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OG Xbox Forums => Official MediaXMenu (MXM) Forum => Dashboard Forums => MXM WIP Beta forum => Topic started by: BenJeremy on January 26, 2004, 04:33:00 PM

Title: Wip Actionscripters
Post by: BenJeremy on January 26, 2004, 04:33:00 PM
huh.gif

I haven't had a chance to change Tetris to the {} standard... does it work? What does everyone think about my change?

I'm interested in some input.

Title: Wip Actionscripters
Post by: geniusalz on January 26, 2004, 05:33:00 PM
I haven't tried it, but I fail to see what I COULD think about the change.  I mean, it's nothing major (well, it's  for the expression stuff coming, so I guess that's a good sign)
Title: Wip Actionscripters
Post by: BenJeremy on January 26, 2004, 05:55:00 PM
Well, specifically, the change from [] to {} - this is an "intermediate" step - I will remove the [] support for embedding variable names from MXM sometime before public release, so this one is intended to support BOTH formats.

Also, for some reason, the message boxes look cleaner. These are derived from the new dialog class, but have no controls as yet (the message is rendered directly on the dialog background, and the dialog is dynamically sized on the word-wrapped message box)

There are a lot of underlying changes, so I just want to make sure I've not broken something as I procede here.

The next "WIP" will have the menus moved into the "SystemUI" as well, which will give a slightly different visual look; because I only render the current "active" UI Object, the menu, for example, will disappear when it displays the "About..." box.
Title: Wip Actionscripters
Post by: Yuyu on January 26, 2004, 06:33:00 PM
Sorry, you'll get most of my Input on WIP releases on UI and skinning stuff, I have not had time to dwelve back into actionscripting due to school and work... So I'll give you plenty of feedback when the menu is integrated into the UI and some other UI stuff changes...

Oh yeah, what are th new gadget strings like (RawCDriveFree) for ? Skinning ? Actionscrripts ?

What would it look like displayed ?
Title: Wip Actionscripters
Post by: BenJeremy on January 26, 2004, 07:16:00 PM
QUOTE (Yuyu @ Jan 26 2004, 10:33 PM)
Sorry, you'll get most of my Input on WIP releases on UI and skinning stuff, I have not had time to dwelve back into actionscripting due to school and work... So I'll give you plenty of feedback when the menu is integrated into the UI and some other UI stuff changes...

Oh yeah, what are th new gadget strings like (RawCDriveFree) for ? Skinning ? Actionscrripts ?

What would it look like displayed ?

Raw* are like their regular counterparts, except they are the raw numbers, without commas or any abbreviation.
Title: Wip Actionscripters
Post by: Yuyu on January 26, 2004, 07:34:00 PM
Dude Sweet I have use for this in my skin I am making right now (if thats what there for) Well, it should include tons of the new WIP stuff when you get that text problem fixed...
Title: Wip Actionscripters
Post by: BenJeremy on January 26, 2004, 07:40:00 PM
Yeah, it's "partially" fixed... but still not right.

I might have you specify position in terms of length and height, to set the size of the texture used to fill the ZPoint shape.