OG Xbox Forums => Software Forums => Emulators => Topic started by: Ez0n3 on May 27, 2011, 12:53:00 AM
Title: Surreal64 B5.5 Ce
Post by: Ez0n3 on May 27, 2011, 12:53:00 AM
Surreal64 B5.5 - Community Edition
Latest edition of Surreal64, by and for the community
Surreal64 stands on the shoulders of giants. Along with the very talented core and plugin developers, many people have poured their hard work into this project over the years. Starting from the original teams release of Surreal64 1.0, which was later then picked up by freakdave, after which Team XXX carried the torch for quite some time. At which point, I was able to give Surreal a little attention and carry it a little further. Since then, freakdave and weinerschnitzel have been the torchbearers, working hard to push the envelope. View Emulography
Together, we've managed to really polish this emulator package into something we're all proud of and enjoy using. This has also opened the doors for many new GUI features that have been taken advantage of by some very skilled graphic artists. Not to mention all the hard work on the configuration files.
Without further ado, we bring to you - Surreal64 CE B5.5
Changelog: ------------
CODE
Added: * Native 720p output for all video plugins and the launcher * Full Screen Anti Aliasing modes up to 4x * VSYNC setting to eliminate tearing * Save state previews * Paths for Saves and Screenshots * Mupen64plus updated JttL audio plugin (still testing) * M64p HLE RSP plugin (Hacktarux & Azimer) * HLE RSP plugin (Hacktarux, Surreal CVS) * New setting UseRspAudio * Rom history which auto-selects the last rom at launch * Option to toggle background music for the launcher * Launch current rom using Y from the emulator settings menu * Temporary messages (as known from Surreal 1.0) for launcher and all video plugins * UltraHLE mem settings to ini - Ultra Code Mem/Ultra Group Mem * Favorites for rom list from Surreal 1.0 (BLACK = list all/favs, WHITE = add/rem fav) * Skin.ini for many new skinning features * XMV Video support * Real Time Clock support for 1964 (thanks to Shapyi and zoinkity) * EmuXtras Synopsis by MegaMan(?)
Changed: * Music Manager so that it plays more than one wma file (LEFT THUMBSTICK = next track) * Deadzone now calculated as a percentage of total range * Load/Save State text to reflect date created * Paging methods now user defined setting in Launcher * Max Video Mem so that 0 is auto (keep to 2MB free) * Set VertexMode default to 2 (hardware) * Stripped non audio SDLx code from JttL * Toggling menu items in Launcher/IGM does now also work with DPAD/LEFT THUMBSTICK * Expanded ingame debug info output * Control Config Panel reorganized to better fit an image panel
Fixed: * Mempak issue (still needs work - UltraHLE is still missing) * Rice Video 5.60 fog reverted to that of Rice Daedalus 5.10 * Screenshot name problems * Switching paks in menu issue * Countless ini fixes for all Rice plugins, PJ64, 1964 (BIG thx scorp316) * GoldenEye crashes if 4 players were facing each other in multiplayer (UltraHLE) * Minor core (1964) and dynarec (1964/PJ64) optimizations * Increased volume for launcher and all sound plugins except Basic Audio (missing source code) * Several missing boxarts * Squished boxarts
We are an unofficial "team" that's always looking for additional help. Feel free to contact us if you would like to help in any way.
Thanks: freakdave, weinerschnitzel, schibo, oDD, Lantus, scorp316, cbagy, madmab, ressurectionx, FrankMorr, and all other participants. There's just to many to list in a "community" edition
It should make its way to the usual places shortly, please be patient.
Title: Surreal64 B5.5 Ce
Post by: freakdave on May 27, 2011, 01:55:00 AM
Title: Surreal64 B5.5 Ce
Post by: Darknior on May 27, 2011, 02:23:00 AM
Thanks a lot guys It is the real good news of the month ! lol I will stand up for the link
If some one want help for some boxart ... think i have made some for the team and i can help for news ... I think of the news Mario64 Hack ... or other kool JAP games ...
Title: Surreal64 B5.5 Ce
Post by: Mr__x_ on May 27, 2011, 02:38:00 AM
Title: Surreal64 B5.5 Ce
Post by: Darkangel754 on June 09, 2011, 04:34:00 PM
Fantastic work on the emulator! If only PCSXbox was this polished...
Games look great running in 720p and my overall experience with this update has been superb.
Not sure how many people know this, but there are quite a few N64 games that support 16:9 widescreen. This allows you to play in non-stretched 720p.
Some 16:9 games off the top of my head are: Goldeneye 007 Banjo Tooie Perfect Dark Donkey Kong 64 Turok 2 Jet Force Gemeni
I'm sure there's a few more; most games by Rareware have a 16:9 option.
Title: Surreal64 B5.5 Ce
Post by: weinerschnitzel on June 09, 2011, 10:44:00 PM
Setting 16x9 in game doesn't change anything video related, it just squishes the screen. I'd say those crashes are from running out of ram, or using UltraHLE which is known to crash anyway. Banjo Tooie works great for me using the widescreen mode. Unfortunately all those games are a heavy load on the xbox and can be slow.
Title: Surreal64 B5.5 Ce
Post by: Spency234 on June 22, 2011, 10:20:00 PM
Xbox is still rockin!!!
THANK YOU to all of the people who are still developing for the best console evar. This one is especially good because N64 is probably my second favorite console of alltime.