Cheers for the update. However, I recently came across a weird lockup. I had been playing Der Langrisser for over a week now, clocking up about 10 hours of game-play (some folk said the English translation didn't work for Snes9, but it works without a hitch for me--except for the HQ2X filter). After all this time, suddenly I could not load up the game; as I scrolled through my list of Roms and selected Der Langrisser, the Xbox would freeze. I tried numerous things from deleting all my save files (after backing them up) and replacing the emulator's .xbe files and the .ini file near where the save files are kept and numerous other things; all to no avail.
I was finally able to make the game work again and restore my saves after deleting all my Screenshots (for Der Langrisser). I had clocked up 1,042 of them, so I'm guessing the glitch-lockup occurs when you pass 999 screenshots? One might inquire as to why I take so many, but it's just something I like to do with RPGs. It might take ten attempts to capture that perfect screenshot of a magic ability going off or whatever; and over the course of a lengthy RPG it's not uncommon for me to end up with 2,500 screenshots for a game. After deleting the bulk of the duplicates, the end result would probably be 250~ ace shots; uploading that collection for fans to look through in a gallery or for download appeals to some folk.
In any case, I am 95% sure that it was deleting all those screenshots that fixed this weird problem, since I did most of my tinkerings one step at a time. It's not a big deal to have to move them all onto my computer whenever the number exceeds 999, however. I was bloody worried that my saves had been corrupted somehow though, which is what the creators of the translation patch said can occur on other emulators within half an hour of playing; but I had my doubts since I had not come across a single problem during my current ten hours.
Anyhow, thought I would let you know in case any other crazy-screenshot-junkie comes across this problem.