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OG Xbox Forums => Official MediaXMenu (MXM) Forum => Dashboard Forums => MXM Developer/Skinner Forum => Topic started by: koldfuzion on August 05, 2003, 04:46:00 AM

Title: Koldfuzion, Dds?
Post by: koldfuzion on August 05, 2003, 04:46:00 AM
I will write up a short tutorial tonight with pictures, unless someone beats me to it.
Title: Koldfuzion, Dds?
Post by: nObedienz on August 05, 2003, 06:49:00 AM
Looking forward to it Koldfuzion, now I'll have something to play with this evening  tongue.gif
Title: Koldfuzion, Dds?
Post by: thetruethugg on August 05, 2003, 06:59:00 AM
QUOTE (gainpresence @ Aug 5 2003, 09:55 AM)
I use Macromedia Fireworks to create semi-transparent overlays.. And just save them as standard PNG files.

Seems a lot easier than what you guys are doing.

PNG in MXM only supports 0% or 100% transperancy.  So, something with 80% transperancy, shows up as 100% opaqe.  That's why we have to use DDS.
Title: Koldfuzion, Dds?
Post by: koldfuzion on August 05, 2003, 07:03:00 AM
QUOTE (gainpresence @ Aug 5 2003, 03:55 PM)
I use Macromedia Fireworks to create semi-transparent overlays.. And just save them as standard PNG files.

Seems a lot easier than what you guys are doing.

Thats the way I would have prefered to do it.

Well without DDS I could not get semi-transparent png's to work. Only if the area i wanted transparent was 100%.  I tried but photoshop and fireworks, but only the DDS files would look right.  It might've just been an old issue with 0.9n3 and earlier that is not an issue 0.9n4.

If 0.9n4 is rendering semi-transparent pngs properly now, DDS might not be needed unless there is an advantage to using them. That would probably be a question better left for BJ.


you know the old saying "if its not broke, dont fix it"... thats why i am still using DDS.


** you beat me thetruethugg .. I took too long to type it out.
Title: Koldfuzion, Dds?
Post by: koldfuzion on August 05, 2003, 07:21:00 AM
well thats great to know, thanks.  I guess i should have tried it once i got my hands on 0.9n4


pre-0.9n4 wouldnt handle them properly..trust me.  I still got dents in my skull from the desk trying to make it work.

BJ, is there a memory-usage advantage to using a DDS over a PNG when larger sized overlays are used? (ie.. Livewire 2.o) or is it consitant no matter the file type?
Title: Koldfuzion, Dds?
Post by: mevinny on August 05, 2003, 07:26:00 AM
Any one can answer these questions?

Mevinny

user posted image
Title: Koldfuzion, Dds?
Post by: BenJeremy on August 05, 2003, 08:49:00 AM
QUOTE (koldfuzion @ Aug 5 2003, 11:21 AM)
well thats great to know, thanks.  I guess i should have tried it once i got my hands on 0.9n4


pre-0.9n4 wouldnt handle them properly..trust me.  I still got dents in my skull from the desk trying to make it work.

BJ, is there a memory-usage advantage to using a DDS over a PNG when larger sized overlays are used? (ie.. Livewire 2.o) or is it consitant no matter the file type?

DDS should be more efficient, since they are stored as DXT compressed files. I'm not sure exactly about the surface memory allocation, though, but presumably DirectX uses less memory on these types of surfaces.

Variable transparency PNGs probably will work in .4, since I fixed the alpha issues. wink.gif
Title: Koldfuzion, Dds?
Post by: BenJeremy on August 05, 2003, 08:50:00 AM
QUOTE (mevinny @ Aug 5 2003, 11:26 AM)
Any one can answer these questions?

Mevinny

user posted image

Hmmm... back at my old office, and I don't have the files handy, but you can change all of that with tags in the menu element node. There is nothing in the skinner's guide?
Title: Koldfuzion, Dds?
Post by: mevinny on August 05, 2003, 02:09:00 PM
BJ,

I think I fixed the color prob. but I still cant get the spacing issue fixed. Any sugestions?

Mevinny
Title: Koldfuzion, Dds?
Post by: BenJeremy on August 05, 2003, 02:34:00 PM
If this is an MXM style Menu, use <OffsetY> in the primary and secondary nodes to adjust the spacing.

Besides that, you can <JustifyX> left, center or right.
Title: Koldfuzion, Dds?
Post by: mevinny on August 09, 2003, 03:40:00 AM
QUOTE (koldfuzion @ Aug 5 2003, 01:46 PM)
I will write up a short tutorial tonight with pictures, unless someone beats me to it.

Hows the tut comming? I would like to get it so I can finish the 2 skins im working on this weekend.

Mevinny
Title: Koldfuzion, Dds?
Post by: koldfuzion on August 09, 2003, 01:55:00 PM
I will get it up soon... hopefully this weekend if AXS comes back up.. i need a place to store the images.
Title: Koldfuzion, Dds?
Post by: koldfuzion on August 10, 2003, 10:03:00 AM
Here's a link to the PDF file.   Obviously you need adobe acrobat reader.   Hope its understandable and easy to follow for everyone.

I will post to AXS when we come back and any tutorial sites are welcome to use it also...if you desire to.

Creating DDS overlays for MXM Skins

If its not good enough.. or i left something out.  Or its too hard to follow/understand.  Let me know.
Title: Koldfuzion, Dds?
Post by: mevinny on August 10, 2003, 02:39:00 PM
QUOTE (koldfuzion @ Aug 10 2003, 07:03 PM)
Here's a link to the PDF file.   Obviously you need adobe acrobat reader.   Hope its understandable and easy to follow for everyone.

I will post to AXS when we come back and any tutorial sites are welcome to use it also...if you desire to.

Creating DDS overlays for MXM Skins

If its not good enough.. or i left something out.  Or its too hard to follow/understand.  Let me know.

Youy are the man, worked great.

Mevinny
Title: Koldfuzion, Dds?
Post by: koldfuzion on August 10, 2003, 07:38:00 PM
Cool, glad it worked out for you.  

We are looking forward to seeing the skin you created.