| QUOTE (DOS4GW @ Nov 20 2004, 05:07 PM) |
| I edited the inis and added a new course from one track with the whole track open, all fences removed. |
| QUOTE (lodyha @ Nov 20 2004, 05:49 PM) |
| Thanks for the reply! So do I understand it right that there is only one giant data file for all the racing circuits where all the textures and road data are stored? |
| QUOTE |
| What is the file format of this big data pack? Is it possible to open it with some tools which are discussed here at the forum for other games? |
| QUOTE |
| What kind of information can be found in those .ini and how big they are? Are there some elevation, fences, trees, buildings related info or it just launches the road from that big track with textures? |
| QUOTE |
| I'm primarily interested in the 20km long Nurburgring Nordschleife track because this is a very rare cicrcuit considered by many as the ultimate racing event ever. It exists only in the upcoming GT4 for ps and in PGR2/xbox, for PC sims there are currently no quality version of this track because of its complexity - developers stay away from it despite popular demand to have it. I think it's reasonable to expect that they have used some standard editing tools to create it (3dmax) so some reverse engineering could possibly port it to another/PC platform and make it available to the eager community.. |
| QUOTE ((Mr Clown @ Nov 21 2004 @ 04:39 AM)) |
| TELL ME HOW!!!! |
