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OG Xbox Forums => Software Forums => Development => Topic started by: DeYous on May 06, 2003, 12:16:00 AM

Title: Halo Bot
Post by: DeYous on May 06, 2003, 12:16:00 AM
Is it possible to make a halo bot? While playing on tunnel software can't we capture the data it uses to 'let a player walk & shoot' and then manipulate it??? Strange idea, huh
Title: Halo Bot
Post by: DeYous on May 06, 2003, 01:15:00 AM
But isn't there a program that captures every network-activity?
Title: Halo Bot
Post by: DeYous on May 06, 2003, 06:38:00 AM
that was kinda my idea too, but instead of ripping the AI from the game -that would be too hard I think- we can try to make it aim by compare the enemy's network code's that come in. I hope...
Title: Halo Bot
Post by: Videogamebuyer14 on May 06, 2003, 08:40:00 AM
Once someone gets the info out of the default architecture, then well start seeing some good things, like the trainers for instance, but the most difficult thing and probably the more "fruitful treasure", if you will, lies inside of the map architecture.
Title: Halo Bot
Post by: SHiZNO on May 06, 2003, 10:57:00 AM
yes, you could press 'shoot' and nothing else, the data being sent will be tyhe shot, bullet direction etc... so youd have that data, but itd still be hard to filter what is shoot/ direction/ position etc.
Title: Halo Bot
Post by: Scorpy on May 07, 2003, 01:28:00 AM
Mate i think in stead of sending the data out. PUBLISH the data. Put up a webpage just for this type of game modding, we have skin sites and dev site but not jsut one game hacking site. The person who starts a site like that will get the banner clicks :-)