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OG Xbox Forums => Software Forums => Team AfterShock Forum => Topic started by: wentsen on June 15, 2004, 03:50:00 AM

Title: Star Wars
Post by: wentsen on June 15, 2004, 03:50:00 AM
i think i might give it a try...as soon as my xbox lives again
Title: Star Wars
Post by: freakdave on June 15, 2004, 04:20:00 AM
QUOTE (Knighty @ Jun 15 2004, 12:28 PM)
i just tried it and it rocks beerchug.gif

the only thing i miss is a option to inverse the y-axis

....and ingame music.
it would give the game a better starwars feeling imo..
but nevertheless,it's a very cool homebrew :-)
Title: Star Wars
Post by: XDelusion on June 15, 2004, 08:15:00 PM
This game is really quite kool, I'm impressed with your work, though I do have a few complaints.

1. This one is minor, but the sound efx are weak. They are too soft, and not starwarsy enough.\

2. The analogs seriously need swapped. On EVERY FPS game I have on the XBOX, I look with my right analog, not my left, this is just hard to say the least, its like playing a FPS on a Dreamcast or N64.

3. As stated above, there really is no sence of speed.

Other than that, an awsome first game! THankx!
Title: Star Wars
Post by: knepley on June 15, 2004, 09:05:00 PM
QUOTE (XDelusion @ Jun 16 2004, 04:15 AM)
This game is really quite kool, I'm impressed with your work, though I do have a few complaints.

1. This one is minor, but the sound efx are weak. They are too soft, and not starwarsy enough.\

Hmm, guess it sucks when you use shitty tv speakers or something. They boom on my 5.1 . Shizno thinks they are loud and annoying.

PeteGabe
Title: Star Wars
Post by: SHiZNO on June 15, 2004, 09:05:00 PM
QUOTE (Ecrofirt @ Jun 16 2004, 02:47 AM)
What's the purpose of single player? Is there anything to do but blow up the tie fighters/bombers? can you do anything with the death star?


My biggest gripe with this game is the lack of any kind of sense of speed. The X-wing seems to be crawling.

you have to kill 10 enemy ships on Normal to advance to the death star/trench
Title: Star Wars
Post by: angelfly on June 16, 2004, 06:24:00 AM
QUOTE (cainedna @ Jun 16 2004, 02:04 PM)
This could be a pain in the ass, but while I was playing, I was really aching for a 3rd person view, or maybe some sort of artificial horizon jobby. I would constantly get lost as to which direction I was facing...

There is a 3rd person view, you need to press the white button
Title: Star Wars
Post by: locutus of worm on June 16, 2004, 06:29:00 AM
QUOTE (Knighty @ Jun 15 2004, 12:28 PM)
i just tried it and it rocks beerchug.gif

the only thing i miss is a option to inverse the y-axis

good news, apparently v1.1 supports inverted y axis smile.gif
Title: Star Wars
Post by: nemocat13 on June 16, 2004, 08:10:00 AM
I agree, this game is awesome. It's great developers like this that keep my hopes alive for the hobby. beerchug.gif
Title: Star Wars
Post by: Knighty on June 16, 2004, 11:24:00 AM
QUOTE (locutus of worm @ Jun 16 2004, 03:29 PM)
good news, apparently v1.1 supports inverted y axis smile.gif

great  smile.gif
Title: Star Wars
Post by: Ecrofirt on June 16, 2004, 05:54:00 PM
Is anyone else able to gget to the Death Star trench run?

I keep dying in the first part.
Title: Star Wars
Post by: nagmine on June 21, 2004, 11:14:00 AM
when ur in space it dosnt even seem like ur moving. Feels like ur frozen and everything is flying around u lol.
Title: Star Wars
Post by: locutus of worm on June 22, 2004, 06:32:00 AM
QUOTE (nemocat13 @ Jun 16 2004, 05:10 PM)
In multiplayer, did anybody have a problem that they couldn't move anywhere?
I was playing by myself with all bots...

move the right thumbstick up/down to change your speed
Title: Star Wars
Post by: XDelusion on June 22, 2004, 11:18:00 PM
Thankx for the update, but really, could we please have the option to switch the analogs, so the left is the right and vice versa?
Title: Star Wars
Post by: pimp on June 23, 2004, 08:38:00 AM
laugh.gif ), but kinda confusing when you move left and right and forward and backward on same analog (main reason i suck at this game and gave up lol laugh.gif ) is it possible to have the left analog stick control the left and right movement and speed, and have the right analog stick control forward and backward and then have it also do spinning?

awsome game never the less!!!

beerchug.gif
Title: Star Wars
Post by: SHiZNO on June 23, 2004, 12:42:00 PM
its not a port...

as for analog switching...i guess i can do that next update
Title: Star Wars
Post by: XDelusion on June 23, 2004, 01:02:00 PM
smile.gif
Title: Star Wars
Post by: QuimbyDogg on June 25, 2004, 05:08:00 PM
I love it but normal mode is hard as hell.  I must have played it at least 10x and I beat the first level once and then I totally botched on the next mission and now I cant beat the first one again.

Would there be a way to impliment a save game database for players so I could start out on the second level now?  I think that would be a great addition to the game.

Is there even a level past the trench?  How many are there?

I do feel like I am floating still while things are flying around me, I am not sure how to fix this.  It is still a great game, and impressive for being completely homemade.
Title: Star Wars
Post by: XDelusion on June 25, 2004, 10:46:00 PM
smile.gif
Title: Star Wars
Post by: corsasri on June 27, 2004, 10:00:00 AM
i find the game to hard as well. and its flipping hard to kill the tie fighters. less hits before thay blow. and like people say no sence of speed. could do with a lock on target thing. can i have some missiles to. and can that r2d2 unit try to fix the shilds. and can you make a evox trainer so i can have full shilds.
Title: Star Wars
Post by: corsasri on June 27, 2004, 10:00:00 AM
i find the game to hard as well. and its flipping hard to kill the tie fighters. less hits before thay blow. and like people say no sence of speed. could do with a lock on target thing. can i have some missiles to. and can that r2d2 unit try to fix the shilds. and can you make a evox trainer so i can have full shilds.
Title: Star Wars
Post by: corsasri on June 27, 2004, 10:05:00 AM
im sorry i hit the add reply to many times. as it said site was not responding
Title: Star Wars
Post by: gronne on June 27, 2004, 10:09:00 AM
laugh.gif
Title: Star Wars
Post by: Heet on June 27, 2004, 12:19:00 PM
beerchug.gif   Wish I could do this shit.  Cant wait to see the Unproffesionals game "Jihad" done.
Title: Star Wars
Post by: Deryck on July 06, 2004, 01:19:00 AM
well if you check this before next update (if you do another one considering the other projects you are working on) Maybe make the lasers move a bit faster?
Title: Star Wars
Post by: V-O-I-D on July 06, 2004, 09:15:00 AM
QUOTE (-Natas- @ Jun 27 2004, 11:55 PM)
This game is one of the sweetest homebrew games I have played. I still can't make it past the first part but it's still fun.  wink.gif

lol - thats the only thing I'd criticise about this game:
there's not much point beating the first level just because there's nothing much after it. one 30 second level is a bit rubbish and lets the game down.

other than that its the dog's pretzels biggrin.gif
Title: Star Wars
Post by: wazzupbe1 on July 06, 2004, 12:46:00 PM
This is one hell of a game!
I love the fact that it has Custom Soundtack support.
Keep up the good work guys and good luck on the new Smash Bros. game!!!
Title: Star Wars
Post by: world in an oyster on July 09, 2004, 06:35:00 AM
I agree with V-O-I-D...
there is a massive lack of levels.
C'mon Shizno - I say we have download packs with new levels and objectives!
Title: Star Wars
Post by: wazzupbe1 on July 09, 2004, 07:58:00 AM
QUOTE (world in an oyster @ Jul 9 2004, 09:35 AM)
I agree with V-O-I-D...
there is a massive lack of levels.
C'mon Shizno - I say we have download packs with new levels and objectives!

Give the man a break, have you been to his web page!? He is working on like 7 games right now. He'll get to Star Wars when he has time to.
Title: Star Wars
Post by: SHiZNO on January 24, 2005, 02:06:00 PM
The game was never meant to be very long, atm I'm having a problem developing because my TV is fucked...but once all this shit is dealt with i'll be back and ready to kick some homebrew ass


PS: I just played and beat the SEGA Star Wars game, if I were to make Star Wars 2 I'm pretty sure Id just copy that game
Title: Star Wars
Post by: total_ass on January 24, 2005, 02:37:00 PM
i know this is the wrong topic, and has probably already been stated before,

but you discontinued that smash bros clone didn't you?

just checking, as i haven't been keeping up much with the homebrew scene.
Title: Star Wars
Post by: devguy on January 24, 2005, 06:54:00 PM
QUOTE(total_ass @ Jan 24 2005, 11:08 PM)
i know this is the wrong topic, and has probably already been stated before,
Title: Star Wars
Post by: SHiZNO on January 29, 2005, 05:04:00 PM
no, all my games are on hold atm until i can sort some shit out with my current setup (my lounge tv died, so my 'dev room' has no tv atm)....i code in short bursts when bored so its a hastle to have to go into another room to debug every 5 mins etc....HOPEFULLY my shit will be fixed soon tho
Title: Star Wars
Post by: SHiZNO on January 29, 2005, 05:08:00 PM
im not really in too big of a hurry....as soon as it stresses me out (star wars) i have no fun and simply dont want to work on it anymore...basically MadNessX will be the next release 93% definately...then whatever happens happens...i will be releasing a fighting game (wether it resembles super smash bros or street fighter ex more is still in the air) and a FPS (Untamed Rillas shit)

i will probably just release my Tokyo Wars source code and let someone else finish that
Title: Star Wars
Post by: knepley on February 03, 2005, 03:47:00 PM
QUOTE(SHiZNO @ Jan 29 2005, 11:10 PM)
no, all my games are on hold atm until i can sort some shit out with my current setup (my lounge tv died, so my 'dev room' has no tv atm)....i code in short bursts when bored so its a hastle to have to go into another room to debug every 5 mins etc....HOPEFULLY my shit will be fixed soon tho
Title: Star Wars
Post by: SHiZNO on February 19, 2005, 01:05:00 PM
kl0wn is leet  rotfl.gif
ive been spending 30 minutes every night pretty much and MadnessX is almost finished

if a certain someone would write a certain skel mesh format then a certain someone can  work on super smash bros type shit
Title: Star Wars
Post by: knepley on March 18, 2005, 07:32:00 PM
QUOTE(SHiZNO @ Feb 19 2005, 07:11 PM)
kl0wn is leet  rotfl.gif