QUOTE (geniusalz @ Oct 29 2003, 12:57 AM) |
That has been discussed before, and I thought it would be reasonable to implement widescreen/hdtv support after mxm completely supports it (as in outputs full resolution). If this has been implemented already, BJ, tell me about it so I can put it in skinner |
QUOTE (geniusalz @ Oct 28 2003, 11:16 PM) |
MXM Skinner 5.0 has been released with a complete step-by-step tutorial on how to create MXM skins. For more info, check out this thread in the Skinning Forum. |
QUOTE (geniusalz @ Oct 29 2003, 08:15 AM) |
Skinner can't display stretched png images just yet. However, they WILL show up stretched on the xbox. So you don't need to make 4 pics; just resize them in skinner. Guess I lied when I said full PNG support :ph34r: |
QUOTE (geniusalz @ Oct 30 2003, 11:04 PM) |
Cool ... Just one thing; if you make a display control, make sure it is "lightweight"; i.e. draws using the container window's hDC. |
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<item> <dir>c:mxm.xml</dir> <exe>c:mxmskinsdeathbloodandrobotsMXM_Skin.xml</exe> <xbeid>17085048</xbeid> <verified>true</verified> </item> |