i havent been able to mess around with this yet, but was wondering a few things..
will it work if i wanted to download files from another xbox (on the same netowork)
EX: WEBFILEFETCH game01.zip 192.2.1.25
where would it save the file?
could i "fetch" an entire directory
do i have any clue what i am talking about????
this is what i want to do.. dunno if its possible...
have 2 xboxes on the same network
have MXM running on both Xboxes
download the LIST of games into variables (im not sure about this part :uhh: ), so each game name would be stored as game001, game 002 and so on. and it would have to get the name of the game from the folder name, or the xbe
have a dialog with the list of games with checkboxes on which ones i want to download (or upload)
i know this wouldnt be posible with the latest public release, but i dunno about the next release
This post has been edited by tayior7: Feb 29 2004, 07:52 PM
I sure don't....
I'm pretty much in the WTF territory right now...
I thought it worked like so
WEBFILEFETCH Z:\SomeFile.zip http:\\www.somesite.com\afile.zip
That could only work if there was an HTTP server running on the other xbox.
flattspott is correct, you can fetch a file, using HTTP 0.9 (Simple) protocol from a valid HTTP server, but not from xbox-to-xbox. It places the file in the current directory, unless you specify the directory, and it can only get one file at a time.
I plan on enhancing the ability soon, by upgrading support to HTTP 1.1
ok awesome, i was just wondering because i was trying to make a script that would install a new hd and copy games and all that good stuff all through ftp (or http, i guess)
thanks
I was thinking about setting up a local webpage on my comp for just that same thing
Wait for the DLL plugin functionality, and the "FtpFileFetch" DLL plugin. B)
wow that would be sweeeet