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OG Xbox Forums => Software Forums => Development => Topic started by: SherlinMark on September 16, 2013, 07:31:00 AM

Title: Virtual Memory For Xbox/chihiro
Post by: SherlinMark on September 16, 2013, 07:31:00 AM
Thank yo for the link.
Title: Virtual Memory For Xbox/chihiro
Post by: xboxmods2977 on September 21, 2013, 12:14:00 PM
QUOTE(nonosto @ Aug 24 2013, 07:56 AM) View Post
- Virtua cop 3: vc3_t.xbe boot but freeze first now loading, but vc3.xbe run fine. vc3_t.xbe acces to option mode, and call vc3.xbe later in programm to launch it.
I tried to run this game on my 128mb Xbox running debug bios and it ran too slow to play. It must have something to do with the different MCPX chips between retail and Dev/Debug Xbox as that should be the only difference between the 2 operating environments.

Did you have to modify game files to get this game to run full speed?
Have you tried using the Mad Catz light gun on the game?
Title: Virtual Memory For Xbox/chihiro
Post by: SPPV on October 04, 2013, 10:45:00 PM
The issue isnt RAM or virtual RAM but write access. Its trying to use a section thats no go, which means a rewrite of the game or emu to access in a green light area. Or else just a bad dump.

Title: Virtual Memory For Xbox/chihiro
Post by: xboxmods2977 on October 07, 2013, 07:50:00 PM
QUOTE(FrankMorris @ Sep 28 2013, 09:29 AM) View Post

1. Launch MAMEoX 128 Plus emulator
2. IGR back to dashboard
3. Launch vc3.xbe
4. Profit

Only requirement is 128 MB of RAM (doesn't have to be a devkit).

Ok, this worked for some reason, and it is now running full speed. Tried the Mad Catz light gun and it doesn't work, but I was able to get through the game using a regular controller. Cool game.
Title: Virtual Memory For Xbox/chihiro
Post by: FrankMorris on October 08, 2013, 10:34:00 AM
QUOTE(SPPV @ Oct 5 2013, 07:45 AM) View Post

The issue isnt RAM or virtual RAM but write access. Its trying to use a section thats no go, which means a rewrite of the game or emu to access in a green light area. Or else just a bad dump.



= Insufficient RAM issue. Obviously. When you remove the textures, it runs great (Ghost Squad).