why not UDE2.25, 2.5 or 3?
none the less, good job.
| QUOTE ( Mnm6687) |
| i want to be the first to reply to this thread |
| QUOTE (devz3ro @ Sep 29 2004, 02:26 AM) |
The Über Xbe Exploit
Yes, it is true, we don't sleep at night . Anyways the creator of the original UDE (PedrosPad) has done it once again!!. With the über xbe exploit region changing no longer needs to be performed. I am working along side him to get this released as soon as possible. This exploit, like UDE will work on all region xboxs (including japan). What makes it so "über" and better than the original UDE is the K:5713 & K:5838 support. Enjoy PAL users, a fellow PAL-er ( ) was looking out for you .
Suggestions and comments?
Post below.
BTW: This has not been released to the public yet (for testing purposes), it will be in the near future so just wait.
-devz3ro |
does this have to do with Star Wars/Hulk
WHAT XBE WAS IT?!?! TELL ME!
Yeah name kinda sucks ass...
Ultimate Fonts Reloaded UFR, or something more UDE-ish would be cooler.
Anyhow if you need some testing - or just wanna let me know how it works (Wink, wink, lol) I'd love to hear from ya.
This is great news, looking forward to testing it on my four xbox's.
OliG
need help...just pm me. ive been looking for a way to break my xbox so i can get another one. But someone pointed me to this and i hope this is as good as i think it is. the splinter cell exploit/ude2 crap doesnt work on my 1.6 box even though i do everything right.
ROCK ON!
| QUOTE (RiotousCactus @ Sep 29 2004, 03:41 AM) |
need help...just pm me. ive been looking for a way to break my xbox so i can get another one. But someone pointed me to this and i hope this is as good as i think it is. the splinter cell exploit/ude2 crap doesnt work on my 1.6 box even though i do everything right.
ROCK ON! |
hi!

I know you.
i think the name is great and very appropriate. i'm tsop flashed but i love watching the soft-mod scene. the suspense is killing me...tell us, tell us...how it works!
| QUOTE (JimmyGoon @ Sep 29 2004, 03:54 AM) |
hi! I know you. |
your the person that cant make anything work on my xbox
| QUOTE (RiotousCactus @ Sep 29 2004, 04:00 AM) |
your the person that cant make anything work on my xbox |
HANG ON, isn't that the other way round??
<--------Evil Grin!
I think it's better if you keep things quite until they are ready... now we are all ants in the pants about UXE.
What are you the X-S marketing guys? Stop making us wait... 
Edit: Can you at least tell us what XBE it was? History/Origin
Outstanding. I wonder what ltools 1.7.6 will be, lol
I would imagine it's a font exploit (UDE-like) of the Hulk dashboard, as all the font tests seem to indicate it's exploitable, only the currently released fonts only crashed because the memory layout is different. This dash has already been proven to be audio exploitable. The only bad thing is the fonts can't be read or loaded off the disc so our "Utopia Boot Disc" couldn't be created.

Hopefully M$ won't have enough time to react to it though eh...
awesome guys!!!!
i took back every thing i ever said about it never being possible. you have done it again!!!!!!!!!!!!!!!!!!!!!!!!!!
so now every single xbox in the world can be modded with this exploit?
wow!!
this makes me so excited that I'm having a hardon...
don't keep the wraps on it too long though!
let us have it.
: )
Good work guys!
But the questions is simple;
>Do we want this program quick? yes, me too... I'm also exited as you all!...
>What is the biggest invest/christmas season trick of MS? Halo2 and Live V3...
>Has MS lauched HALO2 and Live 3 already? No, but within e very few weeks they lauched both worldwide...
>If we know the hack now before MS gets done, couln'd they patch their'r programs just quickly? YES, they sure can. They can even design to DELAY the lauching of Live 3 and Halo 2 for a few extra weeks. Christmas season is not yet started, and also the DVD presses and shippings of Halo 2 are NOT finalized and distributed yet.... But they are starting within 2-3 weeks from now with those. maybe sooner?!...
>As MS shipped lot's and lot's of HALO 2 versions to shops worldwide and launched directly WITH A NEW ONLINEDASH.XBE!!! for Live V3; can they patch/change this new hack easely? NO, WAY! they have a huge problem then, because they can't take all the games back and the hack should work for at least a few months....
Awesome job... .cant wait for the release...
thank you guys
| QUOTE (anjilslaire @ Sep 29 2004, 05:21 AM) |
Outstanding. I wonder what ltools 1.7.6 will be, lol  |
ldots is in the loop to get a copy

| QUOTE (total_ass @ Sep 29 2004, 08:16 AM) |
i took back every thing i ever said about it never being possible. you have done it again!!!!!!!!!!!!!!!!!!!!!!!!!!
so now every single xbox in the world can be modded with this exploit? |
I believe so.
| QUOTE (EthanHunt_IMF @ Sep 29 2004, 05:07 AM) |
| Edit: Can you at least tell us what XBE it was? History/Origin |
| QUOTE (John Hoek @ Sep 29 2004, 08:23 AM) |
PedrosPad and others:
I ask to you NOT to release this hack to the public, BEFORE MS releases HALO2 into the World together with XboxLive V3 within a few weeks from now.
|
Interesting view John.
I doubt they will delay Halo 2 after making such a big deal that they finally had a release date that was "set in stone". This new exploit (which we don't know much about right now) seems like it's for PAL users mostly (no region editing of the eeprom). And if anything like the UDE we know and love it can be used with any dash/kernel. So from this I gather anything that MS can do to stop the current UDE will also stop this exploit... though we don't know until it's release, it's up to the creators to decide on this one...
As far as Live is concerned... MS can update Live when ever they want with as small an update they want. So it's not even an issue on whether or not to release the exploit. Suppose we wait, Live 3.0 launches, we launch exploit, Live 3.00.1 launches.
Anyone remember this: MS Dashboard Updated
"Today (5/18/04) we are pushing a small update to the Xbox Dashboard. This update addresses a couple of backend issues (that I can't outline for security reasons.) There are no new features or enhancements that members will see as a result of this update. This is a a VERY small update...so small that many folks won't notice, but I know this group will. Thanks."
| QUOTE (EthanHunt_IMF @ Sep 29 2004, 09:46 AM) |
MS can update Live when ever they want with as small an update they want. So it's not even an issue on whether or not to release the exploit. Suppose we wait, Live 3.0 launches, we launch exploit, Live 3.00.1 launches. |
I think I see where John is coming from - If UXE is delayed, HALO2 would already have been pressed (and purchased

) - with
it's requirements frozen.
Personally, I agree with Ethan, I don't think a delay would, in reality, limit any responses M$ has at its disposal. XBL games typically download updated game engines from XBL anyway - so if M$ wanted to up the requirements for HALO2 to XBL 3.00.1, they could still mandate this, and stream down a new HALO2 engine.
So pedros, any idea of a release date? I wanna know if I can update my nephew's xbox next week on my one day in New Zealand.
Cheers
-Worm
Finaly its here
another good week for softmodding 
Its amazing how alive the scene has become in the past few months, I though when Morden left we would be screwed
I would love to hear the details of the hack, if you get time send me a PM with some details 
Also if ya need help/testing just send us a PM or email
Might have missed something but I thought Live 3 was already out. They kept boasting about having it on RS3: Black Arrow. I'm not live though so I don't know.
Please. I am dying for this to come out.
LISTEN! THOUGH!
Wait ... please WAIT until after Halo 2.
For all of ours sake!
Its only another month or so. ITS WORTH IT!!!!!!!!!
Just wait.... on month ... and have a mod that works for a lifetime or release it now and have one that dies out in a month..........
| QUOTE (JimmyGoon @ Sep 29 2004, 01:54 PM) |
Please. I am dying for this to come out.
LISTEN! THOUGH!
Wait ... please WAIT until after Halo 2.
For all of ours sake!
Its only another month or so. ITS WORTH IT!!!!!!!!!
Just wait.... on month ... and have a mod that works for a lifetime or release it now and have one that dies out in a month.......... |
Read the reply of EthanHunt_IMF. I think hes right. If MS wants to kill such an exploit, it can be done by a minor Live update.
Im sure the exploit will be released "when its done" and M$ wont give a huge crap about it 
I agree, and without releasing it and keeping it in the top drawer will only slow down testing.
I know its cool, especialy for the PAL user (like me) but stressing over when H2 is released is pointless. Deal with it if it happens.
OliG
Good work though from everybody involved.
I also very highly doubt that MS sees the softmod scene as a big threat. I remember a frontpage poll with x0000 votes and only 4% of the modders used it. Sure, the dash and kernel programmer group fix their mistakes when they get the chance, but a company-wide priority?
I think the idea that this exploit should be delayed until after Halo 2 is well founded, particularly in light of the Star Wars disc incident. It's one thing for MS to update the dash via your online service whenever you try to log on to Xbox Live, but if they were to place an executable on the disc that automatically launches whenever you try to run the game and upgrades your dashboard to a non-exploitable version it would be quite a problem. The former scenario allows us to play Halo 2 in some fashion and retain our exploits, the latter doesn't. If they wanted to they could kill all the exploits available now with their most anticipated release on Nov 9. Shouldn't we keep something underneath our sleeves until then?
Of course, this assumes that this exploit is different enough from those available thus far that this actually makes a difference. I don't know that.
And BTW, though MS may recognize that exploiters are the smallest group in the Xbox mod-scene community, they probably recognize that they're the easiest to get rid of and patch up. I wouldn't put anything past them.
| QUOTE (mkjones @ Sep 29 2004, 03:07 AM) |
I though when Morden left we would be screwed |
what ldots does is above and beyond what morden did
but kudos to the both of them, titans of their times.
I can't wait to have this exploit in my hands. I currently have an open xbox in my room that's waiting for it. It's a 1.5 with the 5713 kernel that I want to soft-mod/tsop flash. I need this exploit! Is there a gamesave exploit that works with 5713+ kernels?
Please don't wait long to release it!
is this the "surprise" for the files i sent a few months ago?
I'm pretty sure its already too late for MS and the H2 release date.. I mean how much time does it take to re-engineer a game, debug it, press and ship it.. Even if it was possible to do that quickly, it would be waay to expensive to be feasible..
fuck it. release it now and show MS that you can overcome anything that they throw at you.
NOTHING IS IMPOSSIBLE
if they do 'fix' it then i bet it would be a week or two and another exploit 'fix' would blow it out of the water.
if they were gonna use a game to eliminate exploits then i would have thought it would have been done by now.
Great work...
as for the people saying not to release it yet, take a chill pill. It takes weeks once they finish a game to actually produce the CD's, and distribute them.
You guys all know that everyone that owns an xbox is gonna want Halo 2 right?(can't say i'm laying eggs for it myself but anyway). If M$ was gonna wipe out exploits with a game then i am sure that they would use Halo2 as it would reach the widest audience.
Not everyone uses xbox live so if i worked for M$ i would be looking for a Halo2 'fix' over a live 'fix'. 75% of people i know with an xbox dont even have an internet connection so this means:
(1) Live updates do not effect these people
(2) You will not get these peoples comments posted as they have no means of accessing xbox-scene.
That said i think the exploit should be released for bug testing so a world wide testing session could take place to test all models of xbox. This would take until Halo2 is released to check every eventuality anyway, surely?
I am sure that if Halo2 installs a new dash, the xbe could be edited to not install the dash or someone would get round it. There are some clever buggers out there you know
What would really fuck us up would be if Halo 2 works with a new dash ONLY, which of course is impossible as the disc would boot via the bios. Or is it? Could Halo2 check the dash files before it loads?
Who hates speculation?
Speculate to accumulate anyone? (in this case accumulating useless information)
Final Verdict: Good work, will save me installing FREEX to get config magic running for UDE. BETA Release it ASAP
Well, if MS wanted to update xbox's to kill softmods they will. This UXE is based around UDE. It's the exact type of exploit just with a different bootstrap that will work with all regions and kernels. There is nothing we can do to prevent MS from killing UXE or UDE for that matter. The exploit will be publically released in due time. There are some tests that are still being done to make sure all is good before public gets access to it. Everything is working great on my end however.
i personally think it would have been done by now if they were that bothered, i don't think they are willing to change their ways for four percent (i think) of xbox modders.
I'm sure they wanna kill exploits but they also don't wanna kill xboxes. Like angerwound said it's just a variaton on the UDE. It has nothing to do with halo 2.
Hmm... MS could literally force an upgrade if they wanted. Presuming they know what the new bootstrap is, they could detect both the old UDE1/2 and new bootstraps and automatically overwrite the dash and fonts files with the newer MS supplied ones disguising it as a regular dashboard update. Unlikely, but not impossible...
yeah they could have done that since the first font exploit came out.
| QUOTE (krayzie @ Sep 29 2004, 06:58 PM) |
| yeah they could have done that since the first font exploit came out. |
Mmmm. I guess so. This would have meant upgrading the older MS dashes, which are usually there for a legitimate reason, rather than the normal UDE1/2 bootstraps which usually are there for... well... UDE1/2.
It is worth noting that MS have steadily ramped up their attempts to get rid of the exploits over time, as they have steadily improved. Audio exploit was removed at the first reason MS had a chance to upgrade the dashboard. They killed dash downgrading in the kernel in an attempt to kill the old font exploits on new 'boxes. They've attempted to kill the gamesave exploits by fixing the overflow on rereleases whether on DVD form or via Live! (see MechAssault).
Halo 2 is the only recent likely candidate if they were gonna do this. For forced dash upgrade fanciness like this it would have to be a MS published title.
That said, it is unlikely MS would do this.... but not impossible.
We'll just have to sit and wait to see what happens.
| QUOTE (BluhDeBluh @ Sep 29 2004, 01:16 PM) |
| Halo 2 is the only recent likely candidate if they were gonna do this. For forced dash upgrade fanciness like this it would have to be a MS published title. |
MS doesn't have to publish the title for it to force a dash upgrade or even a have a dash version check. Since all titles have to go through them for certification they could add this as a requirement for passing certification.
| QUOTE (yodanut @ Sep 29 2004, 03:23 PM) |
I think the idea that this exploit should be delayed until after Halo 2 is well founded, particularly in light of the Star Wars disc incident. It's one thing for MS to update the dash via your online service whenever you try to log on to Xbox Live, but if they were to place an executable on the disc that automatically launches whenever you try to run the game and upgrades your dashboard to a non-exploitable version it would be quite a problem. The former scenario allows us to play Halo 2 in some fashion and retain our exploits, the latter doesn't. If they wanted to they could kill all the exploits available now with their most anticipated release on Nov 9. Shouldn't we keep something underneath our sleeves until then?
Of course, this assumes that this exploit is different enough from those available thus far that this actually makes a difference. I don't know that.
And BTW, though MS may recognize that exploiters are the smallest group in the Xbox mod-scene community, they probably recognize that they're the easiest to get rid of and patch up. I wouldn't put anything past them. |
That was just my opinion too!
This few weeks from now make no differance at all.
And YES, I BELIEVE STRONGLY THAT MS CAN DELAY HALO2 IF NESSESARY!!!
We all know Halflive 2, Doom 2, Black&White etc. Those and other games were delayed at the last moment. So don't ever think MS never delayes it! Hense, they even did that with Servicepack 2 for WindowsXP!!!!!
So give it a patient time now, and wait for it.
Otherwise we GET A REAL CHANGE THAT MS CHNAGES HALO 2 IN SUCH A WAY THAT A FORCED DASHBORD-UPDATE IS DONE FROM THE DVD ITSELF!
We keep the pleasure for it the next months. otherwise we'll be screwed almost instantly.
this exploit is just like the regular UDE exploits only compatible for all regions and all kernels. It has absolutely no use to wait for halo2 since it would be killed anyway if they do their rumoured supetrick based on the known exploits.
by now everyone has heard of 'November 9th' but who remembers the dates for those other big games
just shows there is no way M$ will delay halo 2, but then again....
I'd bet that you will see H2 on 11/09.. Putting it off would only cost them a hell of alot of money, and it would just delay any head butting with hackers.. Delaying SP2 is probably an entirely different kind of story.. Its ass covering on their part.. I doubt softmodders will start up a class action suit because Halo2 didn't upgrade their dash effectively enough..
Please keep this exploit related people.
Besides the way MS will most likely patch the dashboard, it'll eliminate the exploit, even if its released after stupid Halo 2.
Either way devz3ro or Pedro's, just wondering if you could use any testing help. I'm interesting to see what you used, how you figured it out, etc...
i'd also like to put my hat in the i-can-help-you-test-if-you-need-more-help ring
i can flash up to different kernels if that is any help to you.
drop that shit
| QUOTE (mojojojo @ Sep 30 2004, 02:19 AM) |
| drop that shit |
????????? what?
Is that black lingo?
Now now, let's not turn the UXE thread into a racial discussion
root post updated.
-devz3ro
Yep, to those that have some time throw some results back at us.
Yay some useless info:
-The patchers create a 1.994.752 byte (update) XBE with a valid signature
-MD5 = 9F94DF3C5D180F8DC16C9FD1D74FDED9
-Flags are set to all regions
-Title ID = 0xFFFE0000 (dash)
-Certificate date is set to Mon Sep 15 18:49:23 2003 so newer kernels will boot this
-I tried berts and ernies from updatefonts70.zip and my xbox crashes on them so this xbe probably still contains the old font routines
-I have K:5101.01
-Kudos on finding this xbe 
-Bedtime for fghjj
edit:
| QUOTE |
| That's your X2 Bios/Kernel Version |
lol forgot pbl was on

corrected it, tnx
| QUOTE (fghjj @ Sep 29 2004, 11:54 PM) |
| -I have K:4983.06 |
| QUOTE (John Hoek @ Sep 30 2004, 12:05 PM) |
one word:
GREAT! |
John (nederlands?)
What is your concern with the halo2 software?
Is this because of the live 3.0 software?
I thought fifa 2005 already used the live 3.0 software, and the release date for that is 8-10 ...
A little short notice i think for any changes on the software

..
with kind regards
Marco (Roermond, NL)
So where did the new updater XBE come from exactly?
Micro$oft of course.
Well... I could have told you that.
We knew where the UDE1 bootloader came from the 4950 dash, UDE2 bootloader came from NFL Fever on Live!, and this came from... well... that's why I'm asking.
will this work on ALL xbox's then?
| QUOTE (BluhDeBluh @ Sep 30 2004, 06:50 PM) |
| So where did the new updater XBE come from exactly? |
I'll post a full description of how and where it came from shortly, promise

.
supposedly yes.
My biggest concern of HALO 2 is that THIS is
>>>first a real MS release.
>>>Almost every Xbox owner likes to have it. only 15-20% are now on Xboxlive;
so SM misses more then 70% of the owners to get them a fixed dash to get rid of exploits. They can do an update to anyone, just by one game.
>>>If this hack was different and it was easy then MS could use an FORCED updater on the HALO 2 dvd; which closed the exploit. Direct end of story then....
>>>If this means a 2-3 weeks delay for launching... Believe me; they never had problems to do that. They did that (delaying) in the past with almost every program they made!! (Halo 2 is even already delayed...., so a big deal for them if this is just a few more weeks)
>>>Delaying a launching of such a game don't make MS lose money at all! They have a huge marketingbudget, and they DON't miss the Christmas season. This started half november; not half oktober!
But it seams to be another version of the ude exploit; but with another .xbe as base, which is multiregio-compactible. So my concerns are not applicable anymore. But i had FIRST THE IMPRESSION that there was a new exploit-method found!
Still, ik like to no also were it came from. But maybe it's better that it is not public. If this .xbe is from a fellow xbox user which works on MS laboratory.... then i can imagine that he don't like his name into this forum.
Anyhow, the exploit is released now. We'll see what MS brings us in the (near) future....
in the meantime my pc is calculating sha1 hashes... Hopefully i'll find a hashcollison.
MS?! Anyone needed there? You know to find me!
| QUOTE (PedrosPad @ Sep 30 2004, 07:10 PM) |
I'll post a full description of how and where it came from shortly, promise . |
Pedrospad:
It was just not given by a MS employee, may i presume?! 
Wow guys, looks like a lot has been going on in the softmod scene recently what with the Hulk/Star Wars findings and all... too bad that they don't read fonts from the dvd, that would have been awesome... but hey, a working-on-PAL ude! Well done everyone
The .xbe came from an update sent down by the xbox live server. The update I speak of is what the live server sends down when your have an older dash version and attempt to go live.
ah, so it isn't from a specific game/dashboard.
Hehe, now I get what XBE your talking about.
As for this stupid Halo 2 crap - trust me. MS isn't gonna do some half-ass job that would make this exploit not work, I know some methods MS will most likely use to kill exploits completely - thus making new ones difficult, even.
| QUOTE (RiceCake @ Sep 30 2004, 07:08 PM) |
| As for this stupid Halo 2 crap - trust me. MS isn't gonna do some half-ass job that would make this exploit not work, I know some methods MS will most likely use to kill exploits completely - thus making new ones difficult, even. |
was that supposed to make us feel better, or worse?
| QUOTE (RiceCake @ Sep 30 2004, 08:08 PM) |
Hehe, now I get what XBE your talking about.
As for this stupid Halo 2 crap - trust me. MS isn't gonna do some half-ass job that would make this exploit not work, I know some methods MS will most likely use to kill exploits completely - thus making new ones difficult, even. |
What everyone seems to be missing with UDE / UDE2 / UXE installed, a "FORCED" update
cannot occur. This was dicussed on the star wars thread and a few other ones. When the update.xbe is loaded from a dvd, it calls on the fonts from c:\fonts and then c:\. The hacked fonts will cause the box to halt before beginning any update process. The only way I see them getting passed this is to make a xbe that doesn't rely on these fonts or make a xbe to handle the hacked ones. A self-extracting xbe would most likely get the job done. Extract retail fonts to a temporary cache drive, load them, delete after use. This would be the best / easiest way to screw us.
I hope ms isn't reading this thread

. Regardless, we will be ready for whatever they want to dish out. That is if all the speculation is true.
Of course if you restore your box to a retail state to play it live, something damaging can happen. As soon as it's released we (angerwound and I) will let you know how safe it is.
As for UXE's release, we are not waiting until after halo 2. Like someone said before (Sorry I can't quote whoever it was, I'm on my pocketpc) the hole is the same one used in UDE 1 and 2. It would be pointless to wait. If UDE turns out to be closed, sadly this will be too.
-devz3ro
P.S. The fonts (internal) were created by rmenhal. We are just waiting on the Japan confirmation to release.
I was wondering what all the fuss was about myself, but I figured the more vocal folks probably had some merit.
All I was trying to do was stop people from begging that the hack gets released after Halo 2.
And devz3ro, trust me MS does read these forums. But, unless they incorporate some very stringent things a hotswap will make exploits live on guaranteed.
Then a hack of the Halo XBE's and no more update problems.
No Live! but its a crappy service anyhow.

I seriously doubt that they'd start formatting drives or any of that crap, as I said before, Xbox 1 is nearing the end of its time. Xenon is their focus now. Besides, they'd probably be worse off if they did do anything to try and stuff up H2 on modded xboxes since they would lose sales.
If M$ is smart enough, they will realise that even if they do release it to do anything in particular, we will find a solution, and hear no more about it. Might not be so good for live users but we've always got xlink
Only provoking thought....
What if M$ on the other hand did exactly the opposite of what the majority thought is.
What if they in turn slightly encouraged, condoned, or overlooked modding so the consumer would purchase their gamming system over a competiors?
Just a different angle of viewing it.
each xbox is made at loss, so the less games sold... the more in the hole they are.
Anyway.....
Back to the point of this topic, has anyone had any luck with this and if so which kernel and which fonts did you use. I'm about to give it a go on a PAL 1.0 (oldskool), just wanted any advice. : )
Cheers
OliG
Can we stop talking so much about how these exploits are going to end and let this one at least start. I couldn't give a damn about Halo2, or M$ for that matter.
| QUOTE (OliG @ Oct 1 2004, 01:14 AM) |
| Back to the point of this topic, has anyone had any luck with this and if so which kernel and which fonts did you use. I'm about to give it a go on a PAL 1.0 (oldskool), just wanted any advice. : ) |
It takes new (or at least modified) fonts, afaik, and as far as devz3ro implied.
Hmmm, well I'll just have to try out the ones I have and the extra font's from the UDE thread. I'll let people know but it does seem a waste of time if someone has the fonts working already. All good fun I spose.
OliG
| QUOTE |
| Universal XBE Exploit may be a better expansion All XBOX versions, All regions! but "Über" sounded cooler |
@devz3ro, rmenhal, pedrospad
you guys should give the physcists a hand with Unified Force Theory!
the scene is forever in your debt. great work!

i even compiled my own fonts
oh goody
smraty pants..
(Actually CSB, I'm really impressed to be honest eh!
)
(@OliG: that's the spirit ... one that I leeched a while ago worked with it on my 3944 eh...
)
| QUOTE (dabbage @ Oct 1 2004, 01:29 AM) |
| QUOTE (OliG @ Oct 1 2004, 01:14 AM) | | Back to the point of this topic, has anyone had any luck with this and if so which kernel and which fonts did you use. I'm about to give it a go on a PAL 1.0 (oldskool), just wanted any advice. : ) |
It takes new (or at least modified) fonts, afaik, and as far as devz3ro
|
The UXE
does need new fonts. They've been developed and are undergoing testing. Test results received are largely positive. Some mixed feedback from NTSC-J testers - but NTSC-J has always been flaky with all previous exploits too. The distribution will be on xbins in the very near future.
bow bow....
much respect... thanks a lot for the good work ...
| QUOTE (PedrosPad @ Oct 1 2004, 02:39 AM - beginnings) |
| QUOTE | | It takes new (or at least modified) fonts, afaik, and as far as devz3ro |
The UXE does need new fonts.
|
There's potentially a workaround too (or at least there was for me...) eh
.
For those that are interested I made a windows version of that patch files
available here
App was written in .NET so you need the .NET Framework installed, visit http://windowsupdate.MS.com
Edit: Maybe a mod can update the root post?
Edit 2: looks like the board is set to automatically change "MS" to "MS" so the link to windows update doesn't work
| QUOTE (eh. @ Sep 30 2004, 11:38 PM) |
oh goody
smraty pants..
(Actually CSB, I'm really impressed to be honest eh! ) |
| QUOTE (gronne @ Oct 1 2004, 08:41 PM) |
| I was thinking about buying a new xbox when the upcoming bundle-release with Halo 2 hit the stores. But I'm afraid they have fixed the holes for the xbox that will follow in that bundle. I will have to keep waiting, and probably decide to buy one w/o the halo 2 package, what do you think? |
I brought 2 XBOXs from Tesco's (a supermarket in the UK) recently. One was plain XBOX, and one was a newer bundle pack (HALO1/MM3).
The plain XBOX was a v1.4, newer than the bundled one, a v1.2. I concluded that they use the bundles to shift old stock.
the halo/mm3 xbox has been around for ages.....
i got mine for christmas off my parents and it's either a 1.1 or 1.2. do you know if all the xboxes in this package are 1.2s?
| QUOTE (as1986 @ Oct 1 2004, 08:47 PM) |
| how well does it support NTSC-J ones? |
NTSC-J XBOXs are notoriously temperamental UXE works as stably as any other exploit.
Fonts tested and released on root post. We ran into some problems with Japan boxes, so owners of these consoles might have to play around with the fonts to make it work.
Enjoy
-devz3ro
great release
thanks!
can you tell me the best way to source:
* The special UXE update.xbe:
- update.xbe has file size 1994752 and md5sum
9f94df3c5d180f8dc16c9fd1d74fded9.
- works with all kernels (3944-5838) and all regions.
I do not have access to xbox live
Thanks again
is there a gamesave so that i could open this up on splinter cell? ude1 and ude2 just rape me and my xbox. i dunno why. Im not sure what to do with the links ya gave me so could anyone hook me up please
| QUOTE (retrohead @ Oct 1 2004, 08:04 PM) |
great release
thanks!
can you tell me the best way to source:
* The special UXE update.xbe: - update.xbe has file size 1994752 and md5sum 9f94df3c5d180f8dc16c9fd1d74fded9. - works with all kernels (3944-5838) and all regions.
I do not have access to xbox live
Thanks again |
Look at up a few posts to my last one on this same page... The prog I linked too will produce the xbe you need from any of the update.xbe files from the following: Dash 4920 (both known versions) 5659, 5960, and the NFL Fever update.xbe also obtained from the Live Service. Just like using the exe's in the root post but easier.
Oh, and by the way, I can guarantee you that MS reads these forums, maybe even participates in it to get the "underground" information.
| QUOTE (RiceCake @ Oct 1 2004, 09:32 PM) |
| Oh, and by the way, I can guarantee you that MS reads these forums, maybe even participates in it to get the "underground" information. |
Well we need more MEDIA_1LAYER_DVDROM signed xbe's. Any help they can offer would be great.
| QUOTE (Angerwound @ Sep 30 2004, 07:56 PM) |
| The .xbe came from an update sent down by the xbox live server. The update I speak of is what the live server sends down when your have an older dash version and attempt to go live. |
LOL. The same mechanism used by MS to fix exploits turned out to be an even better things for exploit, nice job MS.
Well, they can always fix that again in the next kernel, if there will be one.
If M$ are watching this forum they sure as hell havn't learned anything. If they did it would make a change from ignoring most things that go off and leaving holes the size of the milkyway for all to see.
I would imagine any M$ programmer/developer for the xbox may keep tabs on this out of interest and the chance of ar$e licking the boss. I don't see this as being the point of the subject though, M$ do things at their own pace, which in the corporate world is pretty slow.
I'm enjoying this UxE for now, it's what I've been waiting for. As pedrospad said though, I've bought a few box's from the UK and none have been 1.6 yet!!
Thanks for the fonts BTW, could't get the ones I had to work right.
OliG
What is the difference between updatefonts61 and updatefonts71?
Aweelz
minor patches and shift to seperate fonts, afaik
| QUOTE (aweelz @ Oct 2 2004, 06:27 AM) |
What is the difference between updatefonts61 and updatefonts71? |
updatefonts71 uses a different technique in an attempt to improve stability. These fonts work on all XBOXs, but this work was principally done improve compatibility with tricky NTSC-J XBOXs. fyi - Ldots current installer (1.7.5) uses the previous updatefonts7, with which many have reported success.
You still haven't released any info on how you achieved this, right? All I saw in the files was something about nfl fever, so I guess there finally was a european with an old live update.xbe? I'm very interested in how you achieved this. And are the files on the front page the "official" files? Or will there be a different version on xbins?
| QUOTE (gronne @ Oct 2 2004, 12:58 PM) |
| And are the files on the front page the "official" files? Or will there be a different version on xbins? |
The files on the root post are the official DIY UXE files. With the advent of the patchers we realised that there was nothing
untoward about the release. I remain confident that a noob friendly distribution will eventually find its way onto xbins.
All works fine. Tested on 4034 and 5101 with kernel specific and generic.
ok so those are the UXE files? so i can mod my pal 1.6 box with those? if so
how
K: 5838.01
D: 5659.03
Thanx to UXE team
| QUOTE (PedrosPad @ Oct 2 2004, 01:47 PM) |
| The files on the root post are the official DIY UXE files. With the advent of the patchers we realised that there was nothing untoward about the release. I remain confident that a noob friendly distribution will eventually find its way onto xbins. |
yay
| QUOTE (ariaone @ Oct 2 2004, 02:25 PM) |
Worked like a charm on my brand new PAL
K: 5838.01 D: 5659.03
Thanx to UXE team |
Awesome
excellent guys!!!!! this really is the best exploit ever created.
all kernels.......all regions.......
i look forward to an auto-installer by ldots.
| QUOTE (Lyca @ Oct 2 2004, 01:43 PM) |
ok so those are the UXE files? so i can mod my pal 1.6 box with those? if so how |
Search for info on installing UDE2, the steps are basically the same, just ignore the the warning that it will not work on PAL boxes and use the files from the root post.
If I haven't said my thanks to the ppl that work on this stuff for us, Thanks. Your work here is much appreciated and there probably wouldn't be a softmod scene without you.
thanks i will do that i was just thinking i am going to put 120g hdd to xbox would
it be easyer to put all the files in to the hdd when i build it???? THANKS!!!!!!!!!!!!!!
we (at least i) havent seen any news from ldots, i wonder if he's too busy, or just cooking somthing good up for us...
no news, good news !
ok i got everything ok execpt one thing that was the update.xbe i know this is stupid question but where is the UXE special?
yeah.
it will run on any box (as of NOW... right now or there -> +)
that means any kernel, any version, any region.
which is great!
esp since it's UDE.
just got my first xbox (i know i'm late very late)
it's a 1.6 pal gonna try this thingy 
did 3 other before with ude so this cant be hard
(using other people's xbox for testing is fun
)
| QUOTE (Chicken Scratch Boy @ Oct 2 2004, 10:47 PM) |
| we (at least i) havent seen any news from ldots, i wonder if he's too busy, or just cooking somthing good up for us... |
Yup! He is pretty busy
But I did start working on the ltools update. The UXE part is more or less ready but I wanted to add the EEE so there is still some work to be done.
I think I will make a "release candidate" package soon to allow testing.
it'd be dandy if you had hulk exploit in there, but i dont think anyone would miss it if you didnt...
| QUOTE (Chicken Scratch Boy @ Oct 3 2004, 05:41 PM) |
| it'd be dandy if you had hulk exploit in there, but i dont think anyone would miss it if you didnt... |
??????????
| QUOTE (Chicken Scratch Boy @ Oct 3 2004, 09:41 AM) |
| it'd be dandy if you had hulk exploit in there, but i dont think anyone would miss it if you didnt... |
Miss the Hulk exploit?! Shame on you!
nice!
| QUOTE (EthanHunt_IMF @ Oct 2 2004, 02:56 AM) |
| The prog I linked too will produce the xbe you need from any of the update.xbe files from the following: Dash 4920 (both known versions) 5659, 5960, and the NFL Fever update.xbe also obtained from the Live Service. Just like using the exe's in the root post but easier. |
| QUOTE (devz3ro @ Sep 29 2004, 02:26 AM) |
(A Windows .NET GUI version is also available here) - Thanks Ethan )
|
Does this mean that if i use an update.xbe from a dash 4920 that only works with kernels 5530 and less, after applying the patch i will then have "The special UXE update.xbe" that works with all kernels (3944-5838) and all?
The reason i ask is i like to install my exploits from hd backups. Get ftp access thru FreeX then just throw everything on in one click of the mouse. I want a setup that works with any xbox like what i am using but want to save time having to change the region every time with config magic
Thanks in advance
| QUOTE (John Hoek @ Oct 3 2004, 08:42 PM) |
Miss the Hulk exploit?! Shame on you! |
waaa...... TELL ME
| QUOTE (retrohead @ Oct 3 2004, 03:46 PM) |
Does this mean that if i use an update.xbe from a dash 4920 that only works with kernels 5530 and less, after applying the patch i will then have "The special UXE update.xbe" that works with all kernels (3944-5838) and all?
The reason i ask is i like to install my exploits from hd backups. Get ftp access thru FreeX then just throw everything on in one click of the mouse. I want a setup that works with any xbox like what i am using but want to save time having to change the region every time with config magic
Thanks in advance |
Yep, that is exactly the reason for the patcher. It will recreate this magical update.xbe based on legal versions you have.
| QUOTE (Angerwound @ Oct 3 2004, 10:20 PM) |
| Yep, that is exactly the reason for the patcher. It will recreate this magical update.xbe based on legal versions you have. |
how soon till this magical xbe shows up on XBINS?
or can someone at least do step by step for me so I know how to install UXE?
and lastly ... what exactly is FreeX
| QUOTE (JimmyGoon @ Oct 3 2004, 10:37 PM) |
how soon till this magical xbe shows up on XBINS?
or can someone at least do step by step for me so I know how to install UXE?
and lastly ... what exactly is FreeX |
The "special" update.xbe will not show up anywhere as it is MS copyrighted code.
What's not adequately explained in the readme files for updatefonts61 and 71 is that the patcher executables (s1914880-s1994752.exe and the rest) are intended to take one of the listed dashboard update files (NFL Fever, dash 4920.10027100 and dash 4920.1012A700) and transform that update.xbe into the "special" update.xbe.
So if you for instance had dashboard 4920.1012A700 shipped in your xbox, you could verify this by looking at the filesize of update.xbe - 1974272 bytes.
Once you've identified the dash, rename update.xbe to s1974272.xbe, place it in the same directory as the patcher exes and run the corresponding patcher s1974272-s1994752.exe to create the "special" update.xbe, named s1994752.xbe.
After that follow the font docs "Quick Installation Guide".
FreeX is an exploit that launches evox from a hacked gamesave. It can be found in "the usual places".
Don't forget to back up your xbox before you start and make sure you have a gamesave hack available throughout the process, so you can get out of trouble!
Just wanted to add my thanks to everyone who's worked on this Uxe exploit, just done a K:5731 PAL box and all is working PERFECTLY.
Just one quick question though in ernie.xtf I want to edit the path from : \Device\Harddisk0\Partition1;default.xbe I tried \Device\Harddisk0\Partition1;\BIOSld\default.xbe But it didn't work should it read \Device\Harddisk0\Partition1\BIOSld;default.xbe ? If not, what should it be?
Thanks once again 
\Device\Harddisk0\Partition1\BIOSld;default.xbe
That's what I thought, thanks Angerwound.
| QUOTE (thingonaspring @ Oct 4 2004, 02:25 AM) |
The "special" update.xbe will not show up anywhere as it is MS copyrighted code.
What's not adequately explained in the readme files for updatefonts61 and 71 is that the patcher executables (s1914880-s1994752.exe and the rest) are intended to take one of the listed dashboard update files (NFL Fever, dash 4920.10027100 and dash 4920.1012A700) and transform that update.xbe into the "special" update.xbe.
So if you for instance had dashboard 4920.1012A700 shipped in your xbox, you could verify this by looking at the filesize of update.xbe - 1974272 bytes.
Once you've identified the dash, rename update.xbe to s1974272.xbe, place it in the same directory as the patcher exes and run the corresponding patcher s1974272-s1994752.exe to create the "special" update.xbe, named s1994752.xbe.
After that follow the font docs "Quick Installation Guide".
FreeX is an exploit that launches evox from a hacked gamesave. It can be found in "the usual places".
Don't forget to back up your xbox before you start and make sure you have a gamesave hack available throughout the process, so you can get out of trouble! |
thanks!
umm.... xbins has tons of loads of MS files... so ???? Why wouldn't it show up there? That is the point of it....
Next... hee I'm not completely stupid

I do know how gamesaves work and stuff

so... yeah
thanks ... i think
XBINS tries not to host actual files written by MS themself. However, they do host files built with an XDK or OpenXDK. This is the difference between X-S and XBINS. X-S doesn't host anything built by the XDK or MS.
Ok i've had a failure here am i doing something wrong?
I'll start by saying my tsop is flashed so if a bios confliction is my problem (which doesnt occur with UDE2) then someone please shout. The reason i use softmod aswell is so i can swap my hd with my friends. HD is easier to carry then a xbox.
Installed UDE2 with ltools_v1.7.5_SC_PAL.rar which worked a treat.
Replaced ernie.xtf with the one from updatefonts71 and replaced bert.xtf with the generic one from the same fonts package. (i presume thats what itools installed for UDE2)
Patched my update.xbe (from dash 4920 xboxdashdata.1012a700) with s1974272-s1994752.exe
Overwrote c/xodash/update.xbe with my new one
Bang! freezes on xbox logo
Any help would be appreciated as this method will save me time for future installs on v1.6 xbox's. I have switched back to UDE2 by re-replacing the files until i can fix this.
Thanks
@retrohead: it's a replacement for c/xboxdash.xbe [not c/xodash/update.xbe] eh.
so what he did was correct he just put the new xbe in the wrong place? this is beginging to confuse me some what. I think have it right anyone shoot me down if im wrong here
-get update.xbe (I have one from that slayers cd thingie, is this the right one??)
-use the corresponding patch for it (this turns it into some uber.xbe.. right wrong??)
-something to do with fonts.. (gotta pick the right ones for the newly created .xbe??)
-transfer new .xbe to root of C: drive on xbox.. copy fonts across as well??
sign dash of choice with habibi key?? and put it in the right place?
am I anywhere being right? I've done a few xboxes before now but this is just baffling me.. sorry to sound like a moron
FLAME ON!
Oh ok i get it now all becomes clear in an instant
I have got this to work now (have not tested on a factory xbox yet, mine has its tsop flashed)
Here is what i done:
Installed UDE2 with ltools_v1.7.5_SC_PAL.rar which worked a treat.
Replaced ernie.xtf with the one from updatefonts71 and replaced bert.xtf with the generic one from the same fonts package. (i presumed thats what itools installed for UDE2)
Patched my update.xbe (from dash 4920 xboxdashdata.1012a700) with s1974272-s1994752.exe
Now this bit had me for a second "DELETE" c:/s.xtf (this was meant for the NFL fever update.xbe ONLY and you should have no other font (xtf) files in with bert and ernie)
*edit* forgot to metion to move dualboot.xbe from c:/ to e:/ then rename it to default.xbe
Overwrote c/xboxdash.xbe with my new update.xbe (s1994752.xbe)
*as corrected by eh. and as found in the readme when i looked again
All works fine now all that is left to do is test my hard drive in my friends xbox. I do not want to risk reflashing my bios with a retail bios incase it doesnt work and partioning my tsop is a bit beyond me and i dont fancy hacking the case to my xbox anymore
*update*
Reflashed my bios as i couldnt wait any longer and everything works fine.
Also for people wanting to know, i lock my hard drive with my friends EEPROM so i can use in his xbox
I thought you couldn't put a locked HDD in another xbox because the HDD unlock key would not be correct? Did you lock your HDD with your friends EEPROM details? Am I wrong?
| QUOTE (funksoulbro84 @ Oct 5 2004, 08:06 AM) |
| I thought you couldn't put a locked HDD in another xbox because the HDD unlock key would not be correct? Did you lock your HDD with your friends EEPROM details? Am I wrong? |
You're right.
oh, but dammit. I have a friends xbox sitting at home waiting for a modchip to arrive because his HDD is broken
I got excited then because I thought I might be able to put my HDD in it. hmmmm.
anyways, great work and many thanks to the awesome people that put these fonts together. I will be doing them for another friend tomorrow!
will the UXE allow me to run a linux distro on my v1.6 xbox, or can that only be fixed with the distro?
I don't usually run linux on my box however, if the distro is dependant on the video encoder (XCalibur, Focus... ) then this really won't fix anything for you.
yeah i think the linux distributions rely on older xbox versions, though i think i read somewhere that they just got gentoox running on 1.6.
does anybody has the patches in .patch format (like the ones used by ltools) ?
I would also like to know how to remake the initrd from ltools
I mounted it and copied all the files it contains to an other directory and then I used mkcramfs name_of_dir initrd to recreate a compressed initrd
but it doesn't seems to work (I get a kernel pannic)
You probably understand I want to personalise (change default IP) ldots' package for myself and add UXE at the same time
I've already edited the UDE shell script
| QUOTE (zorxd @ Oct 6 2004, 12:54 AM) |
does anybody has the patches in .patch format (like the ones used by ltools) ?
I would also like to know how to remake the initrd from ltools
I mounted it and copied all the files it contains to an other directory and then I used mkcramfs name_of_dir initrd to recreate a compressed initrd
but it doesn't seems to work (I get a kernel pannic)
You probably understand I want to personalise (change default IP) ldots' package for myself and add UXE at the same time
I've already edited the UDE shell script |
sweet. I was wanting to know the same stuff. I want to make a custom package that has three gamesaves for Splinter Cell..
"Install UXE and UnleashX"
"Install UXE and Avalaunch"
"Install UXE and EvolutionX"
so that they would run a small linux prog to extract files to dirs on the HD.
seperate topic
| QUOTE (JimmyGoon @ Oct 6 2004, 01:24 AM) |
sweet. I was wanting to know the same stuff. I want to make a custom package that has three gamesaves for Splinter Cell..
"Install UXE and UnleashX" "Install UXE and Avalaunch" "Install UXE and EvolutionX"
so that they would run a small linux prog to extract files to dirs on the HD. |
Now it works (I used the cramfs tool to extract the initrd instead of mounting it)
I may have a working unofficial ltools 1.8 UXE edition in my hands
thanks to ldots for this great installer
| QUOTE (zorxd @ Oct 6 2004, 02:20 AM) |
I may have a working unofficial ltools 1.8 UXE edition in my hands thanks to ldots for this great installer |
I wonder how Idots would feel about you releasing this, I really don't want to wait much longer to gamesave mod my pal 1.6. No offence Idots, I just really want to mod by box
where can i find cramfs tools for windows? If there is one of coarse.
Hey guys I'm new to the Xbox scene and i want to softmod my Xbox ofcourse 
Since I have the new xbox (PAL) with 5838 kernel I'll need to use UXE, since i dont wanna go edit my region to region 1
Now basicly the problem is (after reading the tutorials) I cant figure out how to install UXE...
I got evox running np but UXE is a complete mistery to me ... Any help plz?
i cant find a xbe on my HDD to match the patches although I do have an old xbe that was patched to become a nfl-fevel xbe. can i patch this nfl-fever file now? i dont see why not so i am going to try anyways...
| QUOTE (zorxd @ Oct 6 2004, 02:20 AM) |
Now it works (I used the cramfs tool to extract the initrd instead of mounting it)
I may have a working unofficial ltools 1.8 UXE edition in my hands thanks to ldots for this great installer |
I would say PM ldots.
He had mentioned that he was making an Official Memcard Installer and that he was just putting the finishing touches on so...
No offense to you but I trust him a little more just because I've modded 8 boxes with his memcard installer...
| QUOTE (JimmyGoon @ Oct 6 2004, 02:11 PM) |
I would say PM ldots.
He had mentioned that he was making an Official Memcard Installer and that he was just putting the finishing touches on so...
No offense to you but I trust him a little more just because I've modded 8 boxes with his memcard installer... |
don't worry I trust his installer more than mine of course

Musashi I suggest you to download knoppix
| QUOTE (funksoulbro84 @ Oct 6 2004, 06:45 AM) |
| i cant find a xbe on my HDD to match the patches although I do have an old xbe that was patched to become a nfl-fevel xbe. can i patch this nfl-fever file now? i dont see why not so i am going to try anyways... |
Yes there is a patch file to transform the NFL Fever xbe for UDE2 to the xbe needed for UXE, you can use the patchers from the root post.
Which fonts do I use?
I'm sorry I'm just quite confused.
Do I use updatedfonts61 or 71?
Why are both included? Thanks
I have gotten Gentoox to run under a pal 1.6 5838 softmodded with UXE and Evox M8 soo there's no problem getting linux to run.
But I cant get some game-backups to work properly... for example "Rainbow six 3"... when I will start the game nothing happens... it just stays there... I have tried with another HDD with the exact same setup soo it's not an HDD error.
It works flawlessly on my friends XBox 1.6 5838 with a modchip and M8 bios soo I guess it has to do with the UXE exploit somehow... I just need some help to solve this (if possible).
| QUOTE (JimmyGoon @ Oct 6 2004, 04:13 PM) |
Which fonts do I use?
I'm sorry I'm just quite confused.
Do I use updatedfonts61 or 71?
Why are both included? Thanks |
doesn't matter... whatever works... try 61 first, if that doesn't work try 71... with UDE2 my box didn't like 6 series fonts, but with UXE 61 works just fine...
| QUOTE (EthanHunt_IMF @ Oct 7 2004, 12:32 AM) |
| doesn't matter... whatever works... try 61 first, if that doesn't work try 71... with UDE2 my box didn't like 6 series fonts, but with UXE 61 works just fine... |
ok.

I'll take your word... but what is the difference?
| QUOTE (JimmyGoon @ Oct 6 2004, 06:48 PM) |
ok. I'll take your word... but what is the difference? |
What I could scrape up in a minute looking at old posts...
| QUOTE (rmenhal) |
Updatefonts60 is based on the good'ol bert-ate-ernie updatefonts6. Updatefonts70 is based on updatefonts7. I included both because updatefonts7 is so recent and the method may still require refinement.
|
| QUOTE (EthanHunt_IMF @ Oct 7 2004, 01:41 AM) |
What I could scrape up in a minute looking at old posts...
| QUOTE (rmenhal) | Updatefonts60 is based on the good'ol bert-ate-ernie updatefonts6. Updatefonts70 is based on updatefonts7. I included both because updatefonts7 is so recent and the method may still require refinement.
|
|

.... still doesn't answer question.
why were the 7 fonts made?
more efficent?
more reliable?
more betterer?
less glitchy?
WHY? anyone?
| QUOTE (JimmyGoon @ Oct 6 2004, 07:53 PM) |
[/QUOTE]
.... still doesn't answer question.
why were the 7 fonts made?
more efficent? more reliable? more betterer? less glitchy?
WHY? anyone? |
if it was for any of those reasons you listed, then the 6 series fonts would no longer exist and a version based on them wouldn't have been made for UXE...
i would have guessed quoting "updatefonts7 is so recent and the method may still require refinement" would be enough for you to figure out that it uses a DIFFERENT METHOD than the 6 series fonts...
| QUOTE (EthanHunt_IMF @ Oct 7 2004, 02:07 AM) |
.... still doesn't answer question.
why were the 7 fonts made?
more efficent? more reliable? more betterer? less glitchy?
WHY? anyone? [/QUOTE] if it was for any of those reasons you listed, then the 6 series fonts would no longer exist and a version based on them wouldn't have been made for UXE...
i would have guessed quoting "updatefonts7 is so recent and the method may still require refinement" would be enough for you to figure out that it uses a DIFFERENT METHOD than the 6 series fonts... |
I'm asking why the new/different method?
any advantage... one over the other?
| QUOTE (JimmyGoon @ Oct 7 2004, 02:13 AM) |
I'm asking why the new/different method?
any advantage... one over the other? |
| QUOTE |
| V7 - 2004-07-09 - rmenhal - Supports XBOX Chinese language setting. |
was the big reason for v7.
However, I v7 works far more reliably on my xbox. I'd say try v71, and if it doesn't work, try v61.
| QUOTE (dabbage @ Oct 7 2004, 02:18 AM) |
was the big reason for v7.
However, I v7 works far more reliably on my xbox. I'd say try v71, and if it doesn't work, try v61. |
thank you.
| QUOTE (TraZer @ Oct 6 2004, 11:42 PM) |
But I cant get some game-backups to work properly... for example "Rainbow six 3"... when I will start the game nothing happens... it just stays there... I have tried with another HDD with the exact same setup soo it's not an HDD error. It works flawlessly on my friends XBox 1.6 5838 with a modchip and M8 bios soo I guess it has to do with the UXE exploit somehow... I just need some help to solve this (if possible). |
There is a couple of versions of the BFM M8 BIOS - the latest version improves compatibility - try the latest PBLmetoo package from xbins (to be found under \BIOS loaders\,
not \BIOS\BFM\

)
| QUOTE (JimmyGoon @ Oct 6 2004, 10:13 PM) |
Which fonts do I use?
I'm sorry I'm just quite confused.
Do I use updatedfonts61 or 71?
Why are both included? Thanks |
Ok, the full answer:
The
original Dashboard font exploit works using
two fonts - originally named Bert and Ernie. Bert is the exploit font, and Ernie contains the payload. The
font header in Ernie is standard, which means, that a block of memory the
right size is allocated/reserved, and Ernie is read into it, verbatim.
The
font header on Bert, on the other hand, lies, saying that its size is only 3 bytes, when in fact it is bigger. This results in only 3 bytes being allocated, but the whole of Bert is read into memory, overflowing the allocated/reserved memory, and bleeding over surrounding Dashboard code. Because Bert isnt in memory allocated/reserved for it, it is theoretically possible for other Dashboard code (in parallel threads?) to overwrite and corrupt Bert in memory. However, the original/standard Bert survives this, as it is
very small (less to get corrupted).
Fast-forward to UDE - based on the Update.xbe:
Update.xbe only loads in
one font!. So the original trick of letting the Dashboard itself allocate and protect the payload in Ernie couldnt be used. Rmenhals original solution to this was to combine Bert and Ernie into the one font update.xbe
does load. hence Bert-ate-Ernie. This is the basis for all the UDE/UXE fonts leading up to updatefonts6 (inc. 6.1). The downside of this approach in that Bert-ate-Ernie is much bigger than the original tiny Bert increasing the risk that, due to Bert-ate-Ernie residing is unallocated memory, that they may get overwritten and corrupted. Fortunately, in most cases, this doesnt seem to happen, however the negative symptoms reported by NTSC-J XBOX owners, or those with the Chinese language setting, implied that Bert-ate-Ernie
was getting corrupted.
In considering this further, rmenhal realised that all the code to load a font was already in update.xbe (its used to load in its one font already). So he extracted the payload back out into the Ernie font, and crafted a new Bert, that contained a much smaller payload, that, on execution,
re-called the update.xbes
own load font routine, to safely load Ernie into allocated/protected memory. Bert then jumps into Ernie. This technique once again reduced the size of Bert, again minimising the risk of it getting overwritten and corrupted. NTSC-J XBOX have owners reported better success with these fonts (known as updatefonts7, and 7.1).

Thus, theoretically, the updatefonts7 family is more stable than the updatefont6 family.
Edit:PS. This is why it is important that Bert.xtf be placed in the directory
first,
ahead of Ernie.xtf (otherwise Ernie.xtf gets loaded first - and the XBOX freezes

).
That's not really accurate. Memory corruption is not an issue really.
Here's how the exploit triggers:
1. Allocate the less than 4 bytes indicated by bert's font header. Get pointer x to mem.
2. Load rest of bert to x, because that < 4 bytes minus 4 equals > 0xfffffffc bytes.
3. Try to allocate another memory block. It wants to return x+0x20, but since at step 2 the heap arena was (intentionally - the whole point) corrupted the exploit triggers when the allocator fiddles with the pointers there. There are two chances to step 3 immediately after bert overflowed.
So what happens if at step 3 the allocater gives you a memory block entirely different than that x+0x20? Nothing/crash/whatever. It's no use overflowing some data if it won't get conviniently manipulated by the existing code. And sometimes you don't get x+0x20. It depends on the state of the heap i.e. how many / what size memory blocks have been allocated before steps 1-3. A strange language setting or changing file name lengths can cause you to get something other than x+0x20. If you got something that was a bit further up in the heap, say x+0x100, then you could just repeat the manipulated heap arena data in bert. Unfortunately it seems that when you don't get x+0x20, it's either way too far above or then below x. For example, there could be a small free hole in the heap, which bert gets. Then at step 3 the allocator gives you a memory block from somewhere very different.
Another issue is that bert mustn't be very large. None of the memory that bert overflows has been specifically allocated. If that memory doesn't exists, then you'll get instant hang/crash already at step 2. This is really what updatefonts7 was made for. The size of bert is minimal so that if it does fall off the heap now, then tough luck. The size cannot be smaller. The drawback is that now you have two files and so a different amount of memory allocations before steps 1-3 when compared to updatefonts6. Another drawback is that bert corrupted the heap some and will load ernie in that state. All allocations due to ernie's font header should be ok, but there may be some small allocations elsewhere. The heap could of course be repaired, but that would mean including more code in bert, defeating the whole purpose of updatefonts7.
Although I originally stated that update.xbe only loads bert, that's not true. I noticed sometime later that ernie also loads, they just load in different order and ernie loads much later. So late that update.xbe draws stuff on the screen and tries to do the update. I guess it needs the ernie font for displaying the OK button in an update-failed dialog box or something.
Nevertheless it's also possible to use the original free-x fonts, just exchange the font names in the headers and put in the correct SEH pointer pointer. I had to change the file names to longer lengths though to make it trigger (reason: see the explanation above). So it's just slower, uglier and riskier (might connect to Live servers, though I didn't bother checking) and has the same heap issue.
so.... basically... just stick to updatedfont7.1 then?
I think that was the overall impression?
| QUOTE (rmenhal @ Oct 7 2004, 02:03 PM) |
That's not really accurate. Memory corruption is not an issue really. |
Details...details...
I'm greatful for the development of the UXE but a little confused over it's benefits to me.
I have a 1.4 Pal box running UDE (didn't need UDE2) from ldots 1.61 installer.
What extra does UXE offer ? I have friends using 1.6 xboxes who are looking at it as I understand it works on newer kernals and they won't need to patch their eeprom thanks to the finding of a newer update.xbe (hence the new fonts ?).
Cheers, please don't flame me
| QUOTE (Dai_UK @ Oct 7 2004, 04:50 PM) |
| What extra does UXE offer ? |
None. if you have a working UDE setup there is NO benefit at all. It does come in handy however if you gonna mod newer xboxes.
| QUOTE (Dai_UK @ Oct 7 2004, 04:50 PM) |
I have a 1.4 Pal box running UDE (didn't need UDE2) from ldots 1.61 installer.
What extra does UXE offer ? |
nuffin. Hence, in this threads root post:
| QUOTE (devz3ro @ Sep 29 2004, 02:26 AM) |
EDIT (by Pedro): "Don't fix wot ain't broke!" If UDE1 is working for you - stay with it. If UDE2 is installed and working on your US XBOX - stay with it.
If what you've got running works for you - there is no benefit in updating to UXE!
The primary audience for this new UXE is: 1. PAL/JAP K:5713+ XBOX owners (including those PAL/JAP UDE2 users who may now wish to restore their EEPROMs) 2. and for general use on all virgin XBOXs. |
| QUOTE (lightningwave @ Oct 7 2004, 03:20 PM) |
I feel like a total n00b here , '
can anyone pls PM me how to do this from the start, because I can't find any thing, I don't even know what Xbin is. |
use the search feature... there is tons of info all over this board that will explain everything, the original UDE and UDE2 threads can offer help too. if you don't understand what you need to do or feel don't feel comfortable doing them, then don't. Prepare yourself before you go into unknown territory.
| QUOTE (PedrosPad @ Oct 7 2004, 10:17 AM) |
There is a couple of versions of the BFM M8 BIOS - the latest version improves compatibility - try the latest PBLmetoo package from xbins (to be found under \BIOS loaders\, not \BIOS\BFM\ ) |
Thanks for the advice Pedros!
But it did'nt work... I've tried alot of different bioses now and I still have the same problems... I have tried both updatefonts61 and updatefonts71 but nothing really changed, both of them worked fine and launched evox.
Then I have tried deleting everything from my UDATA and TDATA folders... I have tried turning off IGR etc.
I suspect there might be a bug in the UXE exploit, what do you think?
I've just bought a PAL 1.6 (5838 Kernel) - I've already got a 5713 that I have installed the UDE2 on (MA version) via altering the EEPROM in configmagic.
What additions do I have to make to the installer that I obtained from #xbins in order to make it work on the 5838 without changing the EEPROM?
Read around a bit and it makes no real sense - is there a step by step tut or an updated package?
Thanks
| QUOTE (TraZer @ Oct 8 2004, 12:49 AM) |
Thanks for the advice Pedros! But it did'nt work... I've tried alot of different bioses now and I still have the same problems... I have tried both updatefonts61 and updatefonts71 but nothing really changed, both of them worked fine and launched evox. Then I have tried deleting everything from my UDATA and TDATA folders... I have tried turning off IGR etc.
I suspect there might be a bug in the UXE exploit, what do you think? |
I suspect you supect wrong. The UDE/UXE just alters the signature key and has not a lot to do with the loading or not loading of games. I dunno what games you were talking about but it might be more bios related rather than exploit related.
So UXE gives you the power to hotswap a virgin PAL v1.6? Or have i completely missed the picture?
lxi
| QUOTE (krayzie @ Oct 8 2004, 06:27 AM) |
| I dunno what games you were talking about but it might be more bios related rather than exploit related. |
I have tried many M8 bioses... naturally from the metoo packs and from other places... but as I said some game work and some dont.
If it would be bios related it must have to do with games dont liking the bios working BFM because I have tried them on another xbox with the same setup as me but with a modchip instead and everything works flawlessly.
Games that dont work yet are:
Rainbow six 3
Rainbow six 3: Black arrow
Conflict desertstor
Burnout 3
Rallysport Challenge 2
| QUOTE (TraZer @ Oct 8 2004, 08:21 AM) |
| If it would be bios related it must have to do with games dont liking the bios working BFM because I have tried them on another xbox with the same setup as me but with a modchip instead and everything works flawlessly. |
Why can't you run the games without a BFM bios to figure it out?
At least with RSC2 I know that if the clock has been set to an "incorrect" value (could happen with UDE/UXE), the game freezes. If the xbox looses time the UDE/UXE fonts will set the clock to a fixed value (dont remember which...)
Try running MS dash to set the clock and run RSC2 again.
Edit : Saw on another thread that you already tried that. You have an upgraded HDD right? Maybe try reformatting E: (of course be carefull not to reboot before you rebuild the folder structure; TDATA, UDATA). Some xboxhdm users have said that reformatting E from Evox fixed similar problems for them???
On that note Ldots, have you got any idea if there is validity to the claim that xboxhdm prepares faulty E partitions? I've heard a few ppl say that they had to reformat that drive in evox/ftp do get everything working bug free..
I never experienced this myself. Personaly I think the problem is related to something other than the E-drive formatiing, which "accidentally" gets solved by reformatting (like files transferred from a previous backup etc.)
The only thing I can think of is if the "partition table" (the magic BRFR value) is written to a wrong sector of the E-drive, but I checked that the value from xboxhdm is the same as for Evox. Actually I took this value from an Evox formatted HDD since the values reported in an article on xbox-linux were wrong!
All in all I feel safe about letting xboxhdm format E: but would be careful about was is copied over from an old HDD.
| QUOTE (TraZer @ Oct 8 2004, 08:21 AM) |
Games that dont work yet are: Rainbow six 3 Rainbow six 3: Black arrow Conflict desertstor Burnout 3 Rallysport Challenge 2 |
all these games works fine by me on various exploits (UDE/UXE) and the m8 bfm bios. except for conflict desert storm cuz I don't have that but I heard other people playing it just fine. Why do people always feel the need to blame exploits for not loading of games.
There are several checkpoints to let problematic games run such as setting clock/clearing cache and maybe reformatting like ldots sugested.
I have to agree with Krayzie. Dont think this is exploit related.
Personally I am running :
Rainbow six 3
Rainbow six 3: Black arrow
Rallysport Challenge 2
without any problems with UDE/PBL-Lite+X2 4981 from an (xboxhdm) upgraded HDD. Could try Metoo+Evox M8 if needed but I'm pretty confident that will not affect the outcome.
ldots, when are we to expect an update to ltools?
also, now that there is an all-in-one exploit, are you gonna render the UDE/UDE2 installer obsolete? i.e no more updates and future versions are UXE only?
if that's the case then i'll have to update to UXE in the near future.
ive been away for a while, and i come back 2 this!
Good work guys, i'll prob end up using this when i come 2 softmodding my friends xboxs
Well any release date ready? Will this work for the new PAL Xbox crystal one?
| QUOTE (ashmufc @ Oct 8 2004, 11:39 PM) |
| Will this work for the new PAL Xbox crystal one? |
How should we know if it hasn't been released yet. Wait for the first reports and see. Personally I think they have fixed it to the halo2-bundles, but it's very possible it's fixed on the crystal ones aswell. We'll just have to hope they're slow
| QUOTE (ashmufc @ Oct 8 2004, 11:39 PM) |
| Well any release date ready? Will this work for the new PAL Xbox crystal one? |
If you noticed the root post has changed, and UXE (the patches to create the special xbe and the hacked fonts) has been released for quite some time now.
-devz3ro
Im new to the scene, what are the instructions?
it would be nice to have an update or patch to that ude_v1.4.zip that's floating around...
but again, well done guys!
| QUOTE (ashmufc @ Oct 8 2004, 11:39 PM) |
| Will this work for the new PAL Xbox crystal one? |
Yeah it does work on the new crystal pal xbox's shipped yesterday. works fine as expected!!
| QUOTE (rossmac @ Oct 9 2004, 11:56 PM) |
| Yeah it does work on the new crystal pal xbox's shipped yesterday. works fine as expected!! |
| QUOTE (old engineer @ Oct 10 2004, 05:19 PM) |
007:AUF(NTSC)....Done! Mechassault....Done! SplinterCell (NTSC)....Done! SplinterCell (PAL) ...Work in progress
Would that be Mechassault NTSC or PAL?
...It's a PAL installer I'm looking for m8 |
Mechassault is not region specific i believe, which is why he didn't mention NTSC/PAL
| QUOTE (Musashi @ Oct 10 2004, 11:06 PM) |
SplinterCell (PAL) ...Work in progress
-Can install evox,mxm, or unleashx as dashboard with skins included for each. |
I hope it fits on an 8mb memcard!
| QUOTE (Musashi @ Oct 10 2004, 11:06 PM) |
| -ALL the features of Ltools (including HD and eeprom backup, uninstall, etc) |
Not all of the
soon to be released version
Is it a modified version of ltools or evox,mxm,... based? (Not that I mind at all if people modify ltools for their needs

)
Anyway, the ltools update should be ready soon (and has been for a while). I hope to be able to do some final testing within a few days. Some additions :
- UDE1/2 has been stripped. Only UXE is installed now.
- Kernel specific fonts are used.
- PBL Metoo + M8 bios has been updated.
- nkpatcher is always run before the ltools menu to allow people to run unsigned code form the ltools menu.
- User has the option to not enable the dualboot feature.
- What I think is a complete set of update.xbe -> UXE patches for dashboard 4920 and up.
- Smaller size. Should allow people to add an update.xbe if needed (in the future?).
- A seperate dashboard package that can be uploaded as a save game allows the user to choose from MXM, Evox, Avalaunch or UnleashX as the default dash.
- For the SC and MA versions the EEE can be set up automatically. The EEE is used together with the HDD based SC and MA save game hacks and the installer will rip the nessecary files from the game DVD and do the nessecary patching so that no files need to be added by the user. The EEE can be installed instead of the UXE or used as an on/off switch for UXW.
- Plus a number of smaller cosmetic additions and fixes...
There probably are some additional changes. Can't remember them all right now...
Looking forward to getting this release soon, could do with it for this weekend. (no rush, lol)
Cheers Ldots
Congratulations on UXE, i have loved UDE since i found it and Ltools makes modding a snap. you guys are great, but when are you figure out how to get the box to make me breakfast
keep up the good work, and i cant wait for the new Ltools
sorry ldots.. but can you explain the use of EEE one more time... please!
| QUOTE |
| "The EEE can be installed instead of the UXE or used as an on/off switch for UXW." |
It's so you can turn UXE back on without one of the exploitable games.
| QUOTE (ldots @ Oct 10 2004, 05:28 PM) |
Is it a modified version of ltools or evox,mxm,... based? (Not that I mind at all if people modify ltools for their needs )
|
Its an mxm based installer, with a ppf patcher built in.
It will definately fit on a memory card. But ive had trouble with some scripts, so Ill be releasing on October 12.
Yep, hopefully we can convert everyone over to use ltools so they have less problems.
Anyone working on a package for xboxhdm?
Since xboxhdm is linux based just like ltools, the UXE installer on ltools will trasferred to the UDE package to xboxhdm (renamed to UXE package of course
).
damn this package will be so good
I have only one suggestion : the mini-linux should parse for the <IP> tag in the mxm.xml to get its IP address
something like
if [ -f $GSDIR/mxm.xml ]; then
IP=`more $GSDIR/mxm.xml | grep "<IP>" | cut -d '<' -f 2 | cut -d '>' -f 2`
ifconfig eth0 $IP
fi
in the linuxrc seems to work
so is UDE/UDE2 discontinued within ltools?
EDIT: sorry i just read the post, i suppose we are all gonna have to uninstall/reinstall yeah???? or is there an 'updater' to switch to UXE without uninstalling?
| QUOTE (total_ass @ Oct 11 2004, 01:41 PM - part) |
| i suppose we are all gonna have to uninstall/reinstall yeah |
See PedrosPad's advice in the first post of this thread (re the
red bit) eh.
I have been folling this UXE thread with great interest. Good work everyone involved.
ltools, couple of sugestions for the new package.
frosted bios loader included
& an option to choose your ip address from the installer if possible, if not zorxd's idea is good
Genius.
| QUOTE (total_ass @ Oct 11 2004, 09:41 PM) |
so is UDE/UDE2 discontinued within ltools?
EDIT: sorry i just read the post, i suppose we are all gonna have to uninstall/reinstall yeah???? or is there an 'updater' to switch to UXE without uninstalling? |
keep ltools 1.7.5 it works well anyway
an other suggestion for you ldots : auto format F: drive (if not already formatted)
yeah an auto format(if it isn't already) or an option to format (might be better in case the autodection goes goofy) would be very handy
We'd all like various apps included in LTools, but the fact remains that it needs to fit on a memory card.. For the record, I'm not a fan of the autoformat idea.. If I want a drive formatted I'll damn well do it myself..
Add UXE to this post? Dashboard Exploits
| QUOTE (TachyonUK @ Oct 14 2004, 02:41 AM) |
Just used the UXE installer with MA twice today, to mod my box (1.0) and a friend's (1.2). Both went as smoothly as you could ever want, and both are working fine.
Thanks, ldots, you're an absolute star :-))
Tachyon. |
i've got a very primitive, but very effective installer....
saved batch files in fxp

.. lol ...
with kind regards,
Marco
i have some problems with a friend's PAL(German) 5713 XBOX...
- xboxdashdata.17F14D00 (?)
- update.xbe (2.387.968)
- xboxdash.xbe (1.925.129)
first i have to say that i already tried to mod his box with UDE2... but i didn't want to change the region, because i don't have any NTSC exploitable games (SC, MA, 007).
today i tried to install the UXE... i already have the habibi signed xbe and evo-x,... on hdd (from ude2)
so i patched the update.xbe (2.387.968) with s2387968-s1994752 and renamed it to update.xbe... then i replaced it for the unpatched update.xbe (2.387.968) on xbox hdd.
after that i tried to put the fonts into "fonts" folder... first i tried the updatefonts61\fonts\s1994752\bert_ate_ernie-5713-01.xtf -> ERROR 13
then i upped the
updatefonts71\fonts\s1994752\bert-5713-01.xtf
updatefonts71\fonts\ernie.xtf
-> ERROR 13 (yes.. i first put bert-5713-01.xtf on hdd)
i also tried the generic fonts and some combinations with s.xtf, s2.xtf, s3.xtf
dunno what scraps.xtf is, but i also played around with it and the 61 fonts 
everything ended up in ERROR 13
i really don't know what i'm doing wrong... as i successfully soft-modded some other xboxes :S ...maybe it's because i messed up with the UDE2/eeprom before. i have backed up everything before... so it shouldn't be a problem to recover the xbox to a virgin state.
thx in advance!
@pza: it's a replacement for xboxdash.xbe (not update.xbe) eh. 
oh..
so i have to patch the update.xbe (2.387.968) and i'll get the xboxdash.xbe???
and then replace only the xboxdash.xbe with the just created 1994752 one?
sorry for stupid questions >_<
@pza: yes, replace /C/xboxdash.xbe with the created file eh. 
yeh.. thx a ton m8!!!
i'll test it tomorrow and let you know how it's going.
[EDIT]
* pza slaps pza around a bit with a large trout
omg... i'm sooo dumb!!! rofl
thx for your help eh.!!!
it works perfect... thx to all who made this great exploit possible!
only thing that's not working is the original ms dashboard... i renamed it to orig-msdash.xbe (or something like that). i tried it with Evo-X and UnleashX....
*.ini/*.xml settings 100% correct (C:\orig-msdash.xbe)
hmm..
Hi, I have a 5838 pal xbox trying to run the UBE.
I see a lot of replies to the first post, but nowhere can I find the actual instructions on what I need to do??
I'm at the stage now where I can load my Splinter Cell savegame and get to the main menu of the hack...if I run Mini Linux I get a distorted green screen BUT assume it is working because I can telnet in. I can get in and presumably change the region, but since the screen is distorted I HAVE to reboot to get back. Doing this would mean that i'd need a US game to do anything else!
Can I return to the main menu from Mini Linux without rebooting?
I can't seem to find instructions on what the next step is with this "ultimate exploit"??
It's called UXE and not UBE
you are using ltools which is not UXE but an exploit installer and your version doesn't even include UXE
With the UXE you DON'T have to change your region
Please look around and read some more before you go and do things you will regret. There are pinned topics at the top of the page that are pinned for a reason.
krayzie, please forgive my ignorance..there are just an awful lot of confusing terms and I agree that I need to do some reading before I attempt the mod, I just can't find the threar you speak of.
Yes there are a couple of pinned topics, but again they're confusing me. Basically could you tell me which link I need to look at?
Not that it matters but I just found out that I have this update.xbe sitting in my other Xbox since Jan/2004(that is the file date anyway). Didn't even remember the exact thing I have done to get this copy installed(must have accidentally hit the live menu option).
What is more surprising is the dashboard is still 4920(exactly how many version of 4920 are there?) which I have been using all along for the audio exploit on this machine.
| QUOTE (chimpanzee @ Nov 1 2004, 01:04 PM - question) |
| exactly how many version of 4920 are there? |
See this
linked post eh.
after changed region in XBMP from NTSC to PAL, the xbox went blank... and can't load up the dashboard. anybody can explain why is this happen?
ps:i use unleash dashboard with backsound music, so i know the dashboard didn't load up since i don't hear any music. and i can't ftp to the xbox therefore i can't run raw command.
i see in various posts that uxe memcard installer is released on the usual places.. I cant find it!! only 1.75 in linux directory
I have used 1.8 Ltools to mod many xboxs. However i dont like the MXM dashboard and would like to use XBMC instead.
I looked on E: drive and it seems that Ltools creates a directory called dashboard. If i emtpy all the files out of this directory and put XBMC in there instead will it boot XBMC instead of MXM or is the MXM dash located elsewhere?
HEEEEEEEEEEEEEEELLLLPPPPPPPPPPPPP
I got the ltools 1.8 installer correctly putted on my action replay..
Then i loaden the run linux trough MA pressed a, and the screen just turns black and nothing else happens, waited unsuccesfully for about half an hour. Anyone an idea wth this could be? Thx
| QUOTE (MrPhunkee @ Nov 8 2004, 10:30 PM) |
HEEEEEEEEEEEEEEELLLLPPPPPPPPPPPPP
I got the ltools 1.8 installer correctly putted on my action replay.. Then i loaden the run linux trough MA pressed a, and the screen just turns black and nothing else happens, waited unsuccesfully for about half an hour. Anyone an idea wth this could be? Thx |
Hey MrPhunkee...
You are mr phunkee from xlink right? Topspin right?
send me a pm, i will help..
with kind regards,
HcoreGamer
There is an issue with AR mem cards corrupting data stored onthem.
Just to add more info to my prev post. I removed files from e:\dashboard and put inplace of MXM XBMC.
So now when i turn on the XBOX is goes straight to XBMC. I can still run mxm incase i need to remove the softmod.
| QUOTE |
UXE Install (Nkpatcher7 with Evox Dashboard)
Works on *ALL* Xbox consoles
Versions 1.0 - 1.6 (K:3944 - K:5838)
http://forums.xbox-s...howtopic=281850
uxe-updatefonts61 uxe-updatefonts71
For those that want an very clean C drive on their Xbox and don't desire to go through the hassle of learning exploits, this is for you. I've included 2 sets, 61 & 71. As rmenhal mentioned, the memory layout is somewhat different on alomst every Xbox. If 61 does not boot, try 71 and vice versa.
Install instructions:
1. Gain access to the Xbox hard drive
2. Backup (optional) contents of Xbox's current C drive to PC
3. Erase contents of Xbox's C drive
4. Copy contents from 'uxe-updatefonts' folder to the Xbox's C drive (Try 71 first)
5. Cold boot Xbox with no disk in dvd tray
-devz3ro |
just be 2 sure.. REALLY delete the c drive?? and then just put the map fonts and xboxdash.be in c?
also, i couldn't backup bios and eeprom through evox, screen said: "backupping

"
but can't it on my hd, searched everywhere but ok, i could do it emidiatly after wiping c drive and put uxe on it with an other evox.
also, tried Ltools 1.8 and on the menu i can only choose between 2 mechassaults things, there written the same, when i push on it, i get on the demo section of mechassault???? thought it was an installer? or did i do something wrong?!
| QUOTE (Musashi @ Oct 10 2004, 11:06 PM) |
Ive made a UXE installer, has the same features as ltools and some more... Have made it for the folowing games:
007:AUF(NTSC)....Done! Mechassault....Done! SplinterCell (NTSC)....Done! SplinterCell (PAL) ...Work in progress
Ill relese this by tomorrow (maybe ) and will post all of its features. Some features: -Can install evox,mxm, or unleashx as dashboard with skins included for each. -Has the option to choose not to have the tray descicion making (boot to the dash directly Always) or to keep tray descicion if you wish. -ALL the features of Ltools (including HD and eeprom backup, uninstall, etc)
NOTE: If you prefer using Ltools, continue using it, its a great installer props to Ldots for it. (Ive used it myself ) |
how's it going with your package?
How's that package called? I'm looking for an installer, unistaller for UXE.
Easy for going on live. I did it by the ftp tut
btw kzieniks,Nl or B?
I'm glad I can mod my crystal pal Xbox without having to change the region in the EEPROM.
From what I have read so far, I have gathered that we should soon be able to put this exploit on using HDM with a hotswap once the UXE exploit is released for HSM. Is this right?
@mr phunkee:
nl, why?
than you for finding this exploit, i really appreciate your work!
hellos all, UXE worked great on v1.0 Pal Xbox.
Questions:
Is it possible to replace the HD with bigger one (if yes, is there a size limit?) using this software exploit? If yes replacing HD as if it was running a modchip or how does that work?
If accidentally someone updates the dash by clicking Xbox Live can it still load CDRW/DVD-RW containing Evox to fix the Dashboard back (I dont have memory card nor action replay or anything)
I just wanted to verify 100% the way to use the UXE complete package to mod a 1.6 pal before going any further
1) Use Ltools1.75 SC PAL to get to ftp
2) Backup EEPROM and C/E if you want to
3) Erase C
4) Extract all files from the 71 folder and copy to C
5) Cold Boot Xbox without dvd in tray and all should be 100%
6) If 71 fonts didn't work repeat using the 61 fonts
Is the above correct Dev m8 ?
andyw
hi
I have the same probloem as trazer ! I softmodded a v1.6 box successful manually and it works for some games, but for example Halo2 , Rallysport challenge 2, counter strike .... don't work. i also used xboxhdm v1.9 to prepare a 120gb maxtor drive for the xbox. first i softmodded the xbox with the original hd. then i used the sofmoddet files of c, the eeprom backup and the backup of E: for xboxhdm and got the 120gig successfully to work. (it isn't really neccessary to delete all files on c and then softmod it right, cause i didnt do it. i cant ima´gine that this could be the matter ) can someone help me ? does formatting the E partition help ? i cant test it right now. or does another bfm bios or loader help ?. can some pro user plz help me.
thx
Nosezeichen
| QUOTE (Nosezeichen @ Nov 14 2004, 10:02 PM) |
hi I have the same probloem as trazer ! I softmodded a v1.6 box successful manually and it works for some games, but for example Halo2 , Rallysport challenge 2, counter strike .... don't work. i also used xboxhdm v1.9 to prepare a 120gb maxtor drive for the xbox. first i softmodded the xbox with the original hd. then i used the sofmoddet files of c, the eeprom backup and the backup of E: for xboxhdm and got the 120gig successfully to work. (it isn't really neccessary to delete all files on c and then softmod it right, cause i didnt do it. i cant ima´gine that this could be the matter ) can someone help me ? does formatting the E partition help ? i cant test it right now. or does another bfm bios or loader help ?. can some pro user plz help me.
thx
Nosezeichen |
Delete E:\Cache and you should be good.
Is there any way to "reprogram" where the fonts look for what they boot first?
| QUOTE (wafflezone @ Nov 15 2004, 03:36 PM) |
| Is there any way to "reprogram" where the fonts look for what they boot first? |
yes
you can hex edit, or recompile.
both are easy.
| QUOTE (DaddyJ @ Nov 15 2004, 09:37 PM) |
yes
you can hex edit, or recompile.
both are easy. |
Where could I find a tutorial on how to HEX edit them to make them boot something like C:\Fonts\BIOSLoader.xbe ?
Download the font of your choice, source code.
Download NASM
Open The Ernie.asm and look for this path
db '\Device\Harddisk0\Partition1;default.xbe',0
Change that path to
db '\Device\Harddisk0\Partition2\fonts;BIOSLoader.xbe',0
Then Recompile using the give string at the top.
nasm -o ernie.xtf ernie.asm
If I do the following:
1) Use Ltools1.75 SC PAL to get to ftp
2) Backup EEPROM and C/E if you want to
3) Erase C
4) Extract all files from the 71 folder and copy to C
5) Cold Boot Xbox without dvd in tray and all should be 100%
6) If 71 fonts didn't work repeat using the 61 fonts
Everything seems to be OK on a brand new V1.6. Only thing is that I cannot access my memory card. Is there a memory card app plugin for EvoX or can I add the MS dash back with an option in my .ini file?
| QUOTE (vw_marc @ Nov 15 2004, 04:22 PM) |
| Is there a memory card app plugin for EvoX or can I add the MS dash back with an option in my .ini file? |
Yeah, you can patch your orignial MS Dash, or UnleashX has a nice Game Save Manager.
@DaddyJ: So you mean HEX edit it like for the older font exploits? I'll take a look at what the Fonts folder looks like with this package when I get home, I'll post back later if I have any problems.
And doing this, do you loose your MSDash?? I need to be able to configure HDTV, sound, etc...
You dont as long as you dont change the size needed/
if it looks for the fonts in c:\fonts
hex it to c:\f0nts <~~~zero
if it looks for the fonts in the c:\ drive
then hex it to look for the fonts as .bak instead of .xtf
you get the picture
Ldots has a patcher on xbins, that does it for you.
Has anyone tried this with the new 1.6(b?) version (with dashboard 5960)?
I formatted my HD and imaged with Slayers 2.5, then i deleted everything from the c:/ and installed the Uxe-Complete. Everything worked great but now i need to edit the evox.ini so that evox can see my apps/games.
Is there an easier way? could i just copy the evox.ini from my slayers disk? or the evox xbe from the slayers?....
any help would be greatly appreciated.
Thanks
i still didn't catch the point if is possible with uxe access large hdds above 137gigs ... if it supports LBA48
i probably missed something, was looking here, have read but didn't find
if will someone help me i will be lucky boy.... then
I want to know what dk77 wants to know has anyone tried on a 1.6b?
will this UXE prevent xboxdash.xbe update from accessing xboxlive menu (in a game) eventhough without being connected to live (i would think so but i'm not really sure)?
Is there a way to install UXE with only xboxhdm and a hotswap.
I have no windows running at home and can't patch xodash.xbe .
thx
hihan
patching update.xbe instead of xodash.xbe ....
Very tired this morning
I've heard no one mention patching update.exe
Only thing I've seen is you want to rename xboxdash.exe to MSdash.exe and patch it with ldots f0nt patcher.
I am a total newb to UXE and softmods, so I could just be missing something huge here. Or maybe you've got bad information.
theturtle
General question, I see no instruction, on what to do with the E drive. I am going to back it up as there are some save games on there. Do i need to erase it at all. Or Do i need to do anything to get MSdash to manage the saves. Also I imagine, saves are still loadable thru the non-backups they were made in. You just need msdash to manage them?
theturtle
Does UXE suffer from clock loop syndrome like other font exploits
| QUOTE (cuan @ Dec 5 2004, 09:36 PM) |
| Does UXE suffer from clock loop syndrome like other font exploits |
definitly no
| QUOTE (zorxd @ Dec 5 2004, 09:57 PM) |
| definitly no |
thanks zorxd.. Just another few questions.
So is there any other issue I should b aware of that UXE is affected by. If I get this working on my box, will it always work on my box.
UXE has no flaws once properly installed, until MS decides that they've had enough of us, and fix the exploit.
| QUOTE (Ghaleon @ Dec 6 2004, 01:09 PM) |
| UXE has no flaws once properly installed, until MS decides that they've had enough of us, and fix the exploit. |
A dashboard update will only affect xboxs that havent been UXE'd yet right?. I mean, there is no way a dashboard update on a game/DVD(Star wars trilogy) can undo the softmod?
As for teh two versions of UXE-complete, is it the case that u only need one or the other depending on your xbox, or is that if u change the language in the dashboard that u need to install teh other version. I've read the thread but i cant make that much sense of it.
As of yet, dash updates rely on the c:\fonts. Which if a ude/ude2/uxe sfotmod is in place shold contain the exploited fonts, which would cause the dash update to fail.
| QUOTE (hihan @ Dec 2 2004, 06:21 AM) |
Is there a way to install UXE with only xboxhdm and a hotswap. I have no windows running at home and can't patch xodash.xbe .
thx hihan |
Ltools is a great way to install UXE without using a PC...as long as you can ftp into the xbox, you can put the Ltools save game on and it will patch the update.xbe file for you, so long as it is there. If you have 4920 dash it will be, if it's not on there somewhere, then you can put it in files or data or whatever in the save game. I know it's a little newbieish, but it's nice if you like keeping things simple and clean.
Thanks for your replies. I now have uxe installed and working perfectly
All I Gotta Say is That this method is just amazing... Great things u guyz r doin and i hope u keep it up wen xbox 2 comes out =D
Just used this first time tonight and it worked first time, can't beleive how easy it is to do.
One question though, how do I get the original msdashboard to work. On other font hacks I would load the xboxdash.xbe into a hex editor and change the font entries to .xft from .xtf. Then re-patch the .xbe using the -font patch and it would work fine. How can I do that using this hack as the font files aren't present or can I put the font files back in the fonts directory ?
Any help appreciated.
Dave
| QUOTE (Dave B @ Dec 19 2004, 01:46 AM) |
Just used this first time tonight and it worked first time, can't beleive how easy it is to do.
One question though, how do I get the original msdashboard to work. On other font hacks I would load the xboxdash.xbe into a hex editor and change the font entries to .xft from .xtf. Then re-patch the .xbe using the -font patch and it would work fine. How can I do that using this hack as the font files aren't present or can I put the font files back in the fonts directory ?
Any help appreciated.
Dave |
if you changed the fonts folder to f0nts you need to hex edit the same change you made into the xbe dash file. So change all fonts instanced to f0nts. No need to sign it with the font key or any other key cuz normally you boot the dash after the kernel has been patched or replaced.
Another option would be to use the shadow C maker and "unmod" your shadow c drive. Then there would be no need to edit the msdash anymore and you can use auto upgrading discs or the m$ multi discs without problems and you Actual C stays completely safe.
Likewise, I' rather the xbox boot up straight into the MXM (or Evodash preferably) rather than him having to go thru the process of waiting while MXM loads before can insert a game disc. If I was to get this UXE exploit (using either 007 savegame hack, or transferring across while ftp connected on current mxmdash setup) again would I then be able to do a full C: E: etc format with the slayer cd.
I know it sounds like a stupid question, I'd just rather try and make his box boot up straight to the right settings...and dont want to risk having to take out my chip to put in his for a few hours of repairing his box if I was to format....when I first modded his xbox I kinda figured you wouldn't be allowed to format it with a tool like slayers as figured all his xboxspecific info would be messed up and then be nonbootable.
hope you can help.
Tuck
PS...just to quickly add....from having the UDE exploit installed can I update straight to the UXE manually without having to revert the box back to original state (should a slayer format not be allowed)
| QUOTE (krayzie @ Dec 19 2004, 07:38 AM) |
if you changed the fonts folder to f0nts you need to hex edit the same change you made into the xbe dash file. So change all fonts instanced to f0nts. No need to sign it with the font key or any other key cuz normally you boot the dash after the kernel has been patched or replaced. |
I didn't keep the original fonts folder on the Xbox, I backed everything up to my PC then I deleted everything off the c: drive. I then copied the contents of uxe-"updatefonts71" onto the Xbox and it booted perfectly.
I think I understand what you are saying though -
Put the original fonts directory back but call it something else, then hex edit the msdashboard and make sure it looks at the new fonts directory.
Thanks,
Dave
| QUOTE (Dave B @ Dec 19 2004, 10:38 PM) |
I didn't keep the original fonts folder on the Xbox, I backed everything up to my PC then I deleted everything off the c: drive. I then copied the contents of uxe-"updatefonts71" onto the Xbox and it booted perfectly.
I think I understand what you are saying though -
Put the original fonts directory back but call it something else, then hex edit the msdashboard and make sure it looks at the new fonts directory.
Thanks,
Dave |
How does one do that with no working savegame exploit on the hdd and no FTP access though?
| QUOTE (-Spud- @ Dec 19 2004, 12:41 PM) |
| How does one do that with no working savegame exploit on the hdd and no FTP access though? |
Dead easy.
I use the 007 gamesave exploit to get the Xbox to reboot in Evox, I then FTP in from my PC and do what I said above.
Reboot and viola it's done.
Dave
i was under the impression that the crystal boxes still worked with the 1.7.5 and 1.8 Ltools? others have done it....meybe they are using wrong bios, or just arent waiting for the light to turn green...
Using devz3ro's UXE from the usual place my youngest daughter's christmas prezzie (Pal Xbox Crystal) is now that much more extra special. May I also add it was p*ss easy to do.
Devz3ro, many thanks for all your hard work.
I owe you a big drink.
Merry Christmas. dev and everyone else.
Regards,
Psi
Yeh how is that "SplinterCell (PAL) ...Work in progress" going Musashi? I've been hangin' for it for ages.
Can I Hotswap and use this utility? I have a PAL Crystal 1.6B with Dash 5960 and Kernal 5835. If so what do I need to do? I have downloaded the fonts and the patchs from the start of this thread, what now?
Do I still need something like Phoenix Bios Loader with this exploit ?
I have tried some copies and it comes up with the "Disk is Dirty Error" when playing the game, but the game boots up fine.
Any ideas ?
Thanks,
Dave
QUOTE(Dave B @ Jan 2 2005, 03:23 PM)
Do I still need something like Phoenix Bios Loader with this exploit ?
QUOTE(krayzie @ Jan 2 2005, 03:04 PM)
You don't need a bios loader or kernel patcher with UXE but it comes in very handy and can save you a lot of hassle. Since your games are allready working you probably allready using either of the two. If your games give that problem it may indicate the dvd media you are using is not compatible or you have to clear your cache.
QUOTE(Dave B @ Jan 2 2005, 04:12 PM)
If you don't need a loader, what hassles does it save you by having one ?
Can't get PBL to work, presume am using the wrong BIOS.
Anyway been going through a selection of games and only 2 have failed so far with the "Dirty Disc Error", Incredibles and Driver 3. The new Tony Hawks game and Turtles 2 worked fine.
Dave
this is pretty interesting, since my box got banned i whipped my c drive and ftpd uxe to c and what do ya know boots right to evox with chip turned off, now comes the scarey part, ill have to check out the ini first cause F dont show up if enabling it in the ini works cool, if not and i have to format an F what will happen cause i already have an F and G when the chip is turned on, i dont want to end up whipping my F
yea i can just use the chip but i was just wondering if ill end up whipping it formating an F without the chip turned on
this is really cool though, just if you dont have a chip or a friend with a chip to gain some ftp acces youll need mech assualt or splinter cell to use the save hack so you can get ftp,
QUOTE(deacon187 @ Jan 4 2005, 07:24 AM)
this is pretty interesting, since my box got banned i whipped my c drive and ftpd uxe to c and what do ya know boots right to evox with chip turned off, now comes the scarey part, ill have to check out the ini first cause F dont show up if enabling it in the ini works cool, if not and i have to format an F what will happen cause i already have an F and G when the chip is turned on, i dont want to end up whipping my F
yea i can just use the chip but i was just wondering if ill end up whipping it formating an F without the chip turned on
If your mod-chip shows an F and G drive - it's flashed with an xxxxBIOS67 (F as partition 6,and G as partition 7).
Get UXE to chain to NKPatcher10-67, or use PBL to load an 67 BFM BIOS, and you should see your existing F & G drives again. You shouldn't need to format them again.
QUOTE(SHARFMAN @ Jan 4 2005, 07:45 AM)
OK, I found a guide "The Art Of Hotswapping" I have a 1.6B Pal Crystal Xbox, I have downloaded the UXE zip file (from the usual place) with font folders 61 and 71.
If I use XboxHDM do I:
1 Put the contents of the fonts folder from UXE zip in C of XboxHDM folder (try 71 then 61)
2 Create (Using make-win-iso.bat) Burn off the ISO etc,
3 Hotswap (recreate C from Xboxhdm ISO as created above),
4 Boot Xbox (hopefully from expoit)
5 Obtain EEPROM.bin using Evox's backup (in case of emergencies)
Is that me done?
Am I now ready to play backups?
Or is this just the start?
Sorry bout needing this clarification but I am a total muppett and a bit scared as I have already stuffed up soldering my chip in. (Hence the softmod)
Looks good, you should be ready to do anything your wanting to do with it now.
But the search button and/or actually reading up a bit might have awnserd not only this, but alot more questions u might have.
1.6 can be upgraded like any other, afaik.
I am having problems with this exploit,
I have a 1.6 pal xbox, I know that this should be irrelevant when using UXE.
I have managed to ftp the correct(i think) files and fonts etc to the c drive.
but I get an error 21.
I have tried all sorts of combinations, I used the tutorial found here http://www.jacobmp.d...ding/uxemod.php
I recently did a 1.2 model xbox no probs.
Please help!
I got it
Final Tut: Uxe Via Gamesave Ftp
Frackin' awsome.
My box is now softmodded.
cheers
hi i have a question, with other exploit, like the UDE and many others. I can able to still launch my ms dashboard if i select it in my new dashboard "unleashx". But when i use the UXE, when i click on the dashboard it doesnt do anything, my question here is, can i be able to use that function on the UXE exploit trick. thank you
These probably have obvious answers that I'm missing, but here goes anyways.
Would bad things happen (probable) if I placed the original fonts in the same folder as the hacked ones?
I guess I just don't really understand fully how the font files relate to the workings of UXE and the hacked update.xbe. Am I correct in thinking that the bert and ernie fonts are called by xboxdash.xbe, and by using an overflow, jump to a piece of code that loads the bios (metoo-m8-plus for example)? If this is the case, then is it coded into the hacked update.xbe where to look for those font files (bert and ernie), and so changeable, just like the msdash via hex editing?
Just seems like it would be more useful if UXE loaded the hacked fonts from some other folder, and left the originals where they were, though being excellent programmers, I'm sure there is a reason behind this.
Anyways, thanks for any info (and the exploit).
QUOTE(knowyourrole @ Feb 6 2005, 04:27 AM)
These probably have obvious answers that I'm missing, but here goes anyways.
yup update.xbe cannot be edited since that would brake the signature.
And no the fonts don't contain any key so don't have to be signed.
The thing that is so special about the UXE update.xbe is that it's able to boot on any xbox kernel and any xbox region as where other update.xbe's fail.
Maybe a stupid question, but is the UXE, clockloop proof, and has it other known problems?
god....
no it doesnt clock loop at all, those problems were eradicated months ago. uxe is perfect if you set it up right. no issues. (except it can still get u banned off xbox live.)
QUOTE(xtwclx @ Feb 19 2005, 01:31 PM)
I follo this instruction and it work on my other xbox, today i try on a version 1.2 xbox for a friend, i did the same thing but when i turn on the xbox it say xbox live updating but since im not on the internet it just say fail to update. So how can i fix this, can anyone help?
Ok people i am very confused can i use HOTSWAP ???
and what program shal i use ???
Coz i have been going throug 25 pages of much content, so please can some one make a new post explaynig step by step how to du this i offer 6 mounth's free web hosting if some one can help me quick
QUOTE(sweepy @ Mar 8 2005, 11:14 PM)
Ok people i am very confused can i use HOTSWAP ???
So if i install ude1 on my dutch Xbox i can't play jap games ??
QUOTE(S!L3NT @ Apr 7 2005, 01:05 AM)
So if i install ude1 on my dutch Xbox i can't play jap games ??
I was interested in setting up an Xbox with the UXE mod installed but with an option to load the original Xbox dash. I have an idea about how to do it but wanted to check to see if anyone else had tried it or if you can see any potential issues.
Note I'm using UXE 7.1 and Evox
-First make a new directory on Xbox C drive called Xdash
-Copy entire contents of C drive (except for the new directory) to the Xdash directory
-Rename the default Xbox dash xbe file to Xdash.xbe
-Edit the Evox menu (evox.ini in UXE files) to load C:\Xdash\Xdash.xbe when the menu option Load Xdash is seleted
-Copy UXE files to C drive and reboot as normal
Evox loads as normal. Select the Load Xdash menu item and the default Xbox dash loads to do normal Xbox dash stuff. Reset Xbox and Evox reloads.
Please rip apart this theory as much as you like. I mainly wanted feedback to see if I will destroy the Xbox if I test this and any suggestions are encouraged.
I was interested in setting up an Xbox with the UXE mod installed but with an option to load the original Xbox dash. I have an idea about how to do it but wanted to check to see if anyone else had tried it or if you can see any potential issues.
Note I'm using UXE 7.1 and Evox
-First make a new directory on Xbox C drive called Xdash
-Copy entire contents of C drive (except for the new directory) to the Xdash directory
-Rename the default Xbox dash xbe file to Xdash.xbe
-Edit the Evox menu (evox.ini in UXE files) to load C:\Xdash\Xdash.xbe when the menu option Load Xdash is seleted
-Copy UXE files to C drive and reboot as normal
Evox loads as normal. Select the Load Xdash menu item and the default Xbox dash loads to do normal Xbox dash stuff. Reset Xbox and Evox reloads.
Please rip apart this theory as much as you like. I mainly wanted feedback to see if I will destroy the Xbox if I test this and any suggestions are encouraged.
QUOTE(rartemass @ Apr 12 2005, 04:52 AM)
I was interested in setting up an Xbox with the UXE mod installed but with an option to load the original Xbox dash. I have an idea about how to do it but wanted to check to see if anyone else had tried it or if you can see any potential issues.
How about if I leave the Xbox C as is by default, change the .xbe to xbox.xbe and copy the UXE c drive over so both are there, and change the evox.ini to load xbox.xbe from root c. It would look messy but I don't see why it wouldn't work. Am I right or missing something else?
QUOTE(rartemass @ Apr 21 2005, 10:23 PM)
How about if I leave the Xbox C as is by default, change the .xbe to xbox.xbe and copy the UXE c drive over so both are there
what are you going to put in the fonts folder ? (orignal, hacked or both)
the update.xbe looks for the fonts by name then by disk location of .xtf files
thats why you had to hex edit the xboxdash.xbe to use f0nts...
QUOTE(HemoGloben @ Apr 29 2005, 01:49 AM)
I have a problem, after i put uber on my xbox, when i click the ms dashboard button in evox, it just goes to the loading screen and then back to evoX. Can somebody help me?
QUOTE
And if it doesn't have a certain function that I want (say IGR), how do I get it? I'm really confused about it. Thanks
Check your settings on the xbox (where the IP etc is set). Near the bottom you should see an IGR option. Turn it on
QUOTE(Metsada @ Jul 25 2005, 11:02 PM)
I used Uxe and it worked very well, the only thing is, I want to use my original xboxdash too. How can I do that? I made a shadow c drive with evox, but I dont know what im supposed to do with it...
This would probably sound like a really weird question, so here it is. What happens when your CMOS (or whatever) battery dies in your Xbox with this softmod?
Also, what has changed in the latest release of uxe_complete from 0.20 to the latest one?
QUOTE(Constellation @ Aug 1 2005, 05:37 AM)
This would probably sound like a really weird question, so here it is. What happens when your CMOS (or whatever) battery dies in your Xbox with this softmod?
The xbox has no CMOS battery, it has a short life cap. when this dies, it loses time.
QUOTE(Constellation @ Aug 1 2005, 05:37 AM)
Also, what has changed in the latest release of uxe_complete from 0.20 to the latest one?
read the readme, thats whut its for.
what if i have a virgin ntsc machine and nothing else (apart from my home networked pc) is this what i should use? if so - how??? i dont see a tutorial here... only patches and fonts and i don't quite understand what i'm supposed to do with them...
use the gamesaves available at the usual places
QUOTE(jaymunee80 @ Aug 24 2005, 04:30 AM)
use the gamesaves available at the usual places
QUOTE(EladKatz @ Aug 24 2005, 03:32 AM)
are you reffering to me - if so - what do you mean use the savegames availble? how should i get them on the machine?
Me wonders how many people lose their jobs everytime you post one of these on the scene...
QUOTE(heraldoffailure @ Nov 7 2005, 06:15 AM)
Me wonders how many people lose their jobs everytime you post one of these on the scene...
I think ms just wanted to evalutate all weaknesses and and uses of/for a modded machine so they could use that to design the 360.
QUOTE(XLNC @ Dec 6 2005, 05:16 AM)

I've done my first softmod (xbox v1.6) after sticking to modchips and TSOP flashing ever since I started modding, but I am very very impressed with the UXE exploit, well done to the creators, this is way past what I expected.
Welcome to the Noughties
. Softmods have more kudos. They're free, easy, and more flexible (can be XBL compatible whereas TSOP flashes arent).
I bet a lot more people have hexed their softmod files to customise their setups to exactly what they want than ever built their own BIOSes.
QUOTE(dudeman420 @ Feb 17 2006, 02:05 AM)

so my questions to be more specific (sorry for the long post i figure over specific detail is better than less)
1. should the zip i made of c keep the right directory structure and file copy/extraction order (for the fonts)
2. is there any boxes that dont like the generic font and is there an advantage to using the specific one for that kernel
3. do you want a copy to give out when its done as i havent seen a gamesave only installer for ndure (with this gamesave you only need a 8 meg (eg..my regular xbox memcard ) memory card and a game that can launch it as well i have it made for all three exploitable games sc ma and 007
with this you can softmod(ndure) any xbox with only a memcard and a game
when its done you will have a hidden c and a blank one in its place (via ndure shadowc)
as well as unleashx installed to c dash and a copy of the original c in the e drive that can be copied back to the shadow c to make the original dash accesible
its a three step process
1 copy the gamesave to the xbox hd via the original dash with the game out
2 remove the memory card and load the gamesave via the original game sc ma 007
3 click the first option on the list and wait till it says "all done

"
when you restart the xbox with no game in the drive you will see the unleash x dash
i often carry another disk containing xbmc dvd2xbox and dvdx2 so i can install them as well
i know its no real accomplishment i just hadnt seen a simplified installer for ndure on xbins so i figured i would let you know and see for sure about its "compatibility" though i have tested it repeatedly myself
1: guess so
2: there are xboxes that don't like generic fonts. also having a specific font set will let you boot the exploit also from allready powered on state (like in dual retail mode)
3: there are many gamesave installers allready (including simplified Ndure installers) we don't need another one
(4: why is this in the UXE thread?)
QUOTE(Mitch_s_s @ Mar 7 2006, 09:49 PM)

is there no walkthrough??
or guide lol
i dont understand how i can do this
try looking in the pinned topics.
Whats with the 3 folders of Bert and diffrent file sizes? I was gussing just to use the Generic one but not sure from what folder. Yes I looked at the tut's said nothing on this. I bet I gotta download something on xbins also? I just downloaded the file on this page and nothing more.
UXE is outdated, use NDure and don't bump dead threads.