Like I've said so many times before, go for it TD, take as long as you want. We'll still be here

You have to have a social life too, and to get something like Kai done quickly would pretty much take that away. You and Louise have a good time and get to Kai when
you're ready man

Good luck
.
I'm glad this had been resolved in an adult manner and not in a personal 'flaming' way. Once again, the difference between Xlink and XBC has been made clear...
(adult <-> childish)
Good luck with the final parts of the site Dfunked, and for the rest of the xlink team: "I hope your BT problems are quickly solved
"
gRtz tiZ
Thanks for bringing KAI back online. When me and my group of buddies who play, found KAI down and not online, we were just hopeful that it was a temporary thing. We all went to XBC, and I can tell you that while it was fun to play, the game experience was not the same. The HALO games we played seemed at half-speed, and the R63 games we played seemed really slow as well.
From one of the follows here who is also in application development, let me add to the others echoing these basic comments.
1. Thank YOU for all the work you have done bringing us KAI
2. Take your time, and don't let your future development become "WORK". KAI is very playable today, and we enjoy it plenty. Take the future at your speed, not ours.
3. Ignore the goofs who look a gift horse in the mouth and ask for free software faster and with more funtionality. They know not what they do.
4. We stand ready to help you if we can. By playing on KAI instead of anywhere else, we hope that is a start. Let us know if we can do anything else.
I am an almost 40 year old father of two, who has had an immense amount of fun using KAI. I am thankful for every day it is here and I can use it, and appreciate the passion with which you bring it to us.
Keep up the great work. Your team of folks is incredible.
Peace,
Chris

this xbmc integration has only brought good around here... as 5 of my friends with pc's far away from their xbox's can finally come and play with me on kai..
and the avalaunch integration will only make things better 
it shouldent be about whos first..
I just wanted to second the sentements from dscjbr. As a regular on Kai I was completly lost when it went down. They say you don't realize what you have untill it's gone..it's true. Thankyou and take your time. We all look forward to the final release but please don't burn out on something that is supposed to be fun. Thats all I got ....Thanx agin !
L8
TD, et al.........
I also want to second the thoughts of dscjbr. He and I play over KAI all of the time, and exclusively (minus one night). We believe in your efforts and will participate any way we can.
We also appreciate all of the time everyone spends creating the best software available for tunneling systems across the internet.
Keep up the good work, and don't take any criticism personally when it comes from people 'not considerate' regarding your efforts (that's as 'polite' as I can state it).
dstmo
To everyone,
This is one of the brief moments which i have online at the moment.. lots of stuff has been happening behind the scenes over the last week or so, but theres one thing which you must not forget...
"As long as there are a.) people like you who want to use the stuff that we do, and b.) As long as their are half assed biatch alternatives who claim some sort of superiority.. we will stay here - Kai will be completed, we will be happy, you will not be disappointed."
It's that simple..
Secondly, all this "trouble" was actually nothing - there was actually *no problem at all* with XBMC - I personally think the work of RUNTiME and his crew is first rate, and I am sure it will continue through - producing one hell of a xbox based client for the evo7 engine. This crap all came about through an unusual set of circumstances whereby I was offline when there was a minor situation which needed my attention. Misunderstanding did the rest.....
Rest assured that any outstanding issues are now resolved, and there is now *no problem whatsoever* between any members of this crew, or any other crew, as regards Kai..
However, what I said before still stands - this is to be the last contribution to console tunelling from the current "Team Xlink".. nothing else will be released tunnel wise apart from minor bugfix releases and engine core releases for different platforms. I dont know about the other guys, but after this, im gonna work on the initial alpha of the Factions project (remember that?? before all this Kai nonsense ;) ), as well as some *very* interesting projects with the guys from Ava and XBMC.
With that said, should any biatch start shouting Kai down for any reason.. speed, featureset, flexibility, openness (yeah - OSS *will* come with Kai - but not yet), then we will be here to answer, but the focus will shift towards new stuff, mainly games, which will actually *use* the Kai network itself. Factions will be the finished product - but expect a lot of spinoffs as we learn about the whole thing.
OK.. so thats me done.. dont expect much from me for the next few weeks - partly because of connectivity issues here, and partly because im gonna fall back internal stylee with my crew to get this crap finished. But as a parting shot, I would honestly say: "Stop being such fucking drama queens :D" ... there is no problem, there never was, there never will be... just relax, and wait for the end.....
TD/TL