Hey all, thanx/congrats out ot iriez, lantus and especially oDD for this sweet, well laid out and presented emulator/s. Ok question anyone having any luck on Monopoly 64. I know its a weird game to worry about, but it won't work and I'm not having any luck with it.
Cheers
| QUOTE (greenmile @ Jan 8 2004, 04:27 PM) | | I've been trying to play Jeopardy for N64, but it won't recognize any input from the controller, anyone else having this issue? | Its stated right in the ini for *all* versions of jepordy: NO CONTROLLER INPUT
People need to start looking at the emulator. (aswell as reading this thread)
| QUOTE (neverwill @ Jan 9 2004, 05:53 AM) | | QUOTE (bcb07 @ Jan 8 2004, 05:24 PM) |
Castlevania (Crass-levania) part 1 works as well as part 2 does.
Toy Story 2: Locks up my XBOX
Turok 1 and 2 U! lock up my XBOX
Shadowgate gets to intro screen and locks up my XBOX
| QUOTE (XDelusion @ Jan 9 2004, 12:05 PM) |
Shadowgate gets to intro screen and locks up my XBOX | This game actually does work, and works well. *However*, there appears to be a memory leak on that intro screen (the static screen with the guy in blue robes), and if you don't hit start immediately all your memory will eat up and it will lock up your xbox. Hit start until you see the 3D cutscreen with the man dragging the halfling into his cell. When you're past that scene, you'll be fine to start your game. I've been pretty far into this game.
A few more for the list, all on a standard xbox running evox:
Neon Genesis Evangelion (j) [!] PJ64 1964 UltraHLE Blast Corps (U) (V1.0) [!] PJ64 hasnt locked up om me yet like it has for others but the old control bug is still in it when on foot or in a mech, you move randomly despite whatever way you push the stick UltraHLE & 1964, locks up after intro on 1964 wont load in UltraHLE Wave Race 64 (U) (V1.1) [!] PJ64, UltraHLE, 1964 Tony Hawk's Pro Skater 3 (U) PJ64, loads but freezes as you go into a level UltraHLE & 1964 not tested Destruction Derby 64 (U) [!] 1964, PJ64, runs a little slow but is playable UltraHLE not tested RR64 - Ridge Racer 64 (E) [!] PJ64, 1964, didnt have the game but seems to be running well, its definately very playable UltraHLE not tested
| QUOTE (thecheekymonkey @ Jan 9 2004, 09:21 AM) | | i guess thers no chance of getting resident evil 2 to work then on this emu then? | I would be surprised if it ever worked on the xbox.
Its unplayable in current N64 emulation on the PC. Who knows...maybe someday.
| QUOTE (Hawq @ Jan 9 2004, 10:00 AM) | Tony Hawk's Pro Skater 3 (U) PJ64, loads but freezes as you go into a level UltraHLE & 1964 not tested | you mean THPS 2? THPS 3 was never on the N64.
| QUOTE (Iriez @ Jan 9 2004, 05:56 PM) | | QUOTE (Hawq @ Jan 9 2004, 10:00 AM) | Tony Hawk's Pro Skater 3 (U) PJ64, loads but freezes as you go into a level UltraHLE & 1964 not tested |
you mean THPS 2? THPS 3 was never on the N64. |
No I mean 3, it came out in the US as one of the last releases for the N64, thps3 for N64
| QUOTE (neverwill @ Jan 9 2004, 05:53 AM) | | QUOTE (bcb07 @ Jan 8 2004, 05:24 PM) |
| QUOTE (Hawq @ Jan 9 2004, 11:37 AM) | | No I mean 3, it came out in the US as one of the last releases for the N64, thps3 for N64 | I knew it came out for psx, but i didnt think they made it for N64. I highly doubt it will be emulated properly for quite some time.
| QUOTE (XBOX War3z @ Jan 6 2004, 03:42 PM) | Zelde: OOT is sooo nice, except for the controller its just like playing on my n64 but there is one texture problem, it happened in the shop and its in the menu

[edit] this is with 1964 Project64 and UltraHLE just crash | That is the RSP, change in the configure game settings(from Azimer or something, to RSP) right before it loads the rom...
Kirby 64 (1964) Runs Smooth, GFX terrible during gameplay Wheel of Fortune (1964) Works Perfect Kobe Bryant Basketball (ALL) Unplayable Freezes

Angell: Turok version U ! runs for you? Hmm I'm running that same version and can't get anything to work.
I got it from a russian website with loads on it, i read the only the E one worked so i got that too. Put them both onto the genuine 1.0 release and both worked straight first time. I thought they must be good roms as they worked on my comp.
WWF Wrestlemania 2000
Works in 1964 and pj64, a little better in 1964 yet that could just be me. Doesn't work in Ultra.
Angell and I have confirmed that we are both using the same Turok roms, from the same place on the same hardware, using the same bios, Dash, settings, ect. The only dif is he is on PAL and I am NTSC, yet my Turok will not run.
Sounds a little funky.
| QUOTE (angell @ Jan 9 2004, 10:42 PM) | | Turok 1 and 2 U ! work perfectly well for me on a cheapmod chip, standard 64meg XB, latest evo-x, default emu settings.... | How far have you gotten into Turok 1? It freezes for me whenever you get to the first Key Well (which is straight forward, over the log bridge, up the cliff, past the first enemy, and continue forward).
| QUOTE (XDelusion @ Jan 9 2004, 11:04 PM) | DaHak: It must be VERY touchy, I tried what you said, it got a little further then...
...locked up my XBOX again.  | Hmm... You managed to get into to the cell (where you first can interact with the game) and it locked up after that point?
Once I'm in the game, I have no problem (unless I let the intro screens stay on long enough to eat most of my memory). I've made it to the second tower, so it's a good hour or so into the game.
All Turok games freeze as soon as I load them.
Shadow Gate: before I got to the first animated screen that is grey and something is moving across the screen, then it would lock, but if I press srart it then goes to a black screen and locks.
I've been playing Zelda OOT and noticed it constantly is working the HD hard; like it writing all the time. I tried playing with the page and other settings, but the HD still gets a work out. It's the only game I've tried (~50) that does this.
| QUOTE (mikejf @ Jan 10 2004, 01:49 AM) | I've been playing Zelda OOT and noticed it constantly is working the HD hard; like it writing all the time. I tried playing with the page and other settings, but the HD still gets a work out. It's the only game I've tried (~50) that does this. | You are not alone, had in mind saying this too...
Its some kind a bit irritating or??, in PJ64 the hdd isn`t working at all, but doesn`t work that great like 1964...
REMINDER
You will not get alot of help UNLESS you post the GOODNAME of your rom!
example
Super Mario 64 (U) [!).v64
Without this info there is not much anyone can do to help you unless it is a general issue.
WCW/NWO Revenge [1964][PJ64][UHLE] (Audio works but screen stay black on all 3 emu's)
Beetle Adventure Racing [1964][PJ64][UHLE] (Works fine with no texture or audio problems...just extremely slow)
Played a few this week.
Cruisin USA [1964][PJ64][UHLE]
International Super Star Soccer 98 [1964][PJ64][UHLE]
Star Wars Shadow of the Empire [1964][PJ64][UHLE]
Mario Tennis[1964][PJ64][UHLE]
GoldenEye 007 [1964][PJ64][UHLE] The Legend of Zelda: Majora's Mask [1964][PJ64][UHLE] The Legend of Zelda: The Ocarina of Time ][1964][PJ64][UHLE]
Scooby-Doo: Classic Creep Capers [1964][PJ64][UHLE]
Played this to completion today, and did not notice a single glitch of any kind. AFAIK it runs perfectly.
Legend of Zelda, The - Majora's Mask (U) (!).zip [1964][PJ64][UHLE]
Screen goes black after 2nd day. Some people's apparently revives, but mine does not, so I'm giving it a red. The sound plays (showing me it's still alive) for about 10 seconds, then the sound stops. I can reload a state, but that's it... the game will not progress. I read up and searched high and low for many hours, and this thing just sucked the life out of me. So, I did the next best thing ( see below ).
Zelda_no_Densetsu_-_Mujura_no_Kamen_(J)_[!].zip [1964][PJ64][UHLE]
Cut scenes have a black screen, the texture holding the sun is split in four. Background (Sky) texture when baloon explodes kind of strange. Some choppy loading times. All in all, it's very, very playable. I'm giggling like a little school girl.
EDIT: I think the Sun is part of a texture problem. There's a few places where it's apparent. The sun, and the textures where Clocktown (from the outside, and only some textures) is invisble. Also, where you see where Stalkid drew a picture of himself looks a bit silly. I'm still happy with it though.
I know playing the Japanese version isn't a solution for most people, but it works for me.
| QUOTE (GaijinPunch @ Jan 11 2004, 06:46 AM) | Legend of Zelda, The - Majora's Mask (U) (!).zip [1964][PJ64][UHLE]
Screen goes black after 2nd day. Some people's apparently revives, but mine does not, so I'm giving it a red. | Same thing for me in both 1964 and Pj64.
Would it be a good idea now for someone to post a complete Compatibility list, from what people have gathered in this thread??? And that is posted in the correct way, ie,
1. The Legend of Zelda: Majora's Mask [1964][PJ64][UHLE] 2. Star Wars Shadow of the Empire [1964] [PJ64][UHLE]
Just so its easy to refer to rather than having to go through 16 pages of it!!! I would do it myself, but i havent really played the emu, and there seems to be a lot of discussions over what play what!!! Some with a lot of knowledge needs to complie this complete list in one post really. Just a suggestion
Justed tested some roms, with these results:
Cyber Tiger (U)[!] [1964] [PJ64] [UHLE] couldn't tee off with 1964. Worked ok otherwise. Donald Duck: Goin' Quakers (U)[!] [1964] [PJ64] [UHLE] just cycles the demo both on 1964 and PJ64. Ready 2 Rumble Boxing (U)[!] [1964] [PJ64] [UHLE] menu gfx problem. In-game ok.
Just a quick update for Snowboard Kids 1 & 2 (U)! - both have choppy audio in 1964 but work absolutely fine in Project 64. Not a single problem for me, except one quick audio glitch in the title screen.
| QUOTE (lettuce @ Jan 11 2004, 07:47 PM) | [And that is posted in the correct way, ie,
1. The Legend of Zelda: Majora's Mask [1964][PJ64][UHLE] 2. Star Wars Shadow of the Empire [1964] [PJ64][UHLE] | That's not the correct way though. 
You gotta post rom names... not game names.
Additional games tested:
Buck Bumble (U) [!] [1964][PJ64][UHLE] Charlie Blast's Territory (U) [!] [1964][PJ64][UHLE] Chopper Attack (U) [!] [1964][PJ64][UHLE] Tiggers Honey Hunt (U) [!] [1964][PJ64][UHLE] menu gfx missing, in-game textures and gfx ok, but "psychedelic" colours. Hot Wheels Turbo Racing (U) [!] [1964][PJ64][UHLE]
| QUOTE (Zyyke @ Jan 11 2004, 12:21 PM) | Justed tested some roms, with these results:
Cyber Tiger (U)[!] [1964] [PJ64] [UHLE] couldn't tee off with 1964. Worked ok otherwise. Donald Duck: Goin' Quakers (U)[!] [1964] [PJ64] [UHLE] just cycles the demo both on 1964 and PJ64. Ready 2 Rumble Boxing (U)[!] [1964] [PJ64] [UHLE] menu gfx problem. In-game ok. | Disney's Donald Duck - Goin' Quackers (U) [!].z64[1964][PJ64][UHLE]
works awesome,very few gfx glitches in the game
| QUOTE (nelo @ Jan 11 2004, 04:37 PM) | Hello, i'm a new member from belgium!
Mortal Kombat 4 [1964] work near perfect! | you must be joking......it runs at like 25-50% of original speed
This is just a suggestion, maybe as a toggle based menu option down the road, but to let surreal pick the core to use (pj64/1964/hle) based on a compatibility list. Doing this would take time, and require every rom tested, but would be something that should be fairly simple to implement.
| QUOTE (freakdave @ Jan 11 2004, 07:29 PM) | | QUOTE (Zyyke @ Jan 11 2004, 12:21 PM) | Justed tested some roms, with these results:
Cyber Tiger (U)[!] [1964] [PJ64] [UHLE] couldn't tee off with 1964. Worked ok otherwise. Donald Duck: Goin' Quakers (U)[!] [1964] [PJ64] [UHLE] just cycles the demo both on 1964 and PJ64. Ready 2 Rumble Boxing (U)[!] [1964] [PJ64] [UHLE] menu gfx problem. In-game ok. |
Disney's Donald Duck - Goin' Quackers (U) [!].z64[1964][PJ64][UHLE]
works awesome,very few gfx glitches in the game |
Hmm ... strange. Never got the actual game to start. Just running the in-game demo no matter what I did. What's your settings and rom details?
Quick question regarding compatability of Mega Man 64.
| QUOTE (Icelight @ Jan 12 2004, 02:23 AM) | Quick question regarding compatability of Mega Man 64.
HEy all, What are the best settings for Quake II?
NFL Blitz Special Edition (U)- Near perfect with pj64, crashes with 1964. Monster Truck Madness 64 (E)[!] - A little slow but very playable in 1964.
I'm probably going to get flak for saying this (about a great idea), but this list is nearly worthless in it's present state. I've seen at least a half-dozen comments that I disagreed with, few people are listing the rom name (and not just the name of the game) or the settings they're using, and there is far too much use of the word "perfect" (apparently a "perfect" rom can run with gfx glitches, low speeds, and a whole slew of other problems).
I think this list should be trashed, and restarted. I don't even know about the colors, since it seems to tempt people into putting something in a category it should not be in.
Not wanting to completely piss on everyone's parade, I'm going to post a little bit of information on my experience with Surreal 64, which is largely inspired by inaccurate posts (or posts lacking in information) I've seen about games I've played myself:
Beetle Adventure Racing! (U) [!] (verified through Good N64)
I did fairly extensive testing with all of emulators and settings, but only on two of the game's tracks. I also did not test multiplayer. I found optimal settings to be:
Project 64 Azimer Audio Plug-in Max Video Memory = 4 Dynarec Memory = 20 Paging Memory = 8
The game runs the intro video choppy. Once in-game, I played with a full grid of CPU racers. The framerate would hover around the 15-20fps range. I ran into some stuttering occasionally, especially when colliding with other vehicles. The game runs at a significantly slow rate (easily noticed, since the lap time did not sync with real time), but I did not run into any crashes. There were a few glitched/missing texture problems (see: the castle area on every lap of "Coventry Cove"), but nothing rampant. As far as I can tell, there were no audio issues. That's about as far as I got with the game since, in my opinion, the game did not run fast enough for it to be worth playing.
I'm not going to add anything else yet, since I prefer to do some thorough testing before submitting anything here. But I will add, for now, that I have played a bit of Blast Corps (U) (V1.1) [!] with Project 64, several times. It does zip through the intro, but with different settings it will not lock up (Max Video Memory = 4, Dynarec Memory = 16, Paging Memory = 4). The analog sensitivity makes it difficult to start a game, and once you do start everything is moving way too fast (accompanied by some absurdly high framerates), but it does work. Just not very well.
I think we need someone that's committed to keeping the list updated, and for scolding people for not using the proper ROM name.
If we had mods nuking the posts that don't follow the rules, that'd be great, but I hate to bother them -- they've got enough shit to wade through.
I kind of agree about the list becoming inaccurate. It lists Turok Dinosaur Hunter 1.2 E to be playing "perfect". I looked for this version of the rom for days. But like one other person in this thread noted: You can only get it to play up to the first key and then it crashes. Thats not exactly perfect...
Hybrid Heaven (E) [1964][PJ64][UHLE] South Park Rally [1964] [PJ64][UHLE] fighter destiny (f) [1964] [PJ64][UHLE]
bump might i sugest adding this to the sticky list untill somthin changes...
Hasn't been updated in ages... not worth sticking.
. Also I get that snow on every version of Zelda in 1964. I used (v1.0) [!] and (v1.2) [!].
As its been stated about 5 times in this thread, turn on PJ RSP audio to fix the snow.
Has anyone found the memory settings for Mario Golf?
The Intro and menu's are fine but in game is kind of a mess.
Thanks
I have tryde yoshi story (U) and it works with 1964..
For those who won't look in another thread, check here for a workaround that makes South Park (U) [!] and ECW Hardcore Revolution (U) [!] and perhaps other Acclaim games playable in Surreal64:
http://forums.xbox-s...T&f=17&t=155831
Just wondering to the person that tested Mario Party 2, did you play it for a long time, or just put it on and tst it for about 5 mins ?
Becuase I could play this game for about 30 mins I think, and for no reason at all it just freezes at random spots.
I tried it 3 times with my little brother with 1964, and the same thing.
I was thinking, when ppl have trouble playing games, other people CAN play. Maybe there is also an issue with the Video mode of your Xbox ?
With the xSnes9x emu there also was this problem for some time, with a couple of games. I think I am gonna try this out tonight if everything works out well.
An FYI for everyone, I've been working on updating and revising the compatibility list today. I stated at 7 PM and I'm stoping for the night now at 4:30 AM.
All I have left to do is add the color codes and make a post. I'll also be putting this list up on my web site for easy accsess.
Here's a preview of what the list will look like.
Color scheme: Blue: Works with no major glitches or texture problems. Orange: Playable with Glitches or Texture Errors Red: Crashes/ Locks up Xbox. Black: Not Tested
-------------------------------------------------------------------------------- #
1080° Snowboarding Emulator Version: Surreal 1.0 Comments: On 1964 the game runs slow. 1964, Playable with Glitches or Texture Errors PJ64, Works with no major glitches or texture problems. UHLE, Not Tested --------------------------------------------------------------------------------
I am having absolutely no luck with SURREAL64. Originally it wouldn't even boot till i patched the xbe.
ANyway, is there some of faq for it anywhere?
WHat could be going wrong?
ANy ideas?
Thanks in advance
TB
| QUOTE (Darkknight550 @ Jan 16 2004, 09:33 AM) | An FYI for everyone, I've been working on updating and revising the compatibility list today. I stated at 7 PM and I'm stoping for the night now at 4:30 AM.
All I have left to do is add the color codes and make a post. I'll also be putting this list up on my web site for easy accsess.
Here's a preview of what the list will look like.
Color scheme: Blue: Works with no major glitches or texture problems. Orange: Playable with Glitches or Texture Errors Red: Crashes/ Locks up Xbox. Black: Not Tested
-------------------------------------------------------------------------------- #
1080° Snowboarding Emulator Version: Surreal 1.0 Comments: On 1964 the game runs slow. 1964, Playable with Glitches or Texture Errors PJ64, Works with no major glitches or texture problems. UHLE, Not Tested -------------------------------------------------------------------------------- | cool , where is your web site please?
| QUOTE | An FYI for everyone, I've been working on updating and revising the compatibility list today. I stated at 7 PM and I'm stoping for the night now at 4:30 AM.
All I have left to do is add the color codes and make a post. I'll also be putting this list up on my web site for easy accsess.
Here's a preview of what the list will look like.
Color scheme: Blue: Works with no major glitches or texture problems. Orange: Playable with Glitches or Texture Errors Red: Crashes/ Locks up Xbox. Black: Not Tested
-------------------------------------------------------------------------------- #
1080° Snowboarding Emulator Version: Surreal 1.0 Comments: On 1964 the game runs slow. 1964, Playable with Glitches or Texture Errors PJ64, Works with no major glitches or texture problems. UHLE, Not Tested |
Two suggestions:
1) Adding the Good N64 verified ROM name. 2) Urge contributors to play the game they test for a significant amount of time, and provide more information than "playable", or "no major issues". I'm sure if anyone tests a game out significantly, they can comment extensively, on several different areas (as I did with Beetle Adventure Racing).
hell, 4 suggestions:
3) Add notation when a comment is verified by a second user, and pull the comment down when it is refuted by another (or two other) user(s). 4) Comments should include the memory settings used to achieve the quoted compatibility. Without some of these things being implemented, I can't see this new list being any better than the last one. It takes a bit of time, but not spending that time yields a worthless resource.
| QUOTE (twobells @ Jan 16 2004, 08:17 AM) | I am having absolutely no luck with SURREAL64. Originally it wouldn't even boot till i patched the xbe.
ANyway, is there some of faq for it anywhere?
WHat could be going wrong?
ANy ideas?
Thanks in advance
TB | Try deleting your old save games.
The new list will be at http://forums.xbox-scene.com/index.php?act...T&f=17&t=156834 I've got places for the good64 rom version, the rom settings, comments and more.
i searched through the 19 pages, and found some help with Zelda OOT....i got the snow problem fixed...however i do still have 1 minor issue.....first of all, i'm running Legend Of Zelda, The:Ocarina Of Time [v1.2].......and have xecutor 4980 bios....if any of that matters....but when i look at the maps of the levels i am at, it sometimes gets stuck, and after i get the compass, the map does not show my position or where i came into the room at (the red and yellow arrows)....is there a known problem with this? any help would be appreciated. thanx
I´ve got a question about Surreal64 and the N64 Rom WCW NWO REVENGE.
sound and controller works but i cannot see anything. i hear that i´ve started a match and i can walk through the menu but i can´t see what i do.
i´ve tried some changes in the settings of Project64 and 1964. but i haven´t found the right ones, that will show the video emulation too.
has anybody tested this rom and found the correct settings? please help!
ps sorry for possible mistakes in my english.
a new SURREAL COMPATIBILITY-Site is born......just wrote the hole page yesterday, took me about 1h.....
the hole system is databased, so it's easy to transport the hole game-infos to other sites or reformat it later.....
i could need some help, to fill the database with all games....so if you want help me just send a mail to [email protected]
or visit the page: http://www.hotsummer.at/N64
QUOTE(crazy2001 @ Apr 3 2008, 02:15 PM)  a new SURREAL COMPATIBILITY-Site is born......just wrote the hole page yesterday, took me about 1h..... the hole system is databased, so it's easy to transport the hole game-infos to other sites or reformat it later..... i could need some help, to fill the database with all games....so if you want help me just send a mail to [email protected]or visit the page: http://www.hotsummer.at/N64
Awesome job CRAZY. Kepp up the good work! Question - does SURREAL64 support game saves? Or are most save points gone after a reboot of the xbox?
QUOTE(ronatola @ Nov 10 2008, 02:05 AM)  Awesome job CRAZY. Kepp up the good work! Question - does SURREAL64 support game saves? Or are most save points gone after a reboot of the xbox?
UPDATE: I found out that you CAN save any game at any point by pressing down on both JOY STICKS at the same time. That will bring up a Surreal menu screen in which you can SAVE STATE in up to 6 spots. You can then do the same to LOAD the save states, even after an Xbox reboot. There should really be some instructions for Surreal somewhere. I might have never found this feature but by luck.
QUOTE(ronatola @ Nov 10 2008, 04:12 PM)  UPDATE: I found out that you CAN save any game at any point by pressing down on both JOY STICKS at the same time. That will bring up a Surreal menu screen in which you can SAVE STATE in up to 6 spots. You can then do the same to LOAD the save states, even after an Xbox reboot. There should really be some instructions for Surreal somewhere. I might have never found this feature but by luck.
You should only have to click the right thumbstick...
Tetrisphere [PJ64] [1964][UHLE]
Mario Golf[PJ64][UHLE][1964] On some Xboxes, the game runs near near perfect (with seldom graphics glitches), while on there consoles the game freezes during the 1st stroke
StarCraft[PJ64][UHLE][1964] will not boot
Conker's Bad Fur DayConker's Bad Fur Day[PJ64] [UHLE][1964] pretty much playable on one Xbox, while on other Xboxes the game won't boot
QUOTE(Tosnic @ Jan 24 2009, 05:43 AM)  Tetrisphere [PJ64] [1964][UHLE]
Mario Golf[PJ64][UHLE][1964] On some Xboxes, the game runs near near perfect (with seldom graphics glitches), while on there consoles the game freezes during the 1st stroke
Conker's Bad Fur DayConker's Bad Fur Day[PJ64] [UHLE][1964] pretty much playable on one Xbox, while on other Xboxes the game won't boot
Could you give the memory settings you used for these games?
|
|
|
|
|
|