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OG Xbox Forums => Software Forums => Emulators => Topic started by: Monkeys69 on November 08, 2009, 05:30:00 AM

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 08, 2009, 05:30:00 AM
I am attempting to create a full compatibility list for the latest and most compatible version of Surreal64, XXX B5.1 CE, with optimal performance settings listed for each game. Once I have finished going through the list and am happy with the settings I Will post my surreal configuration file (surreal.ini) here for people to download. This will hopefully save people a lot of time and trouble trying to adjust the ram and plugin settings for each game for optimal performance.

The list is a google spreadsheet document, which I will be updating over the next couple of weeks until it is complete.

Click here to view the current Surreal 64 B5.1 CE Compatibility and Settings List

The list is based off an old surreal64 performance settings thread, which was a great idea but was never really completed and has not been updated since 2005. Thank you Cathesdus for the idea, hopefully we receive your input here at some stage  (IMG:style_emoticons/default/smile.gif)

For now I am mainly trying to find the optimal performance settings for games that are borderline playable, meaning that they are almost playable with the default settings, but might become more playable with some tweaking of the settings. If you are using settings for a game which you believe are superior to those listed here, or if you would just like to help complete the list, please post your settings here in the following format:

[GAME NAME] ROM Info: [U/E/J] [!]
Emu: (1964/PJ64/UHLE)
Vid Plugin: (5.10/5.31/5.60/6.11)
Audio: (Jttl/LLE RSP/Basic/None)
Video: #MB
Dynarec: #MB
Paging: #MB
A brief description of how these settings affect the game

Example:

Super Smash Brothers   [!]
Emu: PJ64
Vid Plugin: 5.60
Audio: Basic
Video: 6MB
Dynarec: 18MB
Paging: 2MB
Rice 5.60 renders 2d sprites correctly (like samus' fireballs and characters shields). Ram settings reduce the number of slowdowns experienced.

I would also like to assure any skeptics out there that This list WILL BE COMPLETED, the full compatibility list within a month, and a surreal.ini configuration file release shortly thereafter  (IMG:style_emoticons/default/biggrin.gif)

By the way sorry for the duplicate thread, I'm new to this. I didn't realize before creating the other one that I would not be able to edit my initial post, making it quite a messy thread if continued. This thread will be easy to update via the google spreadsheet document that i have created. Moderators please feel free to delete the old thread here
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 08, 2009, 05:52:00 AM
I've updated the list, most games up to and including 'D' are now tested.

Also, if a moderator reads this, would it be possible for you to change the title of this thread from "Surreal 64 B5.1 Ce Compatibility And Settings List" to "Surreal 64 B5.1 CE Compatibility And Performance Settings List". Sorry, I should have made sure it was correct before I posted it  sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 08, 2009, 10:51:00 AM
Just another small update. The majority of games up to and including 'G' are now tested and listed on the spreadsheet.

I'm trying to get Donkey Kong 64 working, I'm sure it's possible because I've read of people getting it working on here before. The issue is that it hangs after the intro in 1964, but apparently if you load the game is PJ64 until after the intro, save, then load the game in 1964 afterward, it should work (although somewhat slowly). However I can't seem to load the game in PJ64, it just hangs before the intro.

Can anyone that has gotten past the intro shed some light on this? Any advice is greatly appreciated, and your settings and workaround method will definitely be added to the spreadsheet if successful  smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on November 08, 2009, 06:45:00 PM
Donkey Kong 64
ROM Info: [!]
Emu: PJ64
Vid Plugin: 5.31
Audio: LLE RSP
Video: 4MB
Dynarec: 10MB
Paging: 10MB
This should be a decent starting point for you Monkeys69, I can get right into the game with this. Any other Audio or Video Plugin stops it working. FPS sits at 59-60, but the game never feels full-speed. Lots of refinement available/needed in the Vid/Dyna/Page settings.

Thanks for the awesome Super Smash Bros settings and thanks for this updated list.

This post has been edited by greatant: Nov 9 2009, 02:45 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 08, 2009, 10:13:00 PM
Thank you greatant  biggrin.gif

I played around a bit with the settings for Donkey Kong 64 and the ones that you have provided seem to give decent performance, and I can't seem to get any improvements from tweaking so for now yours are the best we've got and have been added to the list!

I've also done another small update, most games up to 'L' are now complete. Banjo-Tooie has been upgraded to playable too =)

As an aside, does anyone know of any games that benefit from using the Rice 6.11 video plugin? I can't seem to even get it to work with any games, however I seem to recall reading somewhere that you need to edit a setting in the surreal.ini if you want to use Rice 6.11. Can anyone shed some light on this? If I could use Rice 6.11 correctly I would have an extra option for trying to get games to work or find optimal performance setting  smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on November 09, 2009, 01:40:00 AM
Easy to copy template:
CODE
[GAME NAME]
ROM Info: [U/E/J] [!]
Emu: (1964/PJ64/UHLE)
Vid Plugin: (5.10/5.31/5.60/6.11)
Audio: (Jttl/LLE RSP/Basic/None)
Video: #MB
Dynarec: #MB
Paging: #MB
A brief description of how these settings affect the game


Star Wars - Shadows of the Empire
ROM Info: (U) (V1.2) [!]
Emu: 1964
Vid Plugin: 6.11
Audio: Jttl
Video: 4MB
Dynarec: 8MB
Paging: 4MB
Anything but Rice 6.11 displays majorly corrupt sky and snow textures, and that's just the first level.

Mario Golf
ROM Info: (U) [!]
Emu: PJ64
Vid Plugin: 5.10
Audio: Basic
Video: 2MB
Dynarec: 12MB
Paging: 10MB
Some pretty annoying graphics problems (ghosting?), but certainly playable.

1080 Snowboarding - I'm assuming when you tested this game you used (JU) (M2) [!]? As there isn't a plain (U) [!] version. I find Jttl to be the best Audio plugin for this game. With the others there's a slight stuttering in the music, most notably on the Title screen. I've not heard the crackling that you mention.

This post has been edited by greatant: Nov 9 2009, 09:41 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 09, 2009, 11:35:00 AM
Thank you for another very helpful reply greatant  smile.gif

I tried the Star Wars: Shadows of The Empire settings you listed and they worked great and have been added to the list. It also gave me renewed faith in Rice 6.11 and hope that I will find more games that it makes playable.

Also, I tried the Mario Golf settings you listed. I didn't do a great deal of testing but I found that with PJ64 I would see not just the ghosting (i think that is the correct term) that you mentioned but also the background (sky trees etc) would become pixelated and artifact if i moved around. I didn't notice this pixelation with 1964, however the ghosting was still present, so I think 1964 might be a better choice. Do you notice this same pixelation as well as the ghosting with PJ64 and rice 5.31?

I have one more question, this one is for everyone. I've noticed a strange bug in some games, I'm pretty sure it's the same bug in each game, where the joystick will not respond to 'full' movements in any direction, only small partial movements (like you would use for tiptoeing in banjo-kazooie). This makes it very difficult to play because you cant move the joystick all the way in any direction or the movement wont register. So far, I have found this in three games; Mega Man 64, Buck Bumble, and Daikatana. Of the three buck bumble is the worst, you can barely fly because half the movements from the joystick don't register, Mega Man is not too bad but still annoying.

Has anyone else experienced this? In another compatibility list Buck Bumble was listed as playable with no glitches, so I'm wondering if it's just this version of surreal, or maybe my controller is just going on the blink?  tongue.gif

I've also done another small update to the list, enjoy  biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 09, 2009, 02:14:00 PM
First of all congratulations on a great intention and thank you very much (IMG:style_emoticons/default/smile.gif)

I just wanted to draw your attention to this topic not sure if you are aware of it, in it there is work being done on Surreal xxx.

Also in the topic mentioned Darknoir is in the process of updating his ini settings a bit like you are, maybe you guys could collaborate and it would help each other out. Also you might find the work being done on surreal interesting.

quote from the topic (from darknoir):

"I will test all the EU roms i have and give you after my INI corrected "

So if he's doing the EU and you are doing the U then that would complete the picture (IMG:style_emoticons/default/smile.gif)

Anyhow sorry if you already know about it but here is the link:

http://forums.xbox-scene.com/index.php?showtopic=684501

keep up the good work man!

This post has been edited by sbpaabck: Nov 9 2009, 10:14 PM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 09, 2009, 08:35:00 PM
Thank you very much for your support with this project sbpaabck  biggrin.gif

I was indeed aware of that thread, It was the thread that gave me the idea to start this project! I even posted there that I would be commencing this project and asked for volunteers to help, second last post  tongue.gif  

Unfortunately I haven't heard anything from either Darknoir or ez0n3. Which is a shame because ez0n3 was supposed to be working of porting the NEW 1964 1.1 source code into surreal, which would have almost undoubtedly improved performance and given us a REAL update to the surreal core, rather than just tinkering with old settings (which is still important mind you, but a full update would be better).

Ez0n3 if you are out there, please don't give up on Surreal 64, there is hope for it yet!!

So leaves me with my final question, do you (or anyone) want to help with this list? I could really use a second head to start at the other end of the list 'Z' and work upwards. Also having someone else to verify settings for a particular game is very helpful.

I also want to know if anyone has been able to play Buck Bumble without the controller problems that I mentioned above? It's a really strange issue...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: lordpro on November 10, 2009, 12:16:00 AM
First off i want to say thank you Monkeys69 for taking up the continuation of a grat emulator for the xbox.

unfortunately i don't have much time to lend a hand but i wanted to say thank you. (were all watching) ph34r.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 10, 2009, 04:43:00 AM
QUOTE(Monkeys69 @ Nov 10 2009, 03:35 AM) View Post

Thank you very much for your support with this project sbpaabck  biggrin.gif

I was indeed aware of that thread, It was the thread that gave me the idea to start this project! I even posted there that I would be commencing this project and asked for volunteers to help, second last post  tongue.gif  

Unfortunately I haven't heard anything from either Darknoir or ez0n3. Which is a shame because ez0n3 was supposed to be working of porting the NEW 1964 1.1 source code into surreal, which would have almost undoubtedly improved performance and given us a REAL update to the surreal core, rather than just tinkering with old settings (which is still important mind you, but a full update would be better).

Ez0n3 if you are out there, please don't give up on Surreal 64, there is hope for it yet!!

So leaves me with my final question, do you (or anyone) want to help with this list? I could really use a second head to start at the other end of the list 'Z' and work upwards. Also having someone else to verify settings for a particular game is very helpful.

I also want to know if anyone has been able to play Buck Bumble without the controller problems that I mentioned above? It's a really strange issue...


Well sir if its a call to arms then I won't let you down !! lol

Ok I will definately help out, I am very busy today (off out meeting parents, cycling across the city to buy a new xbox - softmodding it for a friends b.day pressie cooking girlfriends dinner etc) but will try to get a couple done tonight and will be able to pick it up properly tomorrow and later on. Will start from Z as you ask.

I thought you must have seen the other thread, not very good with names y'see wink.gif

I don't think Ez0n3 has given up probably just got sick of that new code and is having some R&R im hopeful that when he is ready he will be back.

So once my s**t is sorted I will help you with this work. What an honor!

P.S. will PM darknoir on 1emulation.com he is there often (edit:- message sent he should be along in a day or 2 wink.gif )
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 10, 2009, 09:50:00 AM
hmmm, not having much luck.

tried entering info into a cell but it won't let me, what do I need to do?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on November 10, 2009, 02:07:00 PM
Hi

I have made mine, there is some month ...
It is many complete and many many games are working with it (IMG:style_emoticons/default/biggrin.gif)
It take me many many time to release ...

All the games are classified, if you can complete it, it is i think a better idea, and we will have a quickly result (IMG:style_emoticons/default/biggrin.gif)

Thanks
Bye

Surreal1.0 INI file by Darknior.rar (http://www.mediafire.com/file/2wjnjyrkjjj/Surreal1.0 INI file by Darknior.rar)
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 10, 2009, 06:33:00 PM
QUOTE(sbpaabck @ Nov 10 2009, 12:43 PM) *

Well sir if its a call to arms then I won't let you down !! lol

Ok I will definately help out, I am very busy today (off out meeting parents, cycling across the city to buy a new xbox - softmodding it for a friends b.day pressie cooking girlfriends dinner etc) but will try to get a couple done tonight and will be able to pick it up properly tomorrow and later on. Will start from Z as you ask.

I thought you must have seen the other thread, not very good with names y'see (IMG:style_emoticons/default/wink.gif)

I don't think Ez0n3 has given up probably just got sick of that new code and is having some R&R im hopeful that when he is ready he will be back.

So once my s**t is sorted I will help you with this work. What an honor!

P.S. will PM darknoir on 1emulation.com he is there often (edit:- message sent he should be along in a day or 2 (IMG:style_emoticons/default/wink.gif) )


Thank you so much sbpaabck for your enthusiasm with this project, it's great to have you aboard.  (IMG:style_emoticons/default/biggrin.gif)

QUOTE(sbpaabck @ Nov 10 2009, 05:50 PM) *

hmmm, not having much luck.

tried entering info into a cell but it won't let me, what do I need to do?


The reason you cant enter any information to the spreadsheet is because it is locked.

Please PM me your gmail email address (you need one to login to google docs) and I'll add it to the user list so that you can edit the file.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 10, 2009, 06:51:00 PM
QUOTE(Darknior @ Nov 10 2009, 10:07 PM) *

Hi

I have made mine, there is some month ...
It is many complete and many many games are working with it (IMG:style_emoticons/default/biggrin.gif)
It take me many many time to release ...

All the games are classified, if you can complete it, it is i think a better idea, and we will have a quickly result (IMG:style_emoticons/default/biggrin.gif)

Thanks
Bye

Surreal1.0 INI file by Darknior.rar (http://www.mediafire.com/file/2wjnjyrkjjj/Surreal1.0 INI file by Darknior.rar)


Hey Darknoir, good to hear from you. Thank you for the surreal.ini file. However I don't think it will be useable for this project as it is just too out dated. I had a look through the file and in just the first few games I noticed that there are games (such as 1080 snowboarding and Aerofighters Assualt) which have not had their settings adjusted. Not to mention that all of the comments are in french... (IMG:style_emoticons/default/blink.gif) I thank you for it anyway, and hope that you will still help us with this project.


Hey guys, just wanted to say a general thank you for all of the interest and support that people have provided  (IMG:style_emoticons/default/biggrin.gif)

We still have a bit of work to do so if anyone else wants to help join in, hint hint  (IMG:style_emoticons/default/biggrin.gif)   (IMG:style_emoticons/default/biggrin.gif) Just PM me your gmail compatible email address so that I can add it to the spreadsheet user list, so that you can edit the file.

I still need someone to test the game 'Buck Bumble' for me and to see if you can find a way to get rid of the controller bug that seem to affect it and Megaman64 and Diakatana...Strange...

Also I've done a small update to the list, few more M's and N's added.

Also I could use some setting for the Zelda games, Ocarina of Time and Majora's Mask optimal settings anyone?

This post has been edited by Monkeys69: Nov 11 2009, 02:50 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 11, 2009, 01:27:00 PM
ok pm sent awaiting reply (IMG:style_emoticons/default/smile.gif)
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 11, 2009, 05:09:00 PM
Authorization to edit the list has now been added spbaabck. You should now be able to edit and add your own settings.

Also try to remember to make each listing as informative as possible, whilst keeping it as short and concise as possible. So include any setting other than the default for that game and explain breifly why that setting is better and for what reason. For example:

NASCAR 2000
ROM Info: (U)  [!]
Emu: 1964
Vid Plugin: 5.31
Audio: Basic
Video: 4MB
Dynarec: 8MB
Paging: 4MB
Plays well. Use Basic Audio to improve speed, slow otherwise. Use 5.31 to render the scenery correctly

Looking forward to your posts  (IMG:style_emoticons/default/biggrin.gif)

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 12, 2009, 09:30:00 PM
Hey guys,

Just another quick small update today. I've been pretty busy so haven't had much time to work on this but it's getting there  biggrin.gif Also now that we've got spbaabck on board we should see it completed in no time!

Most of the games up to and including 'P' are now done. I've had some good success at finding settings that make games work too, Rice 6.11 has even made it to the recommended settings for quite a few games now  smile.gif

Click here to see the Surrreal 64 B5.1 CE Compatibility and Performance Settings List

One thing I have found is that if games wont run at all, basic audio will often make them run  biggrin.gif  Also Rice 5.61 usually doesn't render things like fog, smoke and 'horizon shading', so if you notice in a game that objects in the distance are 'popping up', and not fading in smoothly like they should be then try using Rice 5.31 or 5.11 or even Rice 6.11 to remedy that.

If anyone has any settings that they'd like to add, please feel free to post them up here and I will add them to the list, with your name as credit for the listing  smile.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 15, 2009, 02:52:00 AM
Hey guys, just a quick update today.

It was brought t my attention by Xmodder delux that I had incorrectly listed the Rice 5.60 plugin as Rice 5.61, this has now been corrected.

He also brought to my attention a glitch in Bomberman 64, where sometimes the menu background doesn't render, and then neither does the game.

I've figured out that you can get the game to render these things correctly if you wait to press start until one of the short intro clips is playing (like the train tracks one, or the ice one) If you do this then the menu should load with the background visible and the game should run correctly. It's a bit annoying but it does work if you want to play this game.

Thanks again to Xmodder Delux for bringing this problem to my attention, I must have pressed start at the right time while i was testing the game and thought that my settings had fixed it  tongue.gif

Also just updated the settings for Carmageddon 64, found that Basic Audio with Rice 5.10 improves the playing speed significantly, to an enjoyable speed.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on November 15, 2009, 12:47:00 PM
Bomberman 64 also renders a black screen at the first boss. (the dragon thing)
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 15, 2009, 05:14:00 PM
Thank weinerschnitzel, does that mean that even if you can start the game with Bomberman 64, once you make it to the first boss it doesn't render so is therefore unplayable after this point?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 15, 2009, 06:31:00 PM
Another thing about Bomberman 64 is that after you play one battle mode level, the next level will not render either even if it is the same level.  This means that you would have to reset the rom to play another level in multiplayer.  So all in all this game is pretty much unplayable unless you like resetting the game after each round.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on November 16, 2009, 02:33:00 AM
cant wait for a nice surreal.ini smile.gif keep up the good work. thanks for helping us all out!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dnyce1987 on November 16, 2009, 01:04:00 PM
Not sure if anyone has noticed but at the bottom of your spreadsheet is reads PSX compatibility, PAL, and Japanese.  Not a big deal but just letting you know Monkey if you want to fix it or not.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 16, 2009, 04:50:00 PM
Thanks to everyone for their comments, suggestions and support with this project!

I've fixed a few things on the list, it now reads Surreal Performance/Settings rather than PSX compatibility. The reason for this was that I used an old PSX compatibility list as a template for this list and forgot to clean it up completely.

Bomberman 64 has also been downgraded to Barely Playable (Yellow), unfortunately  sad.gif

Also, if anyone wants to help with this project I still need someone to help me finish the list, and will also need someone to start entering the settings into the surreal.ini for release. Anyone ??  love.gif

Tomorrow I start again with working on this project after finishing my University exams, so you should see some decent updates over the next few days, and hopefully we might even see the list completed by the weekend!!

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: cbagy on November 17, 2009, 04:40:00 AM
Been keeping one eye on this one chaps. Your right to update it. I miss this emulator really as its such a pain to use without reasonable configs. Good luck to you all and hope you will share your results with the rest of us users.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 17, 2009, 02:18:00 PM
hey sorry for the delay been doing too much real life stuff, added some tonight smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 17, 2009, 03:25:00 PM
I have a couple of entries for the spreadsheet:

WWF: No Mercy
Bright Green (Runs well with default settings)

Winnie The Pooh: Tigger's Honey Hunt
Bright Green (Runs well with default settings)

Wheel of Fortune
Bright Green (Runs well)
Emu: 1964 or PJ64 (PJ64 seems to be make the game run slightly slower but renders the title screen better)
Vid Plugin: 5.10 (This renders the letters)

Superman
Green (Playable with some audio skipping and minor visual glitches)
Emu: UltraHLE

That is all I have for now.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 17, 2009, 05:58:00 PM
War Gods
Bright Green (Runs Perfect with default settings)
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 17, 2009, 08:32:00 PM
QUOTE(cbagy @ Nov 17 2009, 12:40 PM) View Post

Been keeping one eye on this one chaps. Your right to update it. I miss this emulator really as its such a pain to use without reasonable configs. Good luck to you all and hope you will share your results with the rest of us users.

Thanks for the support cbagy. It's starting to come together now with lots of games being upgraded to playable from being either slow or glitchy due to incorrect settings. I will definitely be putting together a surreal.ini once this list has been completed, which should hopefully be in around a week or so. So maybe expect a surreal.ini in about 2-3 weeks?

Maybe even sooner if we keep getting help  biggrin.gif

Have done a pretty decent update for today, went through and filled in pretty much all the games that I had missed up to M. Including The Legend of Zelda, The Ocarina of Time and Majora's Mask!  smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 17, 2009, 09:11:00 PM
QUOTE(sbpaabck @ Nov 17 2009, 10:18 PM) *

hey sorry for the delay been doing too much real life stuff, added some tonight (IMG:style_emoticons/default/smile.gif)


Hey sbpaabck, its good to have you back  (IMG:style_emoticons/default/smile.gif)

I see that you've entered a decent number of games so far, I checked a couple of them and they seemed accurate so good work!

One thing though, did you change the settings for Super Smash Brothers? To 1964, with Rice 6.11? I tried this setting and it didn't render the backgrounds or menu's correctly and then froze???

If you didn't change this setting then never mind, I must have changed it by mistake..

The best SSB settings that I have found, and I'm pretty sure they are the best because I actually play this game a fair bit, are:

Super Smash Brothers
ROM Info: [!]
Emu: (1964)
Vid Plugin: (5.60)
Audio: (Jttl)
Video: 6MB
Dynarec: 8MB
Paging: 2MB

1964 is the best with these settings but you have to have at least 6MB video ram otherwise it slows down when there are too many things on the screen, also drop the paging to 2MB to prevent locking up while viewing surreal 64 menu. Anything other than Rice 5.60 doesn't render things properly, Rice 5.60 is pretty close to perfect. Very slight audio stuttering or crackling is noticeable, some prefer basic, I think Jttl is best as it doesn't stutter as much, just slight crackle every now and then.

I don't mind if you change settings that I have listed, just please make sure that they are better than the previous settings listed  (IMG:style_emoticons/default/smile.gif)

Also, if you could try to give just a little bit more information in the notes section for some games. Just note as briefly as possibly, how the game plays, and how or why the settings that you have found are better than the default settings, or other previously listed settings.

I look forward to more entries to the list from you sbpaabck. Also thank you to Xmodder DeluX for his additions to the list, they have been added and your name listed  (IMG:style_emoticons/default/biggrin.gif)

More settings are greatly appreciated!!

- Monkeys

This post has been edited by Monkeys69: Nov 18 2009, 05:15 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 18, 2009, 01:28:00 AM
hello Im new in this from and would like to help here are the some games that were listed not working

Bass Masters 2000 (u) [!]
Emu: (1964)
Vid Plugin: (5.31)
Audio: (Basic)
Video: 4MB
Dynarec: 8MB
Paging: 8MB
the sky does not render, but the game works great this has to be my favorite n64 game of all time:lol:

BattleTanx (u)(!)
Emu: (PJ64)
Vid Plugin: (5.31)
Audio: (LLE RSP)
Video: 4MB
Dynarec: 16MB
Paging: 4MB
use 5.31 to render fog but

BattleTanx  - Global Assault (u)(!)
Emu: (PJ64)
Vid Plugin: (5.31) or(6.11)
Audio: (LLE RSP)
Video: 4MB
Dynarec: 16MB
Paging: 4MB
wen u run the from u have to pres start and the A buton to work
other wise the game will loop the intro over and over.ph34r.gif

Blast Corps(u)(v1.1)(!)
Emu: (PJ64)
Vid Plugin: (5.10)
Audio: (JLLE RSP)
Video: 5MB
Dynarec: 16MB
Paging: 4MB
u have to swicht to mempack on the controller settings other wise the game locks up
the games runs at normal Speed

F-1 World Grand Prix (u)(!)
Emu: (1964PJ64
Vid Plugin: (5.60)
Audio: (Basic)
Video: 4MB
Dynarec: 8MB
Paging: 4MB
runs good
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 18, 2009, 03:04:00 AM
Here are some more games

Flying Dragon (U) [!]
Emu: (1964/)
Vid Plugin: (5.31)
Audio: (LLE RSP)
Video: 4MB
Dynarec: 8MB
Paging: 2MB
some audio crackling

Armorines Project S.w.a.r.m(u) (!)   
Emu: (pj64/)
Vid Plugin: (5.31)
Audio: (basic)
Video: 6MB
Dynarec: 8MB
Paging: 4

Tony Hawk's Pro Skater [!]
Emu: (1964)
Vid Plugin: (5.60)
Audio: (Basic)
Video: 4MB
Dynarec: 8MB
Paging: 4MB
use basic audio other wise is too slow to play

Tony Hawk's Pro Skater 2 [!]
Emu: (1964)
Vid Plugin: (5.60)
Audio: (Basic)
Video: 4MB
Dynarec: 8MB
Paging: 4MB
use basic audio other wise is too slow to play

Tony Hawk's Pro Skater 3 [!]
Emu: (1964)
Vid Plugin: (5.60)
Audio: (Basic)
Video: 4MB
Dynarec: 8MB
Paging: 4MB
use basic audio other wise is too slow to play


This post has been edited by xpfrags: Nov 18 2009, 11:07 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 03:29:00 AM
Wow!  biggrin.gif  Thanks so much for your input xpfrags! I just finished checking your first lot of settings and now I see that you've posted another lot already  biggrin.gif

Your first lot of settings that you posted (Bass Master 2000, BattleTanx, Global Assualt, Blast Corps, and F1 WGP) were great, I was really hoping that somebody might have gotten a few of the games working that I hadn't yet, and that's just what you did!

I just have a couple of questions and suggestions about a couple of the settings.

Firstly, are the BattleTanx's supposed to run that fast? Seems a ridiculous pace for a tank to move to me, but then again I've never played the original game so I don't know.  blink.gif

Second, in Blast Corps and F-1 WGP , i noticed a fair amount of audio crackling  with LLE RSP, and Basic audio respectively. Setting audio to Jttl seemed to fix this for both without affecting the speed  smile.gif

Please don't take these questions/suggestions the wrong way, (i'm sure you wont, but just incase) they are simply for the benefit of the quality of the list, and hopefully for your retro gaming pleasure as well  tongue.gif

Again, I can't thank you enough for your help with this project, it is so nice to see so many people chipping in with their settings and keeping this project moving  smile.gif

I will get right onto testing this next lot of settings that you have so generously provided, and look forward to seeing more soon  biggrin.gif   biggrin.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 18, 2009, 03:44:00 AM
no problem i will keep that in mind  next time i will do a more a more in refind testing of my settings i just want to do my part in helping smile.gif  

and sorry 4 my bad English and grammar
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 04:22:00 AM
Awesome, thanks so much for your help xpfrags  biggrin.gif

Just wondering still, is BattleTanx supposed to play so fast? I haven't ever played the game on an real Nintendo 64 so don't know how fast it is supposed to be? It seems a bit fast to me though, what do you think?

Also, I was wondering if you could find out something for me? I am experiencing a problem with a few games, Buck Bumble, Mega Man 64, and Diakatana. In this problem the controller does not work properly, because when you move the joystick all the way to the left or right (or top or bottom) then it stops working. This problem makes these games pretty much unplayable, but I have read in other places that they work without problems?

If you could check these games, and see if you have the same problem then that would be great  biggrin.gif

Thanks again for all of your help xpfrags, and don't worry about bad english or grammar, I know what you mean  biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 04:33:00 AM
Just wanted to make a little announcement that the list is really starting to shape up, now over 2/3's complete!

Out of 300 games, there are over 200 tested, with around 170 of those now playable with these settings, and more to come very soon  biggrin.gif

I'm not sure, but I think this might be the most complete Surreal 64 compatibility list ever, and its not even finished yet  tongue.gif

Click here to view the Surreal 64 XXX B5.1 CE Compatibility and Performance Settings List

Keep the settings coming everyone, we'll have the surreal.ini released in no time!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 18, 2009, 06:59:00 AM
well BattleTanx is ruing abit faster than it should.

and for Buck Bumble i have the same issues with this game i have tried every rom region

Mega Man 64 just remap the analog stick  for the digital pad and it works for me

Diakatana  i have the same problems but i can still play it if i change the game pad  mapings
(L)=Left, ®=Right (U)=up (D)=down
analog L: Dpad L
analog R:Dpad R
analog U:R.anlog U
analog D:R.analog D
Dpad L:L.analog L
Dpad R:R.analog R
Dpad U: Y Button
Dpad D: A Button
CButton L: X
CButton R: B
CButton U:DPad U
CButton D:DPad D

I hope this helps and i will post more settings later..

This post has been edited by xpfrags: Nov 18 2009, 03:03 PM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on November 18, 2009, 07:03:00 AM
Wow!

This is great guys and gals.

I was considering doing the N64 at some point myself but had pretty much decided that I'd just have all the games ready on the box and if I ever wanted to play one I would just try and see if I could figure it out.  Seeing somebody else do such a great job tackling this project is really great.  I can't believe that this is the first time I was aware of this thread.  I guess I've just been tuning out the N64 stuff since for so long there was nothing going on with it and any posts I'd see were just questions about why this or that game doesn't work.

Might I suggest that the people who have made settings put their name on the settings they've tested (if they can remember).   When it is done, you will have a lot easier time putting the "Thanks" section together in the ini file.  Being able to give nods to the people who've participated in my project is very important, I think, so I've tried to record who's done what, even though I'm sure I've missed some things and I hope the people left out speak up and get their props.   cool.gif



Can't wait to see this one done.

Thanks,
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 18, 2009, 07:24:00 AM
QUOTE(Monkeys69 @ Nov 18 2009, 04:11 AM) *



One thing though, did you change the settings for Super Smash Brothers? To 1964, with Rice 6.11? I tried this setting and it didn't render the backgrounds or menu's correctly and then froze???

If you didn't change this setting then never mind, I must have changed it by mistake..

- Monkeys


Hiya,

I filled in some settings i'd been using as I noticed it was blank, I wouldn't overwirte your work good sir! That would be rude! Definately not intentionally.

I had about 20 or so games already running before this y'see so just quicky added some entries for settings that worked for the ones that were already blank. If they were filled in I just left them...

Anyhow im not an expert at this so im sure ppl will be able to improve on my settings although im trying and spend a good while messing around with each game before I give up some are bound to slip the net and could be done better. Hopefully ppl who play these games on surreal will come across this and offer their experience too. We already have had lots of great suggestions, its really cool (IMG:style_emoticons/default/smile.gif)

I will try to put more detail in but if I haven't its because the "standard" settings outlined at the top of the spreadsheet are working best (for me.)

Tara...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 18, 2009, 08:18:00 AM
my xbox is currently occupied copying stuff for a friends softmod. I will add some more late tonight and keep going till I drop!

All hail the mighty xbox!


edit:- also sent the rallying cry over at 1emulation so hopefully more settings/improved settings inbound. Fingers crossed...

This post has been edited by sbpaabck: Nov 18 2009, 04:27 PM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on November 18, 2009, 02:53:00 PM
Woaw
Very impressive work ...
When we are many, the work go fast lol

I made mine INI alone and it take me too much time ...
I understand all the games are not good configured, but with it many many many games can be playable on xbox biggrin.gif

But i'm really very impatient to test your INI file when it will be done biggrin.gif

- How to convert the GOOGLE DOC page in INI file if we want to do it oursel to test ?

- When it will be done, do you will release a pack with all we must need to have for N64 without roms ?

- Some one have news about the guys who continue to code the emulator and plugins ... or the project is dead ?
Because i many discus over the web for help and i think all we made is the reason why now the last source of 1964 in PC is done biggrin.gif
Not for nothing i wish ...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 03:37:00 PM
QUOTE(xpfrags @ Nov 18 2009, 02:59 PM) *

well BattleTanx is ruing abit faster than it should.

and for Buck Bumble i have the same issues with this game i have tried every rom region

Mega Man 64 just remap the analog stick  for the digital pad and it works for me

Diakatana  i have the same problems but i can still play it if i change the game pad  mapings
(L)=Left, ®=Right (U)=up (D)=down
analog L: Dpad L
analog R:Dpad R
analog U:R.anlog U
analog D:R.analog D
Dpad L:L.analog L
Dpad R:R.analog R
Dpad U: Y Button
Dpad D: A Button
CButton L: X
CButton R: B
CButton U:DPad U
CButton D:DPad D

I hope this helps and i will post more settings later..


Awesome work xpfrags! Well at least now we know that the problem is not my xbox controller  (IMG:style_emoticons/default/blink.gif)

I'll update your controller settings to the list shortly.

QUOTE(sbpaabck @ Nov 18 2009, 04:18 PM) *

my xbox is currently occupied copying stuff for a friends softmod. I will add some more late tonight and keep going till I drop!

All hail the mighty xbox!
edit:- also sent the rallying cry over at 1emulation so hopefully more settings/improved settings inbound. Fingers crossed...


No worries sbpaabck, take your time  (IMG:style_emoticons/default/smile.gif)

Also, sry about the misunderstanding about the SSB settings, I have no idea how I managed to mess those up. However, it was good in the end because it gave me incentive to find better settings, which are now listed and are pretty much perfect!

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 03:49:00 PM
QUOTE(ressurectionx @ Nov 18 2009, 03:03 PM) View Post

Might I suggest that the people who have made settings put their name on the settings they've tested (if they can remember).   When it is done, you will have a lot easier time putting the "Thanks" section together in the ini file.  Being able to give nods to the people who've participated in my project is very important, I think, so I've tried to record who's done what, even though I'm sure I've missed some things and I hope the people left out speak up and get their props.   cool.gif
Can't wait to see this one done.

Thanks,
~Rx


Hey Rx, thanks for the interest, it's good to see you discovered this little project.

All props and nods are being recorded in the spreadsheet and will be entered to a thankyou section in the surreal.ini


QUOTE(Darknior @ Nov 18 2009, 10:53 PM) View Post

I made mine INI alone and it take me too much time ...

But i'm really very impatient to test your INI file when it will be done biggrin.gif

- How to convert the GOOGLE DOC page in INI file if we want to do it oursel to test ?

- When it will be done, do you will release a pack with all we must need to have for N64 without roms ?

- Some one have news about the guys who continue to code the emulator and plugins ... or the project is dead ?
Because i many discus over the web for help and i think all we made is the reason why now the last source of 1964 in PC is done biggrin.gif


- I am still holding a copy of your surreal.ini, and hopefully will still use it as a template for the new one, as it is conveniently listed in alphabetical order, which makes entering settings for games so much easier.

- At this stage you would have to enter all of the settings from the Google Doc in to the surreal.ini by hand, you are welcome to do this, please let us know how you go  smile.gif  Or I expect that it will be completed in around a week or two.

- I'm not sure about releasing a package for this, I think the surreal.ini is all people would really need, but perhaps putting it all together might be better for some people.

- I really hope that the guys who were planning to port the new 1964 code to xbox haven't given up, but I haven't heard any news from them for some months now  sad.gif

Thanks so much for all the interest and support guys, great work!!  biggrin.gif

Now i'm off to test more games and get this project finished!

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 18, 2009, 06:58:00 PM
Here is a couple more games for the list:

Rally Challenge 2000 (U) [!]
Emu:  1964
Vid Plugin: 5.60
Audio: JttL
Max Video: 10
Dynarec: 8
Paging: 4
Dark Green: Plays Perfectly.  Change the max video memory to 10 in order to boost the game close to full speed.

Rampage – World Tour (U) [!]
Emu: 1964
Vid Plugin: 5.10
Audio: JttL
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Plays very well.  Use Rice 5.10 to render the words the best.

Rampage 2 – Universal Tour (U) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: JttL
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Plays Perfectly.

Rat Attack (U) (M6) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: JttL
Max Video: 4
Dynarec: 8
Paging: 4
Green: Game runs smooth but there are graphical glitches in the characters and the floor is black in some levels.  (It glitches with every video plugin).  This game is weird, you have to hold A and draw a rectangle around the rats.  Then you run to the circle and deposit them in it.

Re-Volt (U) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: Basic  This allows you to get past the first screen.
Max Video: 6  This speeds up the game.
Dynarec: 4  This gives you about two seconds of playability after you select a track.
Paging: 4
Red: The game has potential because it seems like it runs out of memory after you start a race.  You are able to do a soft reset after the freeze but you cannot enter the surreal menu.  The dynarec memory seems to let you play for about two seconds before it runs out of memory.

Edit: You forgot to add this one to the list too:
WWF: No Mercy (U) [!]
Bright Green (Runs well with default settings)

This post has been edited by Xmodder deluX: Nov 19 2009, 03:06 AM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 18, 2009, 10:40:00 PM
All Star Baseball [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 10:53:00 PM
Wow Xmodder DeluX, you've been nearly as busy as me!

It also looks like we've overlapped a bit on a few games, I've just tested Rally 2000, Rat attack, and Rampage's aswell! But that's ok, it's always good to have some setting to compare to  smile.gif

Speaking of which, I found that with Rally 2000 I got the best speed and graphics (fog) with Rice 5.10, and only needed to up the Video ram to 8MB, and drop the paging down to 2MB to ensure stability. It seemed a good speed for me. Try these out see what you think:

Rally 2000
Emu: (1964)
Vid Plugin: (5.10)
Audio: (Jttl)
Video: 8MB
Dynarec: 8MB
Paging: 2MB

Also, with Rampage: World Tour I found that with 1964 there was a 'popping' and 'crackling' sound coming from the audio, with all plugins. Switching to PJ64 fixed this. Also, I found that with Rice 5.10 the intro pictures are a bit messed up as well as the characters in the game having little borders around them. Rice 5.60 fixed this, It plays perfectly with these settings, try them out and I think you will see and hear the difference:

Rampage: World Tour
Emu: (PJ64)
Vid Plugin: (5.60)
Audio: (Jttl)

The rest of your setting seem great! I think if you just pay a little closer attention to the slight glitches and changes that each plugin makes then you will find better settings more easily  smile.gif

I hope you don't think I am trying to put you down in any way, I am simply making suggestions for the benefit of the list and hopefully everyone's 64 games!  biggrin.gif

I can't thank you enough for all the work you have done xpfrags! Keep the settings coming!

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 18, 2009, 11:12:00 PM
Yeah, your settings work great for Rally 2000 and Rampage.  Good catch.  Which games do you plan to test next so we don't overlap some more?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 18, 2009, 11:14:00 PM
Ahhh!! Xmodder DeluX, I just noticed that you've tested a whole bunch more of 'R' games that I have just tested! Seems like we've been working parallel today  tongue.gif

Ok, I think we need to allocate some games to different people to prevent overlaps:

S = ME, nobody else do these unless you have already, in which case still post your settings here for comparison

Ta-Tr = Xmodder Delux

Tr-V = Up for grabs, only about 10 games Anyone want to join in?

W = xpfrags?

The Rest = Anyone feel free to fill in the gaps in the list  biggrin.gif

How does that sound for everyone? At least we have some direction so we wont overlap for now.

Great work everyone  love.gif

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 18, 2009, 11:22:00 PM
ok i will test W roms i will post ass soon as Im finish. I forgot to add the year for :All Star Baseball 99 (U) (!)
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 18, 2009, 11:56:00 PM
I started the T's:

Taz Express (E) (M6) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: Basic
Max Video: 4
Dynarec: 8
Paging: 4
Green: Basic audio makes it faster.  Rice 5.60 renders the graphics the best.  Slight graphical glitches in taz’s twirl.  Screen before loading level has missing words.

Disney's Tarzan is a clone of Tarzan so you can remove it.
I think that is all I will do for tonight.  Good luck. cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 19, 2009, 12:09:00 AM
Message to spbaabck:

I found your note for Rocket Robot on Wheels that you hadn't managed to get it working..

Well it worked fine for me so maybe check your rom (U) (!), and try the settings I have listed  smile.gif

Keep the settings coming!

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 19, 2009, 06:41:00 AM
Hey guys, just updated a few more of the 'S' games.

Great work today everyone, the list is really shaping up and we are getting some very nice settings happening thanks to some invaluable collaboration!  biggrin.gif

I just thought I'd write a bit of a guide for finding the best settings for a game. Now this is just a guide, and is not intended to be the only or the best way of testing a rom, but might help people find the best settings for each game easier.  smile.gif

Step 1. Get the rom to run.
If a rom wont open at all with the default settings in 1964, these are the things I would try, and in this order:

- Set sound to Basic Audio ( I can't believe how many games this fixes blink.gif )

- Try PJ64 (with either Jttl or Basic audio)

- Try Rice 5.10, then 5.31, then Ultra HLE (maybe I haven't seen this work for many games)

- Check your rom, make sure it is the right size in MB and (U) (!)

Step 2. Get the game to run full speed.
For me this is the most important part of the settings, if a game is too slow it is pretty much unplayable )
If the game doesn't seem to run at full speed with default settings in 1964, these are some things to try.

- Take notice of 'how' the games is slowing down. Is it slow all the time, or just when a 3d scene is being rendered? Does it slow down more where there are more things on the screen, or when some sounds are being played? When you change a setting observe how it changes and by how much.

- If it is slow all the time, try setting to Basic Audio (again i cant believe how many games this fixes)

- If it is only slow when there are lots of things being rendered, try Rice 5.10

- Check the amount of available ram while a relatively complex 3d scene is being rendered, if there is more than 4 MB available all of the time, then you have some spare ram and can add that amount of ram to the settings. So if you have 8MB free, you have 4MB to work with.

- Up the Dynarec memory by however much free ram you have, to around 12MB should be enough to notice a difference.

- Up the Video Memory to 8MB, see if that helps at all.

- Try PJ64, LLE RSP and other combinations and pay close attention to the differences they make to the speed of the game.

Step 3. Fix Graphical Glitches.
Pay close attention to the graphics in a game and look for any graphical glitches. Certain glitches occur commonly with certain video plugins, and so can make the choice of the best video plugin easier. Such as:

- Rice 5.60 doesn't render 'fog', use Rice 5.10 or 5.31 (or maybe Rice 6.11) to render fog.

If objects in the distance seem to be jumping out at you, like in a driving game where trees and houses appear the the distance, then you are probably using Rice 5.60 and should try rice 5.10 or 5.31

- Rice 5.10 sometimes doesn't render 2d images properly, Rice 5.31 is often better, or Rice 5.61 is even better if the game doesn't use fog (Rice 6.11 is worth a try too)

I find that experimentation and close attention to detail is best here. Sometimes one video plugin will fix one glitch and produce another, which is common with Rice 5.60 because it renders 2D images better, but then messes up the distance fog, which in many games is essential. Rice 6.11 does render fog but has random glitches and freezes in some games, but is still worth a try if nothing else is working.

- Switching between 1964 and PJ64 and paying attention to the different way things are rendered should also help to eliminate graphics glitches.

- Also, just as a note, Rice 5.10 seems to give a much faster FPS than Rice 5.31, but it is rarely noticeable. I sometimes find that Rice 5.31 seems to be smoother than Rice 5.10, while having a lower FPS. So i think just 'going by feel' of how fast the game is, rather than relying on FPS is the way to go  smile.gif

Step 4. Fix Audio glitches

Pay close attention to the sound. Is it crackly, like a popping and crumpling sound? Is it stuttering? Or are some sounds ok but not others?

- If you are using Jttl (Default), try switching to Basic Audio, or LLE RSP (I know, this is the first thing to try for everything  tongue.gif )

If it sounds better with either Basic Audio or LLE RSP, make sure you observe the overall speed of the game after each change because the audio plugin can have a great effect on the game speed. As long as the audio plugin doesn't slow down the game, then it's an improvement  smile.gif

- If you are using Basic Audio for normal speed or stability, and you are getting crackly sound, try switching to PJ64.

Basic Audio seems to produce crackly sound with 1964 sometimes, and since we often need it to make the game run at full speed, we need to try a different emulator. So try PJ64.

- If the sound is stuttering, sometimes increasing the Dynarec memory sometimes helps, make sure you have enough free ram to increase it without crashing though (see video settings above)

The stuttering is sometimes caused by the sound 'repeating itself' to slow down to match the slower speed of the game. If you can speed the game up with more Dynarec memory, then this can help fix stuttering sound.

The rest is pretty much up to experimentation and personal preference. I personally would rather have a game that has some slight audio crackling, than one with a constant audio stuttering.

And that's pretty much all there is to it  tongue.gif  


Wow this turned out to be a much more in-depth guide than I had expected! Oh well, I have been meaning to post up some of these pointers at some stage, so it's good to have them all in one place.

If anyone else has any suggestions about finding the best settings then please feel free to post them up here.

Also, if anyone has any comments or critique's of this method then I am always open to friendly suggestion  smile.gif

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 19, 2009, 06:59:00 AM
QUOTE(Monkeys69 @ Nov 19 2009, 07:09 AM) View Post

Message to spbaabck:

I found your note for Rocket Robot on Wheels that you hadn't managed to get it working..

Well it worked fine for me so maybe check your rom (U) (!), and try the settings I have listed  smile.gif

Keep the settings coming!

- Monkeys



Hi,

well spotted I had accidently copied the (u) t1 ! rom, once I got the right one it worked with your settings.

Added a few more to close the gaps at the start, am going away till tues on holiday but will pick this up when I get back.

Keep up the great work guys once this is completed and then refined it will UBER IMMENSE!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on November 19, 2009, 11:23:00 AM
QUOTE(Monkeys69 @ Nov 19 2009, 12:49 AM) View Post


- I am still holding a copy of your surreal.ini, and hopefully will still use it as a template for the new one, as it is conveniently listed in alphabetical order, which makes entering settings for games so much easier.



Happy for this ... it take me many time to make that ... because like you say it is easyer to use after biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 19, 2009, 05:29:00 PM
Tony Hawk’s Pro Skater (U) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: Basic
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Plays Perfectly.

Tony Hawk’s Pro Skater 2 (U) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: Basic
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Plays Perfectly.  Some menu options do not show I think, but it doesn’t seem to matter.

Tony Hawk’s Pro Skater 3 (U) [!]
Emu: 1964
Vid Plugin: 5.60 or 6.11
Audio: Basic
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Plays Perfectly.  The levels do not render super far in the background (it is black).  This is not really a problem.  I think 6.11 does a better job for this game.

Top Gear Hyper Bike (U) [!]
Red: Freezes at the Honda warning screen with all video plugins.

Top Gear Overdrive (U) [!]
Red: Freezes after you press start with every video plugin.

Top Gear Rally (U) [!]
Emu: 1964
Vid Plugin: 6.11
Audio: Basic
Max Video: 10
Dynarec: 12
Paging: 4
Yellow: The game plays slow.  I tried to speed it up the best I could.  There are many glitches in the game.  Menus give ghosting graphics.  Sliding in the game results in big dust squares.

Top Gear Rally 2 (U) [!]
Emu: 1964
Vid Plugin: 5.10
Audio: Basic
Max Video: 4 (any higher and it freezes)
Dynarec: 8
Paging: 4
Yellow: This game plays slow just like Top Gear Rally 1.  The graphics are rendered much better in this game.  It just needs a good speed boost to make it more enjoyable.  Pause menu is all black but you can read the words.  This one seemed to be the most promising of all the Top Gear games too.

Toy Story 2 (U) [!]
Red: Only loads with PJ64 and after you press start to begin the game it freezes with a black screen.

I think that is all I will do for tonight.   pop.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 19, 2009, 08:54:00 PM
Great work Xmodder deluX!

These settings are great, I went through a few of them and couldn't find anything better with a fair amount of trying, so good work   smile.gif

The list has just been updated, it's looking so close to complete now, only about 30 games left! We just need someone to get started on V-W and we'd be done  biggrin.gif

So come on people, A shiny gold star to whoever posts the most settings by the end of the day! Xmodder deluX is in the lead, can anyone beat him???

Click here to view the Surreal 64 XXX B5.1 CE Compatibility and Performance Settings List

I'm going to try to finish off S and a few of the other bits and pieces tonight, so try to get V-W and maybe the rest of N finished and that will be it. For now of course  smile.gif . I intend to go over the list again and optimise some more once its done  blink.gif

- Monkeys
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 19, 2009, 10:26:00 PM
Hey, I figured somebody had to do it so why not.  We'll be done in no time!  I got some more updates too..

Tonic Trouble (E) (M5) [!]
Emu: 1964
Vid Plugin: 5.10
Audio: Basic
Max Video: 4
Dynarec: 8
Paging: 4
Green: Use the (E) (M5) rom for better performance speed.  Even the basic video settings worked fine with it.

Tetris 64 (J) [!]
Emu: 1964
Vid Plugin: 6.11
Audio: JttL
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Perfect!

The New Tetris (U) [!]
Emu: 1964
Vid Plugin: 5.60
Audio: JttL
Max Video: 4
Dynarec: 8
Paging: 4
Dark Green: Perfect!

I guess I could do a few more before I go to bed.  How about I continue with the T's.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Mega Man (?) on November 20, 2009, 12:00:00 AM
Excellent project here!
I just got to catch up and see what more was all going on....
Great work guys... I am glad that you all are picking up the pieces and working together.

Shout out to: Monkeys69,  Darknior, Xmodder deluX, xpfrags, greatant

Ez0n3.... ( and anyone else I may have missed)

And our man...Freakdave...
Hopefully surreal will someday see new major updates and development.

Thanks Guys beerchug.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 20, 2009, 12:55:00 AM
V-Rally Edition '99 [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: cbagy on November 20, 2009, 02:56:00 AM
Top job fella's. Look forward to the released ini.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 20, 2009, 03:12:00 AM
O.D.T. [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 20, 2009, 03:31:00 AM
Monkeys69 i want a shiny gold Star... o boy this reminds me wen i was in pre school .........lol
Im just glad That i could help you guys cool.gif.......... and big hello form Texas   tongue.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 20, 2009, 03:49:00 AM
QUOTE(xpfrags @ Nov 20 2009, 11:31 AM) View Post

Monkeys69 i want a shiny gold Star... o boy this reminds me wen i was in pre school .........lol
Im just glad That i could help you guys cool.gif.......... and big hello form Texas   tongue.gif

*Monekys69 attaches shiny gold star to xpfrags forehead.

There you go xpfrags  smile.gif  But seriously, excellent work you guys are great!

And what is this O.D.T game, I cant seem to find anything about it? Sounds interesting...

Sooooo close to being finished now! I'm out for the night and I would be surprised if someone hasn't finished off the rest by the morning  smile.gif

Next stop, surreal.ini beta release (I don't know if you would call it that but whatever) and hopefully more refinement after that!

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 20, 2009, 03:56:00 AM
here u go Monkeys69 http://en.wikipedia.org/wiki/O.D.T.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 20, 2009, 04:07:00 AM
QUOTE(xpfrags @ Nov 20 2009, 11:56 AM) View Post


Thanks xpfrags, very interesting I'll have to find myself a rom  smile.gif

Also the link didn't quite work because of the '.' on the end

Copy and paste this and it should work if anyone's interested:

CODE

http://en.wikipedia.org/wiki/O.D.T.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on November 20, 2009, 04:14:00 AM
QUOTE(xpfrags @ Nov 20 2009, 08:56 PM) View Post

Almost,  wink.gif

Escape, Or Die Trying
http://au.gamespot.c...godt/index.html
Although it is only the PSX information. EDIT: Took too long

I've been busy panicking and finding a new house, so I sorta lost track of this thread. Awesome stuff. I went through and tried a few settings on games I couldn't get working previously, very cool.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 20, 2009, 06:20:00 AM
Nightmare Creatures [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 20, 2009, 06:20:00 AM
Nightmare Creatures [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 20, 2009, 11:29:00 AM
Great job guys!  We really got done fast when we worked together.  Maybe a few more games to go and we will have tested all the games.  Then we can see if other versions of the roms work better for games that don't work well.  And then the .ini of course.   cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on November 20, 2009, 11:30:00 PM
One game that I didn't see on the list:
Dance Dance Revolution Disney Dancing Museum
This was only a (J) release.
My little cousins love playing this when they come over  tongue.gif
Anybody wanna add?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 21, 2009, 07:07:00 PM
Hey peoples  biggrin.gif

I've started doing a second round of testing today, I'm going over the 'A' games at the moment and have already found better settings for nearly every game i have re-tested! I really didn't know what I was doing at the start of the list, but now I've got the hang of it  tongue.gif

So if anyone else wants to help improve the list some more, pick a letter, say 'C' and post up here that you are going to be testing those games to save any unnecessary overlap in testing  smile.gif

I hope you guys will keep posting setting here even though the list 'appears' to be complete, there is still much improvement to be made!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dnyce1987 on November 21, 2009, 10:38:00 PM
Great work guys.  This is amazing and really detailed unlike past compatibility lists.  But understandable because N64 emulation was fairly new to the xbox-scene.  Anyways, I have Super Mario 64: The Missing Stars it is a complete full version hack of Super Mario 64.  You should add it to the list and it works under the default settings using ?1964? I think.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 22, 2009, 01:14:00 AM
Hey guys,

Updated the beginning of the list. I found better settings for nearly every games from A to B! Lots of games upgraded to bright green  biggrin.gif

Click here to view the nearly complete Surreal 64 XXX B5.1 CE Compatibility and Performance Settings List

Keep those settings coming guys, we're not finished yet. Just a bit more fine tuning and it'll be ready for the ini file!

And dnyce1987, regarding Super Mario: The Missing Stars, and any other game that is not listed here. If you post up settings for a game, any game they will be added to the list!  biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dnyce1987 on November 22, 2009, 02:36:00 PM
Ok

Super Mario 64: The Missing Stars works perfect for me so far(Have not yet completed the game) under the 1964 DEFAULT settings.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bender_Unit_1 on November 22, 2009, 07:36:00 PM
QUOTE
Great work guys. This is amazing and really detailed unlike past compatibility lists.


I don't think you understand how long it took to make those lists; which I contributed to many many years ago. Just take a moment to contemplate what you say next time please.

But I'm glad you're showing appreciation for the... well your, current work. It's important to give thanks to those who work so hard for themselves; and us.

I have a great appreciation for the effort being put into this, as I know how much time it takes to even make a less detailed list.

I'm very happy that N64 Emulation will become even better on the xbox soon!

- Bender

EDIT: Keep in mind how far emulation on the xbox has come over the years. We started off with a broken Daedalus emulator that had exceedingly limited capabilities. But it was still more than welcome and used by many. And we were as thankful for that effort; as we are with new efforts.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dnyce1987 on November 22, 2009, 08:11:00 PM
@ benderunit1 Great work guys. This is amazing and really detailed unlike past compatibility lists. But understandable because N64 emulation was fairly new to the xbox-scene.

What's wrong with that statement? I copied and pasted this from my initial post.  Maybe a comma instead of a period wouldn't have made it look like such a BOLD sentence.  Trust me I know how long that takes because I've tried to develop my own personal compatibility list and gave up after completing up to the letter D lol.  This is great though everybody is contributing a piece to the project and is giving their input on their games and also giving better options to improve games that were already improved! Can't wait to see this ini complete.  By the way, am I the only one who has played the mario 64 hack on the Xbox?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dnyce1987 on November 22, 2009, 08:21:00 PM
My bad Monkey I thought that was to be used for games that needed tweaking of the settings and thought that by just mentioning default settings one could infer from your compatibility what it is since it's listed on the top there.  I think there are also 2 translated games off of romhacking and an unreleased game that needs to be added but I don't have them and can't test it right now because I'm doing some major customization to my box right now as we speak.  The games are called Sin & Punishment, Wonder Project J2, and the unreleased game 40 Winks.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 22, 2009, 11:07:00 PM
It's all good dnyce1987  smile.gif

Your post was fine! I just wanted to put the template code up on this page so that people can easily copy it if they want to post more settings  biggrin.gif

Thanks again for the info about the other games. If you could post up some settings for those here too then I'll add them to the list also!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 22, 2009, 11:47:00 PM
Midway's Greatest Arcade Hits Volume I     [!]
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on November 23, 2009, 12:17:00 AM
so how far is this project now? wonderin how close to completion it is. cant wait for that sicky ini file smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: cbagy on November 23, 2009, 12:58:00 AM
Im keen on this project. Its exactly what it needed. From here a dev may be more interested in developing it further now users have showed a renewed interest.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 23, 2009, 05:07:00 AM
QUOTE(dballs442 @ Nov 23 2009, 08:17 AM) View Post

so how far is this project now? wonderin how close to completion it is. cant wait for that sicky ini file smile.gif


It's pretty close. I'm just going through the list another time to check the settings and tweak them a bit more if possible/necessary. I've gone through up to F now and have added to the settings and descriptions for a lot of games  biggrin.gif Give me a few more days to go over the rest of the list and I'll get started on the ini! I think the ini should only take me a day or so since it will be pretty much a copy and paste job  smile.gif

QUOTE(xpfrags @ Nov 23 2009, 08:50 AM) View Post

Well I think we are close but we are still missing  allot of games  tongue.gif


I never really intended to include all of the international or hacked games on this list, so for me it's pretty close to complete as far as number of games goes. Although I'm more than happy to add any international or hacked games to the list if the settings are posted up here!  biggrin.gif

QUOTE(cbagy @ Nov 23 2009, 08:58 AM) View Post

Im keen on this project. Its exactly what it needed. From here a dev may be more interested in developing it further now users have showed a renewed interest.


Cheers cbagy, I really hope that a Dev gets inspired by this and sees that there is still lots of potential for developing a perfect (or as close as can be) N64 emulator for the xbox. This list demonstrates, and even surprises me, as to how well this emulator actually 'can' work.  smile.gif

Of course, a proper update to the core would surely dwarf this project in terms of increasing playability and removing glitches from many games  smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on November 23, 2009, 05:11:00 PM
QUOTE(netokl @ Nov 24 2009, 01:55 AM) View Post

i use both surreal b5 and surreal b5 ce (the saves and ini are the same)and monaco grand prix doesnt work on b5 ce,but works on b5..the same occur with quake 2 and other games that i dont remenber...i noted that plugin 6.11 dont work well in b5 ce...so i sujest that the testers would use the 2 emulators...it would increase compatibility...
sory...bad english...but i will try test some games too

I'm pretty sure Ez0n3 didn't go deep enough in to affect the plugins.

B5 had problems like the Vid Memory setting not working correctly, as well as 1964 using PJ64 paging memory settings. The rest of his changes were largely UI related. Taking this into account is there a difference between B5 and B5.1CE?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Keith1981 on November 23, 2009, 09:44:00 PM
Great thread guys!

Is there anyway at all to get the Arrow on the map working on "Zelda: Ocarina of Time" ?
(Shows where you are on the map)

I cant play that game without it sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on November 24, 2009, 05:29:00 AM
QUOTE(Monkeys69 @ Nov 23 2009, 02:07 PM) View Post

It's pretty close. I'm just going through the list another time to check the settings and tweak them a bit more if possible/necessary. I've gone through up to F now and have added to the settings and descriptions for a lot of games  biggrin.gif


Good to add description ...
Very great to know before launching the game exactly what is working or not ... biggrin.gif
But the problem is on the emulator ... it just let us see a few words, the begining of the sentence ...
All the description is not visible and it is a very big problem i think sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 25, 2009, 11:10:00 PM
Alright, I think it's time.

I'm starting the ini file. Wish me luck peoples  smile.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 25, 2009, 11:38:00 PM
Ok well I didn't get far  mad.gif  I don't know how to add preferences for which video plugin to use in the surreal.ini file. Does anyone know what the command for this is? I'm sure there must be a command for it because there are command for every other preference.

It's easy for the other preferences, they are as follows:

Preferred Emulator=0 (1964)
Preferred Emulator=1 (PJ64)
Preferred Emulator=2 (ULTRA HLE)
1964 Dyna Mem=x
1964 Paging Mem=x
PJ64 Dyna Mem=x
PJ64 Paging Mem=x
Max Video Mem=x
Use Basic Audio=1 (on, 0 off)
Use LLE RSP=1 (on, 0 off)

I've also found these commands from another thread which aren't really necessary but might be useful for games with very touch controls (like goldeneye):

NPad Deadzone=2015
XPad Deadzone=0.37
XPad Summand=0.01

I'm not sure what they mean exactly. Deadzone makes sense, not sure about Summand? Anyone?

Can't really start the ini file until I know what the commands are  blink.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 26, 2009, 01:04:00 AM
Ah Ha! I found it. It was in the .nfo  tongue.gif

Ok, now to start work on the .ini for real  biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Keith1981 on November 26, 2009, 11:49:00 AM
QUOTE(Monkeys69 @ Nov 26 2009, 09:04 AM) View Post

Ah Ha! I found it. It was in the .nfo  tongue.gif

Ok, now to start work on the .ini for real  biggrin.gif



Cant wait!
Nice job BTW.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mahlersouthpacific on November 26, 2009, 03:29:00 PM
This is gonna be great!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on November 28, 2009, 06:05:00 AM
big up for monkeys69!   beerchug.gif  cheers matey!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 28, 2009, 09:42:00 AM
I second that.  beerchug.gif  Cheers
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on November 28, 2009, 09:24:00 PM
Hey Monkeys69,

Really glad to see another OCD guy taking charge of an emu I said I wasn't going to do.  Truth is I probably would have done it when the other consoles and MAME was "done".  It's really great seeing this work done today and I hope that it lets developers know where we stand and what can still be tweaked.  

Great job all around to you and all the contributors.

It's always been pretty dead since I've been here.  I'd love to see it have as much action as it did a few years before I showed up to the party.

Later,
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on November 28, 2009, 10:04:00 PM
QUOTE(mwaterbu @ Nov 28 2009, 10:59 PM) View Post

major family issues right now...


Ahhhhhhh.... Don't you love Thanksgiving?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on November 30, 2009, 07:09:00 PM
Drum roll please!

Now, for the moment we've all been waiting for!

The release of the completed surreal.ini file! biggrin.gif  blink.gif  love.gif  laugh.gif  ohmy.gif  pop.gif

Click here to download the completed surreal.ini

This surreal.ini contains all of the settings from the current list. From now on I will only be updating the list when I update the surreal.ini, so that the same settings are always reflected in each.

NOTE: In order to use the settings from this file as your default settings for surreal64 XXX B5.1 CE. You must delete the folder 'ini' from the Surreal 64 emu folder on your xbox. WARNING: This will delete any previous settings that you might have set and replace them with those from the surreal.ini.

If you feel that your settings are superior to those in this file, please post them here. Also, if you have settings for any international games that are not listed here, please post them here and they will be added to the list.

Please keep trying to find settings for games that are still not working correctly, or if you find a game that doesn't work the way that the list states that it should. The more feedback we get from this file the better the next one will be!

For example, has anyone managed to get Turok: Dinosaur Hunter to run? I've read in other lists that it works but can't seem to get it working. Maybe its the rom version I have  tongue.gif

Massive thanks to the people who helped make this happen so quickly (in no particular order):  Xbox-scene.com, Spbaabck, Xmodder deluX, Xpfrags, Greatant, DarkNoir, Mwaterbu, and Dnyce1987!! Thanks so much guys, you will find your settings and a special thank you in the ini file  biggrin.gif

Enjoy, and see you soon  cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on November 30, 2009, 07:56:00 PM
Awesome job monkeys.  I can't wait to try it out.  My box is at my brother's house at the moment.  I will have to grab it tomorrow and give it a go.  beerchug.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on November 30, 2009, 08:41:00 PM
sweeett!!! this could be the best development in N64 emulation on the XBOX in a long time. you have succeeded at what others had tried to accomplish in the past. kudos to you and everyone else who contributed!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xpfrags on November 30, 2009, 11:54:00 PM
Great job Monkeys69, I cant believe it is finaly done thanks 2 you Monkeys69,and every one that help with the with the ini settings cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: cbagy on December 01, 2009, 01:02:00 AM
Well done chaps. A long boring and tedious job. This emulator needed this.
Also many thanks to those in the past who have started this.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: lordpro on December 01, 2009, 02:25:00 AM
Thank you for all your hard work  smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: rubarb on December 01, 2009, 02:48:00 AM
thanks for all your work Monkeys69 smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ultimate509 on December 01, 2009, 07:47:00 AM
Nice, I really dont use the N64 emu but prob will give it a try now, thanks Monkey you should ask ResX to add this to his Xtras thread...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on December 01, 2009, 09:51:00 AM
Great job bud.   cool.gif

Thanks,
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Kaiser Zero on December 01, 2009, 10:15:00 AM
It took me a few minutes before I could download it because of full free member download slots, so I figured I would help by putting up a mirror.

If you're having trouble with the RS link, here ya go: Monkey's Surreal.ini mirror

Also, thanks for the hard work, guys.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bender_Unit_1 on December 01, 2009, 06:38:00 PM
This was a fairly large operation to fulfill, and equally tedious. Good job everybody.

-Bender
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on December 02, 2009, 11:40:00 AM
Thanks Monkey! and thanks Kaiser Zero. i was having trouble with the RS link.  happy.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on December 02, 2009, 11:56:00 AM
WOAH you are finished already!  beerchug.gif

Cheers again monkeys69, your dedication and speed in completing this project are truly impressive!

Well done !!

Downloading the ini now... smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on December 02, 2009, 03:43:00 PM
Oh... forgot to mention that I did add this to my thread.   cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 03, 2009, 07:38:00 AM
This is awesome. Great job. I wish someone had done this with B5, cause I don't have a computer to download 5.1 CE with, or this, or to put it on my Xbox, so yeah, I'm stuck with B5 for a while. Great stuff though. Any ideas for improving performance with B5 without a computer?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 04, 2009, 03:39:00 AM
QUOTE(Monkeys69 @ Dec 3 2009, 05:16 PM) View Post

Thanks for the interest meditator  smile.gif  How can you live without a computer!? blink.gif

Anyway, you have a few options for improving your surreal B5 with either the settings from this list or with the surreal.ini file. They are:

1. If you can get to a computer with a cd/dvd burner with xiso installed, then you should be able to download the ini file, burn it to an xbox compatible cd using xiso, and transfer it to your surreal folder using the file manager on your xbox. (Note. I haven't actually tried this but assume it would work)

2. If you can't download the surreal.ini and/or burn it to an xbox cd then you are going to have to just check the list for any games that you want to improve, then input the settings manually using the game-specific settings menu. You bring up this menu by pressing 'X' on your xbox controller while the game is highlighted in the surreal rom list.

NOTE: These settings are designed for Surreal 64 XXX B5.1 CE. Some settings such as the max video memory are fixed in B5 and can not be changed. Also note that in B5 both 1964 and PJ64 use PJ64's max paging memory setting, so if you want to change 1964's max paging memory you need to change PJ64's max paging memory setting.

Hope this help  smile.gif



I love the n64 and Xbox so I'm always interested.

It's not very easy, I can assure you. My computer was stolen so my options are limited. Posting in forums is tiring, as often, like what happened just a minute ago, I have to repost because I press post and it just doesn't work. At least on this site I don't have to put up with a mobile site that doesn't let you use the real site. Opera Mini makes my life simpler.

Now, as far as what I can do, I can't access computers with internet often. I'm not sure the next one I access will have a burner, but I will, when I can. About the games themselves and such, I'm no stranger to editing ini's or getting down in the nitty gritty, so if editing any plain text file will help, just gimme good instructions and I'll do it right from the box. Is there any way, by editing or creating any text file, that I could edit the max video memory, or any other setting CE gives you access to? Also, what are the optimum settings for these games, since I don't think I can check the list in an html only browser: (All (U) [!] versions except the last one) Mario Kart 64, Pokemon Snap, Pokemon Stadium, Star Fox 64, Super Mario, Super Smash Bros., and The Legend Of Zelda Ocarina Of Time Master Quest? Master quest, I'm not sure if it's a goodrom, but it works (quite well in fact), it's detected by Surreal, and I have the little GameCube disk with it on there, so I'm happy. Also, if you have some extra time, could you explain the Video Settings, and how they affect the quality and performance in game? The only one I understand is Texture filter which makes textures more defined or blurry, which Linear (blurry) makes Zelda look a lot better than something more defined. Thank you very much. I look forward to getting a new computer and being able to help the scene once more. Also if you wanna know my settings for a game, just ask, cause the ones I have run decently, at least one player. (Testing two player this weekend with my bud) Thank you for assisting the scene. I hope 1964's new source makes Surreal run better than ever!

Oh, just thought of this. Have you thought of adding this topic to your sig? Just a thought, that way you could just point people at your sig instead of having to copy and paste the link repeatedly. smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 05, 2009, 01:46:00 PM
QUOTE(contradict @ Dec 5 2009, 02:02 PM) View Post

Is it not possible for you to use linux on your xbox....

Obviously if you dont have it installed that may be a bit of a problem. However, if you do have it installed then i know i've used it to get me out of a few sticky situations in the past.....from downloading torrents, to updating my corrupt xbmc install...


If I had it installed, it'd be an option. I don't though. I think the next big thing I'm doing with my box is upgrading the hard drive. I need to do that before I start thinking about installing linux. I haven't ever even used linux, so I'd need to figure it out before I even considered installing it on my Xbox. I wouldn't want problems I'd have no earthly idea how to fix. Thanks for the idea and support though.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Excalibur007 on December 05, 2009, 04:17:00 PM
A BIG thank you!  Great job Monkeys69.  We really needed this.

-Ex
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mrperson71 on December 06, 2009, 12:46:00 PM
With Ocarina of Time is there anyway to show all hearts? For instance, I have 4 heart containers and only 3 of them appear.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 06, 2009, 05:00:00 PM
QUOTE(mrperson71 @ Dec 6 2009, 01:46 PM) View Post

With Ocarina of Time is there anyway to show all hearts? For instance, I have 4 heart containers and only 3 of them appear.


AFAIK the last heart issue shows up in both Ocarina Of Time and Majora's Mask and can't be fixed yet. My opinion on the matter is that since it's one heart, which can be partially full, the emulators won't display it because it can't do 2D stuff very dynamically. It's not really the last heart though, It's whichever heart you're on. If you have 12, and you've got seven and a half hearts, the half won't be shown, but the full and empty ones (the other 11) will be. I hope that clears it up.

QUOTE(mwaterbu @ Dec 6 2009, 12:05 PM) View Post

a couple improvements...first, sorry i guess DDR hangs at start with 1964. pj64 loads fine with rice 5.60 though.
second, i cannot load super mario 64:the missing stars. is there something i am doing wrong? it showed up at first as sm: the missing stars or something, but then changed to unknown after i tried to load it the first time, which froze my xbox. third, super smash bros runs at great speed, but doesnt load certain graphics. for instance, the hand to select characters does not load for multiplayer. also, in single player, your enemy does not show up on the versus screen (for instance, samus vs link, on the prebattle screen, samus, your player shows up, but link would not). also, credits do not load. and on the single player, the difficulty select is invisible. pj64 loads all of these correctly with 5.60, but with default settings, lags incredibly.  was anybody able to get ssb to run on pj64 with good speed?

Mine runs decently. Minor slowdowns on screens with multiple enemies, but everything shows up except things like Samus's Charge Shot. My settings are PJ64, Rice 5.31, 16 DynaRec, 2 Paging, JttL, but I run B5 so those settings may not work for you. Oh, I've found that Hyrule Castle, Link's level, always causes slowdown. The level itself takes up mucho memory.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bender_Unit_1 on December 07, 2009, 07:26:00 AM
DDR Disney has worked for me before on default settings. I found 1964 with rice 5.10 to be faster than 5.60. And 1964 a little faster than PJ on 5.6.

However after it ran once, it began to hang every time. Almost as if the game running was a lucky fluke. Which is why I didn't post any results. I assumed it could work if I messed with it more. But for now, it hangs.

I am considering switching to a different rom or something. But it may be some time. My work takes precedence.

- Bender
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on December 08, 2009, 11:10:00 PM
@Bender_Unit_1
I had thought that DDR worked on 1964, hence I posted it as such. However, like you said, it hangs every time now in 1964 at the title screen. Weird. PJ64 for now I guess.

@dnyce1987
Yes, I extended the ROM and applied the patch correctly. I redid the entire process just to make sure, but it still just gives me a black screen in 1964. No load, freezes everything. PJ64 can load it though...this is kinda starting to bug me.  Is anybody else having problems with ROM's not loading on 1964 as they are supposed to? Also, what title does The Missing Stars show up as? Mine says "Unknown"

Also, for SSB, I forgot to mention, on the third challenge (the race) in single player, the camera does not follow your character, making the level basically unplayable.  The camera simply shows a point near the center of the map and stays there.  Pausing and unpausing the game temporarily recenters the cam, but it is still stationary.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on December 09, 2009, 02:58:00 AM
Fantastic job to everybody biggrin.gif
Many many thanks ... i will DL it this evening for testing it wink.gif
Bye

... Now maybe we will can upgrade a little the settings like i read above ...
But the real solution to make works all the last games is to upgrade the emulator ...
Maybe with the last 1964 v1.0 engine ?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on December 09, 2009, 07:43:00 AM
It has just come to my attention that while creating the surreal.ini file I was not aware of the importance of the formatting of settings when entering them.

Because of the way the emulator 'reads' the settings from the file, the formatting must be as follows:

Preferred Emulator=0
or
1964 Dyna Mem = 18

not

Preferred Emulator = 0
or
1964 Dyna Mem=18

This has meant that some of the settings (not many, but a few) that I have entered into the surreal.ini, will not register as the default settings for that rom  grr.gif .

I will be correcting this very soon. I may even release it with a (very slightly) updated version of Surreal that I am working on wink.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on December 09, 2009, 02:56:00 PM
QUOTE(Monkeys69 @ Dec 9 2009, 06:16 AM) View Post

I have not noticed this glitch before. Could you please be a bit more specific about which emulator, plugins, and character you were using when you experienced this?

This is with the 1964 settings from your ini file. I believe that I was using Pikachu at the time.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 09, 2009, 03:35:00 PM
Does that to me too in B5. I play as Ness, Captain Falcon, Luigi, or Kirby. Always does that in 1964, with my settings.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Meditator on December 09, 2009, 05:57:00 PM
QUOTE(daskrabs @ Dec 9 2009, 05:45 PM) View Post

Is the latest Surreal.ini posted somewhere for download?


This unofficial version is available on the eighth page of this thread. Post 107 or 108, I forget. The official one comes with your install. A new version of this unofficial one is pending though, so watch this thread!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on December 10, 2009, 05:43:00 AM
Great work sbpaabck!

Thanks so much for doing that.  I hope it didn't take you too long and you used 'find and replace'  blink.gif

I'll pm u my email address now.

Also, since you're so keen to help out, you don't happen to have any coding experience do you? I could really use a second head for this other little project i'm attempting.

I'm trying to add improved controller sensitivity settings and preferred sensitivity setting which can be entered to the surreal.ini. It's only a small project and most of the code is already exists, so it shouldn't be too difficult  biggrin.gif

I've created a new thread regarding this topic, if anyone is interested in helping out or just has some advice, please post here:

Surreal 64 XXX controller sensitivity settings
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on December 10, 2009, 07:14:00 AM
QUOTE(Monkeys69 @ Dec 10 2009, 12:43 PM) View Post

Great work sbpaabck!

Thanks so much for doing that.  I hope it didn't take you too long and you used 'find and replace'  blink.gif

I'll pm u my email address now.

Also, since you're so keen to help out, you don't happen to have any coding experience do you? I could really use a second head for this other little project i'm attempting.

I'm trying to add improved controller sensitivity settings and preferred sensitivity setting which can be entered to the surreal.ini. It's only a small project and most of the code is already exists, so it shouldn't be too difficult  biggrin.gif

I've created a new thread regarding this topic, if anyone is interested in helping out or just has some advice, please post here:

Surreal 64 XXX controller sensitivity settings


Haha you know my secret!! Yes I did use find and replace smile.gif

I really would love to help you out with this other project but I haven't a clue where to begin. I am not a coder unfortunately sad.gif

I reckon Kenshiro (mooo), BP, nes6502, cba.gy or iq_132 are probably your best bets. These guys know their stuff!!

I really wish I could help, i'd love to have the skills.


P.S. I reccommend you use notepad++ for this kind of stuff. It maintains original filename extensions and lays everything out really well adding colour codes to each section of code.

It is very useful smile.gif

lifted from the homepage:

Here are the features of Notepad++ :
   
Syntax Highlighting and Syntax Folding
   
Supported languages :
C   C++   Java   C#   XML   HTML
PHP   CSS   makefile   ASCII art (.nfo)   doxygen   ini file
batch file   Javascript   ASP   VB/VBS   SQL   Objective-C
RC resource file   Pascal   Perl   Python   Lua   TeX
TCL   Assembler   Ruby   Lisp   Scheme   Properties
Diff   Smalltalk   Postscript   VHDL   Ada   Caml
AutoIt   KiXtart   Matlab   Verilog   Haskell   InnoSetup
CMake   YAML
   WYSIWYG

User Defined Syntax Highlighting

Auto-completion

Multi-Document
   
Multi-View

Regular Expression Search/Replace supported

Full Drag ‘N' Drop supported

Dynamic position of Views

File Status Auto-detection
   
Zoom in and zoom out
   
Multi-Language environment supported
   
Bookmark
   
Brace and Indent guideline Highlighting

Macro recording and playback


http://notepad-plus....net/uk/site.htm
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on December 14, 2009, 03:21:00 PM
Hey Monkeys69,

Was just wondering if you have uploaded the formatted .ini? Or are you holding off until the controller sensitivity options are fixed?

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on December 14, 2009, 09:11:00 PM
That is correct sbpaabck, I'm holding off the release of the re-formatted ini until I have figured out these controller sensitivity options. Which will hopefully be in the next few days.

I have figured out how to control the analog sensitivity in the code. I am now trying to implement the option to edit the sensitivity from within the emulator itself, like the current 'deadzone sensitivity' option, but am having some issues with this. It seems to work, but hangs when saving the 'game specific settings'...

If i can't get the menu option working I'll just release a version where the settings must be changed via the sureal.ini, hopefully someone more adept at this will implement it properly at a later date  smile.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on December 17, 2009, 09:39:00 AM
How's it going bro?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on December 18, 2009, 11:00:00 PM
Just thought I should mention that Zelda: Ocarina of Time - Master Quest works with the same settings as the regular Ocarina of Time, and is in the .ini, although it is not on the Google spreadsheet. Sorry if I'm just stating the obvious as they are very similar, but they are slightly different games, so just throwing it out there.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Stormblst on December 22, 2009, 01:29:00 PM
This is pretty awesome. Keep up the good work!

Does Mario Kart play well with 4 players? I've had issues with the camera on player 4 and 3...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on December 23, 2009, 09:10:00 PM
Hey guys, long time!

I've been pretty busy with Xmas stuff and haven't found time to finish the update to surreal B5.1 CE that i'm working on. So for the mean time, here is the updated surreal.ini with the correct formatting, thanks to sbpaabck  biggrin.gif

surreal.ini

Enjoy!

Merry Xmas  jester.gif  or something...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: landmouse on December 24, 2009, 06:55:00 AM
Thank you!   gift.gif    You just made my day a bit brighter.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on December 24, 2009, 11:40:00 AM
Way to go man! Thanks! Merry Christmas to you too.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: landmouse on December 25, 2009, 11:25:00 AM
My kids and I have been testing Surreal with Monkey's settings since yesterday, and everything's great!  

If anyone (like us) is has just upgraded from v1.0 to Xxx B5.1 CE, don't forget to delete the E:\TDATA\a64fea57\ folder per Ez0n3's instructions.

Happy gaming!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: coucoulette on December 26, 2009, 04:56:00 PM
Cant get the Neo geo games running.

I got them from a FBA O.2.96 set, got them through Romcenter, and each games end up with a "FBL encountered a problem" message.

I tried several neogeo.zip bios files, the most complete ones I could find.

Ive been on this for several hours with no success, so if you wanna help, would be great!

Sylvain
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on December 26, 2009, 05:41:00 PM
QUOTE(coucoulette @ Dec 26 2009, 05:56 PM) View Post

Cant get the Neo geo games running.

I got them from a FBA O.2.96 set, got them through Romcenter, and each games end up with a "FBL encountered a problem" message.

I tried several neogeo.zip bios files, the most complete ones I could find.

Ive been on this for several hours with no success, so if you wanna help, would be great!

Sylvain


you got the wrong tread here i think. try FBL 1.1's tread
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Boomin Newman on December 28, 2009, 02:09:00 AM
Such a tedious task is really appriciated! I never used surreal64 apart from a few game's because i hated having to restart my xbox. Ive been checking it out for a week or so now and have played many games i knew were unplayable with just changing the emulators alone.

Big big thanks to everyone who contributed.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on December 28, 2009, 06:30:00 AM
QUOTE(Spency234 @ Dec 27 2009, 05:19 PM) View Post

Hey Monkey and friends smile.gif

Is there a possibility that we could get this file shared somewhere else? When I try to download it, it will not let me without signing up as a premium member...

Also THANK YOU for all of the hard work N64 was an awesome system.


Hi,

there is a large volume of downloads on rapidshare at the moment, if you keep trying it will work eventually.

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on January 04, 2010, 06:53:00 AM
Thanks a lot for this last INI file biggrin.gif
Happy new year ...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 07, 2010, 04:30:00 PM
QUOTE(Monkeys69 @ Dec 24 2009, 05:10 AM) View Post

Hey guys, long time!

I've been pretty busy with Xmas stuff and haven't found time to finish the update to surreal B5.1 CE that i'm working on. So for the mean time, here is the updated surreal.ini with the correct formatting, thanks to sbpaabck  biggrin.gif

surreal.ini

Enjoy!

Merry Xmas  jester.gif  or something...



I can't wait for this to all get done! Any idea if Resident Evil 2 will ever work??? I had that for 64 growing up and would love to get it working.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Monkeys69 on January 07, 2010, 07:04:00 PM
QUOTE(dochalladay32 @ Jan 7 2010, 10:58 PM) View Post

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Koooi on January 08, 2010, 10:01:00 AM
Hello!
Has anybody the same problem?

Try WWF No Mercy (U) (V1.1).
It don´t saves the wrestlers edits and all!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dochalladay32 on January 08, 2010, 12:56:00 PM
I've never seen a US one marked 1.1. I've tried different extensions, n64, v64, z64, I've tried multiple US downloads, multiple European versions and downloads. I have no clue why it works perfectly for others, because project 64 isn't htat playable at times from the low frame right.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 08, 2010, 04:15:00 PM
QUOTE(Koooi @ Jan 8 2010, 09:01 AM) View Post

Hello!
Has anybody the same problem?

Try WWF No Mercy (U) (V1.1).
It don´t saves the wrestlers edits and all!


I have WWF No Mercy (U) (!) version.  I was able to save edited wrestlers.  I even restarted this game and my edited wrestlers are still there.  

I am curious to know how well is the gameplay with the (V1.1) version because I have not played that version yet.  Does it glitch alot or not much when there are more than two players (such as tag team match or triple threat)?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 08, 2010, 04:34:00 PM
Lately, I have been trying to get Toy Story 2 (E) (!) to work on surreal64 b5.1 CE.  Even though it does a better job than the (U) (!) version, it freezes during the first 2 mins. of gameplay.  It also seems kind of slow.  Switching audio did not do much.  Other than these problems, this version of Toy Story 2 renders graphics perfectly.  Can anybody get this game to work well?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 09, 2010, 12:59:00 PM
QUOTE(Koooi @ Jan 9 2010, 03:21 AM) View Post

On my Xbox, i believe it´s a 1.6, the rom WWF No Mercy (U) V1.1 runs in normal speed.
I using Surreal 64 xxx Beta 5.1 CE!

The other versions runs a few seconds. the (E) version goes into the menu and hangs.
Other version don´t load. Really strange, because i remember all rom versions worked before my
xbox crash 1 year ago.

Maybe i deleted no all saves. this is was i have deleted:

- The complete Surreal 64 xxx Folder in the Emulator folder
- UDATA: a64fea57 Folder
- TDATA: a64fea57 Folder

I take a new fresh Emulator from Xbins.
And then...
The Problem i have with all the wrestler saves In (U) v1.1 are still there.
I say it again. I´ve tried the same rom in Project 64 1.6 and 1.7 and there´s no problem with the saves.
So the Problem is not the Rom.

What have i done wrong?
Have i deleted not all saves?



There are two ways to save a game, which one of them are to save the game through the rom itself.  I assume that you are saving WWF No Mercy through the game itself.  How about saving it by clicking the right analog stick and selecting "Save game" in the menu.  Have you tried this yet?

If so, did you remember to go back to the menu and select "Load game" after the rom has been loaded.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on January 09, 2010, 03:58:00 PM
i found zelda occorina of time to run better at 4 max video memory rather then 2. its plays fine at 2 until you get out on to hyrules field. then i had to bump it up to 4
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dochalladay32 on January 10, 2010, 02:34:00 PM
I finally found the US 1.1 version and it worked just fine on 1964. Took me long enough to find one. It's a little messed up with some of the music, but at least a match seems playable finally. PJ64 was iffy during a match, especially in the beginning.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Spency234 on January 10, 2010, 05:30:00 PM
Ok I was able to get the file with a script you can use with Firefox/Greasemonkey:

http://userscripts.o...ipts/show/38985

In case anybody else is having a problem with Crapidshare.

Thanks again to all of the people who put in the work!!!!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 10, 2010, 11:04:00 PM
QUOTE(dochalladay32 @ Jan 10 2010, 10:34 PM) View Post

I finally found the US 1.1 version and it worked just fine on 1964. Took me long enough to find one. It's a little messed up with some of the music, but at least a match seems playable finally. PJ64 was iffy during a match, especially in the beginning.


What Rom were you referring too? The wrestling game or another?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on January 11, 2010, 04:22:00 AM
Hey Monkeys69,

Was wondering if I could update the chart with some of the new settings mentioned here? Its your chart so I thought it best to get permission before I do anything. If you have already updated it just let me know.

Happy to follow the current system will wait to see what you say matey tongue.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 14, 2010, 03:55:00 AM
So this is just about a settings file right?? Its not a new/better emulator???
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bomb Bloke on January 14, 2010, 04:33:00 AM
QUOTE(gen13 @ Jan 14 2010, 03:26 AM) View Post

Is there a log file to show whether any games are not recognized?  I like to know Monkey's .ini is recognizing my roms.

None to my knowledge. One way to check suspect games would be to edit the INI to assign no RAM to the ROM (which will ensure a crash when you try to load it).
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 14, 2010, 05:24:00 AM
QUOTE(Bomb Bloke @ Jan 14 2010, 12:33 PM) View Post

This thread is about settings for existing emulators. The result will be to make the existing cores for Surreal more effective, with a heck of a lot less effort on behalf of the average user.
None to my knowledge. One way to check suspect games would be to edit the INI to assign no RAM to the ROM (which will ensure a crash when you try to load it).



ahhhhhh, I see. I wasn't sure cause I saw the "ce" after surreal so I thought it was a new emulator.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bender_Unit_1 on January 14, 2010, 07:16:00 AM
Well, this is not a new emulator - just a setting file for 5.1CE.

As for 5.1CE - it is a new emulator. Right now this is an effort by Ez0n3 to have a more compatible and stable release of sureal xxx by meshing the code and optimizing it some. He's also making it open source, and hopes for others to contribute. The CE stands for community edition!
B5.1CE was just a release he sent out to the scene so he'd be taken a little more seriously by other developers on the scene as well as the general community. Frankly, he did a great job even if it's not a final product as he may have envisioned. I think he hit the target like he wanted. He set a high bar as I found many games weren't broken anymore - namely they are playable now. He also added in a feature or two like no audio, and command line launching.

I'd like to add in that 5.2 was finished and added some bug fixes. And as of now, 6.0 is in progress with an svn on sourceforge. The new edition is going to have a new launcher and it will give us an updated 1964 code! shibo was nice enough to release a newer core source just for this project. I love to see developers helping each other!

You can compile the svn yourself. I have not tried 5.2 or 6.0 yet. But it's definitely exciting!

As for community efforts, monkey and others really helped the emu's compatibility in releasing this *.ini file. And monkey said he's working on adding thumbstick sensitivity into the 5.1code which can be interpreted into his ini file.

Maybe you knew all this, but I figure a quick sum will save you some reading.

- Bender

EDIT: cleared up a thing or two
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 14, 2010, 07:46:00 AM
QUOTE(Bender_Unit_1 @ Jan 14 2010, 03:16 PM) View Post

Well, this is not a new emulator - just a setting file for 5.1CE.

As for 5.1CE - it is a new emulator. Right now this is an effort by Ez0n3 to have a more compatible and stable release of sureal xxx by meshing the code and optimizing it some. He's also making it open source, and hopes for others to contribute. The CE stands for community edition!
B5.1CE was just a release he sent out to the scene so he'd be taken a little more seriously by other developers on the scene as well as the general community. Frankly, he did a great job even if it's not a final product as he may have envisioned. I think he hit the target like he wanted. He set a high bar as I found many games weren't broken anymore - namely they are playable now. He also added in a feature or two like no audio, and command line launching.

I'd like to add in that 5.2 was finished and added some bug fixes. And as of now, 6.0 is in progress with an svn on sourceforge. The new edition is going to have a new launcher and it will give us an updated 1964 code! shibo was nice enough to release a newer core source just for this project. I love to see developers helping each other!

You can compile the svn yourself. I have not tried 5.2 or 6.0 yet. But it's definitely exciting!

As for community efforts, monkey and others really helped the emu's compatibility in releasing this *.ini file. And monkey said he's working on adding thumbstick sensitivity into the 5.1code which can be interpreted into his ini file.

Maybe you knew all this, but I figure a quick sum will save you some reading.

- Bender

EDIT: cleared up a thing or two


I didn't know any of that! It really is exciting! I only tried to play Surreal once back in the day and like 6 of the 10 games I wanted, which were games I had as a teen, didn't work... so I just took it off my HD to free up some space.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on January 14, 2010, 11:48:00 PM
QUOTE(scorp316 @ Jan 13 2010, 06:13 PM) View Post

Nevermind. This story scene DOES work and follows through perfectly.  I checked and it wasn't on default settings....OOPS.  I changed the settings back to default but with audio LLE RSP and it works perfectly.  What I noticed about the JTTL audio on (E)(!) version is that it doesn't have a gltich until you visit the shop, which the inside looks too discolored.  LLE RSP audio fixes this problem.  From what I hear of the Zelda Ocarina of Time (U) (!) version,  the (E) (!) version seems to run better than the (U) (!) version.  So far, there are 2 tiny problems, which are that there is a slight 5 sec. delay when you press "Start" for the menu during gameplay and that the fourth health heart doesn't show during gameplay but shows the fourth health heart at the main menu only.


the game runs smoother with jttl but will crash (like when on the first top down screen when entering hyrules market after the bridge). with LLE the game wont crash but will studer here and there. slow down and what not.

i dont know which version i have (U or E). i went crazy trying to get rid of the distorted shop (and a few other scenes like the back ally's of hyrules market). this was b4 i knew it was a audio plugin related problem. so i dled many roms from many different places. i even got a Spanish rom some how lol. but the Spanish and the one i have now ran the same. maybe they were both U's or both E's. they dont say in the name and i dont know which way to tell.

i do know however that the game ran differently on my sisters xbox then on mine. same emu, same ini, same version xbox even (1.6's). i dont know. weird shit.

QUOTE(Bomb Bloke @ Jan 13 2010, 11:43 PM) View Post

What about the image of Link in the equipment screen? I've never been able to get that to render correctly... Nor the cobwebs in the deku tree...


i have messed with this game extensivly and havnt been able to get the pic of link to ever show up in the start menu.

the cob webs will render correctly with 1964 rice 5.31 and up but not with 5.10. some times they wouldn't render in 5.31 for some reason but they do with 5.60 always. also the rupees will be flat with 5.31 or 5.10. also the dirt when you roll will be all black with 5.31 or 5.10 but the game will crash some times with 5.60. so i play it at:

1964 rice 5.31
v mem 4
dyna 12
page 2

im up to the water world (for get its name) games been fine and playable. lovin it. just gotta remember how to get in the dam water castle. gotta drain this dam lake lol.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 16, 2010, 11:58:00 PM
QUOTE(Pulsemasta @ Jan 12 2010, 12:19 AM) View Post

So is this CE version any different at its core? or is it just a version where all the correct settings for the games are picked by default?? And does Resident Evil 2 work?


Unlike the B5 version, the B5.1 CE version gives the option to choose from 4 different audio plugins (None, Basic, LLE RSP, JTTL) as well as a Video Max option, which allows more games to run better (Mario Tennis, Yoshi's Story, etc..) in the settings menu.  As for Resident Evil 2, I have gotten as far as the Title Screen.  No luck for this game yet.  sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 18, 2010, 02:08:00 PM
If you are using WWF No Mercy (U)(!) version, use 6.11 w/ default settings when creating a wrestler because it renders the faces correctly as well as everything else in the create-a-wrestler menu.  5.60 doesn't do a very good job when applying faces to your created wrestler.

huh.gif Has anyone fixed the glitch problem with the other levels (excluding the 1st level) on Star Wars Shadows of the Empire (U)(V1.2)(!)?  For example, the 3rd person mode glitch or the AT-AT boss on the second level, which is really irritating.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: sbpaabck on January 21, 2010, 05:56:00 PM
QUOTE(unpimpyourhiphop @ Jan 20 2010, 04:32 PM) View Post

I'm actually trying to play No Mercy (U) [!] right now. Runs fine using 1964, ie great speed and the emulation seems perfect. However, it seems to slow down and spend a lot of time writing (I guess saving to hard drive) which takes 30 seconds -> 2 minutes each time.

It does this when loading the rom at first, and then before a match, after intros, after match, before cut scene, etc.

I can't remember it ever taking this long to write to the drive (either running on PC or older versions).. surely this can't be how it's supposed to work?


lol welcome to the world of emulation! Nothing will do a better job than an N64 im afraid and HDD versus cartridge, cartridge wins every time for load times smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: unpimpyourhiphop on January 21, 2010, 11:53:00 PM
Well I'm sure it's not writing that much information that it needs to take minutes to do it (the carts couldn't store that much data). Wrestlemania 2000 doesn't take nearly as long to save. It's a problem that seems to be specific to this build of Surreal, or Surreal + No Mercy. I know that the cartridge thing is an issue though.

The actual emulation is the best I've seen, and I've been playing emus forever.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 22, 2010, 06:18:00 AM
I didn't realize there was such a loyal fan base for wrestling games on the N64  blink.gif

I was more about Resident Evil, and Perfect Dark ... I wish those worked on the box ... but I can't even get RE2 working on my PC, so I doubt it will ever work.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: unpimpyourhiphop on January 22, 2010, 05:40:00 PM
QUOTE(Pulsemasta @ Jan 22 2010, 01:18 PM) View Post

I didn't realize there was such a loyal fan base for wrestling games on the N64  blink.gif

I was more about Resident Evil, and Perfect Dark ... I wish those worked on the box ... but I can't even get RE2 working on my PC, so I doubt it will ever work.


The fanbase for wrestling games was probably second only to the Rare games or Nintendo's own output.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Bender_Unit_1 on January 23, 2010, 02:23:00 AM
The game that actually made me want an N64 was when I played Pod Racer at a store. Best game ever.

- Bender
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 24, 2010, 02:49:00 AM
QUOTE(unpimpyourhiphop @ Jan 20 2010, 08:32 AM) View Post

I'm actually trying to play No Mercy (U) [!] right now. Runs fine using 1964, ie great speed and the emulation seems perfect. However, it seems to slow down and spend a lot of time writing (I guess saving to hard drive) which takes 30 seconds -> 2 minutes each time.

It does this when loading the rom at first, and then before a match, after intros, after match, before cut scene, etc.

I can't remember it ever taking this long to write to the drive (either running on PC or older versions).. surely this can't be how it's supposed to work?


 huh.gif Did you change any of the settings for WWF No Mercy(U)(!) on 1964 emulator?  If so, what are the settings that you have applied?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on January 25, 2010, 05:41:00 PM
QUOTE(greenmile @ Jan 25 2010, 06:46 PM) View Post

OK, I'm looking for a catch-up real quick.

What's the deal with 5.2? Is it stable? Does it contain the new 1964 source? If so, why is everyone still using (and creating a compatibility list for) 5.1 Ce?

Thanks for all this hard work, it's appreciated!

This compatibility list was created before 5.2, and is the first time there has ever been a full list made. It will still work just fine with 5.2 as I read there are no huge changes (just some bug fixes). So it would not make a lot of sense to retest everything and create a new list.
As far as the new 1964 code, that is supposed to be in the 6.0 release, which is not done yet.  By that time, a new list would be worthwhile.
And for the 5.2 release, I don't know if it is stable or not. There is no compiled version anywhere afaik. I have asked the same question, but have yet to receive an answer.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on January 25, 2010, 05:43:00 PM
B5.2 is currently revision 49 on the Surreal64XXX CE Subversion. It has some bug fixes and cleaner source code. Most of those updates were by feakdave. It has not yet been officially released on XBINS

B6, currently at revision 50, has the updated launcher (WIP) and is supposed to include the latest 1964 source code which is being worked on by Ez0n3. Ez0n3 has not check in for a while on his work, but the last he reported was getting roms to boot but they were still unplayable. Most reported progress was back in August.

Ez0n3 has asked if anyone with porting experience can help him out. But he hasn't been around since late November... anyone know if he hangs around IRC?

This compatibility Surreal.ini gives users a better experience by giving the emulators all the proper settings to run the roms properly or as close to it as possible.

Edit: I guess someone beat me to the punch tongue.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dochalladay32 on January 27, 2010, 09:41:00 AM
For some reason, I'm finding it hard to believe how your No Mercy worked. I tried it with 5.1CE, the normal No Mercy (U), and it can be real stuttery/glitchy when working on creating wrestlers, selecting wrestlers for matches, and entrances. Beginning of matches as well are often a bit slow. I've tried a good 6 or 7 No Mercy roms and I've only found one that worked and it was 1.1, but then it didn't save anything so it was only good for playing matches; no good for championship, smackdown mall, etc...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on January 29, 2010, 10:44:00 PM
Is the newest .ini file for this located on the first post?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on January 30, 2010, 12:05:00 AM
Thanks bud.   cool.gif

Which post?  I have it so it shows the max posts, so there is only 5 pages for me.

I'm just wondering what the date of release is.  

The latest one I had was from November.  I haven't been keeping up with this thread at all, but I'm very exited to see this happening while I'm working on other things.  

I'm a huge fan of this kind of thing and I'd like to see it carried over to other emulators as well.  I would really love to see people releasing full DOSBox game setups along with the save and configuration files so people could easily have new DOS games on their box.  Just FTP it over and it's done.   cool.gif

I'm actually going to be doing that with a few games myself.  Anybody a fan of X-Com or Alone in the Dark for DOS?



Seriously.... this is a great project and I'm stoked about it.  I haven't been keeping up only because I have a billion other things to do on the Box right now.  

Thanks to Monkey and everyone else who is helping with this.  I hope to see more work done on this in the future and salute anyone who takes the time to even make one single game work right.

Peace,
~Rx




EDIT:  

I just took a look at the spreadsheet here:  http://spreadsheets....h...AyS0E&hl=en

You guys did great work here.  This is completely understandable and completely self explanatory to the novice.  Color coded and easy to read, with all the pertinent information.  This is simply an amazing effort on the part of the scene and should be applauded.  

Keep it up.

Get more games working.

Never Surrender!!!!!


If you're really bummed that your game doesn't seem to be working, just keep messing with it.  If you need inspiration, just know that it was years before I could play X-COM: UFO Defence on the PSX.  Sotu put the time in and figured out how to get it working.  I had it up on my 2 item list of things I'd like to get in return for the Xtras work and that crafty bastard figured it out for me.  

Heh... I don't even remember what my other request was, but that fix was AWESOME!

Salut Sotu!  

Been a while since I've seen him around, but if he stops by say hi.  He's good people.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on January 30, 2010, 12:23:00 AM
Post #153

http://forums.xbox-s...&...t&p=4596984
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on January 30, 2010, 12:35:00 AM
Cool... that's a lot more updated than what I had.

Is Monkey still around?

I'd just like him/her to know that their work is very appreciated.   laugh.gif


Don't give up the project now man....  

Keep this up on the top page and let's get other people to work on their favorite games that aren't working right.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on January 30, 2010, 01:28:00 AM
QUOTE(Xmodder deluX @ Jan 29 2010, 10:52 PM) View Post

It's on page 11, but here is the latest ini file anyway.


Why does this ini file state that WWF No Mercy (U)(!) works perfectly on Surreal64 b5.1 CE when it does not work perfectly?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Xmodder deluX on January 30, 2010, 01:53:00 AM
QUOTE(scorp316 @ Jan 30 2010, 02:28 AM) View Post

Why does this ini file state that WWF No Mercy (U)(!) works perfectly on Surreal64 b5.1 CE when it does not work perfectly?


When I tested it, it seemed to work fine.  I never had played that game before and I am not into wrestling games so I did not test it extensively.  If you can find any better settings for this game, please post them here.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dochalladay32 on January 30, 2010, 05:54:00 PM
I have no idea why t his would have fixed it but it did, sort of. I put a bunch of roms onto a DVD finally and ran it and the normal No Mercy version loaded up. Now it takes forever to load when you back up editing a wrestler and going to a match and what not, but I'm thinking it might have something to do with running from a DVD. But the edits are saved now, matches run fine, etc... No clue as to why it was all stuttery on the hard drive to begin with, but oh well, works now.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: YayMii on January 31, 2010, 05:54:00 PM
Hey guys, I'm new here.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on January 31, 2010, 05:57:00 PM
QUOTE(dochalladay32 @ Jan 31 2010, 01:54 AM) View Post

I have no idea why t his would have fixed it but it did, sort of. I put a bunch of roms onto a DVD finally and ran it and the normal No Mercy version loaded up. Now it takes forever to load when you back up editing a wrestler and going to a match and what not, but I'm thinking it might have something to do with running from a DVD. But the edits are saved now, matches run fine, etc... No clue as to why it was all stuttery on the hard drive to begin with, but oh well, works now.



must be a coding issue with the way the emulator reads roms off the HD Vs. off the DVD. I wonder if this works for other games with issues?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on February 06, 2010, 04:58:00 PM
I have been trying to play Resident Evil 2 (E)(M2)(!) recently on Surreal64 B.51 CE.  I finally got it to work but NOT perfectly.  On PJ64, the main menu has some text problems.  On 1964, the main menu is perfect.  The gameplay seems good on both.  The graphics on both the character (player) as well as the zombies are good on both.  But the motion of the characters tends to have create a graphics smeer (more on 1964 than PJ64).  The major problems are that the background graphics do not render properly (both 1964 & PJ64) and audio problems.  PJ64 has cracky audio when using LLE RSP;  1964 only runs with Basic audio, which does not have any sound (1964 or PJ64).  Due to these problems, it is not that playable.  Here are my best settings so far:
               
                                  Resident Evil 2 (E) (M2)(!):
                                          Audio Plugin:  Basic (1964/PJ64);  LLE RSP(PJ64)  
                                          Max Video Memory:  6 mb
                                       
                                       PJ64/1964 (default dynarec/paging settings)
                                          Rice 5.31
                                         
 ohmy.gif By the way, it might look as if this game has crashed, but I assure you that it has not crashed.  Just wait a bit and it should run.  If anybody has this game running any better, please post.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on February 09, 2010, 08:01:00 PM
QUOTE(Koooi @ Jan 8 2010, 09:01 AM) View Post

Hello!
Has anybody the same problem?

Try WWF No Mercy (U) (V1.1).
It don´t saves the wrestlers edits and all!


 dry.gif I have WWF No Mercy (USA)(Rev A.) rom, which I got from EmuParadise.  I found out that it has the exact same problems as WWF No Mercy (U)(V1.1);  Maybe somebody renamed it?  Anyways...it only works with 1964.  I noticed that 1964 doesn't do a well job with gameplay audio as well as the extra BMG tracks (such as Andre the Giant's entrance music).  I don't know why it doesn't save anything properly.  I also noticed how these roms DON'T have the (!) symbol, which means it is a good rom.  Can these problems be the reason why this rom doesn't have that (!) symbol?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on February 09, 2010, 08:30:00 PM
Monopoly(U)(!)
Emu: PJ64
Vid Plugin: 5.60
Audio: Jttl
Video: 10MB
Dynarec: 16MB
Paging: 4MB
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: xyteam on February 14, 2010, 07:52:00 AM
CODE
http://www.mediafire.com/?mtynmv1qtgo

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mammoth1981 on February 14, 2010, 02:58:00 PM
xyteam, thankyou very much.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mammoth1981 on February 14, 2010, 04:45:00 PM
hrm, my games dont load with the settings from the ini file (yep i deleted the ini folder first).
everytime i load a game it asks me what emu and video plugin to use and its always set to pj64 and the same rice plugin.

my roms are from the no-intro set so i renamed a couple to the tosec naming convention (and made sure they matched the filename in the surreal.ini) but theyre still loading in the same way. is it because theyre zipped on the xbox so the checksums dont match to those in the surreal.ini do you think?

ta
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on February 15, 2010, 12:15:00 AM
QUOTE(mammoth1981 @ Feb 15 2010, 12:45 AM) View Post

hrm, my games dont load with the settings from the ini file (yep i deleted the ini folder first).
everytime i load a game it asks me what emu and video plugin to use and its always set to pj64 and the same rice plugin.

my roms are from the no-intro set so i renamed a couple to the tosec naming convention (and made sure they matched the filename in the surreal.ini) but theyre still loading in the same way. is it because theyre zipped on the xbox so the checksums dont match to those in the surreal.ini do you think?

ta



Are you using the B5.1 CE emulator, or a different build? That could be your problem.

As far as the roms, I have never had a problem with any set, usually all works fine.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on February 15, 2010, 06:07:00 AM
Those patches are for B5. The latest version is B5.1CE, no patches need to be applied.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Koooi on February 15, 2010, 08:44:00 AM
QUOTE(dochalladay32 @ Jan 31 2010, 01:54 AM) *

I have no idea why t his would have fixed it but it did, sort of. I put a bunch of roms onto a DVD finally and ran it and the normal No Mercy version loaded up. Now it takes forever to load when you back up editing a wrestler and going to a match and what not, but I'm thinking it might have something to do with running from a DVD. But the edits are saved now, matches run fine, etc... No clue as to why it was all stuttery on the hard drive to begin with, but oh well, works now.


One little question:
What have you writing in the ini to show up your roms on the dvd?
This is my rom Path for HDD:

Rom Path=D:\Roms\
Media Path=D:\Media\

But i don´t know what i´m writing in the ini to show up the roms on the dvd.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mammoth1981 on February 15, 2010, 08:59:00 AM
QUOTE(greatant @ Feb 15 2010, 03:07 PM) View Post

Those patches are for B5. The latest version is B5.1CE, no patches need to be applied.
 

Ooooo i'm an idiot. Thanks for pointing that out :-)

One question, what does the emulator use to match roms to configurations? It's not the file name so i guess it's the checksum or something? In which case, does it make a difference if the roms are zipped up? Will it still match them correctly?

 Ta
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mammoth1981 on February 15, 2010, 03:08:00 PM
ok i reinstalled without the incorrect updates and of course it now works fine...
thanks for your help smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: CharlieDigital on February 22, 2010, 08:20:00 AM
I have a question. On the google spreadsheet it says that Mario 64: the Missing Stars is playable with certain settings. Is this true? Every time I try to run the patched rom it just stays a black screen. Am I doing something wrong?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on March 26, 2010, 12:26:00 AM
huh.gif  unsure.gif Anything new for Surreal64 yet?  I've heard about Wii64 Beta 1.1, and it seems to run some games a bit better than Surreal64, such as NBA Showtime.  However, this Wii64 plays a lot fewer games and some with more texture problems, such as Banjo Kazooi.  I am wondering, if somehow Wii64 becomes the better N64 compatible emulator than Surreal64, if it is possible to import this Wii64 emulator into my softmodded XBOX?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: greatant on March 30, 2010, 12:10:00 AM
QUOTE(scorp316 @ Mar 26 2010, 04:26 PM) *
I am wondering, if somehow Wii64 becomes the better N64 compatible emulator than Surreal64, if it is possible to import this Wii64 emulator into my softmodded XBOX?

No, that's silly talk.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: cheema201 on February 03, 2020, 12:16:00 PM
Mario Party 2
ROM Info: [!]
Emu: (PJ64)
Vid Plugin: (5.60)
Audio: (Jttl)
Video: 2MB
Dynarec: 20MB
Paging: 6MB

These are the settings that I use for Mario Party 2 (my personal favourite mario party)

Basically using 1964 will grant you better text, no lag and is almost 100%. Unfortunately it is pretty unreliable for playing an entire game. It will usually freeze the game between move 8-15. At least that is what the story seems to be for me.. So if you are having issues playing through an entire game then try the above settings.

The text issues remain, mainly when you are setting up the game (however funky text doesn't matter at all if you cant finish playing through your favourite map!). While in a mini game if you are unsure of you to play it make sure you learn on your first scroll through the text, as it is usually ok the first time round, however after that it turns to funky text again.

The game has very slight slow down on the main board when you are moving players, though in mini games any slow down is extremely rare with these settings. I played through an entire game with only 2 slow downs in mini games (which were very very minor stutters in the game). If you would like more stuttering in mini games and less on the game board then pump up the video memory to around 5, the game will still run but the mini games will be less acurate. Personally I believe that as long as the mini games are running well and you can complete the game then you are laughing.

I have found these settings to be the best for accomplishing that. Although if you are completing it in 1964 then stick with that.

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: XTecuterX73 on April 02, 2010, 01:17:00 PM
QUOTE(greatant @ Mar 30 2010, 01:10 AM) View Post

No, that's silly talk.


is it?  biggrin.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 04, 2010, 12:22:00 AM
QUOTE(XTecuterX73 @ Apr 2 2010, 11:17 AM) View Post

is it?  biggrin.gif


Who knows? But now that I think about it.....it might not work even if I were to somehow import Wii64 to my Xbox due to how the Wii has those motion-censored controls and Xbox does not. For all I know Wii64 seems to be the only N64 Emulator in progress. I haven't heard anything new about Surreal64 yet.

But I have been messing around with Mario Tennis lately...I got better settings for it.  My settings have reduced that graphical glitch where trail behind the tennis ball.  The tennis courts are not missing graphics within them.  The character's shading is no longer big black squares.  ONLY big problem is that after you win a Tournament (Mushroom, etc.), the characters are missing in the scene, which all you see is the tennis court setting and your character's shade followed by the audio.  Can't seem to fix this for some reason. Anyways below are my settings:  (light green)

Mario Tennis 64 (E)(!):
Audio: JTTL
Max Video memory: 2 mb
Dynarec: 15 mb
Paging: 2 mb
EMU: PJ64
Video plugin: Rice 5.60
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 05, 2010, 11:55:00 PM
QUOTE(greatant @ Apr 5 2010, 01:28 AM) View Post

Emulators are generally ported from PC to console, not console to console. This is even more true for a console like the Xbox which is very similar to a standard PC.


If you don't happen to know, Wii64 is a N64 emulator for the Wii that is in progress nowadays.  Wii64 can be downloaded, which it even has its own site.  I checked it out on youtube and it seems to have the same problems as Surreal64 when it comes to glitches but NOT to textures and graphics.  Graphics and textures are more advanced on Surreal64 than on Wii64.  I also checked the Wii64 compatibility list and fewer games are compatible with Wii64 in comparison to Surreal64 but not by much.  I wish Surreal64 was still in progress... in fact, I wish I could do some progress on Surreal64 compatibility myself, but I don't know anything about coding nor do I understand its coding. sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 07, 2010, 09:08:00 PM
QUOTE(scorp316 @ Apr 4 2010, 02:22 AM) View Post

Who knows? But now that I think about it.....it might not work even if I were to somehow import Wii64 to my Xbox due to how the Wii has those motion-censored controls and Xbox does not. For all I know Wii64 seems to be the only N64 Emulator in progress. I haven't heard anything new about Surreal64 yet.

But I have been messing around with Mario Tennis lately...I got better settings for it.  My settings have reduced that graphical glitch where trail behind the tennis ball.  The tennis courts are not missing graphics within them.  The character's shading is no longer big black squares.  ONLY big problem is that after you win a Tournament (Mushroom, etc.), the characters are missing in the scene, which all you see is the tennis court setting and your character's shade followed by the audio.  Can't seem to fix this for some reason. Anyways below are my settings:  (light green)

Mario Tennis 64 (E)(!):
Audio: JTTL
Max Video memory: 2 mb
Dynarec: 15 mb
Paging: 2 mb
EMU: PJ64
Video plugin: Rice 5.60


The wii64 emulator actually uses a gamecube controller only which is actually a little odd considering the other wii emulators you can use the wand, gamecube controller or that wii normal controller
-The only thing I've seen wii64 do that surreal can't is show the mario face when you start super mario 64
All I want is goldeneye not to freeze when playing multiplayer  sad.gif I'm pretty sure its a software issue since I have the same exact problem on my 64mb and 128mb xboxes.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 09, 2010, 01:57:00 PM
QUOTE(jaygriggs @ Apr 7 2010, 07:08 PM) View Post

The wii64 emulator actually uses a gamecube controller only which is actually a little odd considering the other wii emulators you can use the wand, gamecube controller or that wii normal controller
-The only thing I've seen wii64 do that surreal can't is show the mario face when you start super mario 64
All I want is goldeneye not to freeze when playing multiplayer  sad.gif I'm pretty sure its a software issue since I have the same exact problem on my 64mb and 128mb xboxes.


I use UltraHLE and it plays very well.  However, the problems with Goldeneye are that it FREEZES on Single Player mode(which happened to me when I paused the game to look at my objectives) and the FPS is very slow on the main menu (the part when you choose which file you want to select).  But not sure about multiplayer mode, as I haven't played it extensively.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 11, 2010, 12:33:00 AM
Road Rash 64:
Audio: JTTL
Video: 6 mb
Emu: 1964
Dynarec: 8 mb
Page: 4 mb
Plugin: Rice 6.11

 cool.gif I have also played Scooby-Doo: Classic Creep Capers.....I recommend to use audio JTTL instead of Basic audio because the audio crashes on Basic.  JTTL doesn't affect gameplay.  Runs perfect. Here are my settings (which is basically the same just with the change in audio): (Dark Green)

Scooby-Doo: Classic Creep Capers
Audio: JTTL
Video: 4 mb
Emu: 1964
Dynarec: 8 mb
Page: 4 mb
Plugin: Rice 5.31
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on April 16, 2010, 04:49:00 PM
I just used this for the first time and I must be doing something wrong.  I've tried Goldeneye and Mario Kart 64 which played before but now I only get a black screen.  

I'd tell you what version of Surreal I'm working with, but I can't find it in the emulator.  I do know that this is the version that was fixed so you could play 4 players on Mario Kart 64.


Any tips on getting games to work?


I wasn't using 5.1CE.    Going to try that now and post back.





GREAT job guys!   I love it!

Took me a while to get the right emu and to figure out how to delete all old configs so this would work right.  It's really a great thing to have and makes playing the games on this system so much more enjoyable when other's have already tested them.  

Thanks a ton,
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 17, 2010, 08:41:00 PM
QUOTE(mwaterbu @ Apr 13 2010, 03:23 PM) View Post

hey, i'm getting an upgraded motherboard from trusty with a 1.4ghz processor and 128mb of ram. can surreal64 b5.2 ce use this new processing power or ram? do the roms still go completely into memory (overriding the paging memory setting i believe) as they did in older versions? for some reason, i was told that in the 5.1 update this no longer would happen. also, is this ini file still the best thing to use, or do i need new settings to make the games work better?



 ohmy.gif Where did you get Surreal64 b5.2 ce?  I checked xbins, yet I don't see it.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 17, 2010, 08:43:00 PM
Anyone get Goldeneye to play multiplayer and not freeze? been trying different settings for days to no avail.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on April 17, 2010, 09:51:00 PM
i dont think that game will work right until someone comes along and seriously helps surreal.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 18, 2010, 11:07:00 AM
QUOTE(dballs442 @ Apr 17 2010, 11:51 PM) View Post

i dont think that game will work right until someone comes along and seriously helps surreal.


Crazy how I can get my xbox to play perfect dark multiplayer almost at 100% speed but goldeneye freezes:(
Don't get me wrong I own the original for the Nintendo but it looks so much sharper with the xbox on my 55 TV
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 18, 2010, 11:50:00 AM
QUOTE(jaygriggs @ Apr 18 2010, 07:07 PM) View Post

Crazy how I can get my xbox to play perfect dark multiplayer almost at 100% speed but goldeneye freezes:(
Don't get me wrong I own the original for the Nintendo but it looks so much sharper with the xbox on my 55 TV


What Emu did you use for Goldeneye? UltraHLE or PJ64? What were your Multiplayer settings ingame? What version of Surreal are you using? Did it instantly freeze or were you able to play it for some time? It's working for me, that's why i'm asking...

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 18, 2010, 04:31:00 PM
QUOTE(freakdave @ Apr 18 2010, 10:50 AM) View Post

What Emu did you use for Goldeneye? UltraHLE or PJ64? What were your Multiplayer settings ingame? What version of Surreal are you using? Did it instantly freeze or were you able to play it for some time? It's working for me, that's why i'm asking...


 ohmy.gif I also have Goldeneye 007 (U)(!) running on UltraHLE with default settings.   sad.gif PJ64 has major glitches when playing Multiplayer mode, and I have tried (U)(!), (E)(!), and (J)(!) versions.  Both (E)(!) and (J)(!) versions only run with PJ64 and have the same glitching problem on Multiplayer mode as (U)(!) version.  I have Surreal64 b5.1 CE........I was able to play (U)(!) version for sometime on UltraHLE;  sad.gif until the audio broke down the background music and once I killed my opponent it completely froze.

Also freezes when both you and your opponent die at the same time.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 19, 2010, 08:35:00 AM
QUOTE(freakdave @ Apr 18 2010, 01:50 PM) View Post

What Emu did you use for Goldeneye? UltraHLE or PJ64? What were your Multiplayer settings ingame? What version of Surreal are you using? Did it instantly freeze or were you able to play it for some time? It's working for me, that's why i'm asking...

I've tried almost every version of surreal out there. I run ultrahle because thats the only one that plays without huge graphical problems. I found an easy way to test is to put it on 2 players rockets temple (basically the standard settings) and after a few kills it will freeze when the blood is poring down. The (dieing) music repeats itself so that may be the problem.
This happens on both my 64 and 128 ram xboxes
I've tried many different versions of the goldeneye rom
I don't care that the controls are touchy or that their is some graphical errors (pick a player in multiplayer) I just want it not to freeze  
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 19, 2010, 10:34:00 AM
QUOTE(jaygriggs @ Apr 19 2010, 04:35 PM) View Post

I've tried almost every version of surreal out there. I run ultrahle because thats the only one that plays without huge graphical problems. I found an easy way to test is to put it on 2 players rockets temple (basically the standard settings) and after a few kills it will freeze when the blood is poring down. The (dieing) music repeats itself so that may be the problem.
This happens on both my 64 and 128 ram xboxes
I've tried many different versions of the goldeneye rom
I don't care that the controls are touchy or that their is some graphical errors (pick a player in multiplayer) I just want it not to freeze


Okay, i reproduced the bug. This might really be a sound issue.
Could you please test the rom again with this ultra.ini and tell me if it works for you. It will basically launch Goldeneye with disabled sound. Let's hope this will fix it for you unsure.gif
If you want your sound back, open the ini and search for Goldeneye. Then search for the setting sound=0 and set it to 1.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 19, 2010, 03:54:00 PM
QUOTE(freakdave @ Apr 19 2010, 09:34 AM) View Post

Okay, i reproduced the bug. This might really be a sound issue.
Could you please test the rom again with this ultra.ini and tell me if it works for you. It will basically launch Goldeneye with disabled sound. Let's hope this will fix it for you unsure.gif
If you want your sound back, open the ini and search for Goldeneye. Then search for the setting sound=0 and set it to 1.


 dry.gif How can you use the cheat codes in your .ini file on Surreal64 b5.1?  I'm trying to figure out how to implement a Cheats Menu on this Surreal64 in its main menu with the options of turning it: ON or OFF.  And hopefully get Gameshark running on every game.

 unsure.gif I also want to figure out how to put some kind of a Recording menu on the main menu, which will allow you to record your gameplay on Surreal64; like the ones on NES, SNES, and Genesis emulators.

 huh.gif Screenshots don't display on Surreal64 b5 or b5.1.  This also needs some improvement.

Under Controller Settings, a "NONE" option needs to be included in Default Pak which only gives you the "RumblePak" and "MemPak" options.

Thats about it for what needs to be done to improve the Surreal64 menus........for now........ dry.gif Except I can't figure out why games like Buck Bumble and Duke Nukem 64 have controller problems because controllers seem great for the majority of the games.  Increasing Controller Sensitivity didn't work...besides this irritating problem I would say these two games would run perfectly.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 19, 2010, 08:10:00 PM
QUOTE(freakdave @ Apr 19 2010, 12:34 PM) View Post

Okay, i reproduced the bug. This might really be a sound issue.
Could you please test the rom again with this ultra.ini and tell me if it works for you. It will basically launch Goldeneye with disabled sound. Let's hope this will fix it for you unsure.gif
If you want your sound back, open the ini and search for Goldeneye. Then search for the setting sound=0 and set it to 1.


It still freezes sad.gif
Though that seemed to help and the freezing is alot less, I've yet to play 3 games (with rockets) without it freezing.

It still freezes at the same point though where the (dieing) sound would have been...
To be exact thats not the music but rather a sound effect


Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on April 19, 2010, 09:36:00 PM
So is the > Surreal 64 Ce edition of Surreal still being developed or is the B5.1 Ce the final version?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on April 19, 2010, 10:57:00 PM
5.1 was the last version released. 5.2 had a few fixes but was primarily clean up for the SourceForge SVN repository. B6 which some people have found, has the WIP for the original Surreal64 launcher, which if you swapped the Launcher code with the WIP and include all the necessary media files, it would start. In game menus were not complete and it was a little buggy in a couple areas. He made more progress but we're going to have to hang tight.
The SVN looks like it has been wiped and now has work for a B5.3 and a branch being prepared for the 1964 1.1 port which I appears to be in alpha stages.
Check out the change log on SF and compare revision 69 to revision 50.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 20, 2010, 01:11:00 AM
QUOTE(weinerschnitzel @ Apr 19 2010, 09:57 PM) View Post

5.1 was the last version released. 5.2 had a few fixes but was primarily clean up for the SourceForge SVN repository. B6 which some people have found, has the WIP for the original Surreal64 launcher, which if you swapped the Launcher code with the WIP and include all the necessary media files, it would start. In game menus were not complete and it was a little buggy in a couple areas. He made more progress but we're going to have to hang tight.
The SVN looks like it has been wiped and now has work for a B5.3 and a branch being prepared for the 1964 1.1 port which I appears to be in alpha stages.
Check out the change log on SF and compare revision 69 to revision 50.


 laugh.gif Thanks I found 5.2.....5.3 is not released yet as it is still in progress.  As you said, the good news is that there will be a branch for 1964 1.1 port on 5.3, but I think it might take awhile as I doubt that this will be the only update....if it is the only update then that will be........AWESOME!  cool.gif

What do you think about my previous post?  Great ideas for Surreal64 menus....right?  Or did I miss something?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 20, 2010, 03:43:00 PM
QUOTE(scorp316 @ Apr 20 2010, 09:11 AM) View Post

laugh.gif Thanks I found 5.2.....5.3 is not released yet as it is still in progress.  As you said, the good news is that there will be a branch for 1964 1.1 port on 5.3, but I think it might take awhile as I doubt that this will be the only update....if it is the only update then that will be........AWESOME!  cool.gif

What do you think about my previous post?  Great ideas for Surreal64 menus....right?  Or did I miss something?


I have to correct you on this one. B5.3 CE and the new A0.1 branch are 2 separate projects.
By the way, nice idea with the DefaultPak setting, it's already implemented wink.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: neil222 on April 20, 2010, 06:22:00 PM
Thats great news about the update freakdave.  smile.gif
Cool.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 21, 2010, 05:59:00 PM
QUOTE(freakdave @ Apr 20 2010, 02:43 PM) View Post

I have to correct you on this one. B5.3 CE and the new A0.1 branch are 2 separate projects.
By the way, nice idea with the DefaultPak setting, it's already implemented wink.gif


laugh.gif OOPS...... haha...Sorry about this mixup between A0.1 branch and B5.3 CE.      

I saw on SF that the default settings has been fixed......Nice.

Will there be some kind of Recording option on this Surreal64?  

 dry.gif Will Gameshark be added to this Surreal64?

 huh.gif Will there be a release of a new compiled version of this Surreal64 soon?........Just wondering. cool.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 22, 2010, 12:17:00 PM
QUOTE(scorp316 @ Apr 22 2010, 01:59 AM) View Post

laugh.gif OOPS...... haha...Sorry about this mixup between A0.1 branch and B5.3 CE.      

I saw on SF that the default settings has been fixed......Nice.

Will there be some kind of Recording option on this Surreal64?  

 dry.gif Will Gameshark be added to this Surreal64?

 huh.gif Will there be a release of a new compiled version of this Surreal64 soon?........Just wondering. cool.gif


A recording option? Hm, maybe yes, but not in the beta builds. Same applies to Gameshark. Both of these features are low priority tasks. However they might appear in the new launcher.

Yes, there will be an official B5.3 release, maybe in 3 weeks or less wink.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on April 22, 2010, 01:13:00 PM
QUOTE(freakdave @ Apr 22 2010, 07:17 PM) View Post


Yes, there will be an official B5.3 release, maybe in 3 weeks or less wink.gif


 biggrin.gif  That's exciting news.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Likklebaer on April 22, 2010, 05:40:00 PM
QUOTE(freakdave @ Apr 22 2010, 07:17 PM) View Post

A recording option? Hm, maybe yes, but not in the beta builds. Same applies to Gameshark. Both of these features are low priority tasks. However they might appear in the new launcher.

Yes, there will be an official B5.3 release, maybe in 3 weeks or less wink.gif

Really? I wouldn't have thought there'd be much spare memory for such things, but if you guys can do it it'd be great to see.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 22, 2010, 10:13:00 PM
QUOTE(Likklebaer @ Apr 23 2010, 01:40 AM) View Post

Really? I wouldn't have thought there'd be much spare memory for such things, but if you guys can do it it'd be great to see.


That's why i wrote 'maybe' happy.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 23, 2010, 12:32:00 PM
QUOTE(mwaterbu @ Apr 23 2010, 07:00 PM) View Post

This is awesome news freakdave! I'm pumped that you have picked up work on this project again and have found some time for it. Just one question? Is the 5.3 branch what the 6.0 was going to be (the revert to the old surreal menu etc)?


No, my work on 5.3 is just polishing and bugfixing, call it a final touch.

A0.1 will be a complete reboot. This involves improving the original Surreal64 launcher, re-adding all plugins, porting the new 1964 v1.1 build (i might need some help with this one), focusing on better playability/compatibility, etc...

If you want to contribute (Community Edition, remember?), then contact me smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on April 23, 2010, 12:51:00 PM
The 1964 port would be the hardest I could imagine. Unfortunately my C knowledge goes as far as ASCII Connect4 so I'm not sure how much I can contribute.

What part of the port do you consider the most difficult-
Making it compile for xbox or making it playable on xbox?
I could assume schibo will be willing to help you out for the actual functionality for segments you may have to rewrite. Madmab and Hyper_Eye seem to be the only active devs out there that can maybe help you the most with the xbox work. Hyper_Eye seems very knowledgeable with SDL (he does want to port SDL 1.3.)

Nice to see your progress,
schnitz
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 23, 2010, 02:10:00 PM
QUOTE
What part of the port do you consider the most difficult-
Making it compile for xbox or making it playable on xbox?

I believe that would be the latter sad.gif
Making it compile on XBOX is a matter of comparing with code that's already been ported, deleting windows specific stuff, etc. Actually this is what i'm doing right now (besides working on B5.3). Thanks for the tip happy.gif

QUOTE
im pretty experienced with c++, but have not done any programming on the xbox as of yet. i would definitely like to contribute to this project if i can be of use. school will be done in about 2 weeks and i will have more time then. shoot me a pm if there is anything you think i could help out with.

Take your time and thanks for your offer smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on April 23, 2010, 02:16:00 PM
Hey FreakDave,

Really excited to see this emu get another update.  

I'm trying to get in the habit now of asking people for permission to use their stuff and not just assume they'd be flattered by it.  So..... if it gets in under the wire, you don't mind do ya?

Thanks for the contribution smile.gif
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on April 23, 2010, 02:17:00 PM
aww man this is exciting!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 23, 2010, 02:39:00 PM
QUOTE(ressurectionx @ Apr 23 2010, 10:16 PM) View Post

Hey FreakDave,

Really excited to see this emu get another update.  

I'm trying to get in the habit now of asking people for permission to use their stuff and not just assume they'd be flattered by it.  So..... if it gets in under the wire, you don't mind do ya?

Thanks for the contribution smile.gif
~Rx


I certainly don't mind man biggrin.gif THX
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on April 23, 2010, 02:40:00 PM
Awesome man.  Looking forward to it smile.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 23, 2010, 03:55:00 PM
QUOTE(mwaterbu @ Apr 23 2010, 11:22 PM) View Post

Hey FreakDave,
I figured since you made this, you would know best, what can Surreal 64 do with 128mb of ram? Are there special settings that need to be changed for it to work properly?
Also, with a 1.4ghz processor, will games go too fast, or will they just play better? It seems like they should play better since (I don't think) you aren't using 700mhz cpu timing like regular xbox games, but someone on another topic had posted that their games ran too fast, so I was just wondering.
Thanks
mwaterbu


First of all: i did not make Surreal64, we have to thank the original authors, odd and lantus, for this great piece of software on the XBOX. They did the initial port wink.gif

You don't need any special settings for 128mb RAM, surreal automatically detects and uses more ram if available. Unfortunately i don't have a box with more ram, therefore i cannot test it. But from what i've read so far on the forums, it should work. Also, i don't know how roms play on surreal with a faster processor. I guess you'll have to try this yourself.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 23, 2010, 04:31:00 PM
QUOTE(mwaterbu @ Apr 23 2010, 05:22 PM) View Post

Hey FreakDave,
I figured since you made this, you would know best, what can Surreal 64 do with 128mb of ram? Are there special settings that need to be changed for it to work properly?
Also, with a 1.4ghz processor, will games go too fast, or will they just play better? It seems like they should play better since (I don't think) you aren't using 700mhz cpu timing like regular xbox games, but someone on another topic had posted that their games ran too fast, so I was just wondering.
Thanks
mwaterbu


On my 64 xbox mario kart would stutter with 4 players with alot of action on the screen. On my 128mb xbox it runs smooth. Similarly smash bros was sluggish on my 64mb xbox and seems perfect on my 128mb. I have never seen a emulator run fast because of my ram but I dont have a bigger processor either. psx and even some xbox games seen major improvements with the 128mb of ram and linux flies in comparison.

@freakdave if any testing needs to be done on either a 64 or 128 xbox I'd be more than happy to help.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 23, 2010, 07:29:00 PM
Lately, I have been playing WWF NO MERCY (U)(!) on PJ64 emulator.   dry.gif I noticed that there is a "Save" glitch.

After completing a story mode for European title, after the credits, I revert back to the story mode and now I'm back to the same "European title" story as if I have not completed it...... sad.gif ......and if I "Exit" this story and enter a new story, my progress on the NEW story does not save.... huh.gif .......and then reverts back to the story for the European title as I leave the "Story Mode" menu.

So now I'm stuck on this save point.   I'm close to completing this game.

 unsure.gif Has anybody else experienced this "Save" glitch after completing the story for European title?

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: chaosmountain on April 23, 2010, 09:59:00 PM
I don't know whats up but.....

There are a few games that the list say's they play fine, yet they don't even load for me  sad.gif

South Park, Super Mario64: The Missing Stars.

I have tried with a couple of different versions of Surreal 64.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on April 23, 2010, 10:33:00 PM
Did you delete all your old configs before trying out the new emulator?

I believe they may use the same TDATA/UDATA stuff, so old configs would have to be deleted there.

Google Surreal TDATA and you should get a hit about what folder it is you need to delete.



Hope it works for you,
~Rx
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mrperson71 on April 23, 2010, 10:50:00 PM
If Surreal64 is still being worked on, can we get widescreen support? I hate having my N64 games stretched on my 16:9 screen.

And does the 128mb mod improve speed in Donkey Kong 64 or Paper Mario?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 24, 2010, 12:02:00 AM
QUOTE(chaosmountain @ Apr 23 2010, 08:59 PM) View Post

I don't know whats up but.....

There are a few games that the list say's they play fine, yet they don't even load for me  sad.gif

South Park, Super Mario64: The Missing Stars.

I have tried with a couple of different versions of Surreal 64.


South Park does work on Surreal64 b5.1 CE.....I've played it.  Plays very well on my 64mb XBOX using PJ64 with Basic Audio (from Compatibility list). A bit glitchy graphics as you move around.

 dry.gif Not sure about Super Mario 64: The Missing Stars......but I know it is a rom with a bunch of texture hacks that were added to the original N64 game Mario 64.  This IS NOT an official N64 game.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: dballs442 on April 24, 2010, 01:05:00 PM
has anyone played these games with the upgraded processor? i wonder about what that would improve as well.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: jaygriggs on April 24, 2010, 03:42:00 PM
QUOTE(mwaterbu @ Apr 23 2010, 09:36 PM) View Post

did you patch any of the .xbe files on your xbox with the ram delimiter? for emulators and linux i dont think it would matter, but for original xbox games to use 128mb of ram i thought that they needed to be patched...which xbox games did you notice running better?

I didnt patch anything. Halo 2 seemed snappier and there were a few others to but its been so long I can't remember which ones
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on April 24, 2010, 06:27:00 PM
QUOTE(dballs442 @ Apr 24 2010, 03:05 PM) *

has anyone played these games with the upgraded processor? i wonder about what that would improve as well.

Trusty has finished my upgraded board and will be sending it back to me soon.  School is done in about a week, so I will have lots of time to play with my new toys.  (IMG:style_emoticons/default/wink.gif)  I'll post any relevant info here and probably in other threads where people had questions.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: neil222 on April 25, 2010, 04:15:00 PM
QUOTE(chaosmountain @ Apr 24 2010, 04:59 AM) View Post

I don't know whats up but.....

There are a few games that the list say's they play fine, yet they don't even load for me  sad.gif

South Park, Super Mario64: The Missing Stars.

I have tried with a couple of different versions of Surreal 64.



Regarding the Mario missing stars hack, you have to apply the patch to your rom.
Full details can be seen over at romhacking.net, heres a quick rundown of what to do...

Applying the patch
------------------

You'll need a Mario 64 US (NTSC) ROM, usually called "Super Mario 64 (U)!.z64"
in order to play this hack. Here's how you should proceed:

1) Extend your ROM with VL-Tone's Mario 64 ROM Extender:
http://homepage.mac....ario64Tools.htm.

If you are on Linux, you can try also Cellar Dweller's "alternate" extender:
http://desktop64.hom...der-0.02.tar.gz


2) Apply the PPF patch on the extended ROM with PPF-o-Matic 3.0:
http://www.romhacking.net/utils/356/ (there's also a Mac version hosted at the
same site)

The ROM should be loaded on the "ISO file" field (PPF is a format designed for
the Playstation, but works very well for N64 ROMS too) and the .ppf file on
the Patch field.

Note: If you are a Mac user, you'll have to use the ROM Extender v1.3b, which has
been released a few days ago (at the moment of this writing).
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 25, 2010, 10:17:00 PM
QUOTE(neil222 @ Apr 26 2010, 12:15 AM) View Post

Regarding the Mario missing stars hack, you have to apply the patch to your rom.
Full details can be seen over at romhacking.net, heres a quick rundown of what to do...

Applying the patch
------------------

You'll need a Mario 64 US (NTSC) ROM, usually called "Super Mario 64 (U)!.z64"
in order to play this hack. Here's how you should proceed:

1) Extend your ROM with VL-Tone's Mario 64 ROM Extender:
http://homepage.mac....ario64Tools.htm.

If you are on Linux, you can try also Cellar Dweller's "alternate" extender:
http://desktop64.hom...der-0.02.tar.gz
2) Apply the PPF patch on the extended ROM with PPF-o-Matic 3.0:
http://www.romhacking.net/utils/356/ (there's also a Mac version hosted at the
same site)

The ROM should be loaded on the "ISO file" field (PPF is a format designed for
the Playstation, but works very well for N64 ROMS too) and the .ppf file on
the Patch field.

Note: If you are a Mac user, you'll have to use the ROM Extender v1.3b, which has
been released a few days ago (at the moment of this writing).


I can't even get SM64 - Missing Stars to show up in the launcher. Is there anything special i have to add to Surreal.ini? Or do you have to rename the rom? Would be great if someone could give me hint on this one...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: neil222 on April 26, 2010, 03:16:00 AM
QUOTE(freakdave @ Apr 26 2010, 05:17 AM) View Post

I can't even get SM64 - Missing Stars to show up in the launcher. Is there anything special i have to add to Surreal.ini? Or do you have to rename the rom? Would be great if someone could give me hint on this one...



When I did this awhile back, I applied the patch to the "clean" (US) rom
as instructed in the hack, which, after refreshing my rom list in
Surreal64 XXX B5.1CE, then shows up in the game list as "M64: Themissingstars".

I use PJ64, 5.60 rice, JTTL audio & standard memory settings...runs great.
The only name change I did on the rom was to add HACK into the title,
so I know which one is which.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Likklebaer on April 26, 2010, 03:27:00 AM
QUOTE(freakdave @ Apr 26 2010, 05:17 AM) View Post

I can't even get SM64 - Missing Stars to show up in the launcher. Is there anything special i have to add to Surreal.ini? Or do you have to rename the rom? Would be great if someone could give me hint on this one...

This is one seriously annoying thing about Surreal; that it shows the internal ROM name as opposed to the filename. Any chance of changing this in the new build freakdave?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on April 26, 2010, 03:57:00 AM
i thought there was an ini in the gamesaves where you could set that up maybe? there is one that has each game name identified with a series of characters. also i think on my xbox it shows up as "Unknown", but is still where "SM: The Missing Stars" would be in alphabetical order.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: neil222 on April 26, 2010, 04:16:00 AM
QUOTE(mwaterbu @ Apr 26 2010, 10:57 AM) View Post

also i think on my xbox it shows up as "Unknown", but is still where "SM: The Missing Stars" would be in alphabetical order.


I get that on my Surreal, if I don't "refresh" my game list (Y button).
Everytime I load Surreal, I have to refresh it to get all the correct names to show.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on April 26, 2010, 08:54:00 AM
QUOTE(Likklebaer @ Apr 26 2010, 11:27 AM) View Post

This is one seriously annoying thing about Surreal; that it shows the internal ROM name as opposed to the filename. Any chance of changing this in the new build freakdave?


I'll look into that, thx for the input...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: ressurectionx on April 26, 2010, 09:36:00 AM
Some of us prefer it that way, although I suppose it doesn't matter since my rom names are very close to what the system automatically shows.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on April 26, 2010, 10:34:00 PM
good fix with the missing stars naming freakdave. just tested the .ini from sourceforge. makes it look a lot more like an actual game now.  (IMG:style_emoticons/default/smile.gif)
one quick thing though. i think it needs to run with pj64, but the .ini is set for 1964. i think the video and audio plugins and memory settings can stay the same though.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 27, 2010, 12:48:00 AM
QUOTE(mwaterbu @ Apr 26 2010, 09:34 PM) View Post

good fix with the missing stars naming freakdave. just tested the .ini from sourceforge. makes it look a lot more like an actual game now.  smile.gif
one quick thing though. i think it needs to run with pj64, but the .ini is set for 1964. i think the video and audio plugins and memory settings can stay the same though.


 huh.gif As 1964 will eventually be upgraded, so will its audio plugins, .ini, and memory settings.......as some games have audio trouble (like Rugrats in Paris and WWF NO MERCY) with these audio plugins on Surreal64 b5.1 ce.

 dry.gif Rugrats In Paris just has the audio problem on 1964 (which LLE RSP makes this game have partial and random audio that gets annoying).   sleep.gif If your wondering why I listed WWF NO MERCY with 1964 audio problems......notice how the gameplay music doesn't play correctly as well as the extra BMG Tracks in Create-A-Superstar mode.

 blink.gif PJ64 makes WWF NO MERCY have a glitching problem as well as a problem where its mb (megabytes) slowly decrease, which will eventually cause this game to freeze and crash.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: scorp316 on April 30, 2010, 07:03:00 PM
smile.gif I see that some improvement has been done on Surreal64 in SF.  There is improvement on the Ucode for Star Wars: Shadow of the Empire, Perfect Dark, Jet Jemini, Diddy Kong Racing.......... huh.gif How well do these games work with this new ucode?............. dry.gif Why is there a new ucode for Diddy Kong Racing?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on February 03, 2020, 12:23:00 AM
in surreal.ini the missing stars needs pj64
CODE
Preferred Emulator=1

to run
ie.
CODE
  884 [21FEAE88-A4101424-C:45]
  885 Game Name=M64: TheMissingStars
  886 Alternate Title=Super Mario 64 - The Missing Stars
  887 Comments=Playable with PJ64
  888 Preferred Emulator=1

thanks!
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 04, 2010, 04:34:00 AM
Hi

- Yes if it is possible, the STAR or an "Skining object" will be kool to add to the menu for the PREFERED EMU wink.gif

- I work on the upgraded INI, to put it in the future version, with all last games config and all games in alfabetical ordering ...
But when i put the JTTL audio plugin with "Preferred Audio Plugin=0" the game have no sound ?
Why ?

- Other question, how to find the good CRC of the games to add them to the INI ?
Because i try to use the CRC PJ64 1.7 give me on PC and add it to the INI for sureal show the game in the menu ... but it's not work every time ???
Is there any other solution ?

Thanks a lot

PS : Thanks for my Skin Background upgrade wink.gif

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 06, 2010, 01:01:00 AM
Hi

Nobody respond me (IMG:style_emoticons/default/sad.gif)

QUOTE(Darknior @ May 4 2010, 12:34 PM) *

- I work on the upgraded INI, to put it in the future version, with all last games config and all games in alfabetical ordering ...
But when i put the JTTL audio plugin with "Preferred Audio Plugin=0" the game have no sound ?
Why ?


Why i have this problem ?
- The JTTL is borken ?
- The order of AUDIO PLUGINS is changed ?

Thanks for the answer ...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: mwaterbu on May 06, 2010, 01:07:00 AM
QUOTE(Darknior @ May 6 2010, 03:01 AM) *

Hi

Nobody respond me (IMG:style_emoticons/default/sad.gif)
Why i have this problem ?
- The JTTL is borken ?
- The order of AUDIO PLUGINS is changed ?

Thanks for the answer ...

you need to be using 5.31 as jttl is broken in 5.3
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 06, 2010, 02:44:00 AM
I use the last 5.31 version ... it is why i don't understand sad.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on May 06, 2010, 06:42:00 AM
0 is no audio. I'll post everything later as to what number corresponds to what audio plugin.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 06, 2010, 09:04:00 AM
Woaw ... bad new ...
All the SURREAL.INI is bad now ?

Because before it was :

[GAME NAME] ROM Info: [U/E/J] [!]
Emu: (1964/PJ64/UHLE)
Vid Plugin: (5.10/5.31/5.60/6.11)
Audio: (Jttl/LLE RSP/Basic/None)
Video: #MB
Dynarec: #MB
Paging: #MB
A brief description of how these settings affect the game


And JTTL was 0 !!!
None sound is on number 3

Or i have not understand ??
Please, just tell me that for i continue the work on the INI and post it here quickly.
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: freakdave on May 06, 2010, 09:41:00 AM
_AudioPluginNone = 0
_AudioPluginLleRsp = 1
_AudioPluginBasic = 2
_AudioPluginJttl = 3
_AudioPluginMissing = 4 (DO NOT USE!)

_VideoPluginRice510 = 0
_VideoPluginRice531 = 1
_VideoPluginRice560 = 2
_VideoPluginRice612 = 3
_VideoPluginMissing = 4 (DO NOT USE!)

_1964 = 0
_Project64 = 1
_UltraHLE = 2
_None = 3 (DO NOT USE!)

I think this is self-explanatory...

This post has been edited by freakdave: May 6 2010, 04:44 PM
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: YRUSirius on May 06, 2010, 09:54:00 AM
QUOTE(Darknior @ May 6 2010, 05:04 PM) *

Woaw ... bad new ...
All the SURREAL.INI is bad now ?


I don't think that the surreal.ini is bad now. All the values seem correct, because monkey69's ini just uses the values 1 and 2 for the default audio plugins (just LLEE RSP and basic), haven't found one occurence of JTTL or None iin the ini.

I think the description should just read

Audio: (None/LLE RSP/Basic/JTTL)

So don't rush out yet and change all audio values... (IMG:style_emoticons/default/biggrin.gif)

-YRUSirius
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 10, 2010, 04:37:00 PM
Hi

I'm not have finished my work ... but i have good work biggrin.gif
The problem is i have now for a month a big work to do in real life ... sad.gif
I must slow down my work on N64, but i will release my new INI this week, finish or not sad.gif

Now i give you the link of the new GOOGLE DOC if somme people want to work with me and help all the team to upgrade this fantastice emu biggrin.gif
I can share it with peoples who want help ...

Link : https://spreadsheets...m...JrQ3c&hl=fr

I don't know if it is better to open a new thread or not ... for the moment i post here detail of my work :

- 2 news games TRANS (Golden Eye [FR] and Wonder Project [US]) - 1 PLAYABLE
- 1 new prototype (40 Winks) - PLAYABLE
- Update 12 modified settings grab here and tested
- Add the 1964 v1.1 INI who fix many games ... but i have not time to test them all ...
- Add many JAP games ID in the SURREAL.INI ... some are excelent, but not yet tested on xbox
- Put all the DEMO, PD, UNL, UTILS, EMUL ... to the END of the INI
- Add ID of all the BIOS Roms
- Remove many identical ID in the INI of games who are two or tree times refered!
- Rename all the "Game Name" correctly and with UPERCASE
- Rename all the "Alternate Title" with real name and informations like U, E, ! ...
- Some other stuff i forgot ...

I wish it help us ...
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Darknior on May 11, 2010, 02:50:00 PM
New INI posted in the GOOD forum of the last Surreal XXX CE version.

http://forums.xbox-scene.com/index.php?sho...p;#entry4686441

Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: juntistik on May 19, 2010, 03:20:00 PM
Remember when surreal 1.0 had a star for the marking the preferred emulator? Would that be possible again?

What are the chances of getting preview videos with the box art, or other stuff like game synopsis, manuals, faqs, etc  (Similar to Res Xtras)

Would that be too much work?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: Pulsemasta on May 19, 2010, 08:44:00 PM
QUOTE(juntistik @ May 19 2010, 10:20 PM) View Post

Remember when surreal 1.0 had a star for the marking the preferred emulator? Would that be possible again?

What are the chances of getting preview videos with the box art, or other stuff like game synopsis, manuals, faqs, etc  (Similar to Res Xtras)

Would that be too much work?



If you use the most recent INI, when you choose a game the recommended emulator and RICE version will be highlighted, no star though so make sure not to accidentally scroll off of it..... although you could just press back and reselect the game  dry.gif
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: maraxion on August 24, 2010, 04:40:00 AM
So Iv been looking into your work, and its realy great stuff. Im pretty new to this emulator stuff, so Im hoping I can get some answers.
As of all the settings, are these manual thing you need todo before playing each game, or wil the INI packs automaticly fix that?
Also Iv seen a lot of people having problem with Donkey Kong 64, I am one of them and cannot open it without freezing in surreal 5.4. Tried recomended settings.
What I dont understand however is that my old surreal,  runs it right of the block and that program is only 6mb, while the new good one has a lot of more settings and cannot run. Granted it runs slow. Not sure what version it is but in the ini it says 1964 Official ini v1.8 by Duncan and another files.  Hav we lost some information/settings on tha way that makes the game unplayable?
Title: Surreal 64 B5.1 Ce Compatibility And Settings List
Post by: weinerschnitzel on August 24, 2010, 08:56:00 AM
Some settings in the ini may need to be changed. But I don't think so for that ini. There is a bug with the fog in rice 5.6 ( B5.4 ) which has been fixed as of a few months ago. I would really like to see the new gui come together. There may be a B5.5 sooner down the line that will mark the end of the xxx ui. Nothing too special though.