right d0 goes to ground when chip is enabled.... but what level(s) does d0 run at while the chip is disabled
According to an earlier post by Hippo D0 sits at 1.2V when the chip is enabled its not grounded. I think he mentioned that another 0.4v higher and the chip would not work.
Grade changed to F MINUS for arguing with the teacher.
If you wanted further discussion about that post why did you lock the thread? Why must you always bicker? And this is all you have to say for yourself?
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If you wanted further discussion about that post why did you lock the thread?
This is about this thread. You stated previously, cannot remember the thread exactly about the voltages, now you say its ground? will this method still work withe D0 sat at 1.2v?
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Why must you always bicker?
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Grade changed to F MINUS for arguing with the teacher.
Do you really need to ask that question.
Also you have a rather high opinion of yourself if you think you are my teacher.
QUOTE(appleguru @ Jul 16 2005, 12:44 AM)
Doesn't matter, it's not ground

hippo's solution should work just fine
wow
see the arguement that has happend from just one question
i have 15 red leds laying around and i wanted to just try something different and put a activity led on a duox2 lite
i just wanted to know how if it was possible
Ghost you could always temporary wire one in and see how it behaves.
You could connect via a 100R resistor to pin 14 of the cpld chip and ground (Pin 2)
So it would be
Pin2-------LED------100R------Pin14 CPLD
I will double check the number again in 10 minutes. If I could count it would help
pin 14 of the cpld chip
is that on the chip itself or somewhere else? could you show a pic of this spot
I don't have a large picture of the chip yet. From pin 1 just count 14 to the right or email me a large clear pic and I will add the use ful bit on to it and repost it.
I suspect there are a couple more solutions waiting to be discoverd like possible changes in voltage on the flashrom's #WP, #CE and #OE lines. The easiest way is use the Jtag interface and run unitag universal scan and you'll get some color changes when the pin changes and all pins are displayed on screen. Also I think it's set up like a constraints screen where you can drag and drop signal names on to pins.
it works perfect for all mod chips.
This is the 'hello world' of passive analog circuit design it either works for you or you wired it wrong.
wow
thats a tiny solder point
thanks for the pic chancer
well i got it to work
but
the chip is gone and dead now
i soldered it to the pin and the pin lifted so i put it in my box any way to test it
light goes on took the chip out and the led fell off said shit a few times and put it back on to see if it worked
nope
so i stabbed it with my soldering iron and now the chip is dead (kinda smells like mini wheat)
not much a loss because these are $9 for a new one
It is a small point.
If you replace the chip get a DuoX 2 Blue and save yourself some miniature soldering