QUOTE(LostIt @ Apr 10 2006, 07:33 PM)

Try broadcasting to 255.255.255.255
thnx for your input, I just tested it, works on windows/linux but not on the xbox (IMG:style_emoticons/default/sad.gif)
argh this is so annoying, I cant find any reason for why the xbox/xbmc should reject incoming broadcast packets?
for the moment I have changed the server to make a broadcast (for my pc / linux machines) + unicast for the xbox, but it´s a so ugly solution.
but since this way it works, I´ll guess its better to change the server-code a bit (maybe a config-file containing a list of unicast ip´s the server software reads)