xboxscene.org forums

OG Xbox Forums => Software Forums => Development => Topic started by: davidbeirne on February 03, 2006, 06:21:00 PM

Title: Hlsl And Xbox
Post by: davidbeirne on February 03, 2006, 06:21:00 PM
HI

im working on an Xbox/PC game engine. Reading through the XDK documentation i have found that in order to run shaders on the xbox, i have to use the XGAssembleShader library function of XGraphics to assemble shaders to the xbox. however it does not tell me what PS/VS shader level is compiled by this function to nVidia shader microcode.

Has anyone successfuly used HLSL with the Xbox?

can anyone help me out?

thanx