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OG Xbox Forums => Software Forums => Emulators => Topic started by: nes6502 on February 25, 2010, 09:02:00 PM

Title: Nestopiax 1.0
Post by: nes6502 on February 25, 2010, 09:02:00 PM
NestopiaX 1.0

This is a port of Nestopia 1.40 to the Xbox. It features very high
compatibility (support for 213 mappers), Lightgun emulation (via the
Xbox controller), 4Score adapter support, and much more. Nestopia is the
gold standard for NES emulation. All games run fullspeed with zero
frameskip (including all FDS games, games using any of the software
filters (except HQ2X), and games running in high definition). The source
code is included.

The port features:

-Resolutions:
  480i
  480p
  720p
  1080i
 
-Software Filters:
  None
  Scale2X
  Scale3X
  HQ2X
  Scanlines
  Super Eagle
  2XSAI
  Super 2XSAI
  AdvancedMAME
  Simple2X
  SuperScale
  SuperScale75 (SuperScale with Scanlines)
  NTSC (Simulate Composite)
  NTSC (Simulate S-Video)
  NTSC (Simulate RGB)
  NTSC (Custom)
 
  The first three NTSC filters are presets that simulate a NES connected
  with Composite, S-Video, and RGB cables. All of the values that create
  the NTSC screen are set to defaults. However, the user can control
  these values and create their own NTSC version.
 
  The following values can be changed. The values that each of the
  presets uses is in parentheses.
 
  1) Resolution  (Composite = 0, S-Video = 20,   RGB = 70)
  2) Sharpness   (Composite = 0, S-Video = 20,   RGB = 20)
  3) Color Bleed (Composite = 0, S-Video = 0,    RGB = -100)
  4) Artifacts   (Composite = 0, S-Video = -100, RGB = -100)
  5) Fringing    (Composite = 0, S-Video = -100, RGB = -100)

  For example, if a user wanted to use a sharper version of the
  "NTSC (Simulate S-Video)" filter they would set Software Filter to
  "NTSC (Custom)" and then set each of the values to what the
  "NTSC (Simulate S-Video)" filter used.
 
  Resolution =  20
  Sharpness =   20
  Color Bleed = 0
  Artifacts =   -100
  Fringing =    -100
 
  Then they could increase the Resolution or the Sharpness value until
  it looked how they wanted it.

-Hardware Filters:
  Point
  Bilinear
  Trilinear
  Anisotropic
  Quincunx
  Gaussian Cubic
 
-Flicker Filter. The value can be set from 0 (sharp) to 5 (blurry)

-Soften. The value can be set to Enabled (blurry) or Disabled (sharp)

-10x11 Pixel ratio for 480i/p users

-VSync can be enabled or disabled.

-The screen can be dimmed when resizing.

-Default screen adjustment. This is a global setting that is used the
first time a game is started. Any additional adjustments to the screen
from the Emulation menu are saved to a separate game specific ini.
Users should set the screen up for their TV before playing any games.
The yellow portion of the image represents the 8 top and bottom rows of
pixels. These rows were not usually visible on TVs and developers often
wrote garbage graphics there. If you do not wish to see this, then
resize the image so that the blue color is visible. If you wish to see
all of the screen (garbage and all) then resize the image so that the
yellow and blue are visible. However, each game saves it's own ini file,
so you can set this image as the default and then modify the screen on
a per-game basis if needed.

-FPS display can be enabled or disabled. All games run at 60 FPS unless
using the HQ2X filter. However, some games run at 60 FPS even with this
filter.

-You can set the type of auto generated palette (colors) Nestopia
uses: RGB or YUV.

-You can specify an external palette file if you do not like the colors
Nestopia generates for a specific game. Put .pal files in the palette
directory. A custom palette must be selected and Color type must be set
to Custom.

-The GUI sound effects can be disabled or enabled.

-The volume for the GUI background music can be adjusted.

-Simulated Surround Sound can be enabled or disabled. This should
only be enabled if the Xbox is connected to a surround sound
system.

-The emulated volume can be adjusted in the Sound menu or by using the
right analog stick during emulation.

-Rewind sound can be disabled.

-Command line launching. Parameter one must be the full path to the
emulator. Parameter two is the name of the ROM without the path. This
must be a zip file name. The emulator assumes the ROM is at the
location of the ROM path specified in the Path.ini.

UnleashX example:

This line was added to the Config.xml file:

<Item Action="G:\Games\Emulation\NestopiaX\default.xbe"
Arg1="Super Mario Bros. (W) (!).zip">Super Mario Bros</Item>
 
-All buttons can be configured.

-Turbo settings for all buttons.
 
-The turbo speed can be adjusted. The higher the number, the slower the
turbo. Some games will not work with certain turbo speed settings. This
will need to be changed for some games.

-Support for 4 emulated gamepads

-Lightgun emulation. Set Controller one to Gamepad and Controller two to
Lightgun. The on screen crosshair is controlled with Xbox controller
one. The Lightgun trigger is controlled from the Gamepad 1 NES A button
setting. Lightgun emulation is not compatible with the NTSC filter.

-The speed of the Lightgun cursor can be adjusted.

-The color of the Lightgun cursor can be changed. For example, a black
cursor cannot always be seen in some games because the background color
is black.

-The Lightgun cursor can be enabled or disabled. This is only needed for
one game that I know of: Nintendo World Championship. This game requires
that controller one is set to Gamepad and controller two is set to
Lightgun. Otherwise, it won't start. However, the game does not use a
Lightgun so there is no need to see a Lightgun cursor on the screen.
Set the Lightgun cursor to disabled to fix this.

-Fast forward can be mapped to any button.

-Real time rewind can be mapped to any button.

-VS Coin 1 and Coin 2 can be mapped to any button

-Alternate ways to display the in game emulation menu. This will be
useful for players who use controllers without a right analog stick.

The choices are:

Right Analog Click
Left Trigger + Right Trigger
Back + Start
Left Trigger + Back
Right Trigger + Back

-The GUI and NES Player one can be controlled from any of the four XBOX
controller ports. Set DefaultController to 0, 1, 2, or 3 to control the
GUI and NES Player one from XBOX controller 1, 2, 3, or 4. This can only
be changed by editing the D:\ini\NestopiaX.ini file.

-Nearly everything in the GUI can be configured.

-Support for all the Xbox partitions and DVD drive. The Drive letters
are (C, E, F, G, X, Y, Z, and R for the DVD-ROM). DVD discs must be
created from XISOs. Otherwise the ROMs will not be found.

-All Option settings from the Main Menu serve as the global settings.
These settings are used if a game has never been started. When a game
has started, changing the settings apply only to that game. For example,
if you know that you want to map Rewind to the XBOX Black button, then
instead of having to change the default setting for each game, change
the global value. Then every game will use that value from the start.

-Automatic boxart screenshot support. If a screenshot is a boxart image,
then the GUI will display it correctly.

-Dual preview support. If a video and image are found, then both are
displayed simultaneously.

-Option to disable the video preview audio

-Each game supports eight screenshots

-Screenshots can by cycled by pressing left or right on the right analog
stick.

-Press the Start button to view a game's images in the image viewer
Press left and right on the D-Pad to cycle to the next or previous
image. Use the left and right analog sticks to move or zoom the
image.

-Analog scrolling is supported via the left and right analog triggers.

-Pressing left or right on the D-Pad will skip to the next/previous
letter of the alphabet.

-Favorites support. Select a game and press the White button to add it
to the favorites list. While viewing the Favorites list, press the
White button to delete the favorite.

-Pressing the Y button will jump to the top of the game list

-Three skins are included. One for 480i/p, 720p, and 1080i. Users should
choose an HD skin if they want to run Nestopia in HD.

-DVD support. ROMs can be read off a DVD created from an XISO. Set the
ROM path to R:

-Basic ROM name display support. For example:
"Super Mario Bros 2 (PROG0) (U) (!).zip" will be displayed as
"Super Mario Bros. 2"

-FDS game support. Put the FDS BIOS in the bios directory. It must be
named "disksys.rom". It must NOT be zipped.

-The FDS disk side can be set or flipped.

-IPS and UPS patching. Put the patch in the patches folder. The patch
must be named exactly the same as the ROM name. Zelda.zip should have
a Zelda.ups or Zelda.ips patch.

-SRAM and FDS saving support.

-Save State support. Each game supports 10 save states. A preview is
generated for each save state.

-The game can be hard reset. This is equivalent to pressing the Power
button the NES console had twice: Once to turn it off, and once to
turn it back on simulating a reset.

-The game can be soft reset. This is equivalent to pushing the reset
button that a NES console had.

-The sprite limit can be disabled. This will reduce graphics flicker.
It may cause emulation issues if games depended on the sprite limit.
However, it will make most game look better since the graphics are not
flickering.

-The region can be changed. The choices are Auto, NTSC, and PAL. If
Nestopia cannot determine what the region should be, then it will use
NTSC. Some games that were developed for NTSC consoles, and later
released in PAL markets, were not adjusted to run at the original
speed. That is why the PAL version of some games will have slow sound.
This can be fixed by setting the region to NTSC. Some games depend on
specific timing. For example, Mr. Gimmick is a PAL game that will have
corrupt graphics if the region is set to NTSC. If a game does not start,
then the first thing to do is to try changing the region.

-Screenshot support. Screenshots are filtered. For example, If a user
is using the Scale3X filter, then any screenshots taken will have the
Scale3X filter applied. Filtered screenshots will slow down the ROM
browser so it is recommended to disable software filtering if taking
screenshots.

-Built in cheat database with over 8000 cheats. These are text files
that the user can modify to add more cheats.

-Built in game Synopsis. This contains information such as tips and
tricks, codes, reviews, or general information about the game.

-Image viewer. This can be used to view maps, instruction manuals, or
strategy guides for a game.

-Game guide viewer. This can used to view FAQs or Walkthroughs for a
game. These can be found at www.gamefaqs.com.

-Up to eight screenshots per game are supported. The screenshot save slot
can be set to any of the eight slots. It does not auto increment the save
slot. Be careful not to erase a nice box art image, cartridge image,
etc... by selecting the wrong save slot.

-Movie playback support.

-Added option to reset all config files to default values.

------------------------------------------------------------------------

Notes:

-ROMs must be zipped. Otherwise they will not be recognized.

-Here is an easy way to get a lot of high quality artwork for
Nestopia:

1) Download the RessurectionXtras screenshot pack.

2) Create a folder on your computer to convert the art
   (i.e. C:\NestopiaScreenshots)
   
3) Create a folder called "Art" and a folder called "Convert" in that
   folder.
   
   C:\NestopiaScreenshots\Art
   C:\NestopiaScreenshots\Convert
   
4) Create folders named 1 - 4 in the C:\NestopiaScreenshots\Convert
   folder.
   
   C:\NestopiaScreenshots\Convert\1
   C:\NestopiaScreenshots\Convert\2
   C:\NestopiaScreenshots\Convert\3
   C:\NestopiaScreenshots\Convert\4
 
5) Extract the art to C:\NestopiaScreenshots\Art
   There will be:
   
   C:\NestopiaScreenshots\Art\3D World Runner\0001.png
   C:\NestopiaScreenshots\Art\3D World Runner\0002.png
   C:\NestopiaScreenshots\Art\3D World Runner\0003.png
   C:\NestopiaScreenshots\Art\3D World Runner\0004.png
   C:\NestopiaScreenshots\Art\720\0001.png
   C:\NestopiaScreenshots\Art\720\0002.png
   C:\NestopiaScreenshots\Art\720\0003.png
   C:\NestopiaScreenshots\Art\720\0004.png
   etc...

6) Copy the Convert.bat file to the C:\NestopiaScreenshots folder.
The folders should look like this:

  C:\NestopiaScreenshots (The Convert.bat file goes here)
  C:\NestopiaScreenshots\Art (All the Artwork goes here)
  C:\NestopiaScreenshots\Convert
  C:\NestopiaScreenshots\Convert\1
  C:\NestopiaScreenshots\Convert\2
  C:\NestopiaScreenshots\Convert\3
  C:\NestopiaScreenshots\Convert\4
 
Double click the Convert.bat file.

That will rename most of the artwork to match GoodNES 3.14

It will copy the Box Art images to    C:\NestopiaScreenshots\Convert\1
It will copy the Title images to      C:\NestopiaScreenshots\Convert\2
It will copy the Screenshot images to C:\NestopiaScreenshots\Convert\3
It will copy the Cartridge images to  C:\NestopiaScreenshots\Convert\4

You now have high quality box art, title, screenshot, and cartridge
images for about 800 games sorted and matching GoodNES 3.14. This method
will still work if you do not like GoodNES names for your ROMs.
NestopiaX can delete all the GoodNES information from the filename and
only display the name of the game (i.e. "Super Mario Bros 2" instead of
"Super Mario Bros 2 (PROG0) (U) (!)"). Your games will match
the artwork, but display with the basic names.

To use these images:

1) Rename your ROMs with GoodNES 3.14 so that they match the art just
converted. You MUST use GoodNES 3.14.

2) Use whatever tool you prefer to make sure your ROM names are XBOX
compliant (i.e. less than 43 characters, no illegal characters, etc...)

3) Use the same tool and settings to make sure the artwork is XBOX
compliant (i.e. less than 43 characters, no illegal characters, etc...)

4) Copy the ROMs to the roms folder

5) Copy the images in C:\NestopiaScreenshots\Convert\1 to the
   Artwork\Shots 1 folder.
   
6) Copy the images in C:\NestopiaScreenshots\Convert\2 to the
   Artwork\Shots 2 folder.
   
7) Copy the images in C:\NestopiaScreenshots\Convert\3 to the
   Artwork\Shots 3 folder.
   
8) Copy the images in C:\NestopiaScreenshots\Convert\4 to the
   Artwork\Shots 4 folder.
   
The images can be cycled from the GUI with the right analog stick.

------------------------------------------------------------------------

Installation:

1) Extract the archive.
2) Copy to your XBOX.
3) Now you're playing with power.

------------------------------------------------------------------------

Thanks:

-The Nestopia author (Martin Freij), Linux (R. Belmont) and Mac porters.
I used the ports as reference or used the code directly.

-madmab and RessurectionX (and anyone else) for the synopsis.txt file.

-RessurectionX and anyone else involved for the artwork.

-Some websites (which I forgot) where I got the sample images.

-Mighty Mo for the cheat pack.

-The author of the palettes

-Anyone I forgot.

------------------------------------------------------------------------

Why another NES emulator for the XBOX?
Nestopia is the best NES emulator ever created. It is the closest thing
to a real NES anyone can get. I always wanted to know how it would run
on the XBOX, so I ported it. I also ported it because there are some
games that do not work correctly on other XBOX emulators. Every user
should have two NES emulators on their XBOX: the latest mednafen_nes
(which is being constantly improved by madmab), and NestopiaX. Virtually
any game you would want to play will be covered by one of these two.

What are some examples of things Nestopia emulates that don't work
correctly on other Xbox emulators?

I am sure there are more, but I am aware of Micro Machines, Paperboy 2,
Final Fantasy 7, High Hopes (this demo really shows off what Nestopia
can do)

Can you send me a link to the emulator?
No

I added games to the roms folder but nothing shows up.
Are the ROMs zipped? Did you edit the Path.ini to change the ROM path?
If so, does that path exist?

I am trying to run games from a DVD but Nestopia doesn't see the games?
Did you create an XISO of the ROMs folder before burning the DVD? Does
the Path.ini point to R: (R: represents the DVD drive)?

When I select a game the Xbox freezes. This happens no matter what game
I select.

You may not have a complete installation.

Some games don't work or Nestopia freezes.
Is the game verified a good dump by GoodNES 3.14? Does it work on the PC
version of Nestopia? If not, it won't work on the port. Is the ROM
zipped with some strange ZIP protocol? Re-zipping the game might fix the
problem. Try changing the region and restarting the game.

I changed the region of a game but the old region was still used.
You must exit and restart the game for a region change.

I got a message that said "Nestopia encountered a problem". What does
that mean?

It means NestopiaX crashed. It could be a bug in Nestopia, a bug in
the new XBOX code, or something related to the game.

Nestopia is supposed to be very accurate but some games have glitches
(like Megaman 3 or Super Mario Bros. 3).

Those "glitches" happen on a real NES. Nestopia is emulating the game
correctly. Generally, if you think the game is emulated incorrectly, it
is more likely your memory is incorrect or you are used to years of
emulating the NES with less accurate emulators.

There are garbage graphics at the top, bottom, left, or right parts of
the screen. Why?

That's what a real NES did. However, you never saw it because most TVs
had overscan that hid this portion of the screen. Developers knew that
and they often didn't care if garbage was drawn there because no one
would ever see it. If you don't want to see this, then resize the screen
so it is not visible.

How do I get or know that I have "correct" colors. Does NestopiaX use
the color palette the NES used?

The NES didn't use a color palette. The colors were generated on the
fly. Every TV is different. The reality is, the colors you saw on one
game on your TV may not look exactly like the way someone else saw it on
their TV. The generated colors (Auto - YUV) Nestopia creates are about
as good as it gets in my opinion. However, if you want to use a custom
palette for one game or all games you can do so. Several palettes are
included. Some (like FBX2) are very close to what a real NES would
generate and some (like Gameboy Colors) are just for fun. If you have
your own favorite palette, then add it to the palettes directory.

How do I use a custom palette?
Set the Video option "Colors:" to Custom AND specify a Custom Palette.
Palettes must be in the palettes directory and be in binary form. How
can you tell if the palette is in binary? Open it in Notepad. If you can
read it, then it is not in binary.

What is the NTSC filter?
It is an excellent software filter that will simulate what the game
would have looked like on an old TV (color bleeding, distortion, dot
crawl, etc...). The Color setting should be set to Auto - YUV.

Which software filter should I use?
It depends on how you want the graphics to look. If you want a more
original look, choose No Filter, NTSC (Simulate Composite), Scanlines,
or Simple2X. If you want a more modern look (i.e. what the game might
look like if it were released today) choose Scale2X, Scale3X,
SuperScale, etc...

Does Nestopia support Samba shares, real Xbox Lightguns, or online play?
No.

Will there be any updates to this port?
No. This is the only version.

Will you port <insert the name of your favorite program> to the XBOX?
No. My days of XBOX development are over. It has been a lot of fun but I
don't have the time anymore. Thanks to all the people who supported my
work over the years.
Title: Nestopiax 1.0
Post by: weinerschnitzel on February 25, 2010, 09:14:00 PM
YES!, Downloading now! Thanks nes6502!
Title: Nestopiax 1.0
Post by: XTecuterX73 on February 25, 2010, 09:16:00 PM
holy shat stick main! thanks so much dude goin to play this now!!!
Title: Nestopiax 1.0
Post by: tristanx on February 25, 2010, 09:21:00 PM
darn... not first post here... 1emu though.

downloading this!!
Title: Nestopiax 1.0
Post by: wimpyRBX on February 25, 2010, 09:28:00 PM
holy that was fast. great work nes smile.gif
Title: Nestopiax 1.0
Post by: bigby on February 25, 2010, 09:29:00 PM
QUOTE(tristanx @ Feb 26 2010, 04:21 AM) *

darn... not first post here... 1emu though.

downloading this!!



Hehe, I've just come from there too! (IMG:style_emoticons/default/tongue.gif)

Thanks again nes6502

This post has been edited by bigby: Feb 26 2010, 05:30 AM
Title: Nestopiax 1.0
Post by: ressurectionx on February 25, 2010, 09:41:00 PM
Paperboy II actually works in XPORT/Madmab now after XT fixed it, but cool to see the other games working.

Does Time Lord work in this build?  That's the only mainstream game other than Paperboy II that didn't work before.

Also, I'm wondering if this can play ASCII Bros., a SMB I hack that really looked cool.

If anybody lets me know it works, I'll add it to the Xtras.

Thanks NES, great work,
~Rx
Title: Nestopiax 1.0
Post by: cbagy on February 25, 2010, 09:58:00 PM
Good work NES6502, more options than one could shake a stick at.
Should ! Please everyone (famous last words).
Title: Nestopiax 1.0
Post by: syntaxerror329 on February 25, 2010, 10:16:00 PM
I seen it on my xbins RRS feed and thought it was for 360 untill i went to download it and it wasnt there.
I am sure a 360 version wont be that far off. So much great stuff is happening.

Title: Nestopiax 1.0
Post by: ressurectionx on February 25, 2010, 10:22:00 PM
QUOTE(syntaxerror329 @ Feb 25 2010, 11:16 PM)  

I seen it on my xbins RRS feed and thought it was for 360 untill i went to download it and it wasnt there.
I am sure a 360 version wont be that far off. So much great stuff is happening.


Did they hack the 360?  I don't pay attention, but I thought that was still just a dream.
Title: Nestopiax 1.0
Post by: GTRagnarok on February 25, 2010, 10:32:00 PM
QUOTE(ressurectionx @ Feb 25 2010, 11:22 PM)  

Did they hack the 360?  I don't pay attention, but I thought that was still just a dream.


O_O You really don't pay attention. It's quite amazing that you haven't heard at least some of all the stuff going on with the 360 in the past few months.
Title: Nestopiax 1.0
Post by: dpr99 on February 25, 2010, 10:48:00 PM
lol, i thought this was for the 360 too at first glance
Title: Nestopiax 1.0
Post by: syntaxerror329 on February 25, 2010, 10:53:00 PM
QUOTE(ressurectionx @ Feb 26 2010, 12:22 AM)  

Did they hack the 360?  I don't pay attention, but I thought that was still just a dream.


Here you go > http://www.se7ensins...-nand-xell.html

Start reading.


QUOTE(dpr99 @ Feb 26 2010, 12:48 AM)  

lol, i thought this was for the 360 too at first glance


I just don't expect anyone to keep making stuff for the original anymore. I hope the author looks into a 360 port.
Title: Nestopiax 1.0
Post by: Boomin Newman on February 25, 2010, 10:56:00 PM
I wasnt expecting for it to come out this fast lol. With all the options their is definitely room for 2 NES em's on the xbox. Thanks mate.
Title: Nestopiax 1.0
Post by: althena on February 25, 2010, 11:23:00 PM
Wow, I didn't expect to see such a great new project on the Xbox 1, and now a probably even more perfect emulator of the NES, may favorite console of all times  ohmy.gif

Thanks a lot nes6502 for this  pop.gif
Title: Nestopiax 1.0
Post by: weinerschnitzel on February 25, 2010, 11:37:00 PM
If I remember correctly, the major differences between this and mednafen (why we should have mednafen as well) is lightgun and rumble support? Am I forgetting anything else?
Title: Nestopiax 1.0
Post by: Knasen on February 26, 2010, 12:35:00 AM
QUOTE(syntaxerror329 @ Feb 26 2010, 06:16 AM) *

I seen it on my xbins RRS feed and thought it was for 360 untill i went to download it and it wasnt there.
I am sure a 360 version wont be that far off. So much great stuff is happening.


+1

I would love to have this one running on my JTAG 360.
Title: Nestopiax 1.0
Post by: cricri_pingouin on February 26, 2010, 01:39:00 AM
Yay, thanks Nes6502 biggrin.gif Definitely going to give it a whirl.
Title: Nestopiax 1.0
Post by: piip4 on February 26, 2010, 02:17:00 AM
I still regularly check xbox-scene in the hopes that something for the original xbox comes out. I wasn't disappointed this morning. Thanks so much! I never got mig 29 - soviet fighter to work on any other xbox emu.
Title: Nestopiax 1.0
Post by: Foe-hammer on February 26, 2010, 02:44:00 AM
The original xbox will never die!

Thanks again nes6502 for all your support.....
Title: Nestopiax 1.0
Post by: Pulsemasta on February 26, 2010, 03:44:00 AM
Great Port, Thanks!
Title: Nestopiax 1.0
Post by: Porta360 on February 26, 2010, 06:41:00 AM
I think i'm gonna pull out the xbox just to give this a test.
Title: Nestopiax 1.0
Post by: althena on February 26, 2010, 06:54:00 AM
I just played a few roms with this emulator, I think the Castlevania medley is a good choice for the GUI bgm  biggrin.gif

I have two questions, first is there a legal source for some nice NES preview videos? I guess not as XMV but maybe in another format I can convert myself later?

Secondly I wonder if there is a way to resize the game screen to a really exact size for NES games? First all games start in full screen what looks not so good if you have a HD TV as all games are stretched to the left and right. Is there an option like "keep aspect ratio" somewhere, I didn't see something like it?
Or would it be possible to show the size of the screen where you resize it by numbers? In most XPort emulators there are numbers shown which is a great help for setting them to the really exact real aspect ratio, if there are no numbers I can just resize it until it seems more or less accurate.
Title: Nestopiax 1.0
Post by: DarthMingus on February 26, 2010, 07:41:00 AM
Wow, this is really fantastic! THANK YOU!

On the 360 thing: How is this JTAG Hack any different from the previous 360 firmware cracks? Also, there are a few things that make me not excited about this:

1. The emulators are going to be new/buggy. The XBox1 emus have been refined for years. Its going take a while for the ball to get rolling.

2. I don't think porting the Xbox1 (or PC) emulators is an option. Its my understanding that the 360 is running on a PPC derivative CPU.

3. 360s break, a lot. Every one of my friends that has (had) one have have them crap out multiple times. They were really poorly designed.

Just my 2 cents. smile.gif
Title: Nestopiax 1.0
Post by: evlspcmk on February 26, 2010, 08:10:00 AM
QUOTE(DarthMingus @ Feb 26 2010, 03:41 PM) View Post

Wow, this is really fantastic! THANK YOU!

On the 360 thing: How is this JTAG Hack any different from the previous 360 firmware cracks? Also, there are a few things that make me not excited about this:

1. The emulators are going to be new/buggy. The XBox1 emus have been refined for years. Its going take a while for the ball to get rolling.

2. I don't think porting the Xbox1 (or PC) emulators is an option. Its my understanding that the 360 is running on a PPC derivative CPU.

3. 360s break, a lot. Every one of my friends that has (had) one have have them crap out multiple times. They were really poorly designed.

Just my 2 cents. smile.gif


take your 2 cents and go buy yourself a clue as its clear you dont have one.
Title: Nestopiax 1.0
Post by: flux2k on February 26, 2010, 09:03:00 AM
Fantastic news nes6502! It's unfortunate that you're not going to be working on any new stuff as I've always liked your work very much - you work always seems so polished! I'm going to link you to this anyways just in case you get the itch to create something else: http://forums.xbox-s...howtopic=707255
Title: Nestopiax 1.0
Post by: Lush on February 26, 2010, 09:22:00 AM
great work... thank you
Title: Nestopiax 1.0
Post by: DarthMingus on February 26, 2010, 09:50:00 AM
QUOTE(evlspcmk @ Feb 26 2010, 10:10 AM) View Post

take your 2 cents and go buy yourself a clue as its clear you dont have one.

Title: Nestopiax 1.0
Post by: Keith1981 on February 26, 2010, 10:19:00 AM
Is there any chance someone has Everything in one big .zip file uploaded somewhere?
(All roms/art/box-art.... all done/converted and all in one .zip and uploaded to say megaupload or RS?)

if so PLEASE PM me with a link....
Title: Nestopiax 1.0
Post by: stevenalvarado on February 26, 2010, 11:47:00 AM
QUOTE
My days of XBOX development are over. It has been a lot of fun but I
don't have the time anymore. Thanks to all the people who supported my
work over the years.


dude you´re a legend and a really nice guy.

I would buy you a pizza from Pizza Hut.
Title: Nestopiax 1.0
Post by: evlspcmk on February 26, 2010, 05:20:00 PM
QUOTE(DarthMingus @ Feb 26 2010, 05:50 PM) *

Care to elaborate?



for starters you dont know what the jtag hack is, you say the first round of emu's will be buggy and suggest we stick with playing them on the original xbox, goin on about the failure rates of the 360.......  

I think im quite just as to saying you need to get a clue
Title: Nestopiax 1.0
Post by: weinerschnitzel on February 26, 2010, 05:38:00 PM
Can you leave the 360 talk to the 360 forums? I don't want this topic being closed.

Nes6502, can you release the skin psd's so maybe we can make a similar interface in zsnexbox?

This post has been edited by weinerschnitzel: Feb 27 2010, 01:38 AM
Title: Nestopiax 1.0
Post by: moja on February 26, 2010, 05:51:00 PM
Awesome, thanks!  My wife has been dying to play Kung Fu.
Title: Nestopiax 1.0
Post by: XTecuterX73 on February 26, 2010, 06:51:00 PM
SIMPLY AMAZING MY MAN! i been givin this a thorough play through and am very impressed and can't beleive my eyes. i wish you well on any endeavors in the future, and hopefully we will see you come out of retirement here and now for stuff.

i might take your source and add a built in game genie. i have no complaints on this, its friggin awesome to see these games in their true glory and i cant thank you enough sir!!!!  pop.gif

XT-
Title: Nestopiax 1.0
Post by: Pulsemasta on February 26, 2010, 09:02:00 PM
Is anyone else having problems running in 720p? Maybe I missed something in the readme but when I go to 720P all the menu's in the GUI get messed up, overlapping and such.
Title: Nestopiax 1.0
Post by: nes6502 on February 26, 2010, 09:26:00 PM
QUOTE(Pulsemasta @ Feb 27 2010, 05:02 AM) View Post

Is anyone else having problems running in 720p? Maybe I missed something in the readme but when I go to 720P all the menu's in the GUI get messed up, overlapping and such.



QUOTE
-Three skins are included. One for 480i/p, 720p, and 1080i. Users should
choose an HD skin if they want to run Nestopia in HD.
Title: Nestopiax 1.0
Post by: neoryu on February 26, 2010, 09:28:00 PM
I've only just taken this app for a quick spin, but I already realize how polished it is coming out of the gate.  It's another great release under your belt nes6502.  For me, saying "thank you" is truly an understatement.

You never disappoint when it comes to emulation quality and accuracy.  Much, much appreciation for sharing all your fine work.   (IMG:style_emoticons/default/smile.gif)

This post has been edited by neoryu: Feb 27 2010, 05:30 AM
Title: Nestopiax 1.0
Post by: ultimate509 on February 26, 2010, 09:59:00 PM
yeah this is nice, thanks was demo'n it earlier and I like it.. is there anyway to share 1 romset along with Mednafenx Nes? was playing that BattleKid demo on it....games seem to look alot more polished on this/gameplay looks smoother too! Thanks Nes that was quick!!!!  biggrin.gif
Title: Nestopiax 1.0
Post by: ressurectionx on February 26, 2010, 10:11:00 PM
There shouldn't be any reason that you couldn't use the romsets/Xtras I've put together for the NES on this emu.  There's nothing crazy going on with multiple roms per zip like in the Arcades.  

If you got my roms than you can rest assured that the synopsis NES put in this emu works 99.999999% of the time too.

QUOTE(althena @ Feb 26 2010, 07:54 AM) *

I just played a few roms with this emulator, I think the Castlevania medley is a good choice for the GUI bgm  biggrin.gif

I have two questions, first is there a legal source for some nice NES preview videos? I guess not as XMV but maybe in another format I can convert myself later?

Secondly I wonder if there is a way to resize the game screen to a really exact size for NES games? First all games start in full screen what looks not so good if you have a HD TV as all games are stretched to the left and right. Is there an option like "keep aspect ratio" somewhere, I didn't see something like it?
Or would it be possible to show the size of the screen where you resize it by numbers? In most XPort emulators there are numbers shown which is a great help for setting them to the really exact real aspect ratio, if there are no numbers I can just resize it until it seems more or less accurate.



Hello Althena,

Here's hoping your a girl because Althena always had a special place in my heart.   rolleyes.gif

First question....

Yes.  Click the banner on my thread and you can have the old version of my Xtras which include videos, boxart, cartart, titles, action shots, manuals, rumble packs, and other stuff for your emus.

Everything there is outdated though, so you may want to wait a month or so for that thread to be updated before you put too much work into it.



Second question....

Good luck to ya.   I don't know nothing about no such things.   laugh.gif
Title: Nestopiax 1.0
Post by: tristanx on February 26, 2010, 10:19:00 PM
QUOTE(ressurectionx @ Feb 25 2010, 09:22 PM) View Post

Did they hack the 360?  I don't pay attention, but I thought that was still just a dream.


xtras... i just hard modded my sega genesis to play mega-drive games... it's hackable NOW!!  ohmy.gif

my snes can play super famicom too!! it's crazy!!  jester.gif




jk  laugh.gif
Title: Nestopiax 1.0
Post by: Bender_Unit_1 on February 26, 2010, 11:08:00 PM
Not only am I happy to see this, but I'm ecstatic that you decided to add in lightgun support after all! I'm excited to give this a try! You're awesome nes! Thank you for your hard work on the scene. I really appreciate the effort you give. All the love, effort, and polish shows.

- Bender
Title: Nestopiax 1.0
Post by: althena on February 26, 2010, 11:48:00 PM
QUOTE(ressurectionx @ Feb 27 2010, 06:11 AM) *

Yes.  Click the banner on my thread and you can have the old version of my Xtras which include videos, boxart, cartart, titles, action shots, manuals, rumble packs, and other stuff for your emus.


Thanks a lot, this is exactly what I was looking for, doesn't matter if they might be outdated, for now it is ok when all games in my favorite list have a video preview  (IMG:style_emoticons/default/smile.gif)


QUOTE(ressurectionx @ Feb 27 2010, 06:11 AM) *

Second question....

Good luck to ya.   I don't know nothing about no such things.   (IMG:style_emoticons/default/laugh.gif)


Thanks, I hope I will be lucky and just missed the option  (IMG:style_emoticons/default/wink.gif)

What I am looking for is a way to make sure you run the NES games in NestopiaX in the correct resolution so that you really have more real NES experience. I am not very happy with the default setting when I run it on my HD tv where they run stretched in full screen what looks not very good when you compare it to the correct resolution (for example square blocks in Castlevania or Mario become rectangles).

nes6502, is there a way to set the resolution NestopiaX uses to play the games, to the really correct value? In most emulators from XPort it shows you the resolution by numbers when resizing the screen and you could just check on Wikipedia what resolution a console used, do the math so it matches the resolution of your tv and you had the correct aspect ratio.
This function would be useful in NestopiaX too or maybe an option like "Keep Aspect Ratio", like for example here in Genesis Plus 360:

(IMG:http://img231.imageshack.us/img231/9701/igm.jpg)

I know you said that you will stop developing on the Xbox and there will be no more updates from you for this project, however I can see from all the work you put into it and the long readme that you really put a lot of efforts into the project to make the ultimate NES emulator and you also mention often that having a real NES experience was important to you when porting the emulator. But I think having the accurate resolution is essential for people who want an experience as "closest thing to a real NES anyone can get".
Don't get me wrong, I think this is an amazing project and I really appreciate it, but if it is not too much work, I think the functions I mentioned should be in there, they are just too important for a real experience you also seemed to care so much much about.

But I still hope I will be lucky and just missed the option  (IMG:style_emoticons/default/wink.gif)
Title: Nestopiax 1.0
Post by: Koitsu on February 27, 2010, 05:08:00 AM
pretty much every game i've tried to run (from the hdd in F drive) comes back with

Invalid file
Press "A" to exit

i don't normally keep my nes roms zipped for the other emu's, pc or xbox, but it wasn't a huge deal to zip them all, but none of them run here. the roms work on every other emulator i've ever used (nester, fce, nesticle, nestopiaPC, etc).

i was thinking that maybe the CRC's were odd, but mine are all in the synopsis.txt. i zipped them with winrar, and they're all individually zipped. i tried them with 'normal' compression and 'store' compression, but that changed nothing.

the only game that worked was The Adventures of Dino Riki.

[EDIT] the problem was that my roms all had the .NES extension in caps. changed to .nes, and it's fine. quirky.

This post has been edited by Koitsu: Feb 27 2010, 01:44 PM
Title: Nestopiax 1.0
Post by: ressurectionx on February 27, 2010, 06:37:00 AM
Wow that's a weird error.....   Thanks for letting us know what you did to fix it though.  I never would have thought that would be the problem.
Title: Nestopiax 1.0
Post by: cbagy on February 27, 2010, 07:01:00 AM
Have had similar experiences in the past with file extensions.
So now i always make sure my stuff for all emulators is in lower case.
Saves time in the long run.
Title: Nestopiax 1.0
Post by: nes6502 on February 27, 2010, 09:14:00 AM
QUOTE(althena @ Feb 27 2010, 07:48 AM) View Post

nes6502, is there a way to set the resolution NestopiaX uses to play the games, to the really correct value?


No. Not automatically. The only way to do this is:

1) Someone with knowledge of what is correct (like Corpsefargo) needs to eyeball it to get the correct settings.
2) Post on the forum what the values for zLeft, zRight, zTop, and zBottom are in his D:\ini\emulation\Game.ini file.
3) Everyone who wants "Perfect" aspect ratio will have to put those values in their Default - 480.ini file.

It's possible, but there is no automatic way.

EDIT - apparently Corpsefargo already found the settings and posted them at 1Emulation.

QUOTE
For the 10x11 pixel aspect ratio users under 480i/480p!
(640x480... full screen horizontally, but tiny tiny tiny distortion...
accepted sometimes!)

zLeft=-0.740000
zRight=0.800000
zTop=1.200000
zBottom=0.050000
SoftwareFilter=13
HardwareFilter=0
vsyncEnabled=1
pixelRatio=1
FlickerFilter=0
Soften=1

For the real thing (512x448, pure NES, but as you may know,
with some black borders on left and right. [They really don't bother me!])

zLeft=2.079998
zRight=-1.699999
zTop=1.200000
zBottom=0.050000
SoftwareFilter=13
HardwareFilter=0
vsyncEnabled=1
pixelRatio=0
FlickerFilter=0
Soften=1



QUOTE
[EDIT] the problem was that my roms all had the .NES extension in caps. changed to .nes, and it's fine. quirky.


I didn't realize the code was only looking for .nes files and ignored .NES files.

QUOTE
If you got my roms than you can rest assured that the synopsis NES put in this emu works 99.999999% of the time too.


The only thing I changed was fixing the column width so that each line was 72 characters wide (Notepad2 will do this) and fixed a line break for Castlevania 2 crc values. If there is an update to the file you will need to fix the line breaks.

QUOTE
Paperboy II actually works in XPORT/Madmab now after XT fixed it, but cool to see the other games working.

Does Time Lord work in this build? That's the only mainstream game other than Paperboy II that didn't work before.

Also, I'm wondering if this can play ASCII Bros., a SMB I hack that really looked cool.


Paperboy 2 doesn't work in the latest beta of mednafen I have. I guess there is a newer version where it is fixed.

Time Lord works perfectly. ASCII Bros. starts but the controls don't work. Have you tried NestopiaX 1.0 with all of your Xtras? You shouldn't have to change anything except point the directories in the Path.ini to the games and art you use for Mednafen.
Title: Nestopiax 1.0
Post by: ressurectionx on February 27, 2010, 10:45:00 AM
QUOTE(nes6502 @ Feb 27 2010, 10:14 AM) View Post

Paperboy 2 doesn't work in the latest beta of mednafen I have. I guess there is a newer version where it is fixed.

Time Lord works perfectly. ASCII Bros. starts but the controls don't work. Have you tried NestopiaX 1.0 with all of your Xtras? You shouldn't have to change anything except point the directories in the Path.ini to the games and art you use for Mednafen.


Yep... XT did some mapper fixes and got about 6 games working and Paperboy II is one of them.  I don't think a lot of people have that beta yet.

Great about Time Lord.  I loved that game.

Bummer about ASCII Bros.  I wonder what they did with that hack that nothing plays it.



I haven't had a chance to try it yet, but I'm looking forward to seeing how well it works with the XTras.  I'm also curious to see how the synopsis works and if it will be easy to update it.

I'll let you know when I try it out.  Should be this weekend.

Thanks,
~Rx
Title: Nestopiax 1.0
Post by: althena on February 27, 2010, 11:27:00 AM
QUOTE(nes6502 @ Feb 27 2010, 05:14 PM) *

No. Not automatically. The only way to do this is:

1) Someone with knowledge of what is correct (like Corpsefargo) needs to eyeball it to get the correct settings.
2) Post on the forum what the values for zLeft, zRight, zTop, and zBottom are in his D:\ini\emulation\Game.ini file.
3) Everyone who wants "Perfect" aspect ratio will have to put those values in their Default - 480.ini file.

It's possible, but there is no automatic way.

EDIT - apparently Corpsefargo already found the settings and posted them at 1Emulation.


Thanks for providing us here with the values from Corpsefargo, the values for the real 512x448 NES experience actually look really good, even though they are for sure not yet 100% accurate, when I play Castlevania for example you can notice that at the top of the screen is something missing, the score is halfway out of the screen.
Also a horizontal flickering line is constantly moving up the screen from similar to the problem that was mentioned here:

http://forums.xbox-scene.com/index.php?s=&showtopic=693135&view=findpost&p=4539574

I could easily fix this in XPorts emulators but I am not so familiar with the values in the INI files, but probably Corpsefargo can later find the correct ones.

Where is the Default - 480.ini you mentioned, I didn't find it, or do I have to create it myself? Of course editing the values in every game one by one can't be the solution  wink.gif

Once the correct values are found I hope you somehow could make it possible to make them the default ones as an option in the settings, if it is not too much work, that would really make it the ultimate NES emulator  smile.gif

Edit: Seems I could fix the little graphic problems, about the flickering line I didn't turn on the 10x11 pixel aspect ratio, my bad, I turned it on i the main menu but it seems that didn't affect Castlevania, probably because I ran it before without the 10x11 pixel aspect ratio turned on.

About the cut off text at the top of the screen: It seems that this is no problem of the ratio but the picture is probably just a little too high, I just moved it down a little with the left stick, without changing the resolution. So far I didn't feel anything is missing now at the bottom of the screen  wink.gif

Not sure how to change the values to simply move the screen down a little, but maybe Corpsefargo can have a look at that, but the games look wonderful authentic now indeed  smile.gif
Title: Nestopiax 1.0
Post by: nes6502 on February 27, 2010, 12:38:00 PM
QUOTE(althena @ Feb 27 2010, 07:27 PM) View Post

Where is the Default - 480.ini you mentioned, I didn't find it, or do I have to create it myself? Of course editing the values in every game one by one can't be the solution  wink.gif


1) Open D:\skins\Default - 480\Default - 480.ini
2) Edit the screen values with the ones posted.
3) Start the emulator
4) Main Menu->Options->Select GUI Skin->Default - 480

Now all future games will use the correct screen settings

5) Main Menu->Utilities->Reset Game Config Files

Now any games that you have started in the past will have their config files updated to use the new setings.
Title: Nestopiax 1.0
Post by: madmab on February 27, 2010, 04:40:00 PM
Now we just need some settings for us 720p users.  biggrin.gif
Title: Nestopiax 1.0
Post by: madmab on February 27, 2010, 05:34:00 PM
I don't think RessX released the enhanced NES sets but once he does you can just simply point to them by changing the paths.ini file.  For example..

QUOTE
UsePathINI=1
ROMPath=E:\emulators\Medna-NES\nesroms
F:\media\Nes\Artwork\Action
F:\media\Nes\Artwork\Title
F:\media\Nes\Artwork\Box Front
F:\media\Nes\Artwork\Cart
D:\artwork\Shots 5
D:\artwork\Shots 6
D:\artwork\Shots 7
D:\artwork\Shots 8
D:\sram
D:\ini
D:\savestates
F:\movies\nes
F:\movies\


I also noticed if you have your ROMS divided into subdirectories you have to back ALL the way out (keep pressing B ) in order to get back to the main menu...  blink.gif
Title: Nestopiax 1.0
Post by: XTecuterX73 on February 27, 2010, 07:21:00 PM
i have to say again how much i love this emu. its instantly my favorite. i know youve heard it a million time but thank you so much nes. you have done so much for the xbox community bro~! you deserve a well earned vacation.  pop.gif

XT-
Title: Nestopiax 1.0
Post by: gobblev on February 28, 2010, 03:58:00 AM
This is awesome news.  Thank you!

I had to test this right away and I'm trying to nail down a problem.  It can crash on start-up and deleting the NestopiaX\ini\NestopiaX.ini file is required to get it to start again.

Hopefully my testing will help narrow down the problem:

Start NestopiaX.
Do not touch any settings.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Change resolution to desired 720p and select 720p skin.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a different game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a game I have played before.
Exit NestopiaX.
Start NestopiaX.
NestopiaX now crashes on startup and xbox is hard locked, needs powered off/on.
Deleting the NestopiaX\ini\NestopiaX.ini file allows it to start again.
Title: Nestopiax 1.0
Post by: cricri_pingouin on February 28, 2010, 05:37:00 AM
As promised, I took this for a spin, and sure enough, it's excellent on all fronts. So let me reiterate some thanks to Nes6502 biggrin.gif
Title: Nestopiax 1.0
Post by: althena on February 28, 2010, 06:11:00 AM
QUOTE(nes6502 @ Feb 27 2010, 08:38 PM) View Post

1) Open D:\skins\Default - 480\Default - 480.ini
2) Edit the screen values with the ones posted.
3) Start the emulator
4) Main Menu->Options->Select GUI Skin->Default - 480

Now all future games will use the correct screen settings

5) Main Menu->Utilities->Reset Game Config Files

Now any games that you have started in the past will have their config files updated to use the new setings.


Thanks a lot for the explanation, now all games run with the values I entered and I am in heaven  love.gif

I changed the values for the real NES experience a little, maybe others can have a try and see if they are better for them too. The resolution is untouched but the picture is moved down a little as it was obviously a little too high on my tv, as I said play Castlevania 1 for example and look at the score.

zLeft=2.079998
zRight=-1.699999
zTop=0.240001
zBottom=-0.909999
SoftwareFilter=13
HardwareFilter=0
vsyncEnabled=1
pixelRatio=0
FlickerFilter=0
Soften=1
disableMenuSounds=0
Region=0
UnlimitedSprites=0
EmulationMusicVolume=0
ResetType=1
RewindSound=1
ColorMode=0
PaletteSelected=-1
NTSCResolution=0
NTSCSharpness=0
NTSCColorBleed=0
NTSCArtifacts=0
NTSCFringing=0

Title: Nestopiax 1.0
Post by: MadDog70 on February 28, 2010, 06:49:00 AM
Where can I get the nestopiax ?

I want to use it on my XBox1.

Thanx
Title: Nestopiax 1.0
Post by: althena on February 28, 2010, 07:25:00 AM
QUOTE(MadDog70 @ Feb 28 2010, 02:49 PM) View Post

Where can I get the nestopiax ?

I want to use it on my XBox1.

Thanx


Xbins

Don't ask for any URLs to direct downloads or you will be in trouble, see here why.
Title: Nestopiax 1.0
Post by: XTecuterX73 on February 28, 2010, 09:45:00 AM
thanks for the values althena, i myself is still trying to figure it out as well to get everything inside the game screen without being cut off while im playing. smile.gif

XT-
Title: Nestopiax 1.0
Post by: nes6502 on February 28, 2010, 10:19:00 AM
QUOTE(gobblev @ Feb 28 2010, 11:58 AM) View Post

This is awesome news.  Thank you!

I had to test this right away and I'm trying to nail down a problem.  It can crash on start-up and deleting the NestopiaX\ini\NestopiaX.ini file is required to get it to start again.

Hopefully my testing will help narrow down the problem:

Start NestopiaX.
Do not touch any settings.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Change resolution to desired 720p and select 720p skin.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a different game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.
Play a game I have played before.
Exit NestopiaX.
Start NestopiaX.
NestopiaX now crashes on startup and xbox is hard locked, needs powered off/on.
Deleting the NestopiaX\ini\NestopiaX.ini file allows it to start again.


I followed the steps as best I could, and I did not get a crash.

I had to make some assumptions since there is some detail missing. For example:

Start NestopiaX.
Play a different game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.

You didn't say exit before the last start.
How are you starting NestopiaX? (Command line?, what dashboard?)
How are you exiting? Are you exiting the game, then picking exit from the Main Menu? Are you doing an IGR to reboot the Xbox?
How are you starting the games? From the Favorites menu? From the ROM browser? From the Command Line?
Have you edited the Path.ini file?
Do you have any files on your X, Y, or Z partition (if so delete them)
Are you running NestopiaX off the E partition? If so, is there at least 1GB free on the E partition? If not, strange things can happen.






Title: Nestopiax 1.0
Post by: gobblev on February 28, 2010, 11:56:00 AM
QUOTE(nes6502 @ Feb 28 2010, 12:19 PM) View Post

Start NestopiaX.
Play a different game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Start NestopiaX.

You didn't say exit before the last start.


Ah, I didn't realize copy/pasting the formatting made that part unclear.  When it started successfully, I didn't start it again.  In that running instance, I tried the next action.  So it should look like:

Start NestopiaX.
Play a different game.
Exit NestopiaX.
Start NestopiaX.
NestopiaX starts successfully.

Play a game I have played before.
Exit NestopiaX.
Start NestopiaX.
NestopiaX now crashes on startup and xbox is hard locked, needs powered off/on.
Deleting the NestopiaX\ini\NestopiaX.ini file allows it to start again.

QUOTE
How are you starting NestopiaX? (Command line?, what dashboard?)

From the auto-generated menu entry in xbmc.  No manual commands.

QUOTE
How are you exiting? Are you exiting the game, then picking exit from the Main Menu? Are you doing an IGR to reboot the Xbox?

I was exiting by Pressing B to go back to the main menu, then choosing Exit from the main menu.

QUOTE
How are you starting the games? From the Favorites menu? From the ROM browser? From the Command Line?

I was starting games from the main menu's Select Game entry.  I did not use any Favorites.

QUOTE
Have you edited the Path.ini file?

Yes, but only changed the drive and the directory of each line to match where the location of a roms directory and NestopiaX's directory on my G drive.

QUOTE
Do you have any files on your X, Y, or Z partition (if so delete them)

xbmc's ftp server isn't showing those partitions and it seems to be working now, so I didn't look further into this.

QUOTE
Are you running NestopiaX off the E partition? If so, is there at least 1GB free on the E partition? If not, strange things can happen.

It's on the G partition with 9 gig free.

Since you couldn't reproduce it, I deleted the directory to delete all possible settings files and re-uploaded a fresh NestopiaX.  I can now say for sure I have changed no settings except resolution and skin to 720p and also editing the Path.ini to point to the directories on my G drive.  I can't reproduce the crash anymore.

Maybe it was a combination of some settings I may have changed when I first installed it and was playing around with it, because it was reproducible.  It started successfully until I played a game which I had played before, leading me to believe something was going on with the use of game specific settings files.

But it's possibly a moot point now.  I don't get the crash now after starting clean.  Thanks for looking at this.


Now hopefully Cospefogo will come up with some 720p settings!
Title: Nestopiax 1.0
Post by: gilles9999 on March 01, 2010, 12:03:00 PM
just tryed it yesterday without too much expectations (medna nes runs perfect for me)...
and damn! those ntsc filters are definetly great! i only play nes with them now (it looks excellent on a sdtv, haven't tryed yet on my hdtv), what can i say with all those features added? just thanks nes6502,n you gave us the perfect nes emulator, i can hardly explain but the games "look" more fluid and smooth with those ntsc filters, like a true nes in fact.
a question, perheaps stupid, but is there a way to put those ntsc filters in other xbox emus?(liker snes or genesis) or is it impossible?

i always been a fan of your work and still be; i wish you the best if you leave the scene nes, you gave us 3 of the best emus by far on the xbox (hope you will bring us some little surprises on the x1 who knows?)

You trully are a xbox 1 legend

This post has been edited by gilles9999: Mar 1 2010, 08:03 PM
Title: Nestopiax 1.0
Post by: Retroplay on March 01, 2010, 01:11:00 PM
Once again you did it nes.
I'm running it in 1080i and it works absolutely brilliant.

Thanks a lot for your wonderful work. (IMG:style_emoticons/default/smile.gif)

This post has been edited by Retroplay: Mar 1 2010, 09:13 PM
Title: Nestopiax 1.0
Post by: kimota2004 on March 01, 2010, 06:55:00 PM
Wow! Even though I'm using the Wii these days for emulation more and more this is some great news. Thanks Nes, it's really appreciated.
Title: Nestopiax 1.0
Post by: neil222 on March 01, 2010, 07:12:00 PM
I don't use NES emulation, as I'm not a fan, but thanks for all your work on the Xbox nes6502.
Sorry to see you won't be doing any more projects.
All the best for your future endeavours.  smile.gif
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 01, 2010, 07:25:00 PM
QUOTE(kimota2004 @ Mar 1 2010, 08:55 PM) *

Wow! Even though I'm using the Wii these days for emulation more and more this is some great news. Thanks Nes, it's really appreciated.


we all know that the xbox is the REAL virtual console!  (IMG:style_emoticons/default/laugh.gif)

XT-
Title: Nestopiax 1.0
Post by: Keith1981 on March 02, 2010, 10:56:00 AM
having a bit of a problem with the Screenshot/box art....


1. How do I "Rename your ROMs with GoodNES 3.14 so that they match the art just
converted"
(please post link to download program)


2. "Use whatever tool you prefer to make sure your ROM names are XBOX
compliant (i.e. less than 43 characters, no illegal characters, etc...)"

(Please post a link to download the best tool for this....)
Title: Nestopiax 1.0
Post by: ressurectionx on March 03, 2010, 06:31:00 AM
Just figured I'd let everyone know that this emu does indeed play quite a few that Mednafenx doesn't...

Here's my list.

Emulator Errors in MednafenX-NES (Board Type Not Supported, Etc.):

Contra Fighter
Creatom
Donkey Kong Country IV
Final Combat
Great Wall
Hell Fighter
Jin Gwok Sei Chuen Saang
Magic Jewelry II
Magical Mathematics
Panda Prince
Pipe Mania (Pipes) - NEEDS VIDEO NOW!!!!
Rockball
Street Heroes
Strike Wolf - NEEDS VIDEO NOW!!!!!!!
Tiny Toon Adventures IV

Garbled Graphics / Freezes XBox in MednafenX-NES:

Bird Week
Chess Academy
Druid (Probably should replace video that flashes like the game plays in MednafenX)
Famicom Grand Prix - 3D Hot Rally
Hot Slots
Ninja Jajamaru
Space Hunter
Time Lord
Youkai Club - NEEDS VIDEO NOW!!!!!!!




The following games are the only ones in my set that don't work on either emulator.  The error is either identical or slightly different than MednafenX, but still unplayable.

Dancing Block - Black screen on load.
Final Fantasy I & II translation - Still freezes when you talk to anybody in FFI.  Not sure if II freezes too.
King of Fighters '97 - Black screen on load
King of Fighters '99 - Black screen on load
WWF Wrestlemania Challenge - Garbled graphics/freezes when you start match.
Zelda II Challenge - Says "Invalid File"




So......   Who wants to make 3  4 NES videos for these newly working games?




EDIT:  I should also have an updated synopsis for everyone to throw into both NES emulators in the next week or so.  In Nestopia, you'd overwrite synopsis.txt in the D:\info folder.

This post has been edited by ressurectionx: Mar 3 2010, 02:42 PM
Title: Nestopiax 1.0
Post by: XTecuterX73 on February 02, 2020, 07:55:00 PM
QUOTE(ressurectionx @ Mar 3 2010, 08:31 AM) *

Just figured I'd let everyone know that this emu does indeed play quite a few that Mednafenx doesn't...

Here's my list.

Emulator Errors in MednafenX-NES (Board Type Not Supported, Etc.):

Contra Fighter
Creatom
Donkey Kong Country IV
Final Combat
Great Wall
Hell Fighter
Jin Gwok Sei Chuen Saang
Magic Jewelry II
Magical Mathematics
Panda Prince
Pipe Mania (Pipes) - NEEDS VIDEO NOW!!!!
Rockball
Street Heroes
Strike Wolf - NEEDS VIDEO NOW!!!!!!!
Tiny Toon Adventures IV

Garbled Graphics / Freezes XBox in MednafenX-NES:

Bird Week
Chess Academy
Druid (Probably should replace video that flashes like the game plays in MednafenX)
Famicom Grand Prix - 3D Hot Rally
Hot Slots
Ninja Jajamaru
Space Hunter
Time Lord
Youkai Club - NEEDS VIDEO NOW!!!!!!!
The following games are the only ones in my set that don't work on either emulator.  The error is either identical or slightly different than MednafenX, but still unplayable.

Dancing Block - Black screen on load.
Final Fantasy I & II translation - Still freezes when you talk to anybody in FFI.  Not sure if II freezes too.
King of Fighters '97 - Black screen on load
King of Fighters '99 - Black screen on load
WWF Wrestlemania Challenge - Garbled graphics/freezes when you start match.
Zelda II Challenge - Says "Invalid File"
So......   Who wants to make 3  4 NES videos for these newly working games?
EDIT:  I should also have an updated synopsis for everyone to throw into both NES emulators in the next week or so.  In Nestopia, you'd overwrite synopsis.txt in the D:\info folder.


hey rx i had no issues with wwf wrestlemania challenge, you must have a bad rom.   (IMG:style_emoticons/default/biggrin.gif)

QUOTE(gilles9999 @ Mar 1 2010, 02:03 PM) *

just tryed it yesterday without too much expectations (medna nes runs perfect for me)...
and damn! those ntsc filters are definetly great! i only play nes with them now (it looks excellent on a sdtv, haven't tryed yet on my hdtv), what can i say with all those features added? just thanks nes6502,n you gave us the perfect nes emulator, i can hardly explain but the games "look" more fluid and smooth with those ntsc filters, like a true nes in fact.
a question, perheaps stupid, but is there a way to put those ntsc filters in other xbox emus?(liker snes or genesis) or is it impossible?

i always been a fan of your work and still be; i wish you the best if you leave the scene nes, you gave us 3 of the best emus by far on the xbox (hope you will bring us some little surprises on the x1 who knows?)

You trully are a xbox 1 legend


it would be sweet to see these filters in other emus, possibly turbo-grafx and sega genesis, though i dont think they had dot crawl and flicker effects but the filters make a WORLD of difference.

XT-


This post has been edited by XTecuterX73: Yesterday, 03:53 AM
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 05, 2010, 11:03:00 PM
is anyone having problems with the soft patching? ive tried exactly what the read me states and it never works. i dont know what else to do and any help would be greatly appreciated. ive put the ips patch in the patch folder and named the zipped rom and the rom inside the same thing and still nothing.

XT-
Title: Nestopiax 1.0
Post by: ressurectionx on March 05, 2010, 11:17:00 PM
Thanks for the tip on WWF.  

Sorry, but I never use softpatching.  Hardpatching is hard enough as it is.   laugh.gif
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 06, 2010, 03:16:00 PM
QUOTE(ressurectionx @ Mar 6 2010, 01:17 AM) *

Thanks for the tip on WWF.  

Sorry, but I never use softpatching.  Hardpatching is hard enough as it is.   laugh.gif



hey rx shoot me your addy for the request. also i got soft patching to work by adding the ips file to the images and the patches folder. some games like the english translated wai wai world 2, getsufuu maden, ganbare goemon 2 will only work this way.

XT-
Title: Nestopiax 1.0
Post by: Consoleman! on March 07, 2010, 04:50:00 AM
Are there XY coordinates for screen sizing or was this feature left out intentionally just like FBL?  Although, I can't say for certain whether or not games such as the FDS variants use a res other than 256×240.
Title: Nestopiax 1.0
Post by: pCeSlAyEr on March 08, 2010, 04:10:00 PM

<3 <3 <3 <3

Love your emulators man!


-Option to disable the video preview audio-
*looks at ZsnesXbox*

lol
Title: Nestopiax 1.0
Post by: nes6502 on March 09, 2010, 07:26:00 PM
NT
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 09, 2010, 09:05:00 PM
QUOTE(nes6502 @ Mar 9 2010, 09:26 PM) View Post

NT



nes dude i have been on this non-stop since its release, i have played this more than my real nes. i cant thank you enough man for doing this. i wish you well on any future projects or your retirement! hope you roll out some small stuff here and there in the future but if not your contributions are epic bro! as a matter of fact my girl stole the controller to play dr. mario!  grr.gif  

XT-
Title: Nestopiax 1.0
Post by: ressurectionx on March 09, 2010, 10:25:00 PM
QUOTE(nes6502 @ Mar 9 2010, 08:26 PM) View Post

NT


No time.

Or

Not today?

LOL...
Title: Nestopiax 1.0
Post by: Pulsemasta on March 10, 2010, 05:11:00 AM
QUOTE(ressurectionx @ Mar 10 2010, 06:25 AM) View Post

No time.

Or

Not today?

LOL...


or "No Thanks"  tongue.gif
Title: Nestopiax 1.0
Post by: pCeSlAyEr on March 10, 2010, 08:37:00 AM
QUOTE(Pulsemasta @ Mar 10 2010, 07:11 AM) View Post

or "No Thanks"  tongue.gif

This is more likely it

lol
Title: Nestopiax 1.0
Post by: nes6502 on March 10, 2010, 04:35:00 PM
NT = No Text = Nothing to see here = These aren't the droids you're looking for.
Title: Nestopiax 1.0
Post by: ressurectionx on March 14, 2010, 05:29:00 AM
Just finally used this with Video and Artwork previews now that I've finally wrapped up and converted the NES artwork after finishing all the last minute game adds.

It looks great.  cool.gif

Thanks for getting Time Lord working NES.

~Rx
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 21, 2010, 10:18:00 PM
doh! looks like through my testing caesars palace has issues with this game.
Title: Nestopiax 1.0
Post by: nes6502 on March 22, 2010, 06:48:00 PM
QUOTE(XTecuterX73 @ Mar 22 2010, 05:18 AM) View Post

doh! looks like through my testing caesars palace has issues with this game.


I just tried the US version and it worked perfectly.
Title: Nestopiax 1.0
Post by: XTecuterX73 on March 22, 2010, 07:05:00 PM
QUOTE(nes6502 @ Mar 22 2010, 07:48 PM) *

I just tried the US version and it worked perfectly.


thats strange nes, i tried this on nestopia for pc as well with the same result and different roms. not trying to be anal just reporting on testing. ill have to upload a pic to show you what im talking about. lol.

if you can find the time send me a pm, i used verified good dumps and good tools with a no-go. either way thanks for your response bro, ill try to track down another verified good dump.

the graphics are fine until you get into the casino then you can see what im talking about to clarify a little better.

(IMG:style_emoticons/default/smile.gif)

EDIT** i tracked down a fixed rom, looks like this game was not dumped correctly and works fine in some emus and others it dont. anyways nevermind i found a working one. (IMG:style_emoticons/default/smile.gif)

This post has been edited by XTecuterX73: Mar 23 2010, 02:13 AM
Title: Nestopiax 1.0
Post by: unclebree on March 23, 2010, 10:37:00 AM
"Double click the Convert.bat file."

I know this is probably a stupid question (although my old history teacher used to always say "There no such thing as a stupid question"), but where do I find the "Convert.bat" file.

I think, (big emphasis on "think") that I have everything up to this point.

Whoa! I think I may have found it but just to make sure, is it in the "tools" file?

By the way, SUPER JOB on this!

Thanks, Rich
Title: Nestopiax 1.0
Post by: unclebree on March 23, 2010, 12:40:00 PM
QUOTE(unclebree @ Mar 23 2010, 11:37 AM) View Post

"Double click the Convert.bat file."

I know this is probably a stupid question (although my old history teacher used to always say "There no such thing as a stupid question"), but where do I find the "Convert.bat" file.

I think, (big emphasis on "think") that I have everything up to this point.

Whoa! I think I may have found it but just to make sure, is it in the "tools" file?

By the way, SUPER JOB on this!

Thanks, Rich


 Well, I found the convert file and did everything as stated, but when the convert runs, it always shows "The system cannot find the path specified"

I checked and double-checked, and I did everything as stated --

I created a NestopiaScreenshots folder on my desktop

In that folder I created 2 folders, one ART and the other Convert

In the Convert folder I made four folders, 1 2 3 4

I then took the convert.bat file from the tools file in the Nestopia emulater and put it in the NestopiaScreenshots folder with the Art and Convert folders

I then double clicked it, and a DOS screen popped up showing it run through all the files, when I slowed it down to see what was happening I noticed that everyone of the files showed -- "The system cannot find the path specified"

What am I missing?

Again, thanks in advance.
Title: Nestopiax 1.0
Post by: nes6502 on March 23, 2010, 04:53:00 PM
QUOTE(unclebree @ Mar 23 2010, 07:40 PM) View Post

Well, I found the convert file and did everything as stated, but when the convert runs, it always shows "The system cannot find the path specified"

I checked and double-checked, and I did everything as stated --

I created a NestopiaScreenshots folder on my desktop

In that folder I created 2 folders, one ART and the other Convert

In the Convert folder I made four folders, 1 2 3 4

I then took the convert.bat file from the tools file in the Nestopia emulater and put it in the NestopiaScreenshots folder with the Art and Convert folders

I then double clicked it, and a DOS screen popped up showing it run through all the files, when I slowed it down to see what was happening I noticed that everyone of the files showed -- "The system cannot find the path specified"

What am I missing?

Again, thanks in advance.


Sounds like the Art folder is not setup correctly.

Did you download the correct art pack, extract it, and put all the sub folders (like 3D World Runner, 720, etc...) in the Art folder? The Art folder should have several hundred other folders in it. Each one is the name of a game. Each one has a 0001.png, 0002.png, 0003.png, etc....


Title: Nestopiax 1.0
Post by: unclebree on February 02, 2020, 04:41:00 PM
QUOTE(nes6502 @ Mar 23 2010, 05:53 PM) *

Sounds like the Art folder is not setup correctly.

Did you download the correct art pack, extract it, and put all the sub folders (like 3D World Runner, 720, etc...) in the Art folder? The Art folder should have several hundred other folders in it. Each one is the name of a game. Each one has a 0001.png, 0002.png, 0003.png, etc....

Hi nes, Thanks for the reply.

I just checked the Art folder again, and yeah, it does have all the folders in it for all the games (a total of 1272 of them -- they aren't zipped) and when I go into any of the folders they have 4 png items. (With the exception of a few that only have 3)

Am I using the correct tool?
Title: Nestopiax 1.0
Post by: nes6502 on February 02, 2020, 06:01:00 PM
QUOTE(unclebree @ Mar 24 2010, 12:41 AM) *

Hi nes, Thanks for the reply.

I just checked the Art folder again, and yeah, it does have all the folders in it for all the games (a total of 1272 of them -- they aren't zipped) and when I go into any of the folders they have 4 png items. (With the exception of a few that only have 3)

Am I using the correct tool?


It's probably because you created everything on the Desktop. Move the NestopiaScreenShots folder to somewhere on your C drive. Then double click the convert.bat file again.

If that doesn't work, then

1) Extract the NestopiaX archive
2) Put all the artwork files in the tools\Art folder
3) Double click the tools\Convert.bat file.

This post has been edited by nes6502: Yesterday, 02:09 AM
Title: Nestopiax 1.0
Post by: unclebree on February 03, 2020, 06:53:00 AM
QUOTE(nes6502 @ Mar 23 2010, 08:01 PM) *

It's probably because you created everything on the Desktop. Move the NestopiaScreenShots folder to somewhere on your C drive. Then double click the convert.bat file again.

If that doesn't work, then

1) Extract the NestopiaX archive
2) Put all the artwork files in the tools\Art folder
3) Double click the tools\Convert.bat file.

Woohoo! Thanks nes, I owe you a beer!

I moved everything to the C drive and that still didn't work, so I did the second thing you told me (move the artwork to the tools/art folder in the NestopiaX archive) and it worked like a charm.

So, if you're ever down in Texas, I'm buying.

Thanks again, you've been a great help.

~Rich~
Title: Nestopiax 1.0
Post by: ressurectionx on February 03, 2020, 07:26:00 AM
Did you guys ever get the updated synopsis uploaded to XBins yet?   It is my final version.

Let me know if you need the link.
Title: Nestopiax 1.0
Post by: deathx88 on March 31, 2010, 07:08:00 PM
cool, it's about time a new emulator was ported.

 beerchug.gif
Title: Nestopiax 1.0
Post by: dballs442 on April 04, 2010, 11:16:00 AM
any one working on new skins for Nestopiax? i really like the mario 2 based skins for mednafenx_nes like such (this is the one i modded to work and look good with resextras):

IPB Image

IPB Image

im just not sure how to make skins from scratch.
Title: Nestopiax 1.0
Post by: ellington66 on April 07, 2010, 10:54:00 AM
im having a problem with super mario hacks.   when i go to play them it starts the game at world 0 - 1, its the water level that just keeps going.  i was wondering if there is an option i need to turn on before i play it?  on fceultra hacks would just play, but in Mednafenx-nes i would have to go into options and enable the this a hack option.  thanks very much
Title: Nestopiax 1.0
Post by: XTecuterX73 on April 07, 2010, 01:27:00 PM
QUOTE(ellington66 @ Apr 7 2010, 12:54 PM) View Post

im having a problem with super mario hacks.   when i go to play them it starts the game at world 0 - 1, its the water level that just keeps going.  i was wondering if there is an option i need to turn on before i play it?  on fceultra hacks would just play, but in Mednafenx-nes i would have to go into options and enable the this a hack option.  thanks very much


you have 2 options, hold a when hitting start to start on 1-1 or pm me and i will send you a ips patch to fix the rom where it will start on 1-1.  biggrin.gif

this is one the reasons why you see why nestopia is a superior piece of work where inferior emus ran it without a problem.

XT-
Title: Nestopiax 1.0
Post by: SlyBeast on April 07, 2010, 02:06:00 PM
Awesome, I was just getting ready to overhaul my Xbox.  Can't wait to add this!
Title: Nestopiax 1.0
Post by: ellington66 on April 09, 2010, 11:13:00 AM
holding down A worked, thanks for the help XTecuterX73.
Title: Nestopiax 1.0
Post by: XTecuterX73 on April 09, 2010, 06:12:00 PM
QUOTE(ellington66 @ Apr 9 2010, 01:13 PM) View Post

holding down A worked, thanks for the help XTecuterX73.


no problem it works everytime smile.gif
Title: Nestopiax 1.0
Post by: competes2win on April 12, 2010, 02:49:00 AM
Hey All, it's been a long long while since i've been active in these forums or on my xbox for that matter... but I'm looking to update some of my emulators. Can someone please give me an honest answer as to how this emulator stacks up to the other nes emulators??  thanks a bunch in advance.

Edit: Just saw XTecuterX73's post praising the emu on a different thread. Guess I'll get it.
Title: Nestopiax 1.0
Post by: Pulsemasta on April 12, 2010, 03:02:00 AM
QUOTE(competes2win @ Apr 12 2010, 09:49 AM) View Post

Hey All, it's been a long long while since i've been active in these forums or on my xbox for that matter... but I'm looking to update some of my emulators. Can someone please give me an honest answer as to how this emulator stacks up to the other nes emulators??  thanks a bunch in advance.



Its the best NES emulator around. I don't like the GUI, but as far as actually playing games it is more accurate... and also more compatible with various roms that don't work on Xports emu, mostly hacks or homebrew as far as my collection goes.

I would grab it and compare it yourself to Xports emu, you should notice the difference with accuracy in emulation, as well as the compatibility issues I spoke of.

Title: Nestopiax 1.0
Post by: XTecuterX73 on April 19, 2010, 08:02:00 PM
hey all,

i see in the general options menu there is 2 options for stop movie and play movie. has anyone gotten recording to work? and what exactly is the movie options for?

XT-
Title: Nestopiax 1.0
Post by: justgoonies on April 20, 2010, 08:24:00 PM
Is there any way we can pint the gamefaqs and manuals directory to our RX media directories? the path.ini does not contain either one.
Title: Nestopiax 1.0
Post by: dballs442 on April 21, 2010, 12:31:00 AM
yea id be nice if any coders out there could fix this up to work with extra's
Title: Nestopiax 1.0
Post by: Mega Man (?) on November 23, 2010, 05:52:00 PM
hmm...
someone else want to confirm this?


I would pm "nes6502" the creator....
Just in case he misses this thread. wink.gif

Title: Nestopiax 1.0
Post by: Anttoonio on November 24, 2010, 03:45:00 PM
Yeah i would really like to know if someone else is having the same problem. It's so damn weird that graphics filters can do things like that. If you use HQ2x filter everything is fine but it's just too slow. I'v reinstalled the emulator but it didn't help. Other NES emu i'm using is mednafenx-nes and it works without problems. It's just a tad slower than nestopiax.
Title: Nestopiax 1.0
Post by: Keith1981 on November 28, 2010, 07:53:00 PM
QUOTE(l__Shalashaska--l @ Nov 27 2010, 02:06 PM) View Post

I just tried....and you cant use the left analog stick (only up and down are working) when using those filters



same here, kinda sucks as I love to use the analog for some games.
Any word on a fix?
Title: Nestopiax 1.0
Post by: XTecuterX73 on December 02, 2010, 09:07:00 PM
still hoping someone can make a skin for this. not that the default is bad. lol. frankmorris had an awesome one in the works then he disappeared into the depths.....where are you dude?

XT-
Title: Nestopiax 1.0
Post by: xboxmods2977 on April 12, 2011, 08:48:00 AM
Hey, I just found out about this emu and want to try it out along with the new NESMess skin so I am grabbing it now.

AHEM, off topic question: Does anyone know of a good bulk zipping program that will batch zip multiple files? Say, about 2989 files?  biggrin.gif

EDIT: Nevermind. Power Archiver does it.
Title: Nestopiax 1.0
Post by: bigby on April 12, 2011, 09:04:00 AM
I use this 7zip batch tool - 7z (batch zip)
Title: Nestopiax 1.0
Post by: XTecuterX73 on April 12, 2011, 09:46:00 AM
QUOTE(xboxmods2977 @ Apr 12 2011, 10:48 AM) View Post

Hey, I just found out about this emu and want to try it out along with the new NESMess skin so I am grabbing it now.

AHEM, off topic question: Does anyone know of a good bulk zipping program that will batch zip multiple files? Say, about 2989 files?  biggrin.gif

EDIT: Nevermind. Power Archiver does it.


damn dude you been missin out. thie emu is the top of the line. and just a small heads up for everyone i have a small update i applied to this emu that i wll be releasing in the near future for young indiana jones chronicles. This emu is the one that sets the bar the rest can't even come close. between this and madmabs the xbox is pretty well set with anything youd ever want to play nes-wise. take a look at the simulate composite filter from blaarg. makes me wish we could get this implemented into turbografx 16 and sega genesis and snes emus on here. smile.gif i might have to look into it.

XT-