| QUOTE (Keito-Kun @ Aug 2 2003, 06:36 PM) |
| Can you post som specs? |
| QUOTE (wongtong2g @ Aug 2 2003, 09:37 PM) |
| btw, will this make use of mHZ's virtual memory method? |
| QUOTE (pelago @ Aug 4 2003, 01:36 PM) |
| I think it's been demonstrated (as well as first-hand knowledge by Iriez) that Kawa-X does indeed use a form of virtual memory/paging. |
| QUOTE |
[...]i've seen the source file for the paging routines. I am aware of what it is using, and how. [...] He only uses VMM for roms over 50mb. Trust me on this one, its very much so paging. There are similar routines being used in a few projects. [...] As for his paging, i wont paste any code, but heres the jist.. Its basically 20mb of central RAM area allocated for swap. The pages are divided into 256kb. At the beginning, they are loaded with the first pages by default. For each frame, if a page is used, has a flag set to 0. At the end of a frame you increment all flags. When a new page is needed, replace the one that has a bigger flag (the one that was used most long ago). The point is to have the most used pages in the RAM at that instant, for speed and efficiency. Very similar to LRU paging. |
| QUOTE (desertboy @ Aug 4 2003, 07:36 AM) | ||
I might be wrong but I think all Iriez did was load kawa-x with a big rom (eg Metal Slug 3/KOF'01) played it for a while and then turned off his xbox. Turn it back on and use ftp/xcommander to check the contents of x/y/z and that's where you'll find those pesky little swap files. Of course MHZ could have been f*cking with us and those files could just be dead files he put there to make it look like virtual memory but I doubt it. |
| QUOTE (Iriez @ Aug 4 2003, 11:22 AM) |
| Yea...uhhh...thats it. He wrote fake sources that were really entirely unfunctional. Then he made it put files on the x/y/z to 'fool' us, while playing over a 70mb image. WATCH OUT! THEY ARE OUT TO GET YOU! Good one. |
| QUOTE (Dante_Ali @ Aug 4 2003, 04:31 PM) |
| Honestly, skepticism is all well and good but conspiracy theories such as "He just made up a bunch of fake files on the X, Y and Z drives' are both illogical and far fetched. It runs ROMs well over 70Mb large. How ELSE do you think this emulator is able to do that? |
| QUOTE (Iriez @ Aug 4 2003, 04:22 PM) | ||||
Yea...uhhh...thats it. He wrote fake sources that were really entirely unfunctional. Then he made it put files on the x/y/z to 'fool' us, while playing over a 70mb image. WATCH OUT! THEY ARE OUT TO GET YOU! Good one. |