im still playing arround with it...
the current best config i have is this:
CODE
[sdl]
usescancodes = false
[cpu]
cycles=7000
[dosbox]
memsize=31
[dos]
keyboardlayout=us
[autoexec]
IMGMOUNT D GAME:\rayman.cue -t iso
MOUNT C GAME:\DOS
C:
cd rayman
rayman
Until now i only played arround with the cycles option, will try to improve some speed with other dosbox options soon to see if i can improve the game speed more...
btw cycles over 7000 seem to only slow the games further down, so dont waste your time on this (IMG:style_emoticons/default/wink.gif)
about the CD, i created a cue/bin (needed to get CDDA working) image of my original CD, then open the "cue" file with notepad and look for the bin filename.
It should be something like this at the beginning of the file
"FILE "rayman.bin" BINARY
change this to this
FILE "GAME:\rayman.bin" BINARY
after that put both files into the directory where your dosbox xex is located
QUOTE(Sonic-NKT @ Jun 25 2010, 09:50 AM)

hmm i have to look if i find my disc somewhere, than i could try it... the missing mouse support in the current dosbox version could be a problem tho
btw, those games (Duke3d, Quake, Heroes 2) are both opensource, so a native port would be much better... also it would allow to run those games at a nativ HD res and support for highres textures and so on.
bugger forgot bout the mouse support... hope fsd 2.0 with its debug kit will help port Duke3d, Quake (1 2 3) and even unreal(??? dont thinks that open ??)
CAPS OUT