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OG Xbox Forums => Software Forums => Emulators => Topic started by: myspacee on June 20, 2004, 08:09:00 AM

Title: Surreal... Need Info: Crc, Game Name, Etc...
Post by: myspacee on June 20, 2004, 08:09:00 AM
hello,

these lines were found in surreal.ini 1.0:


[09CC4801-E42EE491-C:4A]
Game Name=Pilot Wings64
Alternate Title=Pilot Wings 64 (J) [!]
Comments=Playable
Preferred Emulator=0

contain some usefull info, but :

- CRC is calculated on 'GOOD'name inside .ZIP file? (if yes, exist a tool to do this?)
- what -C:4A is?
- 'Preferred Emulator=0' =1 and =2 stay for ?


Need info 'cause i would take CRC for all rom, and post here.
and make a tool to rename 'GOOD'name snapshots to relative GOODname rom.

Thanks for time.


bye
Title: Surreal... Need Info: Crc, Game Name, Etc...
Post by: evilnick on June 20, 2004, 12:55:00 PM
Isn't that exactly what the GOOD tools do anyway??
Title: Surreal... Need Info: Crc, Game Name, Etc...
Post by: VampX on June 20, 2004, 01:06:00 PM
Talk about reinventing the wheel..
Title: Surreal... Need Info: Crc, Game Name, Etc...
Post by: myspacee on June 20, 2004, 01:23:00 PM
right VampX,
need a tool to calculate CRC in Surreal format.
Low programmer skill joined to the fact to have the n64 goodset,
can offer a small present to 'xbox-scene friends.


bye
Title: Surreal... Need Info: Crc, Game Name, Etc...
Post by: myspacee on June 25, 2004, 12:08:00 AM
any info about CRC used by Surreal???

Normal tools report this:

Super_Mario_64_Shindou_Edition_(J)_[!].v64

        Crc 16 bit:    (1) BF4B    (2) 15CA    (3) 4360    (4) 0A0D
      ┌ Crc 32 bit:    (1) BC9FF5F2    (2) BC9FF5F2    (3) BC9FF5F2
      └ Padding          Last block length    Total blocks
        (2) 128 bytes    0                    65536
        (3) 1024 bytes   0                    8192

but in Surreal .INI :

[D6FBA4A8-6326AA2C-C:4A]
Game Name=SUPERMARIO64
Alternate Title=Super Mario 64 Shindou Edition (J) [!]
Comments=


anyone can help ?

thank u