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OG Xbox Forums => No-Modchip Hacks (exploits) => XBE Exploits => Topic started by: a-b on September 11, 2003, 11:32:00 AM

Title: Swap-less Audio Hack !
Post by: a-b on September 11, 2003, 11:32:00 AM
Hello,

It was found that the Audio Exploit was also triggered when doing an HD to HD
music copy instead of a CD to HD, thanks to Xboxhakur.
(http://forums.xbox-scene.com/index.php?act=ST&f=45&t=101484)

I made a new version of the Audio Exploit that doesn't need any swap trick
with an audio CD, but still needs a key combo.

Install it like the old Audio Exploit, and to trigger it you can either use
the old Audio Exploit method (with an Audio CD), or the new swap-less one :

 Go into Music, then don't choose Audio CD but the No-name soundtrack below
 it, Copy, Copy, New Soundtrack, Done. Linux should be running (use the
 linux.xbe file provided with the old Audio Exploit).
 The pressed keys are : A, Down, A, Down, A, Right, Right, A, A, A

A new dashboard has been released today that stop people from using linux
without a modchip (for now) so you'll need the old live dashboard.

NOTE: There's now one thing that can go wrong, be sure to ALWAYS choose
"New Soundtrack" at the end, and not the No-name soundtrack, else the
audio exploit won't work anymore and you'll have to re-install it using 007/MA
(but your xbox and dashboard will work as usual). So if you're scared because
of that, better use the old Audio Exploit.

Q: Does it run backups ?
A: No, linux only.

Alex B.


To Extract the file, copy the following code to a file named sl_audio.uu and open it with WinZip, then extract the ZIP file (you might need to rename it to .zip)

CODE

name="sl_audio.zip"; charset=US-ASCII
Content-Transfer-Encoding: base64; Content-Type: text/plain

UEsDBBQAAAAIANdqjjZqdWsmwQEAAADMAAAFAAAAU1QuRELt0b9LVlEYB/Dn9Uc2lBq9QmCD
NeQQtFQQgdAkhEOvRkOQS1noJSIJo8XwDi9R8S4NUU0NrU4VKFJKDYVrRI3h9IIaUmt1O9e3
/oC2hs/nwLnnfO+5zz3n3rHTw8M3un4c3Xhcjcbx56nPDxXF6ur88sqjahQ9xZmO8XzzcCVi
6cRAJe73X8m/z0Uxs1X0HUvzRr2ebuXd0RtRq2UHs/asks1lKX+Y8pGRpem9bVFr1EfTLIra
ZETvqUb9QZrVir4XqcByxMDKYvl4PhhFUeQ9l9LK/F1H6tc2Fp6mlXfX8/Vdadq8k7rtpDmb
RouNtojRhYE0XLq+uxLNVDzOr21Obp3rjOJl+Y7WHl+nfG4+/9qerkOv+keezXzLbxZv7n0a
atTHy/r1qXI/ndUox7Pbz00cKM82XeatRWm7+1Ktt1k0P/4qiixqZ1tnrGVRtr8v/Fwu6o70
QW5X4mc60J4n1SgPsyO1Lx9aWVmwzPan9n6wlU3/ySZOXrg6dW3m1pFbFy/Hzq4x/+e//j8B
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPyz31BL
AwQUAAAACADNpCsvDav5XcQCAAAyBQAACgAAAHJlYWRtZS50eHR1VG1r20AM/h7wfxD90Cbg
OC10bARK8dqyDrqOrYVtH88+JT5yPpm7c538+0nnJKWsg+LmRdKj50XJJvdoLeXZJJt8jTCo
ACvqnYbYqMgPhLLXhuBu21kyY4GygSB6s16jRw1Dgw40GbcG5eD+FiLJM5u0fTA11NTtwLgQ
UWmgFSi42ZfkAuI2Qd79rmjbqE3vi2wybWLslovFinzfhmLLX81DjQ6LmtqFcRq3Rdd016qO
V0/Pp6uryw+n8eri/OLy0+UsEYFWaWQkhwO8oA+GnED/Syex1ITBnUWuZjbK7SAMqhOC9YZZ
DCY2QkylxhveuuojhGisTR2sB2xwxzzbiooEz2QVf8vzrdlggiWr30LnPFML872QUr2jHmqG
QobkT/qA2eTdZmgxNqRheliu3C83y4F8AhTqwmNuMQQgh7CU3QC+ELvBuN/EHbEguSf864Yo
4HFW4imjHmnuVIsQJBjRK5alQksDyDhhcsMWH56PjPt0LMzhlqELeDCu30JoqGcqFYLvnZPA
TJljwpBRVorYboSVsQidpxejJWBC8l0dZoX0PTdSzDS5lp1gQzyzhVLAB5e/efHTrJt4/FeO
fyJMmRTTKjQVKa+h4aBXyNp4tKhkdCStdmNiQqQOOqSO11x5atkqYZMI7CNDLJ6ClnTdmA6m
nGVwNMxYRLH5bB+eIy1rXvAVPcXo8fvz3VLIeTwL0pxcjI0gpS0kKmuCwZNb56Jq6Jk4W1s+
/Cr/PB38zCYnb005gf1po9NjDB39z+kc0I4WZZPxAvDwS5AyM5DfyM20xNAyak+uUS9pFY9z
83oOo0zn5x8X30reayoJ4wYPcuOp/dWAQQ5sHB+4sVd2VjAJMKuEwXChVvL7U2Gt0qmkC1dR
pIhxvJ/3Y1OA6PtjybHAIHtxHKFitn0X4JqzsGQl8r2d5Owu+VFa3MLn4i9QSwECFAAUAAAA
CADXao42anVrJsEBAAAAzAAABQAAAAAAAAAAACAAtoEAAAAAU1QuREJQSwECFAAUAAAACADN
pCsvDav5XcQCAAAyBQAACgAAAAAAAAABACAAtoHkAQAAcmVhZG1lLnR4dFBLBQYAAAAAAgAC
AGsAAADQBAAAAAA=

Title: Swap-less Audio Hack !
Post by: afon on September 11, 2003, 01:25:00 PM
The code you posted does not work, also: To make this something someone might want to use, you might want to include homebrew support to this. No one uses this hack for a lame mini-linux distro.
Title: Swap-less Audio Hack !
Post by: Code-X on September 11, 2003, 02:19:00 PM
Works for me Fine, I use it to Boot PBL.

Title: Swap-less Audio Hack !
Post by: Grospolina on September 11, 2003, 02:21:00 PM
afon, do you mean you couldn't extract it, or that it didn't run properly?  I was able to extract it.  Copy the code to Notepad, save as sl_audio.uu (or sl_audio.b64, really), and then open in WinZip.  Extract UNKNOWN.001, and rename it to sl_audio.zip.  Finally, extract ST.DB and readme.txt.
Title: Swap-less Audio Hack !
Post by: underthebridge on September 11, 2003, 02:41:00 PM
nice, now all we need is for morden to whip up a package (w/ homebrew support) and it would be perfect
Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 11, 2003, 02:42:00 PM
I was just thinking that!

But remember kiddies, if you try to combine this with my package, you will LOSE all ripped audio you have!

So hold off on this one, I'll try to find a couple of minutes to look at it.

Morden.
Title: Swap-less Audio Hack !
Post by: afon on September 11, 2003, 04:51:00 PM
:-( It wont work, i get unvalid or damaged archive. Could someone maybe post it, or email it to me at [email protected] ? pop.gif
Title: Swap-less Audio Hack !
Post by: Grospolina on September 11, 2003, 04:59:00 PM
Well that was easy to fix!  Thank you for making it so simple.  Credit goes to the audio hack tutorials on xbox-scene.  You can now sign your xbe with -audio and put it in E:\linux.xbe.  Save this text as audio_hack.uue and extract with WinZip.

CODE

begin 666 audio_hack.zip
M4$L#!!0``@`(`$V=*R]X%Y"GP@$```#,```%````4U0N1$+MT;]+5E$8!_#G
M3M(J704+A&/\9P>D$-J;4ZG=M;?T!;P^=SX-Q[OO?MB<:Q9[DO#J2TLC*WM/RP)U)7.M,^6FP+;3*2IS=1[-(\;
M]7I^5'1&=T2U6MM?:ZM5:C.UG#_(^=#0XN3N+5%MU(?S*%)U/*+[5*-^/X^J
MJ?=Y+K`4T;^\4+Y>#$1*J>BZE&<6;]ISO[H^_R3/O+M6K.W(P^:=W/U.FK?R
MW4)C2\3P?'^^7;R^LQ+-7#S.KVZ,;Y[;&NE%^8W6&E_E?&:N^-*6KR=?]@T]
MG?I:W$P?9C\>:M1'R_KUB7(].>NI1/>]+/6.[2OW-EGFK4EYN7MRK=>U:+[_
MF5(MJF=;>ZS6HFQ_/_BIG-09^8?M@58V^2<;.W'AZL2UJ>G#TQ?S7Y]/````````````````````````
M``````````````````````````````````````````#_[!=02P,$%``"``@`
M`*`4```H```!R96%D;64N='AT=51M2QM!$/Y^D/\P^$$3
M2"X*EI:`R%6E%M32:FF%?MF[G>26[.T\N\[LY=$I!;DC&9FGGE>YD;9
M+5I+TU$VRKY&Z%6`)75.0ZQ5Y`="T6E#<+-I+9FA0-E`$+U9K="CAKY&!YJ,
M6X%R<'L-D>0YRIHNF`HJ:K=@7(BH--`2%%SM2J8"XM9!_OI=TJ96Z\[GHVQ<
MQ]@NYO,E^:X)^8:_FH4*'>85-7/C-&[RMFXO514O'I^.EQ?G'X[CQ=GIV?FG
M\TDB`HW2R$@.>WA!'PPY@?Z73F*I"8,[B5S-;)3;0NA5*P2K-;/H3:R%F$J-
M5[QUV44(T5B;.E@/6..6>38EY0F>R2K^EN=;L\8$2U:_A9[R3"W,=T)*]98Z
MJ!@*&9+_TP4<9>\V0X.Q)@WC_7+%;KG)%,@G0*$N/&860P!R"`O9#>`+L1N,
M>R_NB`7)/>%?U40!#[,23QGU0#.G&H0@P8A>L2PE6NI!Q@F3*[9X_WQ@W,=#
MX12N&3J'.^.Z#82:.J92(OC..0G,F#DF#!EEI8CM1E@:B]!Z>C%:`B8DW]5A
MDDO?4RW%3)-KV0DVQ#-;*`2\=],W'WZ851T/OXKA1X0IDF):A;HDY374'/02
M61N/%I6,CJ35=DA,B-1"B]3RFDM/#5LE;!*!762(Q5/0D*YJT\*8LPR.^@F+
M*#:?[,)SH&7-"[ZBIQ@]?'NZ60@YCR=!FI.+L1:DM(5$9470>W*KJ:@:.B;.
MUA9WOXKGQ[V?H^SHK2E'L#MM='J(H:/_.3T%M(-%HVRX`-R_"5)F>O)KN9F&
M&%I&[M.9,`LTP8#!^?$BN53B5=N(HB18S#_;P?FQQ$W^\+C@4&V8OC""6S[=H`
MEYR%!3QC&`Y=CJT+,<0
MZ^1J87$#G_._4$L!`A0`%``"``@`39TK+W@7D*?"`0```,P```4`````````
M```@`+:!`````%-4+D1"4$L!`A0`%``"``@``*`4```H`
M`````````0`@`+:!Y0$``')E861M92YT>'102P4&``````(``@!K````]00`
#````
`
end


"Begin 666".  Oh, the irony of it all.

muhaha.gif

Q: Does it run backups ?
A: Yes, of course!


This post has been edited by Grospolina: Sep 12 2003, 01:02 AM
Title: Swap-less Audio Hack !
Post by: XanTium on September 11, 2003, 05:06:00 PM
QUOTE (afon @ Sep 12 2003, 02:51 AM)
:-( It wont work, i get unvalid or damaged archive. Could someone maybe post it, or email it to me at [email protected] ? pop.gif

works fine with winzip ... not with winrar.

I uploaded the uu-decoded zip here:
http://dwl.xbox-scen...ts/audio_sl.zip
Title: Swap-less Audio Hack !
Post by: afon on September 11, 2003, 05:29:00 PM
lol, right after i get the linux one working, grospolina has to go release one i cant extract. Damn.
Title: Swap-less Audio Hack !
Post by: Grospolina on September 11, 2003, 05:30:00 PM
Hey XanTium, could you upload the one I posted please?  It's homebrew-compatible now. wink.gif

Weird, I can't open it in WinZip, even though I made it using WinZip.  Oh well, try WinRAR.  That works for me.

Edit: Never mind.  Neither works.  I'll try to fix it.

Edit: It was the backslashes.  It's fixed now.


This post has been edited by Grospolina: Sep 12 2003, 12:41 AM
Title: Swap-less Audio Hack !
Post by: Psydrainer on September 11, 2003, 05:48:00 PM
I'm just double checking something, you use xbedump -audio for this, unlike the last audio exploit that you signed with -habibi.
Title: Swap-less Audio Hack !
Post by: XanTium on September 11, 2003, 05:52:00 PM
QUOTE (Grospolina @ Sep 12 2003, 02:59 AM)
Well that was easy to fix!  Thank you for making it so simple.  Credit goes to the audio hack tutorials on xbox-scene.  You can now sign your xbe with -audio and put it in D:linux.xbe.  Save this text as audio_hack.uue and extract with WinZip.


"Begin 666".  Oh, the irony of it all.

muhaha.gif

Q: Does it run backups ?
A: Yes, of course!

Thanks for this version ...

note that it's E:linux.xbe , not D:

uu-decoded zip: http://dwl.xbox-scen...l_audio-key.zip
Title: Swap-less Audio Hack !
Post by: XanTium on September 11, 2003, 05:54:00 PM
QUOTE (Psydrainer @ Sep 12 2003, 03:48 AM)
I'm just double checking something, you use xbedump -audio for this, unlike the last audio exploit that you signed with -habibi.

-audio and -habibi is signing with same key afaik.

xbedump is opensource (xbox-linux CVS) so there are several version of this app on the net.
Title: Swap-less Audio Hack !
Post by: bradthemac on September 11, 2003, 05:54:00 PM
Is someone gonna release the working file now or what?
Title: Swap-less Audio Hack !
Post by: bradthemac on September 11, 2003, 06:13:00 PM
nevermind got it working!
Title: Swap-less Audio Hack !
Post by: XanTium on September 11, 2003, 06:21:00 PM
QUOTE (Grospolina @ Sep 12 2003, 04:12 AM)
Right, E:linux.xbe.  Fixed again (including the readme.txt)!

updated the x-s download with the latest -audio version (fixed E:).

-audio version is fine, xbedump with -audio support is available almost everywhere so it should be ok.

Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 11, 2003, 06:27:00 PM
Can we change the path further?

Like making it look in a subdir?

Morden.
Title: Swap-less Audio Hack !
Post by: dingnecros on September 11, 2003, 06:34:00 PM
so if i get this right then, I can keep my present PBL xbe (which is -audio signed), and just replace the older st.db with this new one and everything will work just like before except now i dont need an audio cd. Or do i have to re-sign the PBL xbe again for this latest st.db hack.
Title: Swap-less Audio Hack !
Post by: Grospolina on September 11, 2003, 06:41:00 PM
dingnecros, that's correct.  You don't need to re-sign it if you used -audio.

Mordenkainen, we could change it to use a different path, but it would take a bit more effort.  I think there's a tiny bit of data after the path that needs to be shifted.  Any references to this data must be updated.  I didn't compile a new version this time.  All I did was hex edit a-b's version with the same hacks mentioned by Paul m. and Adso58.

What path and filename did you want?
Title: Swap-less Audio Hack !
Post by: Xboxhakur on September 11, 2003, 07:04:00 PM
later...
Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 11, 2003, 07:05:00 PM
Well, to be honest with you, I'm not sure at the moment....

But here is a favor you can do for me. Identify the offset that points at that data after the dash name, and then when i figure it out, I can change it myself and recalculate the value to put in that offset. I am assuming that if I add 10 bytes to the dash name, I would add 0xA to the value at that offset, correct?

Morden.
Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 11, 2003, 07:29:00 PM
Inline ASM?

Don't know about that, I mean this is ASM!

But I could try to write something that would repair the database each boot. I already have something like that in my package, it would just need to be slightly modified to deal with this.

Oh and BTW, I was sort of directing that toward Grospolina.

Morden.
Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 11, 2003, 07:51:00 PM
Well, If you figure it out, let me know. I'm intrested!

Jeeze, I though we had this think solved. I didn't realize it was still being cranky!

Morden.
Title: Swap-less Audio Hack !
Post by: death trap on September 12, 2003, 03:09:00 AM
biggrin.gif  biggrin.gif  biggrin.gif

is it posible to name the no-name sound track, maybe with the button comb to activate the exploit.
Title: Swap-less Audio Hack !
Post by: death trap on September 12, 2003, 04:21:00 AM
thanks,  i wanted it to display the button comb so that when i mod freinds xboxs they can easly see what needs to be done.  i'vd had some people that don't even know that you can copy cd to an xbox.
Title: Swap-less Audio Hack !
Post by: Grospolina on September 12, 2003, 04:03:00 PM
tongue.gif
Title: Swap-less Audio Hack !
Post by: BitBasher on September 12, 2003, 04:22:00 PM
smile.gif

Yeah a 12-character max string size is limiting, but since someone pointed out that the "d:" may not be required (it loads the xbe drive-relative), one could possibly edit the string to "\PPPPP\x.xbe", where you now have room for a 5 character path, and simply rename the xbe file to a single character, like "x" in this case.  A 5-character path isn't too bad, but I haven't found the time to disasm the code to relocate everything so I could make a larger string buffer for the xbe path.

BB.
Title: Swap-less Audio Hack !
Post by: arez on September 12, 2003, 11:57:00 PM
tongue.gif
thanks (that i could enable with mechassualt would b koo tongue.gif lolz)
Title: Swap-less Audio Hack !
Post by: Xboxhakur on September 13, 2003, 01:27:00 AM
later...
Title: Swap-less Audio Hack !
Post by: Lukey on September 13, 2003, 02:41:00 AM
Morden - I am using your V2 audio hack, thanks btw worked perfectly

Will this work if i just replace this st.db with the one i have currently installed.

I dont have any ripped audio..


Thanks again for the hard work.
Title: Swap-less Audio Hack !
Post by: Mordenkainen on September 13, 2003, 09:03:00 AM
It will NOT work currently. I am looking into an update now, but I would NOT change right now. It doesn't look bad, but bad things COULD happen.... Let me look into it a little further!

Morden.
Title: Swap-less Audio Hack !
Post by: arez on September 13, 2003, 10:58:00 AM
tongue.gif
i mean x.x it would b easier then makin a noob like me try an find sl_audio.zip speakin of with were is htat?
Title: Swap-less Audio Hack !
Post by: o0Lo0P0o on September 15, 2003, 10:44:00 PM
Sweet, tried it out all is working fine so far tried it 3 times powered off eachtime and its still working fine.
Title: Swap-less Audio Hack !
Post by: mop2tk on September 16, 2003, 08:14:00 AM
i just want to ask is the changeing in the st.db is anything to worry about. it works like a clock, but it has change in 8 diffrent places
Title: Swap-less Audio Hack !
Post by: o0Lo0P0o on September 16, 2003, 07:58:00 PM
Well, this hack seems solid, untill you make a mistake at the keypresses. like if i select the blank audio disc, then hit copy and then hit copy onto the blank section, it then gives the error 21. then I have to use the mech loader to get back to evox so i can reload the st.db..... I have found though if you make a mistake in the keypress part you can just power off then retry it. If you dont have any other way to ftp back into the x-box I would not suggest this method as the old audio disc trick is very reliable.
Title: Swap-less Audio Hack !
Post by: The Juggler on December 18, 2003, 08:56:00 AM
I just tried using this new ST.DB file, and I think it caused THUG to crash.  Everything loaded fine using the new swapless method, and I played a bunch of other games just fine.  THUG would crash right after loading the level though.  I went and switched back to the older ST.DB, and THUG worked fine again.
I haven't checked, but does THUG use custom soundtracks? could that be something causing this problem?
Title: Swap-less Audio Hack !
Post by: BonerDoner on December 18, 2003, 05:08:00 PM
I know this is a bit off topic, but what was xboxhakur banned for? He made alot of posts in this thread that are now unreadable.
Title: Swap-less Audio Hack !
Post by: Mordenkainen on December 21, 2003, 07:02:00 AM
Answered your own question there... Yes patch the file. Replace all instances of st.db with your new filename.