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OG Xbox Forums => Software Forums => Homebrew & Ported Games => Topic started by: Xbox-Scene on September 15, 2006, 02:15:00 PM

Title: Super Mario War v1.7 RC1
Post by: Xbox-Scene on September 15, 2006, 02:15:00 PM
Super Mario War v1.7 RC1
Posted by XanTium | September 15 15:39 EST

 
A new Release Candidate of the homebrew game 'Super Mario War(info)' has been released.
What's new/fixed (since v1.7 Beta3):
* There are a lot of bug fixes and some new features with this release. When testing, please keep an eye out for bugs and report them to the forums.
* Your options.bin from previous releases will not be loaded for 1.7.0.3 so don't be surprised if all your settings are reset (sorry beta testers).
* Here are some areas that need to be tested closely:
-Down jumping on solid blocks
-Controls not responding
-Displayed skin names/hitting ready before game start
-Playlist forcing music on specific maps/backgrounds
-Random Skins
-Cached map images and filters for page switching and load time speed up
-Cleaned up AI class to allow for AI writters to create their own AI

Official Site: http://smw.72dpiarmy.com
Download: n/a (built with XDK)