xboxscene.org forums
OG Xbox Forums => Software Forums => Homebrew & Ported Games => Topic started by: sirwilliam on August 22, 2006, 07:27:00 PM
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This thread is dedicated to the completion, games in process with their percent done, and requests.
If a game is on the "can be ported but no one has taken on" list and your a dev and would like to start on it, post in the forum we will add to the dev list.
Please don't requests games that CANNOT obviously be ported. (IE Steam Games, Oldblivion, frontends, PREY lol)
let the list begin
Games Completed
Quake 1
Quake 2
Duke Nukem (All Episodes)
Doom I & 2
Heretic
Hexen
Descent I & II
Star Wars
Pong
Exult has been ported.
Rise of the Triad
Super Mario War
Shadow Warrior
Wolf3D OpenXDK Port
Worms
Stella
Gnuboy
SMSPlus
FCEUltra
HUGO
NeoPop
DGen
Bochs
HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes
Games in Process
Homeworld (status?)
Battle for Wesnoth (status?)
Wargus (A600 update?)
Games that can be ported and have not yet been
Aliens vs Predator
Forget anything? Post new games!
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Check my other thread in this area. (Its named Port of Tibia...) There's a request you can put down! >.<
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Freespace 2 source code: http://www.gamespot.com/pc/sim/freespace2/...tml?sid=2862847
MechCommander 2 source code: http://www.MS.com/downloads/details...;DisplayLang=en
No One Lives Forever source code: http://www.noonelivesforever.com/downloads/
Chromium B.S.U. source code: http://www.reptilelabour.com/software/chromium/download.htm
Bird Park Tycoon source code: http://www.freewebs.com/bird-park-tycoon/downloads.htm
C-Evo source code: http://www.c-evo.org/files/files.php
Dink Smallwood source code: http://www.rtsoft.com/dink/download.htm
FreeCiv source code: http://www.freeciv.org/index.php/Download
Glest source code: http://glest.org/en/downloads.html
GalaxyMage source code: http://www.galaxymage.org/index.php/Download
FreeOrion source code: http://www.freeorion.org/index.php/Compile
OpenRTS (a clone of Command and Conquer Red Alert 2) source code: http://arrakis.sourceforge.net/wiki/index.php/Downloads
Dune Legacy source code: http://sourceforge.net/project/showfiles.php?group_id=77093
FreeCol: http://sourceforge.net/project/showfiles.php?group_id=43225
(IMG:style_emoticons/default/happy.gif)
obvious there's tons of gaming source codes in the net but the list above seems interesting, worth porting.
This post has been edited by Potman: Aug 23 2006, 03:58 AM
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there's also a humongous list on the xport suggestion thread, where he says yes/no/maybe.
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Ohh so many RTS games... *eyes glaze over*
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I posted probably 20 suggestions to Xport a while back. Some he added to his maybe list. But there are plenty of open-source games out there.
I'd really like to see a Planeshift port, so that we could play a free, quality MMO on the XBox.
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Apparently you have never actually played Planeshift, lol. Actually I used to work for them, and probably shouldn't say things like that. Really I think Planeshift is a great candidate... Except it is beyond buggy on PC, downright dangerous on mac(Actually destroyed my friend's HDD) I highly doubt an XBOX port would ever get past the loggin screen.
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I know people who play it regularly and they rave about it. I've never heard one complaint.
Perhaps it has advanced past it's buggy state?
And it is pretty hard for a program to accidentally trash a HDD. The OS handles the file allocation tables. The program might write bad data, but it shouldn't trash a HDD. Now, Pools of Raidence 2 would destroy your Windows XP install if you tried to uninstall the game, but that is the exception to the rule.
Edit: I just pulled up their bugtracker, and it looks quite reasonable to me.
http://www.hydlaa.com/bugtracker/
This post has been edited by enderandrew: Sep 7 2006, 04:49 PM