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OG Xbox Forums => Software Forums => Development => Topic started by: EvilWays on March 16, 2003, 03:14:00 PM

Title: Directx...
Post by: EvilWays on March 16, 2003, 03:14:00 PM
Which version of DirectX does the XBox use? Or rather, which version(s) can I use (for development)?
Title: Directx...
Post by: razorrifh on March 16, 2003, 03:23:00 PM
i believe the xdk is bassed off of directx 8. using the 'xtl.h' include file will include all the various headers/defines you need, unless im mistaken.
Title: Directx...
Post by: BenJeremy on March 16, 2003, 03:54:00 PM
QUOTE (razorrifh @ Mar 16 2003, 07:23 PM)
i believe the xdk is bassed off of directx 8. using the 'xtl.h' include file will include all the various headers/defines you need, unless im mistaken.

Correct, but it might be more correct to call it "8.5" because it includes some extensions specific to nVidia chipsets, as well.

Suffice it to say, DX8 programming will do the trick nicely.
Title: Directx...
Post by: razorrifh on March 16, 2003, 04:25:00 PM
QUOTE (BenJeremy @ Mar 16 2003, 11:54 PM)
Correct...

WOO HOO! i got 1 right! lol.  laugh.gif   cool.gif  well, mostly right  blink.gif
Title: Directx...
Post by: EvilWays on March 16, 2003, 06:47:00 PM
QUOTE (BenJeremy @ Mar 17 2003, 12:54 AM)
QUOTE (razorrifh @ Mar 16 2003, 07:23 PM)
i believe the xdk is bassed off of directx 8. using the 'xtl.h' include file will include all the various headers/defines you need, unless im mistaken.

Correct, but it might be more correct to call it "8.5" because it includes some extensions specific to nVidia chipsets, as well.

Suffice it to say, DX8 programming will do the trick nicely.

So if I were to download the DX 8.1a SDK from M$'s website, that will work? Or do I even need the DX SDK?
Title: Directx...
Post by: BenJeremy on March 16, 2003, 06:53:00 PM
QUOTE (EvilWays @ Mar 16 2003, 10:47 PM)
QUOTE (BenJeremy @ Mar 17 2003, 12:54 AM)
QUOTE (razorrifh @ Mar 16 2003, 07:23 PM)
i believe the xdk is bassed off of directx 8. using the 'xtl.h' include file will include all the various headers/defines you need, unless im mistaken.

Correct, but it might be more correct to call it "8.5" because it includes some extensions specific to nVidia chipsets, as well.

Suffice it to say, DX8 programming will do the trick nicely.

So if I were to download the DX 8.1a SDK from M$'s website, that will work? Or do I even need the DX SDK?

No DirectX SDK required to build Xbox apps. The XDK has all the stuff needed for building Xbox apps.
Title: Directx...
Post by: EvilWays on March 16, 2003, 08:22:00 PM
Thanks for clearing that up!