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OG Xbox Forums => Official MediaXMenu (MXM) Forum => Dashboard Forums => MXM WIP Beta forum => Topic started by: Jezz_X on February 26, 2004, 01:00:00 AM

Title: Does Executeuiobject Have An Opposite?
Post by: Jezz_X on February 26, 2004, 01:00:00 AM
Title is basically the whole question but how do you destroy a dialog??
Title: Does Executeuiobject Have An Opposite?
Post by: flattspott on February 26, 2004, 01:28:00 AM
From the TestDialog, I just put <ExitCode>1</ExitCode> one whatever button I want to close the dialog. Like if it only has a save button, then I'll add that to it too.
Title: Does Executeuiobject Have An Opposite?
Post by: BenJeremy on February 26, 2004, 02:14:00 AM
I will also add a "CloseUIOBject" command in the next WIP update.