Sure. For starters, i want to say that
Mario Party 3 works
Perfect with default
settings choosing the emu with the STAR over it (im pretty sure it was the 1964 w/e).
ill get more tonight.
This post has been edited by PENiX: May 16 2004, 11:31 PM
If you guys would, just edit your posts if you have something to add so that it's easier for people to find what they're looking for.
Come on people! Keep this thread going! If I had highspeed, I'd do most of it myself but I have DIAL-UP and every time I want to put a rom on my box at my house, I have totake it apart and use Xlinux so please help me here! Feel my pain!
well no reply at compatibility thread so i'll ask here. :o PLEASE DOES ANYONE KNOW HOW TO GET STARCRAFT 64 (U) (1) TO WORK. I MUST HAVE THIS GAME WORK TO LIVE! IF ANYONE HAS FOUND A WAY TO GET IT TO WORK PLEASE BY ALL NECESSARY MEANS EMAIL OR PM ME. my email is [email protected] :blink:
Yeah, I believe the dash is no longer in memory after you load a new xbe, although I could be mistaken. At any rate, I'm going to have my RAM upgraded to 128MB next week. I'd like to add to the
performance tuning
settings; however, will you still be interested in my
settings after the upgrade, or is this
thread directed more towards 64MB Xboxes?
Well the problem is that after you put your 128mb ram in your box, you can max out your settings for every game and they'll all run fine
. In other words, I don't think it will help too much, you know, listing every game with the maximum settings. Wow, thanks, ill tryt those settings out when I get home
.
Cathesdus don't you have a network card with a cat-5 cable to ftp stuff across. If you have an NForce mobo you can use that. Im on a dial-Up and im using that to ftp.
Would be a killer to have to open up yer xbox everytime you need to ftp. I know what using xlinux is like as well. I needed to have 2 cd's at hand when i screwed up an exploit with no modchip. That was really hell :evil: :evil: :D
Would help you out with one
hi guys, 128mb ram is not the answer. my xbox has got 128mb and i swiched all settings to the highest but unfortuality many games wont load after that. for example conkers bad fury crashes if i use the highest settings. so somehow it is useless.
it may seem that way, but when you crank up the max video memory, must games glitch out and/or don't run.
Ok I updated the list and I guess nobody else is going to help me with this simple but important task so I'll do it my damn self
ill help you out once i get my dvd burner working again, thats how i transfer games to my xbox, and the only games i have on there now is goldeneye and super mario 64 so theres no help there since you already did those
those games are so god damn big, it takes me one whole day to download 1 freaking game, but thats because i have dial-up too
I updated with about 20 games so check it out.
Zelda:OOT runs faster (No sound skips with azimer's plugin) but screws up the 2d stuff (Which work fine with PJ64 RSP). I played it to completition and apart from very minor graphics issues It was great.
I played with azimers audio plugin and had no problems even with corrupted 2d graphics.
Mario Party
Emulator - 1964
Settings - Default
Perfect - well I don't see any errors.
Diddy Kong Racing
Emulator - 1964
Settings - Default
Perfect graphics apart from ocasional 1/10th second black screen but that doesn't matter. Also sometimes car slows because you have to press down the drive button hard because no sensetivity in Surreal ATM.
hopefully this will become a pinned topic
i think its worthy enough
very helpful for all surreal users
Ok here are the new rules for the forums. Number one, don't think i'm pissed about something and doing this because im a dick
. Number two, If you have any settings you would like to submit, PM them to me and I'll add them in with my first post with your name so people know who sent them and who to harass when the settings don't work on their box
. Number three, try to say on topic so this post doesn't become locked from swaying to much from its original purpose.
Aside from that, I would appreciate any help. Also, If a mod would pin this, I would really appreciate it. I'm sure it would get lots of recognition then and one other thing. Add an r on the end of your in my subtopic title because I accidently did it wrong
.
bump
i think this is an important topic
bump
mmmkay, this should still be pinned...
...it'll need to be revised soon as well
The information in this post is great, but shouldn't this information rather be incorporated in the existing Surreal Compability thread, rather than people having to go through two threads just to find settings for "their" game?
bump
I will add to this soon
This might be a bad question to ask, but ill give it a shot. Just curious.
What are the default settings for each of the three emulators in Surreal 64 in terms of videomemory, dynarec, and Paging? Also does the default setting change according to which game you are playing or does the default stay constant.
In general, Is there a good difference in play performance between using personalized settings as opposed to the defualt settings?
some games will work when you change the settings, are it will fix problems like graphics flickers etc.
im playing legend of zelda oot, and im using the exact setting reccommended on the first page.... when im in top view, the floor and all the things around link, exept for persons, show really bad texture....just a bunch of colored squares... i guess a lot of people have played this game.... have you guys have any problems with this?... the spiderwebs glitch i can see.... and i can live with it...
is it a settings problem, do i need a certain plugin, or i just got a bad copy of the rom?...
any help would be appreciated...
IT WORKS!!! i guess i didn't read that post......
but... there's another thing i forgot to tell... in the map on the left bottom corner, link's position should be a triangle... or whatever... in my map it doesn't show anithing..... just the map...
'till now all i've been doing is recognice the places by looks... but as the "world" gets bigger, that's gonna be really frustating....
has anyone ever experienced this problem???
bump
I recently started to play Super Mario 64 a bit more and ive noticed a problem that really sucks because it prevents me from getting a star...
In course 9, star 3, 'Pole-Jumping for red coins', when i go through the underwater tunnel and to the area where im suppose to pole jump for the red coins...there are no poles on the ceiling...I remember when playing the original cart there were...but there doesnt seem to be any for some odd reason...the rom ver im using seems to be the (U) ver (thats what it says when surreal loads the game)
Anyone know a way to fix this? Could it be the rom? (that'd suck because Ive already collected over half of the stars in the game hahah)
This happens in both 1964 and UltraHLE.
Any help appreciated!
*EDIT*: bah...i rebooted the box and for some reason that fixed the problem...
If anyone has a problem in a N64 game that they have played alot but won't work and don't know what to do with their savegame, here's what you can do, go into the TDATA folder on the E: drive and there should be a folder that starts with AEF. In there will be your N64 game saves from your massive playtime, ftp those to your cpu and back them up till you find a newer or updated emu that works.
Hey Guys! Long time no see! I haven't been here at the forums lately because my Xbox died on me about 3 months ago. In about 2 weeks or so, I should have enough money to buy a new one, and then I can start adding to the list again. Until then, please try to do with what I have already.
when you download them theyr not RARed or ZIPed?
Well you guys, Im going to leave this thread alone until Surreal 2 comes out. Then I'm going to add a lot of games to the list because I'm buying a 200gb HD VERY soon so I wont have to worry bout loading my xbox up to the fullest (I DO have other things on there you know, Music, Videos (Mainly Aqua Teen Hunger Force and South Park Episodes), A Movie (Starsky and Hutch) and not to mention all of my other roms (SNES, NES, GB)
BUMP!
I reckon this topic should be up on the main page since a new version of Surreal came out recently.
And I am wondering , is there much difference between Surreal beta 2 and the new beta 4 version ?
I'm wondering can anyone tell me how these games play in the newest version.
Pokemon Stadium 1 and 2. Mario Golf and Mario Tennis. And do any of the Zelda games play perfectly yet ?
And do you think we will ever have an accurate Surreal compatibility list ? I don't :(
And I like this one better then the normal Surreal compatibillity thread, because at least this one, tells you the best settings to use, which is very helpful.
Can't somone just post their config so we dont all have to edit these things manually?
how 'bout some settings for surrealxxx b4 for the following:
Legend of Zelda OOC
007 Goldeneye
Perfect Dark
thanks for any help.
) and didn't have a single problem throughout th game.
Goldeneye... Your best bet is UltraHLE + Messing with controller sensitivity. I couldn't for the life of me get that thing running under the other two emulators using every know combination of Video Plugins and Settings known to man. They both ran slow and very much unplayable.
Perfect Dark... Rice Video 5.31 and if I remember correctly PJ64. This game still runs too slow but can by some MAYBE considered playable, depending on how obssessed you are with playing this game.
In conclusion, I deleted both Goldeneye and Perfect Dark...
Waiting For Surreal 2

I think I'm setting a record for fuckups
but the other 2 were exploited. This new one was done up right. I said screw this and bought me one of them there Xecuter3 CE chips. While I'm at it, let me tell you about my xbox history:
1st Xbox: Bought it just for an Xbox! Didn't know crap about modding or taking it apart and didn't really know much about it until I went to find an Xbox community. Low and behold I found this place. That's when I started reading. Low on cash and deteremined to find out what the hell all this stuff was about, I went with XlinuX
! First attempt failed, error 21 but at least I could still play my games! month later did some research and fixed it and the first dash I used was UnleashX. Got familiar with modding and the journey began. Started using Avalaunch as my dash and then one day out of curiosity (remember, font modded) went into Ava options and unlocked the drive but it wouldn't relock so I'm like fine because the password was on the same screen. Went to get something to write with and as soon as I reentered the room it shut off. I was like WTF!?! Make a LOOONNNG story short, HD ended up getting locked with wrong password and could NOT be unlocked.
2nd Xbox: Still actually works. No top on it, bottom is silver (BAD paint job screwup) and the fan controller shorted out so it's ghetto rigged to 12 volts (not the stock fan. Couldn't deal with that so I bought a cool red 80mm) Kept that until I bouth my new one and gave the old one to my friend, which I think he used ONCE to play Forza Motorsport.
3rd: My Baby
. This one does not and will not hav a paintjob, it's all together and is shiny and new looking except for the X3 switch panel on the bottom left. I love this thing.
Anyways, In the time it took me to type this I could have updated that list so let me get back to work.
Sin And Punishment [J]
1964, default settings, runs great, awesome game, go to gamefaqs.com for english translation
Shadowgate 64
1964, default settings, runs great
Hybrid Heaven
1964, default settings, runs great, tiny graphic glitches.
Ogre Battle 64
1964, default settings, runs great, tiny graphic glitches.
Mischief Makers
1964, default settings, runs great, alot of missing letters in all of dialogue texts.
Duke Nukem Zero Hour
1964, default settings, runs great.
all of these games were tested/played on surreal 64 xxx beta 4.
default settings = 8mb dynarec, 4mb paging, rice 5.60.
anyone able to run perfect dark perfectly? no framerate stutters? i want to play this damn game without the annoying stutters.
This post has been edited by potman09: Sep 10 2005, 02:11 PM
QUOTE
anyone able to run perfect dark perfectly? no framerate stutters? i want to play this damn game without the annoying stutters.
some dude named Mr. Chips went and posted that a while back, looks like he got his ass banned for posting some links to torrent sites which don't work any more.
Do a search and you'll find it.
Perfect dark can be run fine with 128mb of ram and one of the newest surreals (xxx beta 4 as of now) but not on 1.0 since it doesn't support 128mb boxes...
Also, I couldn't tell you, since I have a 1.6 and therefore can't do a ram upgrade. If I could I wouldn't anyways because N64 emulation is fun, but not my favorite. I play my NES, SNES games A LOT more than Surreal yet I still keep my roms. Why?
Mario Tennis
Emulator Version: Surreal64xxx beta 4
Rom Version: (U) (!)
Rom Settings: Video Plugin : Rice 5.10(5.31 has a bit better graphics but stutters and has slower, less constant framerate). Audio : Basic.
Comments: While Project64 plays with less glitches in the menu, I would rather have a smoother framerate. I prefer to play it on 1964.
1964: Debug info showed a 70-80fps and was very smooth. Slight graphics glitches unless you use Rice 5.60 which stutters and slows down(especially in the intros of a match). Dynarec mem : 6 Mbytes, Paging mem: 4 Mbytes(You could probably add 1-2 MBs to each; the debug showed that mem while playing stayed at around 6-8 Mbytes)
Project 64: Stutters more than 1964 but better graphics especially in the menus.
Dynarec mem: 6 Mbytes, Paging mem: 4 Mbytes.
UltraHLE: Untested.
I really liked how smooth it played under 1964. I would recommend using that for those that prefer smoother framerates and don't mind gfx glitches. If you don't mind giving up speed for quality, then you could try using Rice 5.60 under 1964 or Rice 5.31 under Project64.
Hmm....curses it won't let me edit the last post.
Oh well...
I found that using these settings under 1964 works even better than what I posted above:
Video: Rice 5.31
Audio: Basic
Dynarec:4 Mbytes
Paging:4 Mbytes
It helps play replays better in Mario Tennis.
QUOTE(Cathesdus @ Sep 9 2005, 03:43 PM)
Goldeneye... Your best bet is UltraHLE + Messing with controller sensitivity. I couldn't for the life of me get that thing running under the other two emulators using every know combination of Video Plugins and Settings known to man. They both ran slow and very much unplayable.
i've heard a few people getting goldeneye running well through ultrahle, i just get a black screen that crashes my xbox with it.
im using surealxxx b4 which i got through the usual place. i'm going to try downloading again to see if that gets it working (sometimes a fresh install works :rolleyes: ) but wondered if anyone had suggestions.
also is there a way to config ultrahle? i can config sureal and pj64 but not ultrahle...is that just the way it is? and is there a way to add video/sound plugins to surealxxx? if so where would these be found?
sorry for the barrage of questions :D thanks in advance :beer:
yep went back to the usual place and got Surreal64_xxx_b4 again and also took Surreal64_xxx_b4 fdb while i was there to check it out too. both hang when i try to load goldeneye through ultrahle which leads me to think its a dodgy rom.
will wait and see what suggestions come my way on this one
I want to play this game Perfect Dark before the new one comes out on the Xbox360, so could someone recomend a good Enu and settings thanks.
I never knew about this game...I played Goldeneye on the N64..but I missed this one for some reason! :blink:
This post has been edited by cybersurfer: Oct 14 2005, 04:23 AM
Mario Golf 64
Project 64 w/ Rice 5.10
Dynarec Mem: 10 MB
Paging Mem: 14 MB
these settings the game ran near perfect keeping the graphics pretty good looking. test them out and let me kno how everyone else works out.
Anyone got a good settings for Mario kart. I'm playing two players right now and I have a lot of slowdown and the music is awful!
Thx
how do you adjust the video memory?
Does anyone have some good settings for Pilot Wings 64?
I'm getting a bleeding sky texture in some levels.
Does anyone know of a way to get zelda ocarina of time to run without the horrid graphics glitches in towns and shops? Also I can't see the Z targeting reticle. I feel like I've tried everything at this point, but I've read posts where people have played through the whole thing on surreal and had only minor graphics bugs. How could this be?
Change the audio plug in used.
This also fixes the black mario head in Mario 64, and allows the Banjo Kazooie games to run, plus it works for both Zelda's.
Not sure about anything else.
this guide is great, any chance anyone knows good settings for donkey kong 64? annd gauntlet legends
Okay, I went through every setting possible on the surreal 64. For ZELDA OCARINA OF TIME, there was a problem with the 2D stuff in the shops and the temple of time ect... Anyway, what is causing that believe it or not is the SOUND. The optimal settings are as follows:
Audio Plugin: BASIC AUDIO!!!
Emulator:1964
Dynarec memory:8 Mbytes
Paging memory: 4 Mbytes
Rice 5.60
Well, I am not sure if there is a better cure or not and I hope this helps considering that this is the greatest game ever made.
QUOTE(eweeparker @ Dec 16 2008, 03:17 AM)

Okay, I went through every setting possible on the surreal 64. For ZELDA OCARINA OF TIME, there was a problem with the 2D stuff in the shops and the temple of time ect... Anyway, what is causing that believe it or not is the SOUND. The optimal settings are as follows:
Audio Plugin: BASIC AUDIO!!!
Emulator:1964
Dynarec memory:8 Mbytes
Paging memory: 4 Mbytes
Rice 5.60
Well, I am not sure if there is a better cure or not and I hope this helps considering that this is the greatest game ever made.
This was actually covered 2 posts above your one.
Do you notice crackly/stuttery audio when you run it in BASIC audio mode?
QUOTE(neil222 @ Dec 16 2008, 04:35 AM)

This was actually covered 2 posts above your one.
Do you notice crackly/stuttery audio when you run it in BASIC audio mode?
A lot of people claim that, I've been playing and it works fine. (IMG:style_emoticons/default/blink.gif)
hey, I did notice that there was some other advice on Zelda OOT. I do get sound glitches. I also saw that someone else had mentioned using an audio plug in and resolved that issue but then the 2d shit was not fixed. I do not know the solution but my best guess is that a sound plug in is the answer.Obviously not the alzemiers or whatever or the jttl. Anybody try any new ones???? I am obsessed with Zelda so please let me know.
Some games won't run 100% correctly, it's the very nature of emulation.
It does run pretty well though, even if it does get some glitches on the pause menu etc,
the main games runs pretty well, considering its running on an Xbox.
I just use the JTTL audio, & deal with the menu glitches.
If Surreal v2 had ever come out, then we may not have these issues, sadly it never came to be.
Hey, Important message for Zelda Ocarina Of Time!!!!!!!!
If you are using an audio plug in, it will/may hinder your fishing experience!!!!!!
I could not set the hook for the life of me and tried to configure the analog sensitivity in every different way.
I then switched the sound to Basic Audio and it remedied the problem.
So for anyone who is playing Zelda OOT, I hope this helps because it sure pissed me off a great deal!!! (IMG:style_emoticons/default/happy.gif)
How do I save games with Surreal64 or does it do it automatically?
QUOTE(Jiminy Crickets @ Oct 3 2009, 02:28 AM)

How do I save games with Surreal64 or does it do it automatically?
you can save games by using savstates you will see this in the options,basically you can turn off your xbox then load up your last savstate when turned back on and start from where you left off.
Thanks, I found the save state option finally by pressing in on the right controller joystick
Thanks for the reply. I appreciate it.
Setting sound to basic audio fixes alot of problems with alot of games...
QUOTE(Xuivo @ Jan 31 2006, 06:21 PM)

Anyone got a good settings for Mario kart. I'm playing two players right now and I have a lot of slowdown and the music is awful!
Thx
Use Surreal 64 1.0 and the game runs fine.
I think that Surreal 64 1.0 is the best surreal version for the most game.
QUOTE(pimmelpeter @ Nov 6 2009, 12:11 AM)

Use Surreal 64 1.0 and the game runs fine.
I think that Surreal 64 1.0 is the best surreal version for the most game.
That's an almost 4 year old post.
The correct answer would be:
Surreal64 B5.1 CE
1964
Rice 5.30 or 5.60
Vid: 4MB (Maybe 6MB)
Dyna: 8MB
Page: 6MB
These settings didn't work properly in some of the versions between 1.0 and 5.1, but with 5.1 you'll get no slowdown whatsoever.
That's an excellent reply Greatant, well done.
I'm going to be making a new version of this thread so that I can update the main page, seeing as it hasn't been updated since september 2005.
The new version will be for surreal64 B5.1 CE, and will also list which video plugin has been found to give the best performance.
I will also post my surreal.ini file for people to download and test the setting with their own setup.