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OG Xbox Forums => Software Forums => Emulators => Topic started by: myspacee on June 20, 2004, 08:09:00 AM
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hello,
these lines were found in surreal.ini 1.0:
[09CC4801-E42EE491-C:4A]
Game Name=Pilot Wings64
Alternate Title=Pilot Wings 64 (J) [!]
Comments=Playable
Preferred Emulator=0
contain some usefull info, but :
- CRC is calculated on 'GOOD'name inside .ZIP file? (if yes, exist a tool to do this?)
- what -C:4A is?
- 'Preferred Emulator=0' =1 and =2 stay for ?
Need info 'cause i would take CRC for all rom, and post here.
and make a tool to rename 'GOOD'name snapshots to relative GOODname rom.
Thanks for time.
bye
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Isn't that exactly what the GOOD tools do anyway??
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Talk about reinventing the wheel..
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right VampX,
need a tool to calculate CRC in Surreal format.
Low programmer skill joined to the fact to have the n64 goodset,
can offer a small present to 'xbox-scene friends.
bye
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any info about CRC used by Surreal???
Normal tools report this:
Super_Mario_64_Shindou_Edition_(J)_[!].v64
Crc 16 bit: (1) BF4B (2) 15CA (3) 4360 (4) 0A0D
┌ Crc 32 bit: (1) BC9FF5F2 (2) BC9FF5F2 (3) BC9FF5F2
└ Padding Last block length Total blocks
(2) 128 bytes 0 65536
(3) 1024 bytes 0 8192
but in Surreal .INI :
[D6FBA4A8-6326AA2C-C:4A]
Game Name=SUPERMARIO64
Alternate Title=Super Mario 64 Shindou Edition (J) [!]
Comments=
anyone can help ?
thank u