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PlayStation3 Forums => PS3 Hacking Forums => General Technical Hacking Discussion => Topic started by: Hoopdy on June 05, 2009, 02:22:00 AM

Title: If True, Why Is It Not Public?
Post by: Hoopdy on June 05, 2009, 02:22:00 AM
http://www.psxextreme.com/ps3-news/1323.html

So the PS3 has been hacked? Along with the article, I've heard it's been hacked in China. Any info to back up this article about it being hacked?
Title: If True, Why Is It Not Public?
Post by: openxdkman on June 05, 2009, 11:57:00 PM
This article is 2 years old.

Hypervisor could be put to sleep with fw<=1.51 (I guess).
(based on paradox and ferrox iso loader rumors).

Let's say there are 4 things, related to Game OS, quite different :
1) homebrew (put hypervisor to sleep to run your own unsigned code)
2) backups (put hypervisor to sleep to run legal backup -you own bd-)
3) piracy (put hypervisor to sleep to run illegal backup -you dl iso-)
4) bootleg piracy (press a perfect 1:1 illegal copy of retail game)

1-3 could have happened with fw<=1.51 (I guess), but became quite useless with fw updates. Recent fw resists hacking so 1-3 can't happen.

What about 4 ?
China is a big country and you can have a factory in a deserted area where organized pirates can perfectly have professional pressing machines in order to create 1:1 perfect copies of retail games. Nowadays, for exemple, any DS retail used game (cartridge) you purchase on eBay has a 99% chance to be a bootleg (a 1:1 physical illegal copy). Recently purchasers of these cartridges discovered they couldn't work on DSi (thus revealing the crime and that it wasn't exactly a 1:1 copy). I think pressing BD's is easier than making a DS complete cartridge copy. So, western journalists learning that some asian players are playing with illegal copies of very recent PS3 games make, will believe that a recent firmware has been hacked, but that may not be the truth.

This post has been edited by openxdkman: Jun 6 2009, 07:27 AM
Title: If True, Why Is It Not Public?
Post by: TheZander on June 06, 2009, 02:13:00 PM
So if you were to never update your PS3 what games could you possibly play, and would you even go about doing it if this sleeping hypervisor sleeps
Title: If True, Why Is It Not Public?
Post by: openxdkman on June 09, 2009, 07:06:00 AM
You would need CFW's that catch up constantly with new API's added to official firmwares...

Insane amount of work for just achieving backups possibility.
Since blank BD is $40 and retail game $60...
And if you don't own game at all, instead of downloading 45Gb, you can certainly purchase a used copy from eBay (innocentely thinking it's not a bootleg...).

Usually it's homebrew that is the powerful motivation for such insane work, i.e, to put down security (and that allows CFW's makers to start their work). On PS3 this motivation doesn't really exist since Linux is allowed out of the box. Also if you detect that every PS3 user around the world upgrades instantly with lastest official firmware, then that lowers even more your motivation...

This post has been edited by openxdkman: Jun 9 2009, 02:08 PM
Title: If True, Why Is It Not Public?
Post by: openxdkman on June 13, 2009, 11:58:00 AM
GOOD and EXCLUSIVE PS3 games will fill up BD (like MSG4), so count on 45Gb

Also if you are patient, one year later games are re-published with lower price.

Only a few rare pirates will do it, mainly for the 'fun' of being pirate (if PS3 gets ever hacked).

People who can't waste time will just pick up unsold retail game in the 'get it for $5' destock bin in stores.

(don't post warez references, you'll run into trouble because of site rules)

This post has been edited by openxdkman: Jun 13 2009, 07:00 PM
Title: If True, Why Is It Not Public?
Post by: pumpkinman on June 22, 2009, 09:39:00 PM
My question is why, the ps3 supports linux there is all the Legal homebrew you need. unless you wanna back up games, but Burnable Blue Rays are pricey so yah the ps3 is fine as is.
Title: If True, Why Is It Not Public?
Post by: semitope on July 08, 2009, 06:17:00 PM
Linus is crap for homebrew. No access to rsx = fail. Definitely there is a lot to be done with full access to the ps3 with custom widgets and proper homebrew
Title: If True, Why Is It Not Public?
Post by: PowderDay on July 14, 2009, 09:42:00 AM
QUOTE(openxdkman @ Jun 9 2009, 07:06 AM) View Post



Insane amount of work for just achieving backups possibility.
Since blank BD is $40 and retail game $60...



BD-R is $4.79
Nice try though
Title: If True, Why Is It Not Public?
Post by: vildzek on July 14, 2009, 02:20:00 PM
Even if dual layer BD is 20 $, that make cheap then originals.  I cant believe the scene is dead, so what if the key is in the cell? We donate and ask to be taken...
Title: If True, Why Is It Not Public?
Post by: swg1251 on July 15, 2009, 04:08:00 PM
QUOTE(vildzek @ Jul 14 2009, 02:20 PM) View Post

Even if dual layer BD is 20 $, that make cheap then originals.  I cant believe the scene is dead, so what if the key is in the cell? We donate and ask to be taken...

Yeah, I also find it odd that no one seems to care about figuring out ways to mod the PS3... I though a lot more people would care more about some kind of ISO loader being made, to cut the cost of Blu-Ray media and still allow 'backups' to be played.
Seems like there were way more people on the Xbox scene even before the firmware flashing method was discovered, hopefully something will eventually be figured out for PS3...
Title: If True, Why Is It Not Public?
Post by: PowderDay on July 16, 2009, 10:38:00 AM
I've changed my mind. Forget about hacking the ps3. That way, next gen, sony will have that much more pull with Devs.

Think about it. Should devs release on multi-plat, or ps3 exclusive considering if the ps3 is never hacked, there would be limited piracy compared to every other previous console.

The only piracy on the ps3 are people who can press discs.

Only helps out sony to keep it unhacked.
Title: If True, Why Is It Not Public?
Post by: semitope on July 17, 2009, 05:11:00 PM
Not if the other console sells more because it is pirated. THe amount of DRM needed to stop piracy would hinder the functionality of any console. The amount of time it takes the ps3 to do simple things in xmb and simple file operations is all because of the security (probably). All that power and i have to wait at "activating" screens and installing a 1gb demo taking way longer than it should.

ANyway, the ps2 was hacked like hell and people are saying sony was riding the wave from that on to the ps3. They were hugely popular and a great deal of that was the piracy. The psp sells because its pirated.
Title: If True, Why Is It Not Public?
Post by: PowderDay on July 21, 2009, 01:51:00 PM
You're talking console sales, i'm talking game sales. Console sales only go so far with software devs. Yes, they want a good install base BUT if the console is widely open to piracy, the devs WILL look for an alternative regardless of the install base (see dreamcast)

IF the ps3 goes unhacked then it WILL lead to an advantage. Look at year by year console sales (not game sales) for 360 vs ps3. The 360 has only a slightly larger growth rate year by year, but since they had extra time in the beginning, their total base is much higher.
Title: If True, Why Is It Not Public?
Post by: semitope on August 02, 2009, 09:02:00 PM
QUOTE(PowderDay @ Jul 21 2009, 02:51 PM) View Post

You're talking console sales, i'm talking game sales. Console sales only go so far with software devs. Yes, they want a good install base BUT if the console is widely open to piracy, the devs WILL look for an alternative regardless of the install base (see dreamcast)

IF the ps3 goes unhacked then it WILL lead to an advantage. Look at year by year console sales (not game sales) for 360 vs ps3. The 360 has only a slightly larger growth rate year by year, but since they had extra time in the beginning, their total base is much higher.


I am actually talking about software as well. The 360 consistently sells higher in multiplatform games even tho it has people playing pirated games all over. Why is that? If what you argue is true when will we see 360 software sales slump? When will the ps2 become a non-viable platform? Pirates buy games too, please remember that. It has already been found in the music industry that pirates buy more songs than the regular user. Why might the same not be assumed for the gaming industry? There is a benefit to piracy that the ps3 will never enjoy if it goes unhacked. I've said it before, it would never reach its full potential otherwise. Not just in playing pirated games, but taking advantage of what it can do.

The 360 has major problems that will affect its sales...

For anyone who wishes to argue the PC piracy bit, the PC is lagging because of its complexity and several other reasons besides piracy. As a previous pc gamer i would only buy a game i pirated first so consider that... in my case piracy only helped me become interested in buying a game.
Title: If True, Why Is It Not Public?
Post by: xbones on August 18, 2009, 08:14:00 PM
QUOTE(semitope @ Aug 2 2009, 08:02 PM) View Post

 As a previous pc gamer i would only buy a game i pirated first so consider that... in my case piracy only helped me become interested in buying a game.



So if you couldn't pirate anything you wouldn't play or buy any games?  I think if you couldn't pirate anything you'd either rent or buy more games which would be better for the industry.

I only believe people buy games they pirated if they need a key to play online and that's it.. What motivation would you have to buy a game that you already have and are playing..

Ridiculous statement.
Title: If True, Why Is It Not Public?
Post by: semitope on August 21, 2009, 04:59:00 PM
QUOTE(xbones @ Aug 18 2009, 09:14 PM) *

So if you couldn't pirate anything you wouldn't play or buy any games?  I think if you couldn't pirate anything you'd either rent or buy more games which would be better for the industry.

I only believe people buy games they pirated if they need a key to play online and that's it.. What motivation would you have to buy a game that you already have and are playing..

Ridiculous statement.


Ridiculous? Too bad its true. There are games I bought that I wouldnt have bought if i didnt pirate them first, like i said. It really depends on the financial situation but I wouldnt be liable to buy more games just because i couldn't pirate. Some people arent as willing as others to part with money and they require a deep interest in the game to purchase it. Demos dont provide that at all.

Online play is almost essential for a purchase in todays world anyway. There are few games that dont include it and do well. An example for me is infamous - i have interest in buying that game (actually other ps3 games) only because i have watched gameplay videos EXTENSIVELY, and i mean playthroughs that are running into hours worth. Thats a bit of a chore of course but its what i need to decide to buy a game, piracy is much easier.

I don't rent games... but how beneficial are game rentals to the developers? Also not everyone can buy games more than they already do so lack of piracy doesnt help there at all. They just end up playing less games and maybe becoming non-gamers with time.

I am not saying let piracy go unchecked, but it does have its benefits. Protection measures help to minimize the disadvantages

This post has been edited by semitope: Aug 22 2009, 12:00 AM
Title: If True, Why Is It Not Public?
Post by: noobidoo on August 28, 2009, 03:28:00 PM
QUOTE(semitope @ Aug 22 2009, 01:59 AM) View Post

Ridiculous? Too bad its true. There are games I bought that I wouldnt have bought if i didnt pirate them first, like i said. It really depends on the financial situation but I wouldnt be liable to buy more games just because i couldn't pirate. Some people arent as willing as others to part with money and they require a deep interest in the game to purchase it. Demos dont provide that at all.

Online play is almost essential for a purchase in todays world anyway. There are few games that dont include it and do well. An example for me is infamous - i have interest in buying that game (actually other ps3 games) only because i have watched gameplay videos EXTENSIVELY, and i mean playthroughs that are running into hours worth. Thats a bit of a chore of course but its what i need to decide to buy a game, piracy is much easier.

I don't rent games... but how beneficial are game rentals to the developers? Also not everyone can buy games more than they already do so lack of piracy doesnt help there at all. They just end up playing less games and maybe becoming non-gamers with time.

I am not saying let piracy go unchecked, but it does have its benefits. Protection measures help to minimize the disadvantages

Well said.
Title: If True, Why Is It Not Public?
Post by: personalised presents uk on November 18, 2009, 12:31:00 AM
This issue had became very popular these days..what do you all say?
Title: If True, Why Is It Not Public?
Post by: ilscuro on November 19, 2009, 12:32:00 PM
QUOTE(xbones @ Aug 19 2009, 02:14 AM) *

So if you couldn't pirate anything you wouldn't play or buy any games?  I think if you couldn't pirate anything you'd either rent or buy more games which would be better for the industry.

I only believe people buy games they pirated if they need a key to play online and that's it.. What motivation would you have to buy a game that you already have and are playing..

Ridiculous statement.



Yeah i agree.

Answer me this though, PS3 isn't hacked 360 is, why are games the same price?
Title: If True, Why Is It Not Public?
Post by: ps2moduk on November 23, 2009, 12:32:00 PM
Simple answer.

Sony would not be very happy if game developers allowed the same game to be sold cheaper for the xbox (and vice versa)


Title: If True, Why Is It Not Public?
Post by: whyexactly on December 03, 2009, 12:52:00 AM
QUOTE(vildzek @ Jul 14 2009, 03:20 PM) View Post

Even if dual layer BD is 20 $, that make cheap then originals.  I cant believe the scene is dead, so what if the key is in the cell? We donate and ask to be taken...


You'd still need a BR burner, and assuming the PS3 would be as finicky as the 360 for media you'd need expensive blanks. In the end, even after whatever the cost to hack the console was, and hoping you wouldn't get picked up and banned from PSN, you're still gonna end up paying a lot for a "backup," probably more than another copy of the game would cost by the time your original disc needed to be replaced.
Title: If True, Why Is It Not Public?
Post by: vildzek on December 03, 2009, 05:21:00 AM
Is a joke ? Original cheaper then backup ?? Lol, maybe after 4 years of release. I think maths is heavy, 1 single layer is 8 E here, original (not Spider man or crapy titles - are 40 E (Demoin soul etc, good ones). And the burner you buy once, not everyday.

This post has been edited by vildzek: Dec 3 2009, 01:22 PM
Title: If True, Why Is It Not Public?
Post by: whyexactly on December 03, 2009, 08:34:00 AM
Well lets assume you want to use something a bit better than the cheapest blank, roughly $15/disc. Then look at a desktop BR burner which is roughly ~$300. Then there's the unknown risk of what Sony could do if they catch onto whatever mod may come out. And yes since they're only supposed to be backups of your original games, which should last for several years before needing to be replaced, the price on what was an expensive game should be low by the time it actually needs replacing.

Yes a backup will be cheaper than an original, but by how much? Is it really worth all the development/risk to save $5/game or whatever it works out to?
Title: If True, Why Is It Not Public?
Post by: vildzek on December 03, 2009, 11:19:00 AM
Excuse me, Verbatim is 8 E, and dual layer is 15 lets say. Now what ? And Iso are stored on a big HDD, no chance of getting old there. I dont stay on LIVE, not on my 360 and not on ps 3, why ??? Because i have a life, and offline games are big enough...i dont play Fifa or Forza and shooters (except Gears), only action and rpg. And im sick of internet on my pc, im sick of MS who get a new OS every year for the money
yes now Windows 8 is the future. Updates on my consoles i make from usb or games. Case closed !

This post has been edited by vildzek: Dec 3 2009, 07:23 PM
Title: If True, Why Is It Not Public?
Post by: bearcreek on December 09, 2009, 08:13:00 AM
Blueray burner from Newegg $149.99: http://www.newegg.co...N82E16827136175

Blank Verbatim blueray disks (BD-R) 10 Pack from Newegg $28.99: http://www.newegg.co...N82E16817130047



Title: If True, Why Is It Not Public?
Post by: Celerion on December 14, 2009, 12:37:00 PM
The main reason to pirate games for me is not the money, it's about..
 ... beeing able to play the games early
 ... not having to worry about cut games
 ... not having to worry to get an english version of a game from another country than mine
 ... not having to order a game at all, simple download it
Title: If True, Why Is It Not Public?
Post by: rajkamaliya on December 15, 2009, 11:17:00 PM
Those are some reasons, but 90% people do it cause of Money.