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OG Xbox Forums => No-Modchip Hacks (exploits) => GameSave Exploits => Topic started by: pcpir8 on December 30, 2003, 04:14:00 AM

Title: Clock Loop Experiments And Possible Solutions
Post by: pcpir8 on December 30, 2003, 04:14:00 AM
went to see some family at christmas and brought my xbox
it was a long drive and i lost the time
when i plugged in the xbox it went into the loop

i have v 1.4
and i used the ma exploit

when i got to my destination
i had no computer, or network, or cable or anything
it rebooted about 10 times

as it was in the middle of a reboot i unplugged the data cable or whatever you want to call it we'll say the audio video cable that goes to the tv

the light started blinking green and yellow


when i plugged it back in it rebooted right into the clock set aplication
i set the time
and thats it it started working again

i dont know if this helps any but
if this helps you in developing somthing to fix it pleasr let me know

thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 30, 2003, 11:01:00 AM
Sorry ddaddy my reply was more for Slomar i should've made it clear. once again its a pretty good solution on a V1.2 Box I've solved a couple of these over last few days thanks to your solution uch appreciated.
As in my previous message is this something that happens on all boxes with this type of hack or any of the hacks out there or just certain types of hacks or just one of those things I've only dealt with one type of hack. I assumed that it happened to all as I know two others who have the same problem both V1.2 boxes which come out of loop in seconds thanks to this plug fix.
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 30, 2003, 11:02:00 AM
Sorry ddaddy my reply was more for Slomar i should've made it clear. once again its a pretty good solution on a V1.2 Box I've solved a couple of these over last few days thanks to your solution uch appreciated.
As in my previous message is this something that happens on all boxes with this type of hack or any of the hacks out there or just certain types of hacks or just one of those things I've only dealt with one type of hack. I assumed that it happened to all as I know two others who have the same problem both V1.2 boxes which come out of loop in seconds thanks to this plug fix.
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 30, 2003, 11:08:00 AM
Sorry ddaddy my reply was more for Slomar i should've made it clear. once again its a pretty good solution on a V1.2 Box I've solved a couple of these over last few days thanks to your solution much appreciated.
As in my previous message is this something that happens on all boxes with this type of hack or any of the hacks out there or just certain types of hacks or just one of those things I've only dealt with one type of hack. I assumed that it happened to all as I know two others who have the same problem both V1.2 boxes which come out of loop in seconds thanks to this plug fix.
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 30, 2003, 11:10:00 AM
sorry about the repeat of the message kept getting server too busy messages but it had posted everytime!!!
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 30, 2003, 11:38:00 AM
I dont think the software you use really matters, i think the older version box's must have a different boot process to the more recent ones. This would explain why v1 box's dont come out of the loop with this method.
Title: Clock Loop Experiments And Possible Solutions
Post by: pcpir8 on December 30, 2003, 11:56:00 AM
went to see some family at christmas and brought my xbox
it was a long drive and i lost the time
when i plugged in the xbox it went into the loop

i have v 1.4 or 1.5 not sure
and i used the ma exploit

when i got to my destination
i had no computer, or network, or cable or anything
it rebooted about 10 times

as it was in the middle of a reboot i unplugged the data cable or whatever you want to call it we'll say the audio video cable that goes to the tv

the light started blinking green and yellow


when i plugged it back in it rebooted right into the clock set aplication
i set the time
and thats it it started working again

i dont know if this helps any but
if this helps you in developing somthing to fix it pleasr let me know

thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: joeyjermiah on December 31, 2003, 08:03:00 AM
"when i plugged it back in it rebooted right into the clock set aplication
i set the time
and thats it it started working again"

I could see how this might help, but I can't test right now cause all I have here is a tsop flashed box. Anyways I could see this working much like the network trick cause basically it might cause a delay in boot up allowing the fonts to kick in at a latter time much like the network. Oh it flashes orange becuase cause the cord it unplugged just in case you were wondering. So lets get some people testing this
Title: Clock Loop Experiments And Possible Solutions
Post by: Clockloopsux on January 01, 2004, 11:24:00 PM
hey. im on a 1.1 box, and whenever i get the clockloop, i hook my xbox right to my cable modem (standard patch cable) and let it boot for about 5 mins, and viola! its back to good ol evox

im using Bert and ernie reloaded BTW
Title: Clock Loop Experiments And Possible Solutions
Post by: Slomar on January 05, 2004, 08:18:00 PM
QUOTE (Slomar @ Dec 28 2003, 10:36 PM)
So I've been soft modding all my friends xboxes for Christmas.  Of course one of them had to find the old infinite clock loop.  So, let me give you all the statistics until I find a solution.

Xbox ver 1.0
MFG date 11-21-01
4034 retail bios kernel (I'm assuming from the manufacturing date)
PBL 1.3.5i
Big Fonts 025
Boots to Avalaunch 0.48.2
4920 xboxdash.xbe with the xboxdashdata.1012A700  folder
(I can't think of any other usefull statistics, but please feel free to ask)

Things I've tried

No game-No Ethernet - 10 hours then red and green light
No game-No Ethernet-Controller 1 plus dongle - 10 hours then red and green light

No game-xbox/xbox ethernet connection with ip set on modded xbox- 30 minX2

So all in all I've tried all the fixes from this post execpt trying Reloaded and letting it sit for three days.

Ultimately, I've installed a modchip to get the problem box out of the loop then uninstalled it.

Reloaded is now applied to the system and I'm waiting for the clock to die again.  30 min wasn't long enough.  I'm waiting an hour this time.  Anyone know the exact time it takes the clock to die?

I'll post the results from reloaded when the clock dies again.  I'm also going to try a dvd movie with the dongle plugged in.  Perhaps this will skip the clock entirely.

Sorry about the delay on my findings, but here goes.

Bert and Earnie (RELOADED) works with this xbox.  The clock loop was defeated in three reboots and no ethernet cable was plugged in.

Obviously big fonts spells trouble for some very early xbox hardware.  (See manufacturing date and other specs above.)

Merry Christmas! and a Happy New Year! biggrin.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 29, 2003, 06:31:00 AM
I have been doing some tests and posting results in a different thread, but thought i'd start a new one to get some views, im pasting my other threads in here.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 29, 2003, 06:31:00 AM
I have been experimenting with this over the last week.

I use bigfonts as these automatically set the date and time to a default (4th july), but only once theve finally loaded. This is useful for those that dont have access to MSDASH to reset the clock after a loop.

As for coming out of loops, if i leave my network cable plugged in so its conected to my pc and the internet, it loops about 3-6 times then boots up AND automatically gets the current time and date from the internet.

I tried leaving the network cable out and starting it up (after being unplugged all night of course) and i let it loop for about 30mins before deciding to plug network back in, switching off and on, and a couple of loops later it started up fine with current date/time.

I have noticed, that the xbox boots up with slightly different graphics with and without the network cable plugged in, i assume this is because with it plugged in, its got to detect network settings etc...

Anyway, i have come to the conclusion that giving the xbox internet access through internet connection sharing speeds up the loop problem.

More tests currently running..........
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 29, 2003, 06:32:00 AM
I did another test, with another conclusion and a solution theory.

After letting my box reboot for 10mins without the network cable plugged in, i decided to try it connected to my network, but without Internet Connection Sharing enabled.

The console booted up first go, this proves that having a network connected to the xbox (even if its got no internet access) helps with the clock loop problem.

The date was automatically set to 4th July as im using Bigfonts, after re-enabling internet connection sharing, the date and time set themselves correctly.

NOW HERES MY THEORY

Is it possible to make a network cable that will fool the xbox into thinking its connected to to a network, thus slowing down the boot process and allowing the fonts to kick in before the clock set page.

Is this possible by joining wires at the end of a network cable??
Apart from connecting new connectors to the end of cables, im not really in the know on how networks work, what info gets send down which wire etc..
But surely a simple crossover of wires could fool the xbox long enough, so people without a network can bypass the clock loop.

Any ideas, suggestions welcome.  
Title: Clock Loop Experiments And Possible Solutions
Post by: Dagoth on October 29, 2003, 06:45:00 AM
QUOTE
Is it possible to make a network cable that will fool the xbox into thinking its connected to to a network, thus slowing down the boot process and allowing the fonts to kick in before the clock set page.


plugging an xbox into any hub or switch will count as a network connection
Title: Clock Loop Experiments And Possible Solutions
Post by: Haruno on October 29, 2003, 03:37:00 PM
yes it does count as network but he did say without internet sharing...meaning no acces to teh net...the only reason ppl say put in a cat5 and no more loop because evox connects to a server that corrects the time....or maybe it takes it from computers tat are on at teh time?.....wait...i dunno...
basically i think he's saying
No cat5, infinite loop
Cat5, 10 minute loop
Network no internet, 20 minute loop?
Title: Clock Loop Experiments And Possible Solutions
Post by: Agent Orange on October 29, 2003, 04:51:00 PM
I was thinking about this before, and I was curious if anyone had the exact boot order, mebbe from a retail bios or something. I'm sure someone has investigated this thoroughly...
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 29, 2003, 05:39:00 PM
QUOTE (Haruno @ Oct 30 2003, 12:01 AM)
yes it does count as network but he did say without internet sharing...meaning no acces to teh net...the only reason ppl say put in a cat5 and no more loop because evox connects to a server that corrects the time....or maybe it takes it from computers tat are on at teh time?.....wait...i dunno...
basically i think he's saying
No cat5, infinite loop
Cat5, 10 minute loop
Network no internet, 20 minute loop?

Up to this point i hadn't tested it with just cat5 but no network. So basically,
No cat5, infinate loop
Network with or without internet access, boots after 3 reboots

Obviously without internet access, you'd need to use fonts that set the date for you, like bigfonts. With internet it would get date from net once booted.

Now onto todays findings,

I tried booting with my network intact, yet with my pc switched off.
3 boots and it loaded. (i made sure it was in an infinate loop with the cat5 out first)
I do use a hub, so like Dagoth said, the hub will count as a network connection.


Agent Orange:

If i watch the screen carefully when it boots (without a loop, with the xbox booting fine)
Just before pheonix kicks in, i can see a green circle appearing, then pheonix kicks in.
This was without any network plugged in at all.
Now when i boot with a network connected, the box boots to pheonix without seeing the circle appear.
What i expect is happening, is that the xbox detects a network and has to run through network settings before running the green circle. So the network DELAYS the bootup sequence. Hence when we have a loop problem, the network slows the boot process so pheonix can kik in before the clock settings screen.

So i think its safe to say, a network connection solves the clock loop problem.
So what about those without a network or a hub. Is there any modification that can be done to a cat5 cable, to act like a hub (like joining certain wires together, or maybe putting a battery between certain wires to act like a hub). So 1 simple cable plugged into the xbox will pretend to be a network.
Title: Clock Loop Experiments And Possible Solutions
Post by: Agent Orange on October 29, 2003, 05:48:00 PM
there is a way to do what you're asking... I remember in school, we had a network cable tester, and you plug the tester in one end and a dongle on the other... mebbe if someone has one, to see what makes it tick?
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 29, 2003, 06:00:00 PM
Good idea.
Maybe i'll email a few guys from some network help websites, see if i can find out how a network ticks.
Just finding out which wire does what in a cat5 could possily lead to a solution.

Im dreaming of cat5 network plug with a few small wires joining pins.
Small and easy to use when you get a loop.

Possible?? who knows.

whatch this space
Title: Clock Loop Experiments And Possible Solutions
Post by: Agent Orange on October 29, 2003, 09:43:00 PM
actually, you could prolly find the documentation online... a cat 5 cable is composed of 4 twisted pairs of wires... just cut an end off, and youshould be able to connect the wires that way... I can't remember the color codes, though.. I'm sure it's on the web..
Title: Clock Loop Experiments And Possible Solutions
Post by: Xboxhakur on October 29, 2003, 09:54:00 PM
later...

This post has been edited by Xboxhakur: Nov 16 2003, 06:15 AM
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 30, 2003, 05:04:00 AM
Oh My God, it worked smile.gifsmile.gif

I got an old RJ45 plug i had with inch long wires sticking out, and twisted together wires 1&3 and 2&6.

I tried starting my xbox this morning after leaving it unplugged and it was in a loop.

I plugged in my RJ45 plug, and voila, it booted first time.

I will leave it unplugged again when i go to work, so i can test it again tonight, but i think this could solve the problem for anyone without a pc or a home network smile.gifsmile.gif

Thanks for your help.

I would like to see if anyone else gets the same results, if anyone would be so kind as to test it.

Thx
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 30, 2003, 05:41:00 AM
Double post sorry

This post has been edited by ddaddy: Oct 30 2003, 01:42 PM
Title: Clock Loop Experiments And Possible Solutions
Post by: stanneh on October 30, 2003, 07:31:00 AM
interesting it will be cool to know if it works for others i would test but i have flashed my tsop so obviously im just  interested in your results to be nosy  smile.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: Dest46 on October 30, 2003, 10:25:00 AM
Can someone explain how i figure out which wires are which like how do i know whats 1 and shit  
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 30, 2003, 01:34:00 PM
hold the plug so the pins are at the top facing you, the wires go into the bottom, and the clip is away from you.

Pin 1 is on the left, pin 8 on the right
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 30, 2003, 01:40:00 PM
smile.gifsmile.gif

It must require a cold boot to work.

Anyone else tried this yet???
Title: Clock Loop Experiments And Possible Solutions
Post by: Mad_Gouki on October 30, 2003, 07:20:00 PM
i think it depends on the xbox...
mine will boot to evox within 20 seconds with or without the ethernet cable hooked in
Title: Clock Loop Experiments And Possible Solutions
Post by: SigTom on October 31, 2003, 04:50:00 PM
Im trying this out tonight ddaddy  I did this mod to one of my xboxes and 2 of my friends.  Only 1 of them is having this problem, the one guy without a computer, hence no internet access.  Im letting my xbox power off and stay down for a few hours, then Im hooking up a feedback CAT5 cable. From your tests and results, and the principle of the idea, I think this seems like it would, and be an easy fix, just a small bit of CAT5 from the back which most people have anyways.

Just a thought (after I made mine) Cut your CAT-5 in the middle of the cable when you make it, or a  couple inches down from a connector, that way you can make 2.  I pulled tha wires right out of the RJ-45 pin. Doh!
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on October 31, 2003, 04:52:00 PM
wink.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: SigTom on November 01, 2003, 03:12:00 PM
Well, I made the feedback CAT-5 twisting pairs 1 & 2 and 3 & 6 together.  So it was orange and white/orange together, then green and white/green together.  Unfortunately, didnt work.  Had to pop in the OEM HDD and set the time that way to get back into it.  Couldnt even plug it into my network and have it try and set the time that way.  Im using the Big Fonts, so I thouhgt that having it plugged into an actual network would let it pull the time, pr revert to the date in the fonts (July something I read?).  Im stumped, so Im fiddling with it tonight.  Good news is I at least got the XBox working.  Bad news is, I had to use the OEM HDD and I dont want my friend to have to bother with that.  So Ill let you know what I find out.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 01, 2003, 03:39:00 PM
You twisted the wrong wires.

Its 1&3, 2&6.
Title: Clock Loop Experiments And Possible Solutions
Post by: soulseeka on November 01, 2003, 06:09:00 PM
I had the loop going on.
Got a standard cat5, plugged it in to my network router, 10 minutes later it's working fine!
I guess it picked up the time from the net.

Thanx

PS - my wife thanks you too cause she unplugged it.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 01, 2003, 06:12:00 PM
smile.gif lol

Yes if its got net access, it will get the time and date itself smile.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: SigTom on November 01, 2003, 06:33:00 PM
Doh!
Title: Clock Loop Experiments And Possible Solutions
Post by: nman2646 on November 02, 2003, 04:31:00 PM
ok i have a network connected xbox and i lost power over night. the next day i had the clock loop. i let it sit for about 3 hours and it is still in the loop. any ideas thanx.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 02, 2003, 07:29:00 PM
QUOTE

this guy told me that it was only the font that is causing the clock loops... s...


From what i understand, the exploit crashes the xbox to run its own code, but this needs to be done at the right time. On a normal boot up, it will always happen at the same time, but when the clock setup screen needs to be loaded, it fucks the whole timing up.

This is just my analogy of how it works from what ive read.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 07, 2003, 02:27:00 PM
QUOTE (AsTnBoMb @ Nov 7 2003, 08:10 PM)
We need some solid proof that this works!

Why dont you try it.

I have tried it on 2 new xbox's and it orks perfect. I havnt had any older xbox's to try it on, thats why i wanted some feedback.

Title: Clock Loop Experiments And Possible Solutions
Post by: manatarms25 on November 07, 2003, 03:02:00 PM
ohmy.gif it pulls right out of the loop !! nice work  biggrin.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: lanvo on November 07, 2003, 03:51:00 PM
biggrin.gifs...
Title: Clock Loop Experiments And Possible Solutions
Post by: t0ken on November 07, 2003, 06:50:00 PM
I was finally able to test the loopback wire that I had a friend wire for me. I unplugged my xbox so it would go into the continuous loop. I hooked the loopback wire to the xbox while it was in the loop. It looped 3 more times and came out of it. I will test it out for a few more days and let you know the results.

Good Job ddaddy!!!
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 08, 2003, 12:18:00 AM
smile.gif

To those that say it dont work, youre either doing it wrong or its one of them things.

Oh well, works for me smile.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: blueprint88 on November 08, 2003, 01:06:00 PM
Guys,

I have noticed this works in the past as well. As stated previously by others, I am pretty sure all a network link is doing is slowing down/altering the boot just enough to let the Font Hack load. If you don't have live internet feed to set the clock thru a time server or have a hacked msdash or the xbox hombrew clock set app then just let your clock advance one minute before you shut down. I wish Evox would put a time set function in their next dashboard release.

I had noticed that when I just hooked up my xbox to my laptop with a cross-over cable it would boot and not loop. I figured a loop-back plug would do the same but never made one to try it. Thanx for your research and feedback Ddaddy.

So you are getting a link light when make the loop back plug correctly?

I have heard this still doesn't help everyone with a loop problem. Seems some (mostly older from what I've heard) xboxes just won't come out of loop no matter what you do. I think the safest thing to do if you are going to do the font method is to go with a large HD and keep your retail drive in original condition to put back in if you ever get stuck in loop hell.

Blueprint
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 08, 2003, 03:10:00 PM
QUOTE

So you are getting a link light when make the loop back plug correctly?


a link light where? does the xbox have a light for network?
Title: Clock Loop Experiments And Possible Solutions
Post by: blueprint88 on November 08, 2003, 03:54:00 PM


My xbox has a link led, its there right on the cat5 jack.  My xbox is a v1.1 but they should all have a link led.

Blue
Title: Clock Loop Experiments And Possible Solutions
Post by: enixn on November 09, 2003, 09:25:00 AM
hey...my xbox is stuck in the clock loop, and so i looked around for some solutions, and i think the one w/ the cat5 jumping of 1+3, 2+6 thru the rj45 thing seems to be a good 1, but so far, it hasnt worked....my box has been resetting for about 30 min...
oh, about the cat5 jump...if its done wrong, does the light on the xbox still come on? (because i might have done it backwards...) ok, well...thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: Man_lizard on November 10, 2003, 09:14:00 PM
Ok, I gotta say, great job Ddaddy. Took a lot of intuition for this. I have a few questions, though.
Has anyone compiled some stats? you know, like versions this works for etc? Although its not an expensive venture, but it might help. I think this thread should be Posted again with a better title, cause its that good. Not only that, but it took me a long time to come across info, even what a clock loop was!
Anyway, when you're talking cat5, you just mean making a one ended cross over cable?
Two other semi-newbie questions?
1)I've got a completely computer incompetent friend, who I will be losing touch with soon, so clarify me if I'm wrong. a softhacked xbox without pheonix Bios loader will run original backed up games, but not illegal pirated ones right (he doesn't want the heat breakin down his door)
2)Is the swap date and time setting lines in the evox.ini even useful for anything? That's where I went first to see if those were causing the loops?

Thanks bros, and Laaaadies
snootch to the bootch...BONG
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 11, 2003, 01:28:00 PM
QUOTE
2)Is the swap date and time setting lines in the evox.ini even useful for anything? That's where I went first to see if those were causing the loops?


Ive never even touched these.
Title: Clock Loop Experiments And Possible Solutions
Post by: Brazilianaire on November 11, 2003, 06:28:00 PM
Okay, i'm going to try this, but I have a very old xbox, got it like the week it came out.

I still have the .ini set up for DHCP I believe and i turned DHCP off on my router because my network was having problems

I don't have my backup file with my hard drive code.   It's on a cd somewhere at a friend's who misplaced it

I can continue messing with this I guess, I tried letting it reboot for about a day obviously it got me nowhere.


What other options do I have?  I can make an image of a friend's xbox hard drive no problem, but copying that over to a new drive and then replacing that with the old drive won't work - right?   Because i don't have that ATA key in order to lock it
Title: Clock Loop Experiments And Possible Solutions
Post by: Brazilianaire on November 12, 2003, 11:59:00 AM
didn't work.   I cut a cable in 2 and crossed the pairs over.

Apparently doesn't work on old old xboxs.  What about my other questions.  What options do I have left?
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 12, 2003, 12:40:00 PM
wow, great find.

i had a version 1 xbox too, using reloaded, always came out of the loop, longest was like 10minutes once.

what;s the cheapest way to make one of these? can't you just buy a little bit of cable and a connector and crimp it for like 50cents?

Brazilianaire, maybe you're doin it wrong? what version of the fonts do you have?


Title: Clock Loop Experiments And Possible Solutions
Post by: azanboyz on November 12, 2003, 01:46:00 PM
tongue.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 12, 2003, 01:52:00 PM
scooby dooby, did you use the loopback?

To all you others that havnt got it to work, are you sure youve linked wires 1&3 and 2&6?

Thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 12, 2003, 03:18:00 PM
no i didn't need to, my box always came out.


but i hae a new box, i'll try and test it.
Title: Clock Loop Experiments And Possible Solutions
Post by: $h@dow on November 12, 2003, 11:05:00 PM
Now I'm asking, Can a loopback cable be made only with a crossover cable or only with a regular network cable, or isn't that a problem and will it work with both?
Title: Clock Loop Experiments And Possible Solutions
Post by: $h@dow on November 13, 2003, 07:25:00 AM
--Never mind, this WAS a n00b question and I'm already aware of that, can't delete though so I just editted it and blanked it, and thanks for the reply of my previous question--
Title: Clock Loop Experiments And Possible Solutions
Post by: $h@dow on November 13, 2003, 07:31:00 AM
biggrin.gif--
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 16, 2003, 09:54:00 AM
I wonder why the older xbox's dont work with this method.

Can someone briefly tell me how to find out the version of an xbox?

Cheers
Title: Clock Loop Experiments And Possible Solutions
Post by: enixn on November 16, 2003, 01:26:00 PM
hmm..i was wondering...is it possible to make a harddrive that works in your xbox w/o any information from ur xbox at all?...or do you need the eeprom and hdd keys from ur old drive to make a new one?....if not, can i just take a friends hdd that is unmodded and stick it in my xbox, set the clock, then stick my hdd back in?....i dont think this is possible, but if anyone could tell me why, that would help me out.
Title: Clock Loop Experiments And Possible Solutions
Post by: enixn on November 16, 2003, 07:29:00 PM
wink.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 17, 2003, 07:02:00 AM
QUOTE (Frodis @ Nov 15 2003, 12:00 AM)
Hey all,

Got two systems stuck in the loop, both with Bigfonts25.

V1.0 - the cable trick does NOT work!  I've had it hooked up for ages to a router.  No dice.  I've left the thing on for WEEKS.  No dice.

V1.???  (dated 5-13-2003) - cable trick worked like a charm!  Hooked it up to a router and 5 loops and it was out!  smile.gif

So at least that's some progress.

Frodis

frodis, can you test your 1.0 with reloaded? I used reloaded and had a 1.0 and the clock loop never lasted long.
Title: Clock Loop Experiments And Possible Solutions
Post by: Frodis on November 17, 2003, 10:14:00 AM
QUOTE (scooby_dooby @ Nov 17 2003, 05:02 PM)
QUOTE (Frodis @ Nov 15 2003, 12:00 AM)
Hey all,

Got two systems stuck in the loop, both with Bigfonts25.

V1.0 - the cable trick does NOT work!  I've had it hooked up for ages to a router.  No dice.  I've left the thing on for WEEKS.  No dice.

V1.???  (dated 5-13-2003) - cable trick worked like a charm!  Hooked it up to a router and 5 loops and it was out!  smile.gif

So at least that's some progress.

Frodis

frodis, can you test your 1.0 with reloaded? I used reloaded and had a 1.0 and the clock loop never lasted long.

Alas, but I can't.  I can't get my 1.0 out of the loop since I didn't back up my hdd info.  I will have to mod it I guess.  I did have "reloaded" on another v1.0 Xbox that got stuck in the loop.  It finally came out by itself after a few days.

Frodis
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 17, 2003, 01:32:00 PM
QUOTE (Frodis @ Nov 17 2003, 08:14 PM)
QUOTE (scooby_dooby @ Nov 17 2003, 05:02 PM)
QUOTE (Frodis @ Nov 15 2003, 12:00 AM)
Hey all,

Got two systems stuck in the loop, both with Bigfonts25.

V1.0 - the cable trick does NOT work!  I've had it hooked up for ages to a router.  No dice.  I've left the thing on for WEEKS.  No dice.

V1.???  (dated 5-13-2003) - cable trick worked like a charm!  Hooked it up to a router and 5 loops and it was out!  smile.gif

So at least that's some progress.

Frodis

frodis, can you test your 1.0 with reloaded? I used reloaded and had a 1.0 and the clock loop never lasted long.

Alas, but I can't.  I can't get my 1.0 out of the loop since I didn't back up my hdd info.  I will have to mod it I guess.  I did have "reloaded" on another v1.0 Xbox that got stuck in the loop.  It finally came out by itself after a few days.

Frodis

can't you just unplug your dvd rom, this should unlock your hd, then rename the fonts back and delete bert and ernie?
Title: Clock Loop Experiments And Possible Solutions
Post by: Frodis on November 17, 2003, 01:51:00 PM
QUOTE (scooby_dooby @ Nov 17 2003, 11:32 PM)
QUOTE (Frodis @ Nov 17 2003, 08:14 PM)
QUOTE (scooby_dooby @ Nov 17 2003, 05:02 PM)
QUOTE (Frodis @ Nov 15 2003, 12:00 AM)
Hey all,

Got two systems stuck in the loop, both with Bigfonts25.

V1.0 - the cable trick does NOT work!  I've had it hooked up for ages to a router.  No dice.  I've left the thing on for WEEKS.  No dice.

V1.???  (dated 5-13-2003) - cable trick worked like a charm!  Hooked it up to a router and 5 loops and it was out!  smile.gif

So at least that's some progress.

Frodis

frodis, can you test your 1.0 with reloaded? I used reloaded and had a 1.0 and the clock loop never lasted long.

Alas, but I can't.  I can't get my 1.0 out of the loop since I didn't back up my hdd info.  I will have to mod it I guess.  I did have "reloaded" on another v1.0 Xbox that got stuck in the loop.  It finally came out by itself after a few days.

Frodis

can't you just unplug your dvd rom, this should unlock your hd, then rename the fonts back and delete bert and ernie?

If I had a hex editor that didn't cost an arm and a leg, yeah.   Hddriver won't show me the hdd unless I edit the bin file, which no freeware/shareware hex editing program will allow me to do.  For $50 I can just get a modchip and fix it rather than buy a hex editing program that I'll only use once.

Frodis
Title: Clock Loop Experiments And Possible Solutions
Post by: enixn on November 17, 2003, 03:21:00 PM
QUOTE (scooby_dooby @ Nov 17 2003, 11:32 PM)
QUOTE (Frodis @ Nov 17 2003, 08:14 PM)
QUOTE (scooby_dooby @ Nov 17 2003, 05:02 PM)
QUOTE (Frodis @ Nov 15 2003, 12:00 AM)
Hey all,

Got two systems stuck in the loop, both with Bigfonts25.

V1.0 - the cable trick does NOT work!  I've had it hooked up for ages to a router.  No dice.  I've left the thing on for WEEKS.  No dice.

V1.???  (dated 5-13-2003) - cable trick worked like a charm!  Hooked it up to a router and 5 loops and it was out!  smile.gif

So at least that's some progress.

Frodis

frodis, can you test your 1.0 with reloaded? I used reloaded and had a 1.0 and the clock loop never lasted long.

Alas, but I can't.  I can't get my 1.0 out of the loop since I didn't back up my hdd info.  I will have to mod it I guess.  I did have "reloaded" on another v1.0 Xbox that got stuck in the loop.  It finally came out by itself after a few days.

Frodis

can't you just unplug your dvd rom, this should unlock your hd, then rename the fonts back and delete bert and ernie?

whoah!...what scooby dooby?....you can unplug your dvd drive and it will unlock your hdd?? could you please elaborate?...also, i have a 1.0 xbox, and the feedback cable does not work.  it seems that this is another confirmation of it not working on 1.0 xboxes...but after i leave my xbox on for about 5 hours, the light starts blinking green and red.  I have found this to be called a "fragged" xbox...meaning Flashing Red And Green light...what does this mean?...please keep in mind that this only occurs after i leave my box in the loop for about 5 hours.   Oh, and if nothing can bring it out of the loop, does anyone suggest that i try to unlock my hdd and edit the filez on my computer (i.e. revert to the original drive settings so that i can set the clock) ok, well...thanks for all the help on this post! smile.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: manatarms25 on November 17, 2003, 03:26:00 PM
unsure.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: jetfuel on November 17, 2003, 03:33:00 PM
ok so when you do the hotswap and load up HDDdriver how do yo uacsess the files on the box HDD to switch them aound, i dont remembe seeing a option for this in the program.  I tried the feed back cable and have had no luck myself.
Title: Clock Loop Experiments And Possible Solutions
Post by: break on November 18, 2003, 08:40:00 AM
Hello

Hmm.. this is true, about connecting to the network will get you out of the damn loop, but never know about the loop back cable...

My xbox is v1.0 and it work when connect to my computer...

anyway.. can you tell what color i'm i suppost to twist the wire? there are 8 color wires...

thanks

ALSO.. what version of PBL you guy using? i'm using the 1.3 version.... will 1.3.5i fix this situation?
Title: Clock Loop Experiments And Possible Solutions
Post by: enodev on November 19, 2003, 01:35:00 AM
I tried the feedback cable on three xboxs all produced on 2003-02-26 (that makes them either 1.2 or 1.3).
And I believe it doesn't change anything. Plugging in the feedback adapter or real network or nothing always results in some restarts and after 20-100 loops the boxs finally start. I tried both font hacks with no difference. imho it simply doesn't work on mine.

Jan
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 19, 2003, 04:08:00 AM
Using a crossover cable or not, doesnt matter.

You need to look at pin 1 and see what colour wire it is, then look at pin 3 and see what colour it is, the find them wires at the end of the cable where you have cut it, and twist them together.

Same for 2 and 6.

Title: Clock Loop Experiments And Possible Solutions
Post by: Overloaded on November 19, 2003, 04:32:00 AM
QUOTE (ddaddy @ Nov 12 2003, 11:52 PM)
scooby dooby, did you use the loopback?

To all you others that havnt got it to work, are you sure youve linked wires 1&3 and 2&6?

Thanks

what are the colors of the wires you are crossing. mostly 95% of all cat5 cables have the same color coded wires inside so please state orange to what and green to what so it will be easier to not mess it up
Title: Clock Loop Experiments And Possible Solutions
Post by: Overloaded on November 19, 2003, 07:04:00 AM
thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: manatarms25 on November 19, 2003, 02:55:00 PM
biggrin.gif  both xbox's boot with in 3 loops  wink.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: manatarms25 on November 19, 2003, 03:14:00 PM
sad.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 19, 2003, 05:41:00 PM
you just described hot swapping your HD, and the HD Driver fix, check Lord Alderon's tutorial for this stuff.

you can't change any files to get rid of the loop permanently, you can only restore your old font files, and delete bert and ernie. Then boot up and set your clock. Then re-install the fonts. I would try the 'reloaded' versions and see if that doesn;t work.
Title: Clock Loop Experiments And Possible Solutions
Post by: raptor3861 on November 20, 2003, 12:12:00 PM
I have a question.  My xbox was in a clock loop and i was able to get out of it easily.  I know it was a clock loop because it would boot up half way and instantly restart.  I fixed it by just letting the xbox stay on with a network cable in.  It fixed itself in like 10 minutes.  Im now trying to fix my friends xbox.  I dont know if he is in a clock loop because instead if instantly restarting it has the xbox green orb thing on the screen for a good second. (mine didnt do that).  I tried to fix it the same way i fixed mine, i let it sit on for a 10 hours and it never fixed itself.  Does anyone know if this is a clock loop, and how i could fix it other then letting it sit on?  Thanks
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 20, 2003, 12:43:00 PM
I think, you seeing the green orb for a second, is what happens on mine when i dont have the network cable plugged in.

This is what made me think the network cable slowed down the boot process, because it never gets to the green orb when connected to a network.

This, however, i think only applies to v1.4&1.5 xbox's. This is why people are having bother with older xbox's.

Anyway, suggestions, make sure the network cable youve got plugged in, is sending signals to the xbox and the green light on the back of the xbox is on.

OR

Make a loopback cable like instructed in previous posts.

Apart from that, i think you just gotta sit it out and wait for it to come out of the loop, assuming its an older version xbox.
Title: Clock Loop Experiments And Possible Solutions
Post by: Brazilianaire on November 20, 2003, 12:55:00 PM
QUOTE (scooby_dooby @ Nov 20 2003, 03:41 AM)
you just described hot swapping your HD, and the HD Driver fix, check Lord Alderon's tutorial for this stuff.

you can't change any files to get rid of the loop permanently, you can only restore your old font files, and delete bert and ernie. Then boot up and set your clock. Then re-install the fonts. I would try the 'reloaded' versions and see if that doesn;t work.

okay smart guy,  where's lord alderon's tutorial?  I searched the forums and came up with 3 replies for alderon, each refering to his faq.

I'd like to avoid this problem entirely in the future,  how do I go about switching to the audio exploit?  What about this supposed time reset function in the evox.ini that'll change the date imediately?  

My hard drive works fine now, getting the password off was my number one concern at the time and it took forever just to get that done.  Now with HDdriver i'd like to fix it from here so I can at least boot the damn thing.  Now i've got to track down some original .xbe's so I can restore the box to its original state,  I hope my friend's xbox still has them
Title: Clock Loop Experiments And Possible Solutions
Post by: x-ray on November 20, 2003, 01:19:00 PM
I have a v 1.0 and a version 1.1 box both stuck in the loop since I moved I just made my cable and will try the fix tonight.
Title: Clock Loop Experiments And Possible Solutions
Post by: wake on November 20, 2003, 04:00:00 PM
QUOTE (x-ray @ Nov 20 2003, 10:19 PM)
I have a v 1.0 and a version 1.1 box both stuck in the loop since I moved I just made my cable and will try the fix tonight.

Cool, let us know what happens. I just did 2 v1.0's this weekend and they both got stuck in the loop. They both were brought out of the loop with a crossover, but when they were transferred home (2 hour drive), one went back into the loop the other is currently working.
Title: Clock Loop Experiments And Possible Solutions
Post by: raptor3861 on November 20, 2003, 04:07:00 PM
Okay i will give that a try,  but after a certin amount of time, should i assume that its not gonna come out liek that, or can it take more then a day?
Title: Clock Loop Experiments And Possible Solutions
Post by: wake on November 20, 2003, 04:08:00 PM
Are you talking about using the cable? If you use the cable, I'de say wait a couple minutes to see if it works. In my opinion, you can't say the cable helped if you wait a day.
Title: Clock Loop Experiments And Possible Solutions
Post by: raptor3861 on November 20, 2003, 04:21:00 PM
well  thats just with using a regular network cable plugged into my router.  I have a question about the loop back cable.  One end plugs into the xbox, and that wire is unchanged.  then the other end you do the thing to the cable,  do you leave that end open or do something?
Title: Clock Loop Experiments And Possible Solutions
Post by: x-ray on November 20, 2003, 09:00:00 PM
my 1.0 and my 1.1 will not work  I have tried the cable (yes green light comes on) and I have tried connected to my ICS through a crossover cable.


edit they both just came on by themselves no cable plugged in and I realize they are both 1.0 BUt yeah the cable exploit for sure don't work on 1.0

I was wondering though if you go into the EVOX settings menu it has a clock settings menu is there anything in there you can change to maybe get around the problem?
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 21, 2003, 02:13:00 AM
QUOTE
I was wondering though if you go into the EVOX settings menu it has a clock settings menu is there anything in there you can change to maybe get around the problem?


There is nothing evox can do to help, as the problem occurs before evox gets a chance to load. BIGFONTS25 automatically set the date/time, but again the problem occurs before they kick in, so no real use apart from for those that cant access msdash to set the date once booted.
Title: Clock Loop Experiments And Possible Solutions
Post by: raptor3861 on November 21, 2003, 10:29:00 AM
me!!!  i had mine on for 24 hours so far and it still hasnt come out of it.  at one point it was flasing red and green.  Does anyone know what that means?
Title: Clock Loop Experiments And Possible Solutions
Post by: Brazilianaire on November 21, 2003, 11:30:00 AM
pssssh,  finally got my version 1 xbox working and back to normal.   followed this:

http://forums.xbox-s...45&t=100997&hl=

after trying a few other things.  Now its back to normal, but while trying to remove xbox live it updated and now Morden's Audio exploit is not working

at least I can still use games and get to evox using bert and ernie 007.  I really don't want to have this problem ever again
Title: Clock Loop Experiments And Possible Solutions
Post by: x-ray on November 21, 2003, 11:49:00 AM
I have had this happen to six version one xboxs, and each time without any cable or anything the OS eventually loaded into pheonix I however would turn it on let it try three times then turn it off.  I am using big fonts 25.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 21, 2003, 01:24:00 PM
QUOTE
Now its back to normal, but while trying to remove xbox live it updated and now Morden's Audio exploit is not working


Replace the dashboard folder and xboxdash.xbe with ones from dash version 4920 and you will have audio exploit back.
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 22, 2003, 05:16:00 PM
QUOTE (Brazilianaire @ Nov 20 2003, 10:55 PM)
okay smart guy,  where's lord alderon's tutorial?  I searched the forums and came up with 3 replies for alderon, each refering to his faq.

http://forums.xbox-s...ST&f=45&t=79052

dumbass
Title: Clock Loop Experiments And Possible Solutions
Post by: break on November 23, 2003, 06:41:00 AM
This is weird, I tried the loopback cable, it didn't work till 10-20 minute.. So i tried a different method and it seem to work......

If you press eject, durring the boot screen when it say MS, if pressing the right time, the xbox load phenix 1.3.5i.... (without the loopback or network cable)

i tried like 10 time and it seem to work... weird... can someone try this too and see if it work.. also, make sure there are no cd or dvd in the drive....

by the way, my drive is 616t, and using pheonix 1.3.5.i.....
Title: Clock Loop Experiments And Possible Solutions
Post by: mattmre on November 24, 2003, 09:00:00 PM
smile.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: Frodis on November 25, 2003, 03:29:00 PM
smile.gif

I was able to boot up and restore my hdd with Slayers.  

Easy as pie.

Frodis
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 27, 2003, 09:55:00 AM
i think I might know why this isn't working on the older xbox's.

dashboard version! seems to me only the liveEnabled dashboards set the time through the network, i've had 2 xbox's both were always connected to my PC but the were always July 4th, it has never set the time. I'm thinkin it must be because I've never had a live enabled dashboard...

All the people that this didn't work for what dahboard(s) are you using? For the people it did work for, what Dashboard(s) are you using?

Lets figure something out for once, not just let another thread die cause a couple people coudn't figure something out and claim it doesn't work. I think there's enogh evidence here to show this in fact DOES work, we just need to figure out the specific set-ups required.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 27, 2003, 02:54:00 PM
smile.gif

All mine have had the latest live2 updates and the dashboard replaced with 4920.

I think it is very possible this could be the answer to why older xbox's dont work.

Please post your results people!!
Title: Clock Loop Experiments And Possible Solutions
Post by: Encrypted on November 27, 2003, 03:17:00 PM
i recently had tried the cable trick and it worked. but i didn't have the live dashboard. then i poped in a game that updated my dash to the live enabled one and i also installed PBL 1.3 and now the wire trick doesn't work. my xbox has been looping for 2 days now. Also i was thinking of an idea. when u hex edit the xboxdash.xbe u have several instances in which u change .xtf to .xft. maybe there is one instance for the boot up and one instance for when it enters str8 through to the clock settings. because if u notice it shows a slight animation of when the clock setting will appear. and in normal boot up it shows nothing and just goes str8 to default.xbe... so i was thinking maybe by editing a specific instance of the .xft would allow only for the clock setting to load up.
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 28, 2003, 07:15:00 AM
so you had everything running with the new PBL and Dash? and then you unplugged it?

or did it just loop after you installed the new software?
Title: Clock Loop Experiments And Possible Solutions
Post by: Encrypted on November 28, 2003, 08:27:00 AM
I had everything running with the new dash and pbl. then forgot to plug it in one day and the next morning it was in a loop. still in a loop. i think im going to have to do the hotswap.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 28, 2003, 10:56:00 AM
Do you know what version dash it has??
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on November 28, 2003, 01:10:00 PM
sad.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 28, 2003, 03:07:00 PM
i'd like to see this confirmed by some others...
Title: Clock Loop Experiments And Possible Solutions
Post by: break on November 28, 2003, 07:14:00 PM
i'm using the old dashboard without live update yet..... it work within 10-20 minute..

anyone tryout the eject yet?? i swear it work for me everytime.....
Title: Clock Loop Experiments And Possible Solutions
Post by: EdGe7 on November 29, 2003, 09:42:00 AM
Well since using the exploit back in july... I have not had the clock loop problem much... just booted a couple times and always went in... since thanksgiving... the loop has been worse and excess of 20 times... this is very rare for me... so today it started to happen again... and the xbox was plugged into the power all night.

So I decided to give ddaddy's thingamobob a try... and for testing purposes after I jumped wires 1 and 3, 2 and 6... i just plugged it while it was booting... and it didnt work... so I powered it off and did a cold boot... and BAMMM!!!! the first boot did it...

So I can confirm that this fix does need a COLD BOOT.

I have a 1.3v xbox with PBL and Big Fonts booting to Evox...

ddaddy... thx for the cleverness of your idea... I have a frew friends that have 1.0v xbox's... and I have read it doesn't work too well with them, so I will test them out if I get a chance.

Great work.

EdGe7
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on November 29, 2003, 11:14:00 AM
edge? could you test the 1.0 boxes with the original dash, as well as a live enabled dash?
Title: Clock Loop Experiments And Possible Solutions
Post by: philpw99 on November 29, 2003, 08:51:00 PM
biggrin.gif
Thanks everybody who contribute to this thread, especially ddaddy!!

It works in my box, didn't count how many times, just know less than 1 min. The box is 1.0. I bought it the second day MS release it. It has Live update by MechAssault. Dash 4920 I think.

However eject trick doesnt work.  sad.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: Fang on December 01, 2003, 12:59:00 PM
I have a 1.0 and I couldn't get out of the clock loop using cat5 hooked up to a network.. I let it run about a day then broke and did a hotswap/fix.  (I found using the linux bootdisk was a lot easier then using hddriver)

I do have a live enabled dash (not sure what version it is though.. prolly a little old, I bought the xbox used).. and when I get into a clock loop I get the green circle for a second before it restarts with or without the network.

Title: Clock Loop Experiments And Possible Solutions
Post by: riotsone on December 03, 2003, 02:52:00 PM
If you wanna take your Box some were your gonna have to unplug it right? SO would this method work if you just kept then lil Gizmo plugged in at all times? while your box is not connected yo your pc.
Title: Clock Loop Experiments And Possible Solutions
Post by: EdGe7 on December 03, 2003, 06:27:00 PM
QUOTE (scooby_dooby @ Nov 29 2003, 01:14 PM)
edge? could you test the 1.0 boxes with the original dash, as well as a live enabled dash?

My friends have not been around lately... busy with life and all haven't had time to invite them over...

If they come over I will try it.

EdGe7
Title: Clock Loop Experiments And Possible Solutions
Post by: Dave B on December 04, 2003, 12:13:00 AM
I had this problem on a friends Xbox, told him to just leave it rebooting and see if it comes out, it never. He left it on for about a hour and a half. I picked it up off him this morning and plugged it in my house (no network cable attached). It rebooted once then booted into Evox! I then check the network settings and plugged my network cable in (proper cable to my router) and rebooted the Xbox and it was stuck in the loop again. It looped for about 5 mins and I thought ah well I might as well check my email while waiting. As soon as I booted my PC and it logged onto the internet (through the same router) the Xbox came out of the loop and had the right time displayed etc...

Dashboard Version: 4817
No Live software installed.

It's weird how some get into the loop and some don't. I left one unplugged for 24hrs and it booted straight into Evox without a network cable in with no looping.


Dave
Title: Clock Loop Experiments And Possible Solutions
Post by: dismantle on December 04, 2003, 03:41:00 PM
Ok heres how the box works for those of you who think its a network fix which i have tested the network fix on many of the xbox's and none have set the time.  

Original Xbox works as follows to an extent.

1.  Bios loads and tells xboxdash.xbe do your thing.

2. Code in xboxdash.xbe says hey if date =< 11/15/01 load settings_clock.xip "this is where you reboot" then do me a favor load the first xtf files you find so they can tell us what we do next.

3.  Clock either loads for setting or xbox.xtf and xbox book.xtf says hey load dashboard or d:default.xbe

Modified xbox with with PBL and Evox/mxm/whatever flavor you like works as follows to an extent.

1. Bios loads and tells xboxdash.xbe do your thing

2. Code in xboxdash.xbe says hey if date =< 11/15/01 load settings_clock.xip "this is where you reboot" then do me a favor load the first xtf files you find so they can tell us what we do next.

3. Clock tries to load (machine reboots due to no where does the settings_clock.xip get loaded) or Bert.xtf and ernie.xtf says hey load evoxdash.xbe so we can get the unsigned party going.


The network thing from what i can tell with everyone of the boxes I have done does not work.  So from what I can see its just luck that they come out.  Everyone that i have done has came out of the loop after an hour to an hour and a half of reboots and these were just left on looping and they came out of it.  

From what im reading from this post people are looking at how do I patch the problem.

Patches are nice but why should we patch the issue.

We should be looking at how do I stop this problem from happening!

Also I have noticed that if the xbox does not go through a few hours with out regular power thats the only time the clock seems to reset to xbox release day and then I get clock loop issues.


PS the quickest fix i have seen is plug in your original HDD if you have a swapped out HDD set the clock power off plug in the big drive and your back in buisness.
Title: Clock Loop Experiments And Possible Solutions
Post by: dismantle on December 04, 2003, 04:04:00 PM
The folder you speak of is xboxdashdata.1012A700 is created when you installed live or someone else did.

You probably have a folder with fonts in them also.

The 4920 Dash board is one of two flavors

LIVE enabled

LIVE never been installed

The only possiblity that the box does a network check on yours versus others is due to the fact your xboxdash.xbe has been updated with Live where as the people with the same dashboard as yours and it dont I would put money they do not have a Live tab in there Dashboard where as I put money that you do.


*****edit*****

and again I believe that we should be working to a fix of the problem not a patch you make with a network cable.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 04, 2003, 04:09:00 PM
mad.gif

This is what im asking of people to report!!!

Yes i have a live enabled dash as it was when i bought my xbox. I have since updated live to live2 by clicking the live tab and letting it update, then replacing the xboxdash.xbe and xboxdashdata folder with the xboxdashdata.1012A700 version. Some xbox's i have seen have had the 4920 dash with live enabled but a different xboxdashdata folder, so maybe if they try xboxdashdata.1012A700 and the suitable xboxdash.xbe it may work for them.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 04, 2003, 04:15:00 PM
QUOTE
and again I believe that we should be working to a fix of the problem not a patch you make with a network cable.


I'll tell you what, why dont you go and find a fix to the problem, while i try and help those out that have been stuck in loops. It seems i have already helped some people and that is good enough for me to justify this thread.
Title: Clock Loop Experiments And Possible Solutions
Post by: dismantle on December 04, 2003, 04:40:00 PM
QUOTE
I'll tell you what, why dont you go and find a fix to the problem, while i try and help those out that have been stuck in loops. It seems i have already helped some people and that is good enough for me to justify this thread.


Now I have modified 30 xbox's and used your cable also and guess how many it has pulled out of the loop on 3 reboots better yet 30 reboots lets say 40 reboots.  

NONE so thats why im saying the only thing that may even remotly say that your little cable thingy works is the fact you have a live MSDASH.  

Cause I guarrentee thats the only way it could possibly check the network and do it.
Title: Clock Loop Experiments And Possible Solutions
Post by: EdGe7 on December 04, 2003, 06:43:00 PM
dismantle, your negative feedback is neither appreciated or valid... this quick fix has helped a few people including myself... seenig my xbox reboot 50 times, deciding that's enough... turn it off and plug ddaddy's network fix and seeing it boot the first time is good enough for me... just because we can't explain it, it doesnt mean it doesnt work(on a limited basis as it seems). People believe in God... yet no one can prove his existance... yet they believe and also believe that he performs miracles... yet no proof...

This analogy is not a very good one but it only states that if it works for some and doesnt work for others... then thats the way it is... For my xbox I have a quick fix for my clock loop.... DO YOU??? I'm affraid not... you have to take your xbox appart, and swap out the hard drive...

ddaddy is only trying to help the few people that this actually works for... he never stated it WAS going to fix it... its something you can try and see if it helps.

So thanks for your feedback... It did not work for you... thats all we needed to hear.

EdGe7
Title: Clock Loop Experiments And Possible Solutions
Post by: dismantle on December 05, 2003, 04:15:00 AM
muhaha.gif

****edit****

Oh btw just curious has anyone tried bert killed ernie or reloaded and do you get the same thing?

beerchug.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 05, 2003, 03:58:00 PM
It doesnt matter what fonts you are using. The reason it comes out of the loop is because the fonts kick in before the xbox gets a chance to go into the whole clock setting thing. Some of the fonts DO the set date/time, but this has no effect on the loop whatsoever, they set the clock once theyve loaded, so by then your already out of the loop. Its really just incase you cant access the original dash to set the clock once out of the loop. Not every has configured there msdash to work from evox.
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 05, 2003, 06:12:00 PM
sad.gif

He's been trying to get it to loop for about 4 hours now....wait...5.... uhh.gif

Any help? I plugged it up to my network, but that didn't help...as he never had XBOX LIVE...so....I guess all we can do is wait?

And...has anyone ever had a box that DIDNT come out of the loop? Wondering if I should just give him my box and stick with his until it decides to either DIE...or boot up properly.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 06, 2003, 12:20:00 AM
QUOTE (Thing2 @ Dec 6 2003, 03:12 AM)
How do you configure your MSdash to work from EVOX?
And will this top the loops?

Plenty of tutorials about, try this one http://freexevoxtut....m/xbdashtut.htm

No it wont stop the clock loops.

QUOTE
2nd...when trying to get it to come out of the loop...do you just turn it on and let it keep going?


just sit and wait
Title: Clock Loop Experiments And Possible Solutions
Post by: PsiDOC on December 06, 2003, 03:17:00 AM
Ddaddy,
I have been watching this thread with interest. I must say well done on your find.
I made a loopback plug using an RJ45 and a couiple of wires (I am on IT engineer, so I have these things liying around), and BAM!! Xbox 1.2 that was causing trobles out of the loop.
Now to some Ideas about why it works...
I believe that the primary concept is time delay for the fonts hack to load. This may well be correct.
The delay will be caused by the Xbox seeing it has a valid network connection on the network port, and therefore it will try and communicate with the server (or modem or router) to obtain a valid IP address and various other details. Because it only has a loopback cable fitted obviously this will not happen. However it will try for a few seconds before failing.
My train of thought on your discovery is:
The Xbox boots, realises the clock is wrong, sees it has a valid network connection (loopback cable) and boots anyway because it thinks it can get the time / date from the network.
Maybe you are correct, maybe I am, however the main poit is IT WORKS!
Excellent find
Regards,
Psi

Title: Clock Loop Experiments And Possible Solutions
Post by: manatarms25 on December 06, 2003, 04:12:00 AM
wink.gif my friends 1.2 he let loop for 4 hours !! it never came out, so he brought it over to me  I plugged in the loopback cable and.... 1 loop and I see evox  biggrin.gif  biggrin.gif I would test this on my newest 1.1 but I cant make the damn thing loop more than three times  mad.gif oh'well thats good huh.. oh and all these xbox's use B+E reloaded
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 06, 2003, 10:44:00 AM
QUOTE
My train of thought on your discovery is:
The Xbox boots, realises the clock is wrong, sees it has a valid network connection (loopback cable) and boots anyway because it thinks it can get the time / date from the network.


I dont think this is quite right, as a default xbox doesnt get the date/time from the internet, you have to set it manualy. Its evox thats sets the time/date using the web.

I think the xbox boots, sees it has a valid network connection, tries to establish contact or obtain an IP, by this time the fonts have been loaded and exploit started before even trying to load the clockset.
Whereas without the network, it boots, realises the clock needs setting, tries to load the clock set screen but has no fonts to do so, so reboots. All before bert and ernie have a chance to do there magic.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 07, 2003, 06:16:00 AM
No, because the bios doesnt get loaded until the machine boots and runs pbl.
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 07, 2003, 03:18:00 PM
sad.gif

I used the mechassault exploit and made phoenix bios the default booting program....has this happened to anyone before? Am I screwed? Is it possible to fix this without a modchip?
Title: Clock Loop Experiments And Possible Solutions
Post by: joeyjermiah on December 07, 2003, 05:01:00 PM
ok i did some more messin around the network fix took about 1 hr to work with big fonts for me but reloaded  seems to work quite well always within 5 mins tops. not really sure why but i'll stick with reloaded lol
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 07, 2003, 05:54:00 PM
I'm using reloaded...and yeah it loaded fine before the loop....and played fine....

I put the mechassault CD in...so hopefully when it bypasses the loop this time it will run mechassault and I can do the exploit again...hopefully....Anyone tried that? When it bypasses the loop will it run the game?
Title: Clock Loop Experiments And Possible Solutions
Post by: rockdj99uk on December 08, 2003, 09:09:00 AM
QUOTE (Thing2 @ Dec 8 2003, 01:18 AM)
I used the mechassault exploit and made phoenix bios the default booting program.

Is it possible to set it to boot to the MS dash first so that evox can be selected and if so would this prevent the clock loop thing?
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 08, 2003, 11:51:00 AM
Has anyone ever had their xbox led blink red and green when it "comes out of the loop" and have the screen go black? That's all mine does.....it worked fine before the loop.....but now when it "comes out" all I get is black screen with red and green flashing LED....

Screwed?
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 09, 2003, 08:35:00 AM
rolleyes.gif

I'm happy and pissed off...but mostly happy that it isn't broken....In the end I just had to let it sit...for a VERY VERY long time....I'm never unplugging this thing again.....EVER!!!

WOOHOOO  rotfl.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: xilicio on December 09, 2003, 10:48:00 AM
blink.gif

I usually get out of the loop by plugging in a network cable  biggrin.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 09, 2003, 11:13:00 AM
beerchug.gif Now I can put Deus Ex on this bad boy and give it back....
Title: Clock Loop Experiments And Possible Solutions
Post by: xilicio on December 09, 2003, 12:29:00 PM
tongue.gif
Now you gotta be carefull and dont unplug it  ph34r.gif
You`ll be SOL if there was a power outage hehe

I already beat DX2..badass game  beerchug.gif
Title: Clock Loop Experiments And Possible Solutions
Post by: scooby_dooby on December 09, 2003, 08:50:00 PM
reloaded or big fonts? reloaded seems to work better for the earlier boxes

i've never had a machine come out of the loop but my harddrive has always had a game or 2 on it, maybe if the harddrive is full, or at least has 2 or 3 gigs on it the xbox takes a little longer to boot, letting the loop end?
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 09, 2003, 11:11:00 PM
blink.gif

I am just glad though that the answer to this problem is *still* just sit and wait....I was incredibly frightened that I would have to diddle with the HDD or anything on the inside of the box....I'm increasingly glad it didn't come to that.

I know that it might have just been a coincedence, but an hour after I plugged a controller in...it came out....just something more for those of you who are desperate like I was.
Title: Clock Loop Experiments And Possible Solutions
Post by: Nu3roSyc0 on December 10, 2003, 08:07:00 AM
THANK YOU SO MUCH to everyone who posted here. I have a v1.1 box, with a live enabled dash (not sure which one, if someone tells me how to check I will), and my power went out. Plugged in my crossover to my computer, rebooted for a few minutes then BAM, evox. What a relief. Thanks a lot to everyone, and I will be glad to provide any helpful information if you tell me what you need and how to find it.

EDIT: I have pbl 1.3 and evox 3.9875.
EDIT: Every time it rebooted before it actually worked, the green orb popped up on the upper right of the screen
Title: Clock Loop Experiments And Possible Solutions
Post by: smoke77 on December 12, 2003, 03:51:00 AM
good day boys and girls, todays word is clock loop, can you say clock  loop DOH!!!!
I got this xbox off of fleabay, yeahyeah I know.
I have checked all the solder jump point and they are spotless, if this box had a mod chip installed, the dood was a soldering GOD. It appears that the PREVIOUS owner tried a audio hack and failed.
here's the low down so far:
VER1 xbox no modchip (yet!!!! hurry up UPS)
has it hooked via cat 5 network cable to my router to the net
the power on/off button doesnt do nadda push it till you get hungy and leave it wont do anything.
the led is solid steady green. I have left it on the network cable running now for almost 12 hours no love.
I have tried pulling the cable for the HD off and booting it, this does make it get the error #07 messae, when I replace the IDE cable back to the INFINTE CLOCK LOOP(curse you billy gates)
other than the fact this box DONT RUN, the entire deal appears shiny and new, dont think they got to play it much, prolly killed it day one from the look of it.
oh yeah, tried swapping my ports left to right to test if it was a bad port, no luck there. Reseated the daughter board to try that and see if it would make it see the controller, nadda.

NOW if I was to pull the hot swap trick by pulling the dvd cable loose, what would I need to do the hard drive to fix this?
I can just make it back to stock xbox I be happy till my modchip comes in from da Llama. Any help appreciated, and please break it down in noob terms, I am great on PS2 xbox this is my first one.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 12, 2003, 04:05:00 PM
smoke77, you should search the forum for your answers, you are WAAAAAY off topic here.
Title: Clock Loop Experiments And Possible Solutions
Post by: smoke77 on December 12, 2003, 07:06:00 PM
really?
if not clock loops then what would you be inclined to believe this is?
I am staring at a big clock been there for days now.
If this is off topic do please suggest an appropriate one.
I am after all here to learn.
Title: Clock Loop Experiments And Possible Solutions
Post by: xboxfanz on December 14, 2003, 01:53:00 PM
i got the loop thing going on.  Well the crossover method does not seem to work no matter what.   Now....i do have a router.  I plugged it in waited for a day and nothing.  Now this makes me think that the xbox is not recieving time from internet.  I tried getting xboxconnect going b4 all of this crap happened and i could never get it to work.  Do i have to configure the router or should it really just pick up time.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 14, 2003, 01:56:00 PM
The xbox DOESNT get the time from the net, its EvoX that gets the time from the net. So it will only update the time once EvoX is loaded.

Plugging the network into your xbox just gives it a signal to try and setup network settings, to hopefully get the fonts to run.
Title: Clock Loop Experiments And Possible Solutions
Post by: xboxfanz on December 14, 2003, 02:01:00 PM
evox was installed..running great..then i through some new fonts in and then this happened.  any other ideas?
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 14, 2003, 02:22:00 PM
Your fonts must be looking for evox or pbl in a different location.

Boot with 007/MA and put your old fonts back.
Title: Clock Loop Experiments And Possible Solutions
Post by: xboxfanz on December 14, 2003, 03:47:00 PM
cannot boot MA or any media....I am trying to unloop..... i plugged my xbox to pc....crossover way....let sit for hour didn't work....plugged into router...let it sit for hour..no luck...plugged it direct into modem...let sit for 1 hour..no luck...something i am doing wrong?????????


i mean people tell me to let it sit for 2 days but i can't see how that would make any diff....evox either fixes it or not...

also....i do own a working modded xbox if thr something i can do thr

does the game have to be in or out or does it matter??

ideas?
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 14, 2003, 08:34:00 PM
xboxfanz.....LET IT SIT! Yes...that does work...and is currently the ONLY known cure.  You have no control of how long...it's not 100% working software (evox that is) it's all beta....and beta has problems...so...WAIT FOR MORE THAN AN HOUR!!!!

Mine took about 3 days...others have taken 3 hours....you never know...but all you can do is let it keep going! So have patience and let it keep going!
Title: Clock Loop Experiments And Possible Solutions
Post by: jareditbe on December 15, 2003, 12:44:00 AM
ok.. i am in the loop right now.... it has been looping while i read every reply in the thread.  It appears that to get out to the loop ppl have either b and e reloaded or bigfonts.  Well I was in the process of modding an xbox and had started the ma exploit i loaded 'bert is cheating on ernie' fonts but hadn't yet installed evox.  

Am I still going to be able to get out of the clock loop and if I do is it just going to boot back to the MS dash like it was before this happened?  The box does have live installed on it.  Nothing from the router, nothing from ddaddy's cable, so I am just letting it do its thing.  I am hoping that it is going to boot up the original MS dash once it comes out... then pop in MA and use the exploit to gain FTP access...

keep ya posted.
Title: Clock Loop Experiments And Possible Solutions
Post by: xboxfanz on December 15, 2003, 06:25:00 AM
I accually got it to unloop.  with using the router....game not inserted It was able to hang at the screen where u see the clockt hing in the corner.  Then when i put the game in and waited 1.5 hours i back to the evox screen all working. With the crossover cable, i have had absoluetly no luck yet..not sure why???  anyone know?  also how do i avoid the clock loop when softmodding...is thr some setting i change or??
Title: Clock Loop Experiments And Possible Solutions
Post by: joeyjermiah on December 15, 2003, 07:09:00 AM
I recently came up with an idea but I am not quite sure if it is possible. let me explain. Basically the problem is that the msclock kicks in to reset but the fonts then kick in cuasing a reboot loop. Now I admit I have no idea how one would go about this but isn't it fesible that one could have it setup so we could hit a button combo as we boot to disable the fonts therefore letting the clock load. maybe doing some hex editing in the msdash.xbe. its probably been thought of before but i figured whats the harm in asking.
Title: Clock Loop Experiments And Possible Solutions
Post by: jareditbe on December 15, 2003, 11:24:00 AM
ok, so if someone gets in the loop... couldn't i just take out the HD put it in my chipped box format it and then restore all the old files via ftp?
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 15, 2003, 12:29:00 PM
joeyjermiah, you can not hex edit the dash xbe as we dont have the signiture to re-sign it afterwards, so it wouldnt run.

jareditbe, yes you can just swap your hard drive and rename the orignal fonts back to normal so your xbox boots normaly and you can set the clock.
Title: Clock Loop Experiments And Possible Solutions
Post by: xboxfanz on December 15, 2003, 01:27:00 PM
ddaddy.  I think ur wrong man cause i tried that and i 2 different HD errors...would not get past em no matter what i put in dvd
Title: Clock Loop Experiments And Possible Solutions
Post by: joeyjermiah on December 15, 2003, 01:52:00 PM
shit lol thanks ddaddy i knew that but i somehow forgot
Title: Clock Loop Experiments And Possible Solutions
Post by: jareditbe on December 17, 2003, 08:06:00 AM
so you weren't able to do it by swapping the HD's xboxfanz?
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 18, 2003, 02:42:00 PM
Hmmm...well I just edited the xboxdash to work with EVOX...and signed it with XBEDUMP with the "-font" line....so it works just fine in EVOX....now....will I still have the clock problem? You know...probably because it only works with the font exploit...and since the loop doesn't allow the font exploit to load it wont work....great...I answered my own question...lol....

So...is it possible to find the stuff that allows us to sign things with the xbox key (I think is the term) ?
Title: Clock Loop Experiments And Possible Solutions
Post by: bbjk on December 18, 2003, 04:47:00 PM
biggrin.gifs...
Title: Clock Loop Experiments And Possible Solutions
Post by: Thing2 on December 19, 2003, 03:39:00 AM
smile.gif

Well that begs the question (for me at least)....how does the Phoenix Bios Loader run without having to be signed? I can't run any other games/apps/emus etc without signing them first (OR USING the PBL....easier with the PBL) but PBL just runs....

PBL actually loads before my EVOX (just on my box...it's possible to do it without) so how...? And is it possible to use the same technique with the dash?

Sorry if this sounds stupid...I hope someone gets what I'm saying smile.gif just curious...
Title: Clock Loop Experiments And Possible Solutions
Post by: SumName on December 22, 2003, 06:56:00 PM
Hello all, I've been following this thread nearly ever since it started. I've been on a clock loop this whole time. Since college is now over, I'm ready to tackle this problem. I've read all the replies and am trying different solutions. It looks like the more data and stats we have, the better it is for other people that come looking for a solution. I'm a newbie when it comes to Xbox hacking, but I'll try to give the best info possible. Here are my box stats:

Version: 1.1, most likely. Checked thru serial no. method. Not 100% sure since they say it's not 100% accurate. Good enough estimate for now.
Hack: I used Mad_Gouki's gamesave hack tutorial. It's Bert and Ernie font hack I believe, but I'm not sure if it's "reloaded". I then used the signed PBL 1.3.
Live: Never used live, I don't think I have a live dashboard.

This is what I've tried so far, and obviously none of them have worked.
1) Tried plugging xbox with crossover cable into my 2nd NIC, with internet connection sharing enabled. 2 hours, no good. Without internet connection sharing: 2 hours, no good.
2) Got a regular cat5 cable, twisted the wires like you said. Light on the back of xbox does not light up, is this good or bad? I read one of your replies earlier, but I was not sure if the lights are supposed to be on for this loopback method. Plugged in for 3 hrs, still looping as I type. Will leave looping overnight just to give it time.
3) Tomorrow, I will take the xbox to my work where we have several hubs and routers, and try connecting to the hub using both crossover and regular cat5 cables.

I will post any progress, or lack thereof, later on in this thread. Ddaddy, even though your solution has not helped me (yet?), I want to say that you're doing a great job here putting in time and effort to continuously help other people. I hope the data I've given here is of some use to you, and other people coming here for a solution. I will post my results tomorrow or the day after.
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 23, 2003, 01:56:00 AM
QUOTE
2) Got a regular cat5 cable, twisted the wires like you said. Light on the back of xbox does not light up, is this good or bad? I read one of your replies earlier, but I was not sure if the lights are supposed to be on for this loopback method. Plugged in for 3 hrs, still looping as I type. Will leave looping overnight just to give it time.


The light needs to be on. The light indicates that the xbox is connected on a network. Maybe you have the wrong wires joined or they are not joined properly.

I am sorry to say that you may have to remove your hard drive to fix your problem sad.gif

Did you get the Hard Drive Key from evox backup?

If you did, its not to difficult to fix, if you didnt then you gonna have to hotswap.
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 23, 2003, 02:56:00 PM
Yet another happy customer, network Loop connector worked great, for those who can't get it to work, if there is no green light on the back of the Xbox above the network connector when you switch it on with the cable attached, then its wired wrong check out

cable5

for wire numbers 1&3 2&6.

Thanx a useful forum that provides a solution to a real pain.
Title: Clock Loop Experiments And Possible Solutions
Post by: Slomar on December 28, 2003, 12:36:00 PM
So I've been soft modding all my friends xboxes for Christmas.  Of course one of them had to find the old infinite clock loop.  So, let me give you all the statistics until I find a solution.

Xbox ver 1.0
MFG date 11-21-01
4034 retail bios kernel (I'm assuming from the manufacturing date)
PBL 1.3.5i
Big Fonts 025
Boots to Avalaunch 0.48.2
4920 xboxdash.xbe with the xboxdashdata.1012A700  folder
(I can't think of any other usefull statistics, but please feel free to ask)

Things I've tried

No game-No Ethernet - 10 hours then red and green light
No game-No Ethernet-Controller 1 plus dongle - 10 hours then red and green light

No game-xbox/xbox ethernet connection with ip set on modded xbox- 30 minX2

So all in all I've tried all the fixes from this post execpt trying Reloaded and letting it sit for three days.

Ultimately, I've installed a modchip to get the problem box out of the loop then uninstalled it.

Reloaded is now applied to the system and I'm waiting for the clock to die again.  30 min wasn't long enough.  I'm waiting an hour this time.  Anyone know the exact time it takes the clock to die?

I'll post the results from reloaded when the clock dies again.  I'm also going to try a dvd movie with the dongle plugged in.  Perhaps this will skip the clock entirely.  

Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 28, 2003, 02:08:00 PM
The 1 box i couldnt get out of a loop was a ver.1.0 so i dont think the network thing helps them at all.

Some boxes can take up to 5-6 hours to run the clock out.
Title: Clock Loop Experiments And Possible Solutions
Post by: KXXX on December 29, 2003, 04:09:00 AM
I assume that you've tried the modded RJ45 plug trick, I wonder, I had an older Xbox and i noticed that on the original dash that it did not have Xbox Live in the selection as my new boxes do. A possible solution could be to update the original dash before the software hack is applied this might allow the rj45 trick to work. it's just a thought but i dont think you should try this if you've already applied the hack.
I was also curious if this hack causes the loop on all machines in some form or whether it is just one of those things that happens to some.
But im interested if the update of the dash could allow the rj45 trick to work.  
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 29, 2003, 07:50:00 AM
QUOTE
I assume that you've tried the modded RJ45 plug trick


Incase you hadnt noticed, i started this thread and i came up with the rj45 idea :-/ so yes i did try it, lol

QUOTE
I wonder, I had an older Xbox and i noticed that on the original dash that it did not have Xbox Live in the selection as my new boxes do. A possible solution could be to update the original dash before the software hack is applied this might allow the rj45 trick to work


I update all boxes to live2 then downgrade the dash to 4920 before i exploit them. So, no, this does not solve the problem.
Title: Clock Loop Experiments And Possible Solutions
Post by: jimbo991 on December 29, 2003, 08:27:00 AM
Just so I can get this question out now, while you're talking about it, Live 2.0 is the newest Live dash put out by MS to run games on Live right?  And, the problem is that the exploits don't work with it?  So, everyone has to downgrade to the old Live dash to get it working properly?  Is there any way to keep your exploits and have Live 2.0 at all right now?
Title: Clock Loop Experiments And Possible Solutions
Post by: ddaddy on December 29, 2003, 08:30:00 AM
Its not live2 that the exploits dont work with, its the new dash that gets installed when live2 installs.

So update live before modding, then replace the xboxdashdata***** folder and xboxdash.xbe with those from dash version 4920, ge tthem from the slayers disc if you dont have them.

Now you have live2 with an exploitable dash and as you have live2 it wont want to update anymore. That is until live3 comes out if it ever does.