xboxscene.org forums

OG Xbox Forums => Software Forums => Development => Topic started by: Tiberius_X on April 05, 2005, 08:09:00 PM

Title: Idea For Free Xbox Live...
Post by: Tiberius_X on April 05, 2005, 08:09:00 PM
Very interesting idea, I will bring it up in conversation.
Title: Idea For Free Xbox Live...
Post by: enderandrew on April 05, 2005, 09:14:00 PM
I imagine there is a check at the server level.  If you don't have an account, the server isn't going to let you on.
Title: Idea For Free Xbox Live...
Post by: d0wnlab on April 05, 2005, 09:22:00 PM
that's not his point.  his point is that you could remove the security from the live packets/authentication, then create a simulated server.
Title: Idea For Free Xbox Live...
Post by: remedee on April 16, 2005, 02:40:00 PM
I dont frequent the dev forums often cuz well, I just dont know that much, but I'd been curious about the progress of OpenDash and I came across this post. I'd had similar ideas in the past and started a post in the xbe exploit forums. Some of the info I found *may* be useful...

http://forums.xbox-s...3777&hl=remedee
Title: Idea For Free Xbox Live...
Post by: proger on April 17, 2005, 03:53:00 PM
QUOTE(remedee @ Apr 16 2005, 08:46 PM)
I dont frequent the dev forums often cuz well, I just dont know that much, but I'd been curious about the progress of OpenDash and I came across this post. I'd had similar ideas in the past and started a post in the xbe exploit forums. Some of the info I found *may* be useful...
Title: Idea For Free Xbox Live...
Post by: proger on April 18, 2005, 01:34:00 PM
Some information-
http://xboxliveinformation.no-ip.biz
note - not by me....
Title: Idea For Free Xbox Live...
Post by: fghjj on April 18, 2005, 02:02:00 PM
QUOTE(proger @ Apr 18 2005, 07:40 PM)
Some information-
Title: Idea For Free Xbox Live...
Post by: remedee on April 18, 2005, 08:06:00 PM
I had to take a break from my researching, and I've probably forgotten most of what I'd come across, but I'm pretty sure it was evident in the thread that having the bios reroute the traffic ultimately seemed to make more sense than modifying every xbe that requires access.

With Live blocking being a standard on just about any bios (as well as nkpatcher), it seems logical to think that rather than just block the traffic, attempt to re-route it. I don't know if that'd be a more difficult way of going about it or not since patching xbes has become a pretty standard practice, it might just be easier to go with that.

I'm sure the guys that handle Kai/XBC would have a better understanding of the networking issues we're up against, but it was kind of tough getting anyone on board for the project because no one really wanted to attempt an XBL hack. My whole theory was that we weren't going to be hacking the actual Live service, but I couldn't manage to get the support I was looking for, and I don't have the programming/networking knowledge required to do it on my own. Good luck with this. Maybe we'll see some results in the near future.
Title: Idea For Free Xbox Live...
Post by: proger on April 19, 2005, 01:50:00 PM
A idea from a friend
QUOTE(James)
James simulated XBL server idea
Altough hacking the xbe and decrypting XBL packets are great ideas, they have major drawbacks.
Xbe hacking would most likely require hacking for each game.
Decrypting packets just won't work.... so we even know what encryption it uses?

The idea
The idea is to create a program for the xbox that simulates itself as being a XBL server. Some problems:
How to re-route the traffic
How the xbox "talks" to Xbox live, like in sign-ins and things like that.
uh.... what if it tries to submit data, such as stats.

Since the xbox encrypts data coming out of it anyway, encryption would not be a problem.




© 2005 James Whitemon

*edit* forgot to close quotes
Title: Idea For Free Xbox Live...
Post by: A.Z.BEST on April 25, 2005, 01:00:00 PM
If it will be hacked, it will also be patched...

I have a better idea. Buy yourself a headset and use only trial codes ;p. Yup, you'll have to change your Gamertage every two months, but look how much money you can spare ;].
Title: Idea For Free Xbox Live...
Post by: proger on April 25, 2005, 07:43:00 PM
QUOTE(A.Z.BEST® @ Apr 25 2005, 01:06 PM)
If it will be hacked, it will also be patched...
Title: Idea For Free Xbox Live...
Post by: P3ST4 on April 26, 2005, 08:34:00 AM
even if a way to create XBL subscription codes was found, after MS gets loads of complaints that the ppls subscription codes wont work, they will definately fix it
Title: Idea For Free Xbox Live...
Post by: bucko on May 02, 2005, 04:37:00 PM
tongue.gif. I don't like it so I don't pay for it so I use Xbox connect, really you are wasting your time doing this, it's a good idea but is it practical when MS will patch the holes straight away.
Title: Idea For Free Xbox Live...
Post by: proger on May 07, 2005, 10:42:00 PM
QUOTE(netdroid9 @ May 4 2005, 02:38 AM)
I don't think you can use voice in sys-link Halo 2 :'(!
Title: Idea For Free Xbox Live...
Post by: proger on May 08, 2005, 02:13:00 AM
QUOTE
Known Live! server addresses:

      68.113.223.65 3074
      24.107.135.8 3074
      4.11.115.75 3074
      207.248.38.254 31094
      65.1.158.153 50806
      68.18.104.224 50982
      www.xbox.com
      134.129.163.218 3074
      65.59.232.6 3074
      65.59.232.25 3074
      207.46.246.6 3074
      TGS.XBOXLIVE.COM 88

      TGS.XBOXLIVE.COM, MACS.XBOXLIVE.COM & AS.XBOXLIVE.COM all resolve to the same IP: (207.46.247.48)