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Author Topic: The Dynamic Skins For All Xport Emus  (Read 9504 times)

FrankMorris

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The Dynamic Skins For All Xport Emus
« Reply #285 on: January 28, 2009, 04:16:00 PM »

In XPort emus we have those "menu arrows" which really are characters ^ for up, and V for down.

I don't like that ^^^^ "up" arrow.

I'm wondering, does any rom file use this character: ^? Maybe RessX can clarify this??
If not, I could edit it looking like just like A (without horizontal line)

FATX does support character: ^, so it could be possible, that some rom uses it..

...

Also, same time when doing that I could delete hunreds of useless characters like this:

http://img100.imageshack.us/my.php?image=33388681oo2.jpg

It saves little space and memory, but would be axe for multilanguage menu.

Anything to say about these cheap tricks?
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #286 on: January 28, 2009, 04:38:00 PM »

I know that I can say 100% that I don't use the ^ character at all in my roms.  I don't know what's causing this (actually, I've never noticed it)  Do you have a screenshot?
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FrankMorris

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The Dynamic Skins For All Xport Emus
« Reply #287 on: January 28, 2009, 04:55:00 PM »

QUOTE(ressurectionx @ Jan 29 2009, 02:14 AM) *
I know that I can say 100% that I don't use the ^ character at all in my roms.  I don't know what's causing this (actually, I've never noticed it)  Do you have a screenshot?
Sure.

http://img100.imageshack.us/my.php?image=demozg3.png

Those arrows are normal chars. Them are jumping up and down very fast.

Configuration/General Settings Page 2/Show Menu Arrows? is enabled.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #288 on: January 29, 2009, 07:54:00 AM »

Oh.... I thought you might have meant that.

Nope... I don't use them at all in my romnames if that helps.  It's probably easier to just shut the arrows off than do anything else if there is an option for it.  I guess they never bothered me enough to really notice them.  They do serve a purpose, I think, but they're not really necessary and I could do without them.  I wouldn't be opposed to having them off by default, but you'd have to see what other people think about it.

Later,
~Rx
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FrankMorris

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The Dynamic Skins For All Xport Emus
« Reply #289 on: January 29, 2009, 11:03:00 AM »

QUOTE(ressurectionx @ Jan 29 2009, 05:30 PM) *
They do serve a purpose.

Exactly. So there's no need to discard them I think.
Only that ^ up arrow was a problem. Fixed it in my fonts. Now both arrows all 100% symmetric.

http://img91.imageshack.us/my.php?image=gameselectpv8.png

Just think that those arrows are jumping. (Haven't enough strength to do gif animation tongue.gif)   

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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #290 on: January 30, 2009, 08:51:00 AM »

GIF! GIF! GIF!
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FrankMorris

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The Dynamic Skins For All Xport Emus
« Reply #291 on: January 30, 2009, 02:08:00 PM »

All right, all right..

IPB Image IPB Image

I hope that now you can see the difference. biggrin.gif
I do not touched that down arrow, because it's normal character.  (V as Virtual)

EDIT: Yeah, it's very minor trick, but I like it.

P.S. I'm really hoping that you can keep your job, man.

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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #292 on: February 01, 2009, 03:38:00 PM »

I need good quality pics for DYNAMIC AMIGA, DOSXBOX AND WINSTONX, eventually sharpx68000 thanks
(it's just to have "the complete" pm3 theme for all our emus and our favorite dashboard: XBMC!

They are the badguys, i need to create "special trimmed" skin for them, but the idea is to have a splash screen without animation, it should do the trick.

p.s.: with these "3 memory eaters" emus, the franck project black skin should be a good solution; keep the good work franck
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osmorphyus

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The Dynamic Skins For All Xport Emus
« Reply #293 on: February 24, 2009, 05:40:00 AM »

this is the first time ive tried a new skin for the xport nes emulator, and so far, its bad ass.

love the bkg music of contra, is that the minibosses by the way playing it?


moving on - my upper logo, where it should have the nintendo logo, doenst show up.  i have the image in the sprites folder where it should be, named 0(.png?), in any case i never messed with anything.  i downloaded the skin and dragged/dropped it into the emuskins folder.

id really like to know how i can correct it to have it lookin how it should.  thanks for any help!

this is the first time ive tried a new skin for the xport nes emulator, and so far, its bad ass.

love the bkg music of contra, is that the minibosses by the way playing it?


moving on - my upper logo, where it should have the nintendo logo, doenst show up.  i have the image in the sprites folder where it should be, named 0(.png?), in any case i never messed with anything.  i downloaded the skin and dragged/dropped it into the emuskins folder.

id really like to know how i can correct it to have it lookin how it should.  thanks for any help!

[ edit ]
p.s.

the skin in se is 'dynamic_nes_pm3by_gilou9999'
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #294 on: February 24, 2009, 12:23:00 PM »

1)are you using the 15/02/09 version found here?
It works well with my mednafen x nes beta, wich mednafenx nes are you using?

http://forums.xbox-scene.com/index.php?showtopic=664573&st=0

2)What setting are you using?default.ini?

3) you are speaking about the official nintendo logo that appears on the main menu?Or in the gameselect menu?
If you want to change the gameselect menu banner/sprites, all is explained in the readme

let us know,
later, Gilkou9999
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #295 on: March 01, 2009, 11:54:00 PM »

I'm using your new skins now and I can't think of anything else they need now Gilles.  I don't think it's possible to tweak them anymore, do you?

Except for the few that need to have things cut out for memory issues.

I'll let you know if anything comes up.  So far Atari 5200/800, 2600 and 7800 seem to work perfect.  

Later,
~Rx


Isn't there a zipfile somewhere with all of the newest synopsis' and the newest synopsis backgrounds?


PS....

Could I ask you to make a skin for the following emus Gilles?

A TurboGrafx 16 alternate to the PCE since nobody in the US knows what a PCE is?

Also...

Intellivision
Pokemon Mini
Bandai Wonderswan
Neo Geo Pocket
Odyssey II
Apple II
Amiga
Commodore 64

Thanks for the great stuff man,
~Rx
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #296 on: March 02, 2009, 03:19:00 PM »

QUOTE(ressurectionx @ Mar 2 2009, 08:30 AM) *

I'm using your new skins now and I can't think of anything else they need now Gilles.  I don't think it's possible to tweak them anymore, do you?

Except for the few that need to have things cut out for memory issues.

I'll let you know if anything comes up.  So far Atari 5200/800, 2600 and 7800 seem to work perfect.  

Later,
~Rx
Isn't there a zipfile somewhere with all of the newest synopsis' and the newest synopsis backgrounds?
PS....

Could I ask you to make a skin for the following emus Gilles?

A TurboGrafx 16 alternate to the PCE since nobody in the US knows what a PCE is?

Also...

Intellivision
Pokemon Mini
Bandai Wonderswan
Neo Geo Pocket
Odyssey II
Apple II
Amiga
Commodore 64

Thanks for the great stuff man,
~Rx



I always put my latests dynamic skins into the atariAge forum, here, in post #2

http://www.atariage.com/forums/index.php?showtopic=137342

It has also the WINUAEX skin for amiga, and all the skins here have their synopsis 640*480 backgrounds
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snoopy12533

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The Dynamic Skins For All Xport Emus
« Reply #297 on: March 06, 2009, 01:44:00 PM »

love the dynamic skins.  I cant find the option for load skin configuration.  Do you need a specific version of the xport emulators
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #298 on: March 06, 2009, 02:18:00 PM »

Yep, you have to wait for the future "madmab edition" xport emus.
for now, all is well explained in the "readme" that comes with each dynamic skins.

Chapter #4:

4) You want to use the DYNAMIC skin with an old XPORT emu?
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #299 on: March 24, 2009, 02:38:00 PM »

Hey Gilles,

Have you done any more tinkering or work on the skins you've released so far?

I was going to tweak a few things like getting all the mp3's normailzed so they were the same volume and re-upload them.  I don't want to go to this trouble right now though if you have updates of your own still to post.  

Thanks,
~Rx
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