| QUOTE (Dreamcazman @ Sep 25 2004, 09:36 AM) |
To be honest, I didn't really notice the problem when playing it in 480p. Once I read this thread, I tried it in interlaced mode and 480p does stretch it out sideways. I can see how it can be annoying for someone who is passionate about the game.
I personally would rather play it in progressive than interlaced and put up with the slight stretching. A fix would be nice though. |
The stretching isn't slight at all. The extent to which it is stretched with the glitch makes the game strategically unplayable at high levels. You HAVE to be able to see the chibi-version characters in the upper-left and right hand corners in order to block some patterns (when there is too much on the screen, or when something covers up the character on the main screen). Additionally, attacking and blocking in the corner becomes totally different because it is much more difficult to even see what moves the cornered opponent is doing. Finally, the distortion makes distancing and zoning impossible to a veteran of the game. For those of us who want to take the game seriously, there must be a fix before 480p can be used at all.
Have the same problem as well but with my x2vga it looks like it's using x2vga's "screen stretch" function, so I thought the game is interlanced