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OG Xbox Forums => Software Forums => Homebrew & Ported Games => Topic started by: richi902 on October 03, 2011, 02:43:00 AM

Title: Furbykill3d
Post by: richi902 on October 03, 2011, 02:43:00 AM
Hi,

finaly i have my first Game Ported to the xbox
it is a Wolfenstein like Egoshooter where you have to shoot at furbys.
i added joypad controll support, and it took like forever to figure out how to add that,
since i have like nealry zero programming experience overall, but i think it turnd out pretty well(appart from the akward look control, but hey, you can still use mouse and keyboard smile.gif).

Website of the original game:
FurbyKill3D Homepage

Xbox Sources(NO BINARY, you have to compile it yourself, and look at my lousy written code)
http://www.megaupload.com/?d=VKO4ZS12


IPB Image


Controlls:
skip splash screen:           Start
walk/sidesteps:                 Left Stick
turn:                                Right Stick
shoot:                              Right Trigger
run:                                 Left Trigger
open Doors:                     X
display quit screen/Pause: Back

press b to close the quit screen.

have fun,

richard
Title: Furbykill3d
Post by: hcf on October 03, 2011, 10:23:00 AM
Good work! It's nice to see new developers in the scene!! I hope that, once you done that big effort of learning to program joypad, you will be able to create new ports in te future  wink.gif
Title: Furbykill3d
Post by: xyteam on October 04, 2011, 11:27:00 AM
thank you for your work on this,always good to see new releases.
Title: Furbykill3d
Post by: rommy667 on October 04, 2011, 11:43:00 PM
Nice work thanks for this smile.gif
Title: Furbykill3d
Post by: Master13 on October 05, 2011, 08:55:00 PM
Cool a new dev hope to see more from you in the future thanks
Title: Furbykill3d
Post by: richi902 on October 24, 2011, 09:13:00 AM
here is a new version, as always, no Binary included, but a Solution file:
http://www.megaupload.com/?d=IJOE33WP

i added some little things, new sounds for different things and also a moving weapon(took a few hours biggrin.gif) . i'm still working on this game to improve it even more, adding features and so on.
still want a save feature, better memory use, better controls and maybe....... better framerate......

have fun, even though there isnt much yet, as its still not really done. pop.gif