xboxscene.org forums

OG Xbox Forums => Software Forums => XPort Projects => Topic started by: HK$ on December 08, 2004, 08:28:00 PM

Title: How To Disable The Debug.log For Mameox?
Post by: HK$ on December 08, 2004, 08:28:00 PM
Hi Xport.
I compiled your MAMEoX sourcecode. But when I run MAMEoX on my XBOX, a debug.log file with a lot of debug info appeared in the MAMEoX folder. And after played some games, the file grown biger and biger. If I delect it, it will also appear next time I run MAMEoX.  :(
I think it's your debug server.
Can you tell me how to disable the debuging when compiling the source? THX in advance.
BTW, great work on this emulator. I've unlocked the little secret(skin selecter) you hide in the sourcecode. ;)
Title: How To Disable The Debug.log For Mameox?
Post by: HK$ on December 23, 2004, 05:20:00 AM
I've already add "//" before #define _LOGDEBUGMESSAGES in DebugLogger.h to comment it. But strange it also send data to Debug.Log... :huh:
Title: How To Disable The Debug.log For Mameox?
Post by: WONDERBOY15 on December 27, 2004, 07:25:00 PM
I'm not quite sure what you're doing with the manual compiling of the source codes, but if you go to the "usual places" you can get the MameoX Auto-Launcher and the full binary.  From there you can tweak it all you want.  I haven't had one problem since doing this, hope this helps in some remote way.