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OG Xbox Forums => No-Modchip Hacks (exploits) => GameSave Exploits => Topic started by: deadparrot on October 25, 2005, 03:39:00 AM

Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on October 25, 2005, 03:39:00 AM
You should have read more.  Here's why:

1) You used SID.  You should have used Krayzie's.

2) All modern exploits do not suffer from clock loops.  There was no need for you to write this what-so-ever.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on October 25, 2005, 08:16:00 AM
QUOTE(deadparrot @ Oct 25 2005, 11:50 AM)
There was no need for you to write this what-so-ever.
Title: Infinite Clock Loop Problem Solved!
Post by: BigSteel on October 25, 2005, 03:40:00 PM
Wow, that was alot of wasted typing  sad.gif   You could have better spent the time reading up on newer exploits.  Oh well, glad you got it sorted out.
Title: Infinite Clock Loop Problem Solved!
Post by: Cartman117 on October 25, 2005, 06:01:00 PM
Oh and you could have left the part out about smoking weed. I hate Pot smokers. Did you know that Weed is Four Times worse for you than a Cigarette? Just a fact.
Title: Infinite Clock Loop Problem Solved!
Post by: Alex548 on October 25, 2005, 06:06:00 PM
Sounds like SID 2.0.... that's pretty lame.

Next time, get SID 3.0 or better yet.. get Krayzie's UXE or Krayzie's Ndure.


**Alex**
Title: Infinite Clock Loop Problem Solved!
Post by: chorizo1 on October 25, 2005, 07:11:00 PM
QUOTE(DOitMAN @ Oct 25 2005, 09:49 AM)
smile.gif  I was a NooB about a week ago.
Title: Infinite Clock Loop Problem Solved!
Post by: misterhoangdai on October 25, 2005, 11:55:00 PM
check out the readme that comes with krayzie's exploit...
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on October 26, 2005, 02:13:00 AM
ok. I went, and just to be safe, deleted my old SID softmod, and installed Krazie's Ndure with mechassault exploit. Now I'm taking it that The infinite clock problem doesn't exist to me anymore, right?

I JUST got finished installing it and I am now setting it up.

I just want a reassuring voice...well word, that says I am ok. I want to softmod my friend's box and I don't want it to go into a loop when he gets home. So, please let me know.
All help is Greatly apopreciated!!! biggrin.gif  biggrin.gif  biggrin.gif
Title: Infinite Clock Loop Problem Solved!
Post by: Neilor on October 26, 2005, 02:31:00 AM
It will NEVER clock loop with nDure (Unless you screw around with the C:\ drive - But then again that's shadowed for your protection).

If you are still worried, take a copy of the eeprom.bin from you xbox as the installer instructs.... if anything ever goes wrong with the exploit you can use the eeprom, xboxhdm & a PC to get it fixed... it's also handy in case your Harddrive ever crashes.


Title: Infinite Clock Loop Problem Solved!
Post by: dajuice on October 26, 2005, 10:07:00 AM
The reason why everybody ganged up on you was because of your arrogance. Come on, would you be offended too if somebody who claims that he/she is a noob and who knows close to nothing about modding comes along and announces that the clock loop problem was resolved when nobody before was able to do it? Yeah I felt the same way when I read your post. It didn't seem as though you were trying to be helpful but being very snobbish and arrogant instead. Fyi, I too knew jack crap before modding. Seriously, I didn't even know how to start the DVD-ROM to play a movie- that's the truth. I also do softmods, tsops flashing, & chipping myself just like a lot of people here too.
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on October 26, 2005, 11:37:00 AM
Well, i just want to say that I didn't mean to be arrogant, or make it seem like I knew more than the developers. I just didn't ever read a clock loop solution anywhere. And, me thinking that there were still no ways around the loop, thought it would be helpfule to spread the information.

I won't apologize, for i did nothing wrong, but just saying that my intentions were strictly good and to help people. sad.gif

But, at least i know learned that I have one less problem to worry about.

Question. Can I Use XBMC as my default dash and still avoid the clock loop problem?
If so, How do I set it up to be the default dash?

Thank you once again.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on October 26, 2005, 12:21:00 PM
It doesn't matter which dash you use.  There are no clock loops ever.  The hacked fonts force a time to be set if your xbox loses time, so there are no problems.

The reason you see a reatil C is because that is your Shadow C drive you see (it hides the real one so n00bs don't fuck with it).  You eeprom should be E:\backups\eeprom\backup\eeprom.bin
Title: Infinite Clock Loop Problem Solved!
Post by: leifh on November 01, 2005, 03:30:00 PM
Hey I think my xbox is going through the loop sad.gif. I try to turn on the chip and it makes a ticking sound then turns off. Then my xbox boots with the chip off and asks to set the time. Everytime I turn it on. This started happening like 4 days ago and I didn't softmod, I have a chip. Is there any way to fix this?
Title: Infinite Clock Loop Problem Solved!
Post by: Alex548 on November 01, 2005, 03:44:00 PM
Upgrade your BIOS.
Title: Infinite Clock Loop Problem Solved!
Post by: Alex548 on November 01, 2005, 04:08:00 PM
QUOTE(dazyg2000 @ Nov 1 2005, 04:12 PM)

Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 03, 2005, 03:06:00 PM
No offence but you don't sound experienced at all. Apart from that sid is a piece of crap the evox m8 bios and unleashx autoclock settings has nothing to do with the clock loop.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 03, 2005, 03:34:00 PM
I'm not all about anger. I just don't like it when people come around here pretending they know stuff and then go around promoting crappy installers. But hey that's just my personal opinion offcourse no hard feelings. If you like it and it works for you ok. I know you're not the only one.
And there currently is no xbox where nkpatcher doesn't work on so it's probably a user error.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on November 03, 2005, 04:36:00 PM
PBL=No shadowC or virtual EEprom protections to stop n00bs fucking with important stuff.

NKPatcher = ShadowC + Virtual EEProm + Tray State Booting + more configurable + 12kb file size

NKP > PBL.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 03, 2005, 11:21:00 PM
the newest nkpatcher offers countless options: tray state booting (tri and dual), patching back the mskey, full led controll , fan speed controll, bootorders, various shadow c options, shadow eeprom, auto region, virtual dvd drive and not to forget the autoclock setting screen boot when clock is dead. also it is faster then pbl. PBL is just outdated. That's why I never understood SID. It uses so much outdated stuff and barely resembles the current standard of softmods. Also its confusing layout in which noobie people can pick the wrong option and then mess up their softmod just makes me think the installer kinda sucks.
Title: Infinite Clock Loop Problem Solved!
Post by: krizalid on November 03, 2005, 11:28:00 PM
sounds like i know what i should be using then.

P.S.: SID1 uses Ltools, SID2 uses PBL, and SID3 uses nkpatcher (8 i think).

anyways, i'll give your installer a try, since i like the whole virtual partitions and dvd-rom.

 beerchug.gif
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 03, 2005, 11:38:00 PM
yeah after I critisized the use of pbl to DJB he decided to give nkpatcher a shot and added virtual C support. Never checked out sid 3 but after reading the nfo I really doubt he understands the use of it. Maybe he should visit XS some more so he can see what's really going on in the scene.
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 04, 2005, 02:30:00 AM
Even though Krazie bashed me at the beginning of this whole topic, I'm glad he did. The BEST thing I ever did with my xbox is UNINSTALL SID and Install Krazie's NDURE. It's the next best thing to having a chip. And the loop problem, it just isn't a problem. I purposely unplugged my box before I went to work, came back, and it booted right up. The time was wrong, but There was no loop.

 THANK YOU KRAZIE!!

 I love your Ndure softmod. One question. I have upgraded my HD to a 160 GB. It works fine, but I tried to use NKpatcher67, but there was no G. I enabled it in the settings menu, But there was no way for me to format it. It didn't even come up on my FTP program. It showed up on the dash, but that was it, reading at 00.00mb  I just went back to the nkpatcher option and chose 6. I was missing about 20GB, but I formatted F and everything is fine now. But I would really love to know how to create that  G drive. I fully support and trust all of your work and can't wait for your new releases.
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 04, 2005, 02:41:00 AM
Hate to double post,  but the Ndure installer isn't complicated at all. There is no more tasks involved than any other installer. It seems like a lot because he breaks every little detail down so there's very little room for error.

XBOXHD works great, Even though I have a brand new computer, which doesn't allow me to disable IDE auto detection, but after a few searches, i figured out that i could hotswap it. tried it a few times, then finally, (By accident) I got it to work.

I used a CD-R just to see if it would work and it did. My new computer also has a DVD+-RW drive...You know what that means.

About that hotswapping, in case some is reading and has the same problem (Frozen drive when trying to lock) Plug in the power cable to your new drive, and plug the IDE cable to your new drive so it can be removed VERY easily. Having it loosely in at an angle is good. Just don't damage any connectors. As soon as your computer boots, wait about 1-2 seconds and unplug the cable. (NOT THE POWER) As SOON as you hear the XBOXHD boot CD starting to spin, plug the IDE cable back in. Doesn't have to be Tight, just make sure it is connecting. And it should work fine.
I cut the hell out of my hand on the PC's hard drive doing it though.
Title: Infinite Clock Loop Problem Solved!
Post by: krizalid on November 04, 2005, 02:51:00 AM
smile.gif
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 04, 2005, 04:16:00 AM
beerchug.gif
Title: Infinite Clock Loop Problem Solved!
Post by: br0w on November 04, 2005, 09:34:00 AM
QUOTE(DOitMAN @ Nov 4 2005, 12:23 PM)

Title: Infinite Clock Loop Problem Solved!
Post by: LTools on November 04, 2005, 12:05:00 PM
I prefer PBL over NKP because I dont use live and NKP has too many damn restrictions. I like having Full controll over something i paid 200 bucks for. That and with PBL i can use what ever i want. NKP wont let me do that. NKP wont let me use some Hacked MS dashes. UIX....Enigma......THC ect.... PBL is wayyy better than NKP if you ask me. But thats just my opinion.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 04, 2005, 12:44:00 PM
thank you far sharing your opinion. To clarify again in case people actually believe this crap: There are no restrictions in nkpatcher, all features act as options and can be configured to each ones preference.
Also hacked msdashes most likely work better with a shadowC set instead of none since they use some of the msdash files which are not allways easily locatable in a actual C partition. There are lots of people running nkpatcher and UIX and THC.
Title: Infinite Clock Loop Problem Solved!
Post by: LTools on November 04, 2005, 01:11:00 PM
Yea there are. NKP restrics Size on the C partition. To half of its original size. But for ppl that dont use XBL then why would you need to. Oh and Krayzie just try some of the Hacked MS dashes and youll see that they dont work. But im done arguing. If you wanna stick up for NKP for some odd reason thats fine. But i prefer PBL and im sticking with it. You cant change my opinion and neither can anyone else. And i am through with this Bitching.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 04, 2005, 01:17:00 PM
Trust me I really don't care what you use. what I do care about is people spreading false information. Please go read before you post such nonsense. How many times do I have to tell you that all options can be set to your own preference. If you don't want it to take space off C then simply configure it not to. I don't care for the hacked msdashes as I don't like them but I know for a fact that they can be used fine with nkpatcher. I've been here more then one day you know...


@krizalid: It can be configured just fine. Just go to the xbe exploits pinned topic about nkpatcher. It might look dificult for a beginner but once you'll get it it's actually quite easy. Also DaddyJ made some nice tools to configure nkpatcher. Look at his sig for info.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 05, 2005, 02:15:00 AM
there should be a readme included. But it's really simple. Go to E:\dashboard and remove all files (you could back them up first). Then ftp all xbmc contents in that folder (with default.xbe in root of E:\dashboard\)
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 05, 2005, 02:35:00 AM
QUOTE(krayzie @ Nov 5 2005, 04:22 AM)
Go to E:\dashboard and remove all files (you could back them up first). Then ftp all xbmc contents in that folder (with default.xbe in root of E:\dashboard\)
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 05, 2005, 02:43:00 AM
xbmc has the ability to locate it's support file from a different location. so you could just place the default.xbe and the xml file in the dashboard folder and place the rest in the apps folder. I personally find it cleaner to put all files in the dashboard folder and none in the apps folder. It's just what you prefer.
There are no dash files on C. if you put files there you could remove them fine they will not be used anyways.

As for ux as an app. just put it in a folder in your apps directory with default.xbe in the root of the folder.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 05, 2005, 03:03:00 AM
if you backed them up earlier then you should still have them. Otherwise downloading it would probably the easiest solution.

and yes you can use any dashboard as an application. there are no dashes/games/apps that work on hardmodded xboxes and not on softmodded xboxes. An xbox that has loaded the softmod does exactly the same as a hardmodded xbox.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 05, 2005, 03:25:00 AM
uhh no I meant the files you should have backed up in the dashboard folder (if you have unleashx set as your dash) before replacing them with the xbmc dash files.

And yes you could boot to any app/game/emu or whatever as long as it's execuctable and support files are in E:\dashboard\default.xbe.
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 05, 2005, 03:44:00 AM
yes unleasx is just a default.xbe and some xml files.
Title: Infinite Clock Loop Problem Solved!
Post by: BluhDeBluh on November 05, 2005, 03:55:00 PM
I think a post needs to be created in both forums warning people about old, defunct exploits that should be avoided like the plague.

People think clock loops are still an issue? Someone linked to a post about Bert and Ernie Reloaded? Begads! I know it should be obvious from the fact they're 2 years old, but even so...
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 06, 2005, 12:52:00 AM
QUOTE(BluhDeBluh @ Nov 5 2005, 06:02 PM)
I think a post needs to be created in both forums warning people about old, defunct exploits that should be avoided like the plague.
Title: Infinite Clock Loop Problem Solved!
Post by: rav64 on November 06, 2005, 08:38:00 AM
QUOTE(DOitMAN @ Nov 6 2005, 09:51 AM)
How can I connect my xbox to the internet through my pc's internet connection?
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 07, 2005, 02:26:00 AM
WOW!!! That's really easy!  I think it would have been easier to just tell me to go to internet connections. Hold ctrl select my wireless and LAN connecions, right click, and select bridge. But I think that it is better to get the technical how-to side of the whole thing, in case I ever run into any problems.  But don't think that I don't appreciate the help. I'm just merely saying that it is really easy!! Thanks rav64.

One more question. I only bridged the connection, and when I did that, it disabled my wireless internet connection. After going to the new Bridged connection icon, and configuring that, my wirelss connection is now active, but I didn't turn on my box yet, so it's still showing up as Network cable unplugged on my Bridged connection and my LAN connection.

Before I turn on my box, I want to know if it will, in any way, try to automatically connect to live or something and wipe out my softmod. I think I once heard that if you try to connect to live, it will detect the mod and erase it and mess up your softmodded box, rendering it useless.

I don't want to connect to live, I'm waiting to get my new 360 before I mess with live, but I do want to use my box to the fullest.
Title: Infinite Clock Loop Problem Solved!
Post by: rav64 on November 07, 2005, 04:38:00 AM
QUOTE(DOitMAN @ Nov 7 2005, 11:33 AM)
Before I turn on my box, I want to know if it will, in any way, try to automatically connect to live or something and wipe out my softmod. I think I once heard that if you try to connect to live, it will detect the mod and erase it and mess up your softmodded box, rendering it useless.
Title: Infinite Clock Loop Problem Solved!
Post by: DOitMAN on November 07, 2005, 11:54:00 AM
I'm trying to connect to Xlink Kai, but I can't seem to get it right. i downloaded and installed the necessary files. When I go to start it up, The little diagnostic thing says netwrork reachable not yet.

I did the port forward thing. I guess I did it right.  Used port 30000 for start and end, and used my PC IP address as the server's ip address.

It connects, and I can see the games and arenas and everything, but it still says not yet. and after a while, it just closes automatically. I don't know If I have any firewalls enabled. I know I didn't install any on my computer, but I use Windows XP, so they might come with one automatically. I don't know what to do. You think you could help me?
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 09, 2005, 09:16:00 PM
sad.gif You do forget that I have my OWN community to take care of and dont have time to sit in here all day when I'm finding less and less time to help out my own. No offence to XS, but I only visit here on occasaion other to check something out I want, or when directed by a HQ member about certain info etc.

Personally I have no grudges against you in any way, but I'm somewhat upset by some of your comments here. I do admit the Ndure softmod package is better overall for what it does, but I'm happy with what SID can do (and so have lots of other ppl that I've personally softmodded boxes for, and also tons of ppl on HQ that use it frequently also). Atleast one thing I haven't done is started going around saying your softmod package is crap, I have enough respect as a fellow install-maker to appreciate good work when I see it. And also, please take a look at SID 3 before you critzise it (even if you just look at my scripting and files like I did with yours).

I dont wanna start shit here but a small apology for this total disrespect would be appreciated. I'm not expecting anyone to get down on their hands and kness and kiss my ass, I'm not that kind of person, but I do believe one of the key features of ANY scene is respect amongst sceners, which I did (up until now) had a lot of for you, now the only respect I have for you is as a install-maker, nothing more...

Just my two cents on this whole thing...

PS: If I had to choose over PBL or NK for my own personal use, I'd prefer PBL, mainly for the fact you can use different types of BIOS with it (normal, debug etc.)
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 09, 2005, 10:50:00 PM
beerchug.gif
Title: Infinite Clock Loop Problem Solved!
Post by: Neilor on November 10, 2005, 05:35:00 AM
This thread has had me laughing since it started, it's like a regular soap opera... loads of comedy in the first few posts, and now some drama with two installer creators going head 2 head..... whatever will happen next?

Will this 360 thing ever hurry up so we can get back to hacking!!!!
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 10, 2005, 04:21:00 PM
beerchug.gif

You do have a lot of valid points which I do agree with, especially doing some hard research before a new version. comp.gif

I may as well look into the Virtual C and Eeprom capabilities of NK a little more, since I doubt after SID 3.1 I'll write another Xbox Softmod Installer, as it shouldn't be needed (unless some really radical shit comes down lol).

I also do partially agree that the menu systems for SID are a little confusing, but I think half the problem is that it didn't come with some good solid documentation. This is something me and my team are going to take a better look at this time around. But, in some defence, once you know how to use the system it's really quick and easy to use.

Anyways, that's about all for now. I might post up some more news later on about the progress of AID 3 / SID 3.1...
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 10, 2005, 04:24:00 PM
BTW, just out of curiosity, does anyone own an original  "PAL" version of MechAssault that they would like to sell?? (a little off-topic but I have 2 / 3 games and I'd really like to finish the collection off).
Title: Infinite Clock Loop Problem Solved!
Post by: krayzie on November 10, 2005, 11:18:00 PM
As I've said a lot of people enjoy your work and if used well I'm sure it works good also.

MA is both region 1 and 4 so the pal version is exactly the same as the ntsc version (only the printing differs) so you could optionally get an ntsc version also.
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 11, 2005, 12:54:00 AM
smile.gif
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 11, 2005, 03:51:00 AM
Well, XLINK and streaming media with XBMC is probably the most you'll get now, unless you find more system link games to run through XLINK.

Sounds like you're basically all set.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on November 11, 2005, 09:46:00 AM
DJB, a few things I'd like to point out:

I have to agree with Krayzie, that NKPatcher is better than PBL when distributing software that n00bs are bound to use, seeing as you have all the saftey features.  I believe you did add NKPatcher options, but it was, what, NKP 8?

What Krayzie means why he says you should spend more time here, is to keep upto date on the latest releases, such as NKP 11.

As for debug support, I have developed a nice little disc installer which installs the XDK (not included), with a dual boot, for Krayzie's Ndure setups.  See the link in my sig for info.

You say you developed SID around what you use?  I did the same for this release, it was csomething I wanted to do, and thinking it useful, made it public.  You need to, however, give some room for people to customize things themselves, like I did, by using simple setups.  It's also a good idea to not include most of these options in the installer, as newbies will get confused, and make choices which may not be the best.  Just give them something that works that they can't fuck up (shadowC and virtual EEProm sort of stuff).  They can then learn what they need to to customize it later.

That is why I prefer Krayzie's installers.  I hear about way more problems with SID than Krayzie's.  Again, back to debug support.  Why not go for the option that makes the most sense when you are distributing it to other people who don't have a clue about what theyre doing, then make a custom install for yourself?  Most people are not even smart enough to know where to find the XDK, nevermind use it.

We need a rewiew board, like the DVD Format Forum, who decide what the current standards are, and that all installers that want to be certified, must comply to them.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on November 11, 2005, 09:50:00 AM
Bastard wireless adapter...
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 11, 2005, 05:56:00 PM
QUOTE
What Krayzie means why he says you should spend more time here, is to keep upto date on the latest releases, such as NKP 11.


OK... No sign of NKP11 anywhere. The best I could find is xman954's modded version of NKP10.

http://forums.xbox-s...439441&hl=nkp11

Is there anything newer than this??
Title: Infinite Clock Loop Problem Solved!
Post by: Alex548 on November 11, 2005, 06:20:00 PM
QUOTE(deadparrot @ Nov 11 2005, 08:53 AM)
DJB, a few things I'd like to point out:
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 11, 2005, 06:45:00 PM
QUOTE(Alex548 @ Nov 12 2005, 12:27 PM)
I believe DJB created the installers (SID and AID) for a much larger audience than just Noobs. Hell, noobs cannot even figure out Slayer's and Krayzie's installers because they do not research and do not even bother to look at the README files. If noobs actually read something for a change, they would not have any problems with either installer package.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on November 11, 2005, 07:03:00 PM
Exactly.  I just think Krayzie's Installers are a little more idiot proof.

Oh, and NKPatcher 11.
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 11, 2005, 07:15:00 PM
QUOTE(deadparrot @ Nov 12 2005, 01:10 PM)
Exactly.  I just think Krayzie's Installers are a little more idiot proof.
Title: Infinite Clock Loop Problem Solved!
Post by: Ndure protagonist on November 29, 2005, 09:56:00 AM
DJB; in case "fully fledged" Ndure isn't yet of interest to you then, rather than continuing to use the inferior and riskier UXE, just the uber-rmenhal exploit itself (the ure, which is what Ndure uses) would be a beneficial improvement to implement.

The necessaries for it can be generated from the following 185ead00 xodash patcher, but then installed per its readme.txt instead (which was/is actually for the ure):

ueee.zip in http://www.xguides.x...m/users/devz3ro
Title: Infinite Clock Loop Problem Solved!
Post by: DJB on November 29, 2005, 01:21:00 PM
Thanks for that info, I'll definately look into upgrading my softmod to this system.
Title: Infinite Clock Loop Problem Solved!
Post by: deadparrot on November 29, 2005, 01:32:00 PM
That would be good.  That way I would have an excuse to make my debug installer SID compatable, but only if you keep the file stucture simple  tongue.gif

Also, v2 is on its way!