xboxscene.org forums
OG Xbox Forums => Software Forums => Development => Topic started by: Wishi on August 09, 2003, 07:23:00 AM
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) all marching together at full FPS. Each model is about 1500 polys each.
If you're interested then give me a PM or an email at [email protected] and let us know what you can do and preferably with screens etc of what you've done previously.
And no, we don't need anyone to make us a website 



Edit: Oh hell, why not? Here's an atmospheric screen...
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Holy shit. That looks damn good.
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btw has anybody tried to port that new engine thats supports half-life quake2 and quake 3 files looks pretty cool and its open source just do a search on phl and you should find it
edit: I found the site its to qbism here http://www.planetquake.com/qbism/
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Well, if you could show us some examples da_frog then it'd be useful as we may need other things modelling.
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hhm ok give me some time to get my samples
they will be here soon
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GTKRadiant is fine for creating the maps we need. Send me some pics/files of what you've done before.
One other thing to add, a certain dedication and a lot of hours spent on the internet is useful as it makes communication a lot easier.
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*bump*