xboxscene.org forums
OG Xbox Forums => Modchip Forums => EB2K Chips (X-Chip) => Topic started by: jop12 on March 17, 2004, 05:40:00 PM
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Who knows what this chip will come preflashed with? And, What size of bios will I have to reflash it with? Thanx for info.
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At this point nobody knows just yet.
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of course its going to be no solder, you can make the chameleon 1 no solder on v1.5 theres a nice tut on X-S
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x2.3 lite+ and xbit chips are as well.
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hehe cornwell
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What is the sram used for exactly? Is it going to make any drastic difference in speed or something? This is a seriouse question as i plan on buying on as soon as they come out.
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God knows when that will be, dont think ill bother then
Thanks for the outstanding customer service
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hahahaha,...... not really funny, Gareth...
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Did you hear me laughing?
Did you see this emoticon?
Idiot
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My brother lives in cornwall.
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Cornhole bios?
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lol, cornwell
it'd cromwell silly!
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pwnt.
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The point of the sram is like "extra storage" for the xbox. This is used for in memory trainers, apps, etc.
Since trying to load a trainer into memory and load the game, well sometimes its very tight because there isnt enought space. So the memory on the chip is used to hold the application.
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Modchips with onboard Operating Systems are in now. We'll just have to wait and see if this delivers.
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I'm GUESSING that there would need to be some heavy BIOS modification in order to utilize 2MB SRAM onchip for system purposes, much more than delimiting the XBE or BIOS to take advantage of 128MB. This would be something that the X-Chip (and its OS) could not do, from what I know.
So *throws hands in the air* I'd like more info, too.
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Well... if the USB can do debugging and stuff... there is definatly something done.
Then it must be possible with the X-chip and OS.
And they wouldnt have done the SRAM, if it wasnt possible to use it for the intended purpose.
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say it was for trainers and other memory resident stuff... why do you NOT want it for that ?
What would YOU want the memory to be used for ?
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So it's coming out. Does it support the 1.6? Your website says it supports all versions of XBOX using the solderless adapter but that can't be true, because the 1.6 needs the LPC port rewired, but anyway will the chip itself work on the 1.6 upon release?
Also, how about getting the features updated on the xbox-scene modchip feature table: http://www.xbox-scen...hips4_table.htm
MC
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