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Xbox360 Forums => Xbox360 Software Forums => PC Tools and Utilities (Xbox 360 related) => Topic started by: Xexter on March 25, 2006, 04:25:00 PM

Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 25, 2006, 04:25:00 PM
I've attached a link to a version of NESCafe that works through Media Center on the Xbox 360.  This is currently setup to run at 480p (Widescreen).  You can edit the nes.htm file if it does not fit correctly on your screen.  I haven't found a way to add a menu for the roms list so you will have to edit the nes.htm and change <param name="ROMFILE"      value="/roms/whateverrom.zip" /> to whatever Nes rom you want to play.  I've included a Public Domain rom for testing but have verified Zelda1-2, Excitebike, and TecmoBowl and all worked.
Please do not ask for ROMs as they are quite easy to find (Google - "Nes Roms").  (IMG:style_emoticons/default/dry.gif)

DOWNLOAD RAR: http://www.yourfilelink.com/get.php?fid=58730


INSTALL:
You will need to extract the rar into C:Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs\ on your media center box.  It took a bit for the icon to show up under More Programs but it finally will.

NOTES:  Sound is not functioning, Media Center 2005 is required.  If it locks up you will need to run something that warns you that it is a web page and check the box that says "Don’t show this again".  Once you do that it should run fine.  I created an MCL that just went to Google and then checked that box.  I've also attached an image with the mapping of the Xbox Controller to the corresponding keyboard keys.

-X
(IMG:http://img205.imageshack.us/img205/9527/xbox360controllermap0rw.th.jpg)
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 25, 2006, 05:19:00 PM
It seems that it will run with sound through a normal browser but not through MCE.  Anyone have ideas on that?

I think I can get a GEN and TG16 version of PotatoEmu working as well if I can figure out how to not have the splash screen (It requires a left mouse click to start)

This post has been edited by Xexter: Mar 26 2006, 01:19 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Unlimited on March 25, 2006, 06:31:00 PM
Gen would rock so hard, please get that working!
Thanks for the NES emulator, about to try it...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 10:57:00 AM
VIDEO: http://youtube.com/watch?v=MKNzmU4G1sE
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 26, 2006, 03:19:00 PM
This is awesome! Great work! I'll have to install MCE again but I don't care XD NES wireless... *drools* XD

Thx for the hard work!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 03:43:00 PM
Works real good, hopefully the sound will be in the next version. keep up the good work, hopefully this plus the firmware hack will enable users to play roms from other systems, and someday homebrew (LOL)
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: thomasmac3490 on March 26, 2006, 03:48:00 PM
nice, this is amazing work, currently playing super mario bros. biggrin.gif, kinda hard tho since run+jump+side = reset button >< ill have to change the controls around. other than that it works great, nice job again
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 03:55:00 PM
?? wierd was wonking not getting error about my nes.htm file i havent touched it at all can anybody help
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: quall on March 26, 2006, 04:02:00 PM
lol, That is quite the java application.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 04:23:00 PM
i have complete sets on public ftp.... i dont support piraacy though
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 04:23:00 PM
is anyone else lagging realy bad or is it just my wireless connection
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: onlyme on March 26, 2006, 05:00:00 PM
just dug this out of an old favs backup and thought it might be of interest

http://www.davidwinchurch.com/applets/Game...GameBoyEmu.html

its a java gameboy emu with rom menu
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 05:01:00 PM
i am mine hasnt loaded yet been waiting like 10 minutes

http://www.monstarcade.com/index.asp

a legal way of getting roms for every system.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DaddyO21 on March 26, 2006, 05:11:00 PM
hmm , experiencing framerate problems , but you cant have perfection on the first try.

QUOTE(yankefish @ Mar 27 2006, 12:32 AM) *

i am mine hasnt loaded yet been waiting like 10 minutes

http://www.monstarcade.com/index.asp

a legal way of getting roms for every system.


there's no legal way to get roms , so if you didnt pay for them at the store youre stealing.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 05:33:00 PM
QUOTE(yankefish @ Mar 27 2006, 12:32 AM) *

i am mine hasnt loaded yet been waiting like 10 minutes

http://www.monstarcade.com/index.asp

a legal way of getting roms for every system.



i had the same problem
you have to select the menu more programs by pressing (A) in the main menu
and it should appear
but when it loads it runs slow and sometimes i get a connection failure so im guessing it is wireless
im going to hardwire and try see if it improves

and it isnt legal after 24 hours of having the rom

This post has been edited by nmf4505: Mar 27 2006, 01:34 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 05:00:00 PM
My media center is an AMD 3000+ and while this is running I pretty much peg out my processor at 100%.  I don't think anything else can be going on while you are playing.  I think thats why there is some lag for some people.  I am also connected between the two at 100Mbit (Cat5) which could make a difference.  RDP (Remote Desktop) to your media centers while you are playing and check the processor in task manager.  Post your processor speed, how much ehExtHost.exe is taking up, and how it ran for you...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 05:12:00 PM
Yeah thats what i thought the 24 hour rule guess i was wrong, im hardwired and having the same loading problem, im on a 6mbit connection so i know its not my speed, maybe a error with the pc or router

i have a p4 3.2 ht, 1gig ram, and 120 g. hdd, when using mce my cpu uses less than 10%. i kinda confused the same thing happens when i use transcode 360 also takes about 10-15 minutes to recode also to load divx files
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: luther349 on March 26, 2006, 05:21:00 PM
that emulator as always been slow. the xbox isnt relly emulating anything your pc is.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 05:24:00 PM
^^ That is why we are getting process speeds and utilization ^^

i have an intel p4 lga775 3.0GHz : 2 Gigs of ram
at idle im a 1% and while running the emulator im at 55-65%
but it is laggy
my wireless connection conectivity is at max
the link speed is 11 Mbps to my router

ummm
i think it must be my connection
the emulator wont lag when running it in my browser

This post has been edited by nmf4505: Mar 27 2006, 01:26 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 05:26:00 PM
yeah some problem here im going to see if i casn run mce in safemode, this i know if its my pc of my connection.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 05:26:00 PM
QUOTE(luther349 @ Mar 27 2006, 01:28 AM) View Post

that emulator as always been slow. the xbox isnt relly emulating anything your pc is.


Exactly, thats why we are talking about processors on the media center.  I realize this isn't native emulation "on" the xbox but it does work.  I get about 95% framerate wich is perfectly playable.  I think if I had a better processor I would get a perfect framerate.  Might be as close as you will get for a while and with the key mappings to the xbox controller, its pretty seamless.  Did you try it?

-X
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 05:30:00 PM
sometimes when running the emulator i get a what appears to be a jit debugging error
its is only on the screen for a few second them goes away

This post has been edited by nmf4505: Mar 27 2006, 01:30 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 05:33:00 PM
QUOTE(nmf4505 @ Mar 27 2006, 01:37 AM) View Post

sometimes when running the emulator i get a what appears to be a jit debugging error
its is only on the screen for a few second them goes away


Interesting, It could be your Java version on the media center.  I'm using Java Plug-in 1.5.0_06.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 05:36:00 PM
QUOTE(Xexter @ Mar 27 2006, 01:40 AM) View Post

Interesting, It could be your Java version on the media center.  I'm using Java Plug-in 1.5.0_06.


that is what im using

i also have visual studio 2005 installed
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 05:39:00 PM
i have another pc i just formatted and installed mce in going to go ahead and do the mce updates for the 360 and let u guys kmow what happens
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 05:45:00 PM
QUOTE(nmf4505 @ Mar 27 2006, 01:43 AM) View Post

that is what im using

i also have visual studio 2005 installed

What game?  I'll try and reproduce it.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 05:48:00 PM
QUOTE

What game? I'll try and reproduce it.


super mario bros 3

This post has been edited by nmf4505: Mar 27 2006, 01:55 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 05:55:00 PM
what about it
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nmf4505 on March 26, 2006, 06:06:00 PM
i was just running super mario bros 3 with the emulator, i got the jit meassage asking me if i wanted to run the debug
i let it sit there and eventualy it shut down like xp
it said logging off users the same way xp does then it went back to the 360 dashboard asking me to reconnect

so i think that mce runs on the NT kernel witch would make sence do to the fact that mce can connect to windows and windows only

This post has been edited by nmf4505: Mar 27 2006, 02:10 AM
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: LuridSpectre on March 26, 2006, 06:08:00 PM
Guys, there is no such thing as the "24 hour rule."

If you don't own the cartridge, you don't own the rom, and therefore you are not legally allowed to have it.

End of story.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: xtrilla on March 26, 2006, 07:47:00 PM
Hello, I was wondering do you have to have the MCE remote to check the box that comes up, because I cant check it with my controller.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: yankefish on March 26, 2006, 07:57:00 PM
i dont have the remote, my kid destroyed it, i use my wireless controller just make sure u have media connect running on your mce cpu or if u  like open up media center just make sure u have the correct folders shared. i finally got the emulator working, works pretty good, but i will stick to my xbox for playing rms offmy hdd for now till a more stable release come out, keep up the good work Xexter
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 08:10:00 PM
QUOTE(xtrilla @ Mar 27 2006, 03:54 AM) View Post

Hello, I was wondering do you have to have the MCE remote to check the box that comes up, because I cant check it with my controller.


Its probably locked up and thats why you can't click it.  Use this MCL to check the box and then it shouldn't show up again.

http://www.yourfilel...t.php?fid=59953

Title: Working Nes Emulator Through Mce! (no Sound)
Post by: the_snipe on March 26, 2006, 08:40:00 PM
nice work!  I hope Atari is next!

i see the legal issues of roms and emulators a lot in here and over at digitpress.com.  What I've learned is that it's ok to have the emulators and roms as long as the hardware or games are no longer readily available.  This isn't "word of mouth" from a guy that knows a guy.  this is straight from the DMCA of 1998.  The Library of Congress amended the DMCA in 2003 to make an exemption for video games and computer software that was considered obsolete.

Here is a summary of the exemption from the US government's copyright website....

(3) Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access. A format shall be considered obsolete if the machine or system necessary to render perceptible a work stored in that format is no longer manufactured or is no longer reasonably available in the commercial marketplace.

I don't see Nintendo and Atari running out to prosecute us twenty-somethings for getting a Contra-itch every once in a while.  The only question left to interpretation is who decides what is "reasonable available"?  I don't see any Nintendo systems rolling off the assembly lines so I would assume you're safe to store them on your home PC.

Personally, I collect old games so chances are good that I own the game (several times over in some cases).  I'm not trying to argue wether I'm for or against emus and roms.  I would just like to know if anyone else has any hard information to refute the DMCA exemption.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 08:48:00 PM
My next attempt is to get PotatoMulti to embed correctly in a local html file so that it can run just like NESCafe. My only problem is that this doesn't seem to be open source so key mappings might be a headache. On the plus side it looks like sound works perfectly when played through a normal browser.

 Here is a link to their java app if anyone wants to take a crack at it. http://www.game-oldies.com/index-downloads.htm

It's supposed to support Nintendo NES/Famicom, Nintendo Game Boy/Game Boy Color, NEC TurboGrafx-16/PC-Engine, Coleco Colecovision, Sega Master System, Sega Game Gear and Sega Genesis/Megadrive.  

I think the closest to Atari I'm going to get is Colecovision...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: brolin on March 26, 2006, 09:27:00 PM
Hey sup all  


Hmm  i am geting a ehexthost.exe app error   ?
mc 2005


420  wink.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 09:35:00 PM
Mine doesn't work.  The icon never appears on the 360.  I extracted the files to the right location.  I didnt mess with anything.  I turned on the xbox and went to more programs and here ive been for about 30 min. Any Ideas?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: brolin on March 26, 2006, 09:42:00 PM
I can see it on 360 np : )  but still error hmm?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 09:43:00 PM
Nevermind, ive got it working.  Runs good by the way.  Great Job!!!!

Don't know what that error means.  Might try updating JAVA
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 09:52:00 PM
That was my thought as well.  Does the .mcl file I linked earlier that shows the xbox-scene homepage work for you?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Noob_4life on March 26, 2006, 09:58:00 PM
I'm Trying To do The Connecting and it work but it doesn't shows up on my xbox 360 can you show me step by step Please Please
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DaddyO21 on March 26, 2006, 10:02:00 PM
QUOTE(the_snipe @ Mar 27 2006, 04:47 AM) View Post

nice work!  I hope Atari is next!

i see the legal issues of roms and emulators a lot in here and over at digitpress.com.  What I've learned is that it's ok to have the emulators and roms as long as the hardware or games are no longer readily available.  This isn't "word of mouth" from a guy that knows a guy.  this is straight from the DMCA of 1998.  The Library of Congress amended the DMCA in 2003 to make an exemption for video games and computer software that was considered obsolete.

Here is a summary of the exemption from the US government's copyright website....

(3) Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access. A format shall be considered obsolete if the machine or system necessary to render perceptible a work stored in that format is no longer manufactured or is no longer reasonably available in the commercial marketplace.

I don't see Nintendo and Atari running out to prosecute us twenty-somethings for getting a Contra-itch every once in a while.  The only question left to interpretation is who decides what is "reasonable available"?  I don't see any Nintendo systems rolling off the assembly lines so I would assume you're safe to store them on your home PC.

Personally, I collect old games so chances are good that I own the game (several times over in some cases).  I'm not trying to argue wether I'm for or against emus and roms.  I would just like to know if anyone else has any hard information to refute the DMCA exemption.


The Library of Congress has recently granted copyright exemptions in the Digital Millenium Act to obsolete games. The exemption applies to games that require the original hardware as a condition of access, and if the game is “no longer manufactured or reasonably available in the commercial marketplace.” This means that old, unsupported PC, console and arcade games will now be legal to own (so your illegal copy of Mame roms are now legit). The only muddy side is if publishers consider their old games to be “reasonably available” and plan to release classic games as bundles or bonuses, then the copyright protection still stands.


Nintendo Revolution will run NES , SNES , N64 Gamecube and Revolution games , so that makes it illegal to have a copy of the game without owning the original one or buying it from the Revolution Marketplace.

Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 10:02:00 PM
QUOTE(Noob_4life @ Mar 27 2006, 06:05 AM) View Post

I'm Trying To do The Connecting and it work but it doesn't shows up on my xbox 360 can you show me step by step Please Please


I'm going to need that in english with some punctuation.

"The Connecting"  Does this mean that you have media center up and running and your xbox 360 is connected to it?

if so, all you need to do is follow the instructions in the first post.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Noob_4life on March 26, 2006, 10:06:00 PM
You Need Windows Media Center 2005 right to make it work no Xp/Home edition
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 26, 2006, 10:08:00 PM
Correct.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 10:09:00 PM
You might be having the same problem as I was.  I extracted the files it extracted them into a new folder with the same name as the zip file.  I had to take the folder and the executable out of the folder in oreder for it to show on the 360
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Noob_4life on March 26, 2006, 10:12:00 PM
thnks
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 10:16:00 PM
That was the problem?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: hecz on March 26, 2006, 10:26:00 PM
ive extracted the rar in here C:\Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs

nothing happens i waited like half and hour
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 10:31:00 PM
When you go to media center programs is it just one folder that says snes_emulator?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: brolin on March 26, 2006, 10:32:00 PM
It was JAVA : ) all good now    and good job  or start  Xexter


420 wink.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: nwo504 on March 26, 2006, 10:38:00 PM
im sure hell pay for it when he buys a reveloution
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: hecz on March 26, 2006, 11:01:00 PM
QUOTE(The_MF_Boss @ Mar 27 2006, 01:38 AM) View Post

When you go to media center programs is it just one folder that says snes_emulator?


nop its the mce file the nes folder , i even extracted all the files to the programs folder to see if it worked

but nothing
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 11:08:00 PM
Hmm you did enter the more programs menu, correct? and you have windows MCE 2005 OS?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: hecz on March 26, 2006, 11:16:00 PM
QUOTE(The_MF_Boss @ Mar 27 2006, 02:15 AM) View Post

Hmm you did enter the more programs menu, correct? and you have windows MCE 2005 OS?


i pressed A and yes i have mce 2005
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 11:27:00 PM
I don't know what could be the problem then. Might be something wrong with the extender to the 360. Might try reinstalling that. But other than that it seems like it should be working.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: digitalmaniak on March 26, 2006, 11:43:00 PM
I got everything set up and it runs but i got the message box from MMC stating "NOT DESIGNED FOR MEDIA CENTER" and i cannot move the button to click on dont ask me again and or vew now. What should i do?

thanx in advanced.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 26, 2006, 11:50:00 PM
So when does it ask you this? When you start MC on xbox?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Home Less on March 27, 2006, 12:16:00 AM
QUOTE(the_snipe @ Mar 26 2006, 07:47 PM) View Post

nice work!  I hope Atari is next!

i see the legal issues of roms and emulators a lot in here and over at digitpress.com.  What I've learned is that it's ok to have the emulators and roms as long as the hardware or games are no longer readily available.  This isn't "word of mouth" from a guy that knows a guy.  this is straight from the DMCA of 1998.  The Library of Congress amended the DMCA in 2003 to make an exemption for video games and computer software that was considered obsolete.

Here is a summary of the exemption from the US government's copyright website....

(3) Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access. A format shall be considered obsolete if the machine or system necessary to render perceptible a work stored in that format is no longer manufactured or is no longer reasonably available in the commercial marketplace.

I don't see Nintendo and Atari running out to prosecute us twenty-somethings for getting a Contra-itch every once in a while.  The only question left to interpretation is who decides what is "reasonable available"?  I don't see any Nintendo systems rolling off the assembly lines so I would assume you're safe to store them on your home PC.

Personally, I collect old games so chances are good that I own the game (several times over in some cases).  I'm not trying to argue wether I'm for or against emus and roms.  I would just like to know if anyone else has any hard information to refute the DMCA exemption.


Where did you find this in the DMCA? I'm searching through http://www.copyright...lation/dmca.pdf but i don't see it anywhere. I did find it in http://www.copyright...ommendation.pdf but this is just a recommendation for how to rule on these issues, I don't think it is law, at least not yet. But please, correct me if I'm wrong, and tell me where to find it.

edit*
-I did find the section that discusses this, sorry for the confusion: http://www.copyright...atement_01.html lists the "final rule that sets out four classes of works that will be subject to exemptions for the next three years from the statute's prohibition against circumvention of technology that effectively controls access to a copyrighted work. This is the second time that I have issued such a rule, which the Digital Millennium Copyright Act (DMCA) requires that I do every three years. These exemptions expire after three years, unless proponents prove their case once again."
-It sounds like we do need to check and make sure this is still the case as it will expire this October unless it is renewed. The 2000 and 2003 rulings on this are listed at http://www.copyright.gov/1201/ and the 2006 will no doubt be listed there eventually as well.
-But similar to what I stated below, I think as long as you fill your drive up with roms before these exemptions expire then you are okay.

QUOTE(DaddyO21 @ Mar 26 2006, 09:09 PM) View Post

The Library of Congress has recently granted copyright exemptions in the Digital Millenium Act to obsolete games. The exemption applies to games that require the original hardware as a condition of access, and if the game is “no longer manufactured or reasonably available in the commercial marketplace.” This means that old, unsupported PC, console and arcade games will now be legal to own (so your illegal copy of Mame roms are now legit). The only muddy side is if publishers consider their old games to be “reasonably available” and plan to release classic games as bundles or bonuses, then the copyright protection still stands.
Nintendo Revolution will run NES , SNES , N64 Gamecube and Revolution games , so that makes it illegal to have a copy of the game without owning the original one or buying it from the Revolution Marketplace.


I wonder if you fill your hard drive with NES, SNES, and N64 games before they start coming out for the Revolution if you will be excused via ex post facto, it wasn't illegal when you originally stored them. Once you've downloaded all of the roms legally, you shouldn't be responsible for researching every day to make sure the roms aren't commerically available.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 27, 2006, 01:10:00 AM
Hey Xexter, how did you get the emu to run in MC? I would like to know so that I can put different programs into MC.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DeQuosaek on March 27, 2006, 03:04:00 AM
QUOTE(DaddyO21 @ Mar 26 2006, 09:09 PM) *

Nintendo Revolution will run NES , SNES , N64 Gamecube and Revolution games , so that makes it illegal to have a copy of the game without owning the original one or buying it from the Revolution Marketplace.

Yes, but the Nintendo Revolution is not "available in the commercial marketplace" therefore the roms are not illegal...

yet.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: bi0hacker on March 27, 2006, 04:12:00 AM
lags quite a bit for me, but my lan is slow as hell

not my processor though, I have a AMD fx60
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: viral_dna on March 27, 2006, 04:16:00 AM
About time someone posted this sleep.gif
I thought of it before it was out, same with PSP, if you can access the web or content on a pc theres many possibiltys.

now the thing I dont get is why you are having troubles making a rom selection list  blink.gif

I've been using Potato & NesCafe for years, you can play mame roms too biggrin.gif

I was also working with some java dev kits to make these work on my Cell phone cool.gif
having issues with the menus on my Moto v600
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 27, 2006, 06:56:00 AM
QUOTE(digitalmaniak @ Mar 27 2006, 07:50 AM) *

I got everything set up and it runs but i got the message box from MMC stating "NOT DESIGNED FOR MEDIA CENTER" and i cannot move the button to click on dont ask me again and or vew now. What should i do?

thanx in advanced.


Read the first post.  You need to create another .mcl file that just links to a site like google and then you can check that box.  I posted a link to an .mcl (That you put in the same locations) that will browse the xbox-scene homepage and allow you to check the box.  I think it's on page 2.

QUOTE(The_MF_Boss @ Mar 27 2006, 09:17 AM) *

Hey Xexter, how did you get the emu to run in MC? I would like to know so that I can put different programs into MC.


Basically the NESCafe Java Application is embeded in an HTML file that is then linked to a .MCL file that Media Center reads and displays.  (It wasn't rocket science)  The Big deal was finding out what xbox controller buttons map to what keyboard keys when you press them.  I included the Xbox Controller Map so everyone would know what keys were mapped in the emulator as well as what buttons press what keys.  People should be able to use it in other apps, sites, etc by sticking to that map.



QUOTE(viral_dna @ Mar 27 2006, 12:23 PM) *

About time someone posted this sleep.gif
I thought of it before it was out, same with PSP, if you can access the web or content on a pc theres many possibiltys.

now the thing I dont get is why you are having troubles making a rom selection list  blink.gif

I've been using Potato & NesCafe for years, you can play mame roms too biggrin.gif

I was also working with some java dev kits to make these work on my Cell phone cool.gif
having issues with the menus on my Moto v600


The Rom selection list will need to be activated and then post back to the nes.htm page with the selection.  If you can do it, by all means go for it.  There isn't anything stopping you from editing the stuff I posted and adding a menu.  I will be working on that today, but if you beat me to it more power to ya!

PotatoMulti will not work yet, have you even tried to create a local copy of it and getting it to display in a browser?

Sounds like you need to focus your attention and help us out!


QUOTE(bi0hacker @ Mar 27 2006, 12:19 PM) *

lags quite a bit for me, but my lan is slow as hell

not my processor though, I have a AMD fx60


Your LAN speed is going to be the big key for this to work.  This is basically an RDP session to the media center box so it is sending video/keyboard commands to the media center.  So it is having to send each paint of the window to the Xbox over the network...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Youltar on March 27, 2006, 10:32:00 AM
QUOTE(DeQuosaek @ Mar 27 2006, 11:11 AM) View Post

Yes, but the Nintendo Revolution is not "available in the commercial marketplace" therefore the roms are not illegal...

yet.


Actually I think some of them could still be illegal as Nintendo Released Zelda, Zelda II, Super Mario Brothers, Ice Climber, Excitebike and others in their Classics collections for the GBA. They are still selling these games on not so obsolete hardware (GameBoy)
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: the_snipe on March 27, 2006, 12:19:00 PM
QUOTE
Actually I think some of them could still be illegal as Nintendo Released Zelda, Zelda II, Super Mario Brothers, Ice Climber, Excitebike and others in their Classics collections for the GBA. They are still selling these games on not so obsolete hardware (GameBoy)


You're absolutely right.  The only counter I have for that argument is that Nintendo only released a limited number of games (12, i think).  Other less popular titles (Lifeforce, Shatterhand, etc.) were never released.  I believe there are 525 titles for the original NES.  My collection is right at 400 at the moment.

And Xexter, Colecovision rocks too!  My son and I love the classics.  great job on the controller map.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ratis on March 27, 2006, 12:26:00 PM
hey ive extracted it to the directory specified and it will not show up on my 360
any help will be greatly appreciated
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: chalosf on March 27, 2006, 04:09:00 PM
GREAT JOB.

As for the legality comments, WHO CARES..This site has been good about keeping its members from giving illegal files or posting illegal sites.  But lately (since the 360 came out) all these little kids (that's anyone under 16) have been flooding this site with stupid comments and annoying flaming.  Honestly if you have nothing good say or something to contribute then don't say anything.  There should be some type of filer to filter them out because its getting to much for the moderators.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: IJTF_Cinder on March 27, 2006, 11:48:00 PM
BTW read the section regarding Original Hardware. That can easily be interpreted in your favour. A rom image of an NES cart is not the same as rereleased games on a GBA. That rom image belongs to a cart for which the original hardware would be required to run, and since the NES is 1: No longer manufactured 2: No longer on store shelves, that makes it perfectly acceptable to have a backup of that particular cart in rom format on your hard drive.
Just because Nintendo decides to re-release games on a different platform, doesn't make those games magically exempt. They are not the original data, or the original form. You couldn't play them on a real NES for example.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Millhouse on March 28, 2006, 06:50:00 AM
Hi. it does't run on my german MCE and it wasn't show in the MCE-More Programs so i change the folder name to this: C:\Dokumente und Einstellungen\All Users\Startmenü\Programme\Zubehör\Media Center\Media Center-Programme  In this folder are the extracted files from the rar archive.

Now it is shown in MCE-More Programs, but it didn't run. The pic in where the emu run is still white. The menu ist still shown. The same ist on xbox360 MC. It ist shown, but runs like in the MCE.

If i copy the nes emu on my desktop and run it, it still works fine.

What ist this????





Sorry but my englisch is not the best, so i hope you can follw my words.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 28, 2006, 01:11:00 PM
Well, I'm trying to code a webpage that will allow us to load any rom from a list. It works on my PC, but I can't find any information to allow me to navigate it on my 360 (select a link/button and submit).

Someone know how to do that?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Andy Freeman on March 28, 2006, 01:49:00 PM
QUOTE(BoomDivX @ Mar 28 2006, 09:18 PM) View Post

Well, I'm trying to code a webpage that will allow us to load any rom from a list. It works on my PC, but I can't find any information to allow me to navigate it on my 360 (select a link/button and submit).

Someone know how to do that?

Cool man, i was gonna look to have a play at this later if i got chance.
Am afraid i cant help much as av not done pages for 360 browsers b4.

Does it not work same as a submit button would for a normal www site?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 28, 2006, 02:12:00 PM
QUOTE(Andy Freeman @ Mar 28 2006, 03:56 PM) View Post

Cool man, i was gonna look to have a play at this later if i got chance.
Am afraid i cant help much as av not done pages for 360 browsers b4.

Does it not work same as a submit button would for a normal www site?

The problem is we can't navigate with the controller to select a link in the webpage. I'm messing with the MCE SDK example to see if I can use them.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 28, 2006, 04:30:00 PM
I finally did it! But you still have to manually edit one file to add your rom to the list. But at least now, you don't have to edit the nes.htm file every time you want to change your rom. I'm working a little on the layout then I'll release a first version of it (should be tonight).

The next step is to code a batch file to create the Rom list automaticly.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: HaloRegulator on March 28, 2006, 04:39:00 PM
Hey, this is great work with the NES emu. Before I get my hopes up too much, is there any possibility of something like this coming out for SNES and even N64, or is that just not really possible at the moment with java or anything?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 28, 2006, 05:23:00 PM
CODE
C:\Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs
.

http://www.yourfilel...t.php?fid=61794

I didn't include the roms I used for obvious reason tongue.gif I'll explain how to edit the file.

Open AutoNav.htm in any editor (notepad is enough tongue.gif). In the red rectangle, you'll need as many "btnAutoNav_focus" and "btnAutoNav_nofocus" as you button number +2 (to include the "verify" and the "launch" button). So if you have 5 roms, you need 7 "btnAutoNav_focus" and 7 "btnAutoNav_nofocus".

Step 1:IPB Image

In the step 2 image, you'll have to copy the red block in the first "<table>" as many time as you have roms you want to load. Here's the block:
QUOTE
<tr><td>
    <span id="item0" style="position:relative;" onfocus="setItemFocus(0);" onblur="clearItemFocus(0);" onclick="setCookie('NES_ROM', '1942.zip');return false">
        <div id="content0" class="btnAutoNav_nofocus">1942 (JU) [!].zip</div>
    </span>
</tr></td>

The character in bold are what you need to modify. All the "0" have to be the same number and every button always increase this number by one. In the setcookie section, replace the "1942.zip" by your rom filename. And replace "1942 (JU) [!].zip" by the name you want to see on the button.

Step 2:IPB Image

For the final step, it's similar to the step 2. You just need to update the number from the 2 last cell (the "Verify" and "Launch" button" to the number after your last rom's button. Exemple: if your last rom's button have the number 24, change the launch button numbers to 25 and the verify button numbers to 26.

Step 3:IPB Image

I know this is hard for some of you, but I'll try to work on something this week to make this all automatic (no edition at all). But for now, enjoy it as it is wink.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: foleymi on March 28, 2006, 08:05:00 PM
I can see this in my 360, but after I select the game I just get a box with a red X and the xbox controls listing below that.  I have the most up to date version of java on my machine.  Basic questions, but where should my rom file be relative to everything else?  Do I leave it in the zip file or just have the .nes file there?  thanks for any help.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 28, 2006, 08:49:00 PM
QUOTE(foleymi @ Mar 28 2006, 10:12 PM) View Post

I can see this in my 360, but after I select the game I just get a box with a red X and the xbox controls listing below that.  I have the most up to date version of java on my machine.  Basic questions, but where should my rom file be relative to everything else?  Do I leave it in the zip file or just have the .nes file there?  thanks for any help.

Your folders tree should look like that with the emulator and my rom selector:

in C:\Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs:
IPB Image
("SDK Sample Pages" is optional, you need "Browse_Xbox-Scene.MCL" to check a box (see the first post of this thread)

in the "nes" folder:
IPB Image

You can leave the roms inside their zip files and they have to be in the "roms" folder (see screenshot 2)

Oh, and I forgot to write how to use the selector -__- You have to click (press A or the button OK on the remote) to select the roms, then click on Launch. Here's another screenshot of the loader:
IPB Image
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: foleymi on March 28, 2006, 09:13:00 PM
Thanks, I did have some issues with that.  Now I realize the bigger issue though.  I don't have the nes.mcl file.  The link in the first post of this thread just gives me a .rar with a .nes file in it.  Where should I be getting that file?  thanks
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DeQuosaek on March 28, 2006, 09:55:00 PM
QUOTE(foleymi @ Mar 28 2006, 08:20 PM) View Post

Thanks, I did have some issues with that.  Now I realize the bigger issue though.  I don't have the nes.mcl file.  The link in the first post of this thread just gives me a .rar with a .nes file in it.  Where should I be getting that file?  thanks

Um... it's in there.  There's the nes.mcl file and the nes folder in the rar file.  You might not see the .mcl extension if you have the options in Windows set to not show extensions for known file types.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Andy Freeman on March 29, 2006, 12:07:00 AM
BoomDivx - Excellent work !!!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: foleymi on March 29, 2006, 06:33:00 AM
Got it now.  For some reason ExtractNow which I've always used for .rar files was only pulling that one file.  I downloaded another program and I got all of the files that were in there.  Works like a charm now.  thanks for your help and work.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 29, 2006, 07:16:00 AM
BoomDivX, AWESOME man.  Great job.  I was hoping someone would beat me to it.  I'm getting very close to getting PotatoMulti built in and will update a version with your selector when I'm finished.  I'm working with the developers to get a stable version that will support these consoles: Nintendo NES/Famicom, Nintendo Game Boy/Game Boy Color, NEC TurboGrafx-16/PC-Engine, Coleco Colecovision, Sega Master System, Sega Game Gear and Sega Genesis/Megadrive, and they just got NEO GEO working so this should be bad ass.

I dont think sound is ever going to work.  I was looking though the restrictions on the Extender Functions and one of the developers posted this: DirectX will not render, and the display will only update 3 to 5 fps,
and there might be some lag from the remote session.  sound effects don't work.  From here:
MSDN Page

I'm pretty sure we are getting better than 3 to 5 fps... Mine looks really good.

I was also thinking we could combine the selector and the main nes page into one.  Then add a keypress.js file to detect when someone presses "P" or "R" and have a DHTML fly out menu that get's focus, select the game and launch, post back to an iframe or something and put focus back on the java applet.  P and R are the two buttons for the click "down" on the two sticks.  Those are hardcoded letters that MS set for those buttons.  What do you think?

Anyway, I'll keep you guys up to date on Potato...  Great job again, Boom..
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 29, 2006, 07:39:00 AM
Well I can't get xbox-scene forums to not change "M i c r o s o f t" to "MS" so you will have to change that once you click the link.   grr.gif

QUOTE(Millhouse @ Mar 28 2006, 02:57 PM) *

Hi. it does't run on my german MCE and it wasn't show in the MCE-More Programs so i change the folder name to this: C:\Dokumente und Einstellungen\All Users\Startmenü\Programme\Zubehör\Media Center\Media Center-Programme  In this folder are the extracted files from the rar archive.

Now it is shown in MCE-More Programs, but it didn't run. The pic in where the emu run is still white. The menu ist still shown. The same ist on xbox360 MC. It ist shown, but runs like in the MCE.

If i copy the nes emu on my desktop and run it, it still works fine.

What ist this????
Sorry but my englisch is not the best, so i hope you can follw my words.


I dont think you have Java 1.5 installed.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Andy Freeman on March 29, 2006, 10:15:00 AM
Got My Autoloader menu working Boom, and can add/remove games. its great!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DaddyO21 on March 29, 2006, 12:14:00 PM
sad.gif  cant find Browse_Xbox-Scene.MCL
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 29, 2006, 03:07:00 PM
someone plz help. im verry good in the emulation feild, but java is a different story! i have downloaded VMware which is a computer emulator. and i have Media Center on it. but it lags a bit. and my NesCafe is a good bit slow also, is there any way i can stop the lagging? im not familiar with javascript but i know my LAN settings are involved. any help on this problem would be appriciated.
 
if anyone can help me with this please do. my gamertag is ARES61890, if you want to talk about this on xbox live chat.
                   
THANKS      

                 ___________________________________
       
                                     
                                     /\RES    
                ____________________________________
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: skater_4_life_ez on March 29, 2006, 05:30:00 PM
i need some help cause my thing say to upgrade the java and i dunno how to do it i have java installed for my browsers and stuff but it dosent seem to work for my media center thing
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DeQuosaek on March 29, 2006, 08:46:00 PM
QUOTE(Andy Freeman @ Mar 29 2006, 09:22 AM) View Post

Got My Autoloader menu working Boom, and can add/remove games. its great!

Is there any chance you'd share? cool.gif

And BoomDivX, thanks a ton.  But for some reason the background of my selector screen is white and there is no highlight to select roms.  I only edited the file enough to put the roms in so I don't know what's wrong.  I am in 1080i mode, so maybe that has something to do with it.  I'll switch to 480p and see if it helps.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 29, 2006, 08:59:00 PM
It's probably a CSS problem. Be sure you have gold.css and autonav.js in your NES folder. If they're there, check just before your first rom button if you see this line:
CODE

Roms selector
by BoomDivX
The first line sets all the color in the page.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 29, 2006, 09:31:00 PM
someone plz help. im verry good in the emulation feild, but java is a different story! i have downloaded VMware which is a computer emulator. and i have Media Center on it. but it lags a bit. and my NesCafe is a good bit slow also, is there any way i can stop the lagging? im not familiar with javascript but i know my LAN settings are involved. any help on this problem would be appriciated.

if anyone can help me with this please do. my gamertag is ARES61890, if you want to talk about this on xbox live chat.

THANKS


and yes, if anyone wants to know how to get media center free. i can help you. just be sure to have about 1 gig available on your hard drive.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 12:27:00 AM
I don't know about the VMWare problem, but I'll suggest you erase the last line of that post sleep.gif  dry.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: DeQuosaek on March 30, 2006, 01:29:00 AM
QUOTE(BoomDivX @ Mar 29 2006, 08:06 PM) *

It's probably a CSS problem. Be sure you have gold.css and autonav.js in your NES folder. If they're there, check just before your first rom button if you see this line:
CODE

Roms selector
by BoomDivX
The first line sets all the color in the page.

Well, the files are there and that line is there.  
...
...
D'oh!  I found out what it was.  I originally edited the AutoNav file with FrontPage on another PC and it must have automatically changed the first part of the code:
CODE

because it had the path set to H: (which was the letter of the drive I had mapped to that folder) instead of C:

User error. (compounded by FrontPage's misguided attempt to help me out by changing something I didn't ask it to change)  Sorry about that.  biggrin.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: role2682 on March 30, 2006, 07:56:00 AM
will this work with MCE 2002?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 07:58:00 AM
QUOTE(role2682 @ Mar 30 2006, 10:03 AM) View Post

will this work with MCE 2002?

Nope, only MCE 2005 will work with the x360
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: lostcrow on March 30, 2006, 01:59:00 PM
I d/l the emulater today and i'm getting corrupted files in the rar.  Anyone know if there is a problem with it now for some reason?  I sure would like to give this a shot...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 30, 2006, 05:10:00 PM
Full Updated Version: http://www.yourfilel...t.php?fid=63809

Note: you do not need the previous version.  This is complete.

CHANGES:
Created "Refresh Game List" Menu Item that runs a VBS file and will automaticlly create the list based off of what's in the ROMs directory.  Once you run that function from the web page you will need to refresh it by going back and re-launching the page.  You must arrow over and click open on both dialogs or this will not function.  Once that runs, refresh the page and all the roms you have in /nes/roms/ will display and launch.

Added Select item --> Launch functions:  You can now just select the rom you want to play and hit "A".  This will load the selected rom into the emulator.  If it doesn't load, just hit "A" again and it should.  You can hit "B" while playing a game and it will take you back to the Game loader.

Changed NES Loader file:  Added Credits to main MCL file to keep rom loader and applet page clean.

NOTE: This is not needed anymore but If you still want to edit the files manually,  the only changes that are required now are:
<tr><td>
    <span id="XXXXXXXXXXXXXX" class="btnAutoNav_nofocus" style="position:relative;" onfocus="setItemFocus(this);" onblur="clearItemFocus(this);" onclick="var tmpval = getCookie('NES_ROM'); setCookie('NES_ROM', 'XXXXXXXXXXXXXX'); clearItemFocus(document.getElementById(tmpval));return false">
        <div id="content3" >XXXXXXXXXXXXX</div>
    </span>
</tr></td>

Anywhere there are XXXXX needs the romname.zip.  You do not have to mess with anything else as everything else is handled based off the rom name.  

Thanks to Ryan and BoomDivx for the help.

-X
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 30, 2006, 05:27:00 PM
GOOD WORK ON THE ROM MENU. IT HELPS AN ASSLOAD. BUT WOULD HELP EVEN MORE, IS A SUGGESTION TO GET MY ROM RUNNING SMOOTH! HELP PLEEEEAZE, DO YOU HAVE A FRAMESKIP PROGRAM OR SOMETHING?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 30, 2006, 05:33:00 PM
QUOTE(ARES61890 @ Mar 30 2006, 06:34 PM) *

GOOD WORK ON THE ROM MENU. IT HELPS AN ASSLOAD. BUT WOULD HELP EVEN MORE, IS A SUGGESTION TO GET MY ROM RUNNING SMOOTH! HELP PLEEEEAZE, DO YOU HAVE A FRAMESKIP PROGRAM OR SOMETHING?



How fast is the media center machine that you are running it on?  What about network bandwidth?  These are crucial to this working correctly.  Also make sure that the audio flag in the nes_mod.htm is set to false as audio does not work and can cause slowness.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 07:21:00 PM
QUOTE(Xexter @ Mar 30 2006, 07:17 PM) View Post

CHANGES:
Created "Refresh Game List" Menu Item that runs a VBS file and will automaticlly create the list based off of what's in the ROMs directory.  Once you run that function from the web page you will need to refresh it by going back and re-launching the page.  You must arrow over and click open on both dialogs or this will not function.  Once that runs, refresh the page and all the roms you have in /nes/roms/ will display and launch.

Lol I almost did the same thing, but my version is gonna be a .exe that you can run from anywhere on the computer. I just need to clean the code a little, make the interface a little more user friendly then I'll release it tonight.

I also saw a little bug in my autonav.htm, nothing serious. If there's too many roms, the screen won't scroll. I'll post the update as soon as I'm done with it

*edit: forget that, the VB script does all that tongue.gif even fixed my bug, great work X wink.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 30, 2006, 07:33:00 PM
QUOTE(Xexter @ Mar 30 2006, 06:40 PM) View Post

How fast is the media center machine that you are running it on?  What about network bandwidth?  These are crucial to this working correctly.  Also make sure that the audio flag in the nes_mod.htm is set to false as audio does not work and can cause slowness.

well, is there a way to correct your bandwidth  settings on MCE? tell me all the things i need to do that could possibly make nesCafe run better.

thanks alot for your help.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 30, 2006, 07:45:00 PM
QUOTE(BoomDivX @ Mar 30 2006, 08:28 PM) *

Lol I almost did the same thing, but my version is gonna be a .exe that you can run from anywhere on the computer. I just need to clean the code a little, make the interface a little more user friendly then I'll release it tonight.

I also saw a little bug in my autonav.htm, nothing serious. If there's too many roms, the screen won't scroll. I'll post the update as soon as I'm done with it

*edit: forget that, the VB script does all that tongue.gif even fixed my bug, great work X wink.gif


smile.gif yeah I think an EXE would still prompt twice to load it.  I've been testing tonight and everything seems to be working well.  The last file thing I would like to do is handle directory structures for roms, A-B, C-D, etc in the VB script...

Scrolling was kind of a pain but it works!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: role2682 on March 30, 2006, 08:30:00 PM
I tired to edit the nes_mod.htm to make the picture fit to my screen but the picture is still just a little square in the middle of my TV.  Here is the line I edited: name="nescafe" width="1920" height="1080". Is that the correct location, is there something else i need to do, or is it just not possible. The rom list is fit to my screen but when i Play the game its a small square.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: atrain987 on March 30, 2006, 08:37:00 PM
QUOTE(role2682 @ Mar 31 2006, 04:37 AM) View Post

I tired to edit the nes_mod.htm to make the picture fit to my screen but the picture is still just a little square in the middle of my TV.  Here is the line I edited: name="nescafe" width="1920" height="1080". Is that the correct location, is there something else i need to do, or is it just not possible. The rom list is fit to my screen but when i Play the game its a small square.


I am in the same boat, any help would be great.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 08:57:00 PM
Well the way my .exe is working, you can specify your Media Center folder (if you have a different language than english, it's really useful wink.gif ) then it generates the autonav.htm file with all the roms contained in the roms folder sorted in alphabetical order. So if you want to update your list, just run the .exe from anywhere on your pc, specify the folder path, click the button and tadam wink.gif And the list will stay as long as you don't run the .exe since it generates the html file each time. No need to run it each time.

If you want it, I'll modify it a little to include the modification done by Xexter to fix the scrolling problem in my first version.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoNg420 on March 30, 2006, 09:16:00 PM
QUOTE(yankefish @ Mar 26 2006, 06:30 PM) View Post

i have complete sets on public ftp.... i dont support piraacy though



Didnt you just contradict yourself....
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 09:18:00 PM
I don't have a HD tv, but I'll try to find a solution to maximize the window dimension.

- Open nes.css in notepad.
- Find this using the search option:
CODE
/* Frames - Start */

- From there, you should see a block that looks like that:
QUOTE
#content {
   padding: 0px;
   position: relative;
   left: 0px;
   top: 0px;
   height: 100%;
   margin: 0px 2px;
   background: transparent;
   text-align: left; /* part 2 of 2 centering hack */
   min-width: 390px;
   width: 390px;
   border: 0px;
   z-index: 3;
   }


Try to edit the number in bold to something bigger. The setting for the height is set to 100%, so you only need to modify the width and min-width of the window. If it works but there's only a small difference, you could try to modify the same setting as atrain987. in the nes_mod.htm, set the width and height to the biggest dimension your tv can handle, then fine tune it with the one in the nes.css file

Tell me if it works.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 30, 2006, 09:40:00 PM
QUOTE(ARES61890 @ Mar 30 2006, 08:40 PM) View Post

well, is there a way to correct your bandwidth  settings on MCE? tell me all the things i need to do that could possibly make nesCafe run better.

thanks alot for your help.




xexter, since you know more about java than me, it would be greatly appriciated if you could tell me how to set my bandwidth settings for MCE and get the emulator how to run as fast as possible.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 30, 2006, 09:57:00 PM
In the files I included in my first release, I activated the sound in the nes_mod.htm file and Xexter didn't see it  laugh.gif  so to ameliorate the framerate a little:

- open nes_mod.htm in notepad
- search for
CODE

- replace it with that (or just change the value to false:
CODE



I'll look in MCE SDK to find a way to make the sound work. This might be more difficult than the loader I did  unsure.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 31, 2006, 05:44:00 AM
QUOTE(role2682 @ Mar 30 2006, 09:37 PM) *

I tired to edit the nes_mod.htm to make the picture fit to my screen but the picture is still just a little square in the middle of my TV.  Here is the line I edited: name="nescafe" width="1920" height="1080". Is that the correct location, is there something else i need to do, or is it just not possible. The rom list is fit to my screen but when i Play the game its a small square.

I think you have to edit the height and width in the APPLET tag.  Where the rom is actually loaded in NES_mod.htm.

QUOTE(BoomDivX @ Mar 30 2006, 11:04 PM) *

In the files I included in my first release, I activated the sound in the nes_mod.htm file and Xexter didn't see it  laugh.gif  so to ameliorate the framerate a little:

- open nes_mod.htm in notepad
- search for
CODE

- replace it with that (or just change the value to false:
CODE

I'll look in MCE SDK to find a way to make the sound work. This might be more difficult than the loader I did  unsure.gif


Yeah I've been looking into sound as well.  MS has it locked down so that the only way to play audio is by using the PlayMedia() Api. This ticks me off as a remote desktop connection isn't locked down so if you RDP to your media center box and open our stuff in a normal browser, sound works!  You are basically telling media center to play the file and it uses its built in engine for audio and video. The only thought would be to have Java have a transport stream using MP3/WMA and then have the page send a PlayMedia on that stream.  I'm not sure about lag but this would be the only way this would work.  Obviously this would require a code change on the Java side.  NESCafe is opensource and you can download it if someone wants to take a crack at it...

We could also do something really cheesy and find mp3 audio of all the background music for the games, and send a playmedia() on those mp3's when that game is played.   wacko.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: bi0hacker on March 31, 2006, 08:42:00 AM
There's no way in hell that would sync.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 31, 2006, 11:25:00 AM
QUOTE(bi0hacker @ Mar 31 2006, 09:49 AM) View Post

There's no way in hell that would sync.


Well no, but it would be funny. (The mp3 playing in the background part)

The stream I think would work as long as there wasn't a buffer.  Maybe its a lost cause.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 31, 2006, 02:00:00 PM
someone please help me with my rom lag problem.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 31, 2006, 02:20:00 PM
QUOTE(ARES61890 @ Mar 31 2006, 04:07 PM) View Post

someone please help me with my rom lag problem.

Read the code we wrote in the previous post... We can't help you much more than that. If you're on wireless, try a wired connection, try to reduce the size of the emulator (again by reading the code I posted before), add the line I wrote for the sound (see previous post), read previous post... you catch my drift? tongue.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 31, 2006, 03:46:00 PM
QUOTE(BoomDivX @ Mar 31 2006, 03:27 PM) *

Read the code we wrote in the previous post... We can't help you much more than that. If you're on wireless, try a wired connection, try to reduce the size of the emulator (again by reading the code I posted before), add the line I wrote for the sound (see previous post), read previous post... you catch my drift? tongue.gif


What do you think about having him read the previous post?   biggrin.gif   Sorry, couldn't resist.

ARES61890,
You need to give us specific details for us to help you with a "Rom lag problem"
ITEMS NEEDED:

--------------------------
Media Center Machine
--------------------------
Processor Type:
Processor Speed:
How is it connected to your Network? Wired Cat5 100Mb/Full Duplex, Wireless 802.11B, 802.11G, 802.11A
Do you have Media Center Rollup 2 installed?
Do you have the latest version of Java installed?

Do you have another system that is connected to the network that you can test with?  If so:
Go to that machinea nd Start --> Run --> Type in "mstsc" click run --> type in the name of your media center box, click connect, login, go to the folder where you have the nes emulator installed and launch AutoNav.htm,  Pick a game and launch it.  Does this run just as slow as your Xbox 360?
Also while you are connected to your media center this way, right click on the taskbar and select Task Manager, Click on the processors.  Now leave that up and connect your Xbox 360 and Launch a NES game, go back to your media center and check the processor utilization?  Are you pegging out the processors at 100%?

-----------
Xbox 360
-----------
How is this connected to your network?  Cat5, Wireless

---------
Network
---------
If your network is wired, what is it wired to?  100mb Switch, 100mb HUB, your Wireless router, Crossover cable straight to the xbox 360

Answer each of these questions and we might be able to help you.

-X
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Kernal69er on March 31, 2006, 05:17:00 PM
I'm sorry but what is the point of running an emulator on your 360 if yuo don't get sound???????? Might as well sit at the PC
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 31, 2006, 07:20:00 PM
QUOTE(Kernal69er @ Mar 31 2006, 06:24 PM) *

I'm sorry but what is the point of running an emulator on your 360 if yuo don't get sound???????? Might as well sit at the PC


Just to do it.  I didnt think sound was going to be an issue at the time.  I didn't find out that sound wasn't working until after the emulator was working.  I actually dont even play NES games anymore, but I got the idea and was bored one Saturday.  What was the point of reading through 8 pages on a forum to post that question?

It was also a proof of concept to show what could be done.  You could embed Flash games, other Java Apps, pretty much any active X control and have it work on the 360 in your LIVING ROOM.  All this from a 10 ft interface.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on March 31, 2006, 09:06:00 PM
It's liek saying: what's the point of having a 360 if ps2 games don't work on it? ¬¬;; Seriously, if you don't like it, don't post then... we'Re doing this this for fun, to learn at the same time (I'm learning the MCE SDK at the same time) and I think that fact alone is the greatest one. It's a challenge, it keeps us busy and I'm sure there's alot of people who enjoy it.

Every emulator had to evolve, this one is no different. It's a start, but it's not the end.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on March 31, 2006, 09:10:00 PM
Haha. Well Said Boom!!!!!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 31, 2006, 09:29:00 PM
QUOTE(Xexter @ Mar 31 2006, 04:53 PM) View Post

What do you think about having him read the previous post?   biggrin.gif   Sorry, couldn't resist.

ARES61890,
You need to give us specific details for us to help you with a "Rom lag problem"
ITEMS NEEDED:

--------------------------
Media Center Machine
--------------------------
Processor Type:
Processor Speed:
How is it connected to your Network? Wired Cat5 100Mb/Full Duplex, Wireless 802.11B, 802.11G, 802.11A
Do you have Media Center Rollup 2 installed?
Do you have the latest version of Java installed?

Do you have another system that is connected to the network that you can test with?  If so:
Go to that machinea nd Start --> Run --> Type in "mstsc" click run --> type in the name of your media center box, click connect, login, go to the folder where you have the nes emulator installed and launch AutoNav.htm,  Pick a game and launch it.  Does this run just as slow as your Xbox 360?
Also while you are connected to your media center this way, right click on the taskbar and select Task Manager, Click on the processors.  Now leave that up and connect your Xbox 360 and Launch a NES game, go back to your media center and check the processor utilization?  Are you pegging out the processors at 100%?

-----------
Xbox 360
-----------
How is this connected to your network?  Cat5, Wireless

---------
Network
---------
If your network is wired, what is it wired to?  100mb Switch, 100mb HUB, your Wireless router, Crossover cable straight to the xbox 360

Answer each of these questions and we might be able to help you.

-X

umm. all i have to say is. holy shit, thats alot of shit. but, i dont know about my attributes to media center because i just downloaded VMware and the media center dvd iso to run it on my computer, and the java confuses the hell out of me, so what i was asking is...is there a way to put my priorities from my computer to MCE? because if i have VMware running, it  acts as a second computer, so i could afford to have all my bandwidth put to media center. i just have to get in the groove for these java emulators. its a brand new door to me. im just use to making emulators and editing roms, i never have worked with java.


 ive looked at the emulators for the psp, and ive had the idea that if they can get a browser that runs java on the psp, and have the emulator in the games slot it could possibly work, its just an idea, ill have to work with it. also psp supports xml. mabey i could encrypt a file into the browser for certain roms. it might not match the game but it would have something playing in the background. once again just an idea

please give me your feedback. on both of the subjects.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on March 31, 2006, 09:46:00 PM
Running MCE inside VMware is probably your problem.  I'll bet you are maxing out the processor.  I'm not sure what to tell you at this point.  Maybe reinstall without using Vmware?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on March 31, 2006, 09:54:00 PM
QUOTE(Xexter @ Mar 31 2006, 10:53 PM) View Post

Running MCE inside VMware is probably your problem.  I'll bet you are maxing out the processor.  I'm not sure what to tell you at this point.  Maybe reinstall without using Vmware?

the only reason i have VMware is that i dont have the money to buy a whole nother computer to hav MCE on. im getting a portable hard drive soon and i could transfer VMware to that. that would help some wouldnt it? would adding frameskip help any? the psp roms lagged also but frameskip helped alot.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: BoomDivX on April 01, 2006, 01:41:00 AM
QUOTE(ARES61890 @ Apr 1 2006, 12:01 AM) View Post

the only reason i have VMware is that i dont have the money to buy a whole nother computer to hav MCE on. im getting a portable hard drive soon and i could transfer VMware to that. that would help some wouldnt it? would adding frameskip help any? the psp roms lagged also but frameskip helped alot.

That won't help at all. The problem is not your hard drive, but your processor. VMWare is taking all your processor, leaving nothing to the emulator. Try to make a new partition on your current HD, install Media Center on it, then on boot, choose the one you want to run.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on April 01, 2006, 08:45:00 AM
QUOTE(BoomDivX @ Apr 1 2006, 02:48 AM) View Post

That won't help at all. The problem is not your hard drive, but your processor. VMWare is taking all your processor, leaving nothing to the emulator. Try to make a new partition on your current HD, install Media Center on it, then on boot, choose the one you want to run.

yeah, anytime i use media center i do it on boot. because thats just more crap running if i dont. ive ran a defrag, and tried to clear some space.  but i havent used MCE in  while ountill i can figure out how to stop the lag on it, sometimes when i start it up its really slow, and then it gets faster. i dunno, my CPU is shit.
ill just have to work on it. a new processor would help assloads wouldnt it?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on April 01, 2006, 12:32:00 PM
What speed is your processor?

Because my computer used to lag alot and hang some here and there. But that was because i didnt have enough RAM memory. I upgraded that and it was all good from then on.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: The_MF_Boss on April 01, 2006, 01:05:00 PM
Sorry for contradicting but a hard drive upgrade would increase your computer's performance.  Such as upgrading from a normal IDE hardisk to a Serial ATA. It would increase the speed of data transfer from the harddrive to the processor. It would actually help, but not near as much as a processor or RAM upgrade.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on April 01, 2006, 01:05:00 PM
QUOTE(The_MF_Boss @ Apr 1 2006, 01:39 PM) View Post

What speed is your processor?

Because my computer used to lag alot and hang some here and there. But that was because i didnt have enough RAM memory. I upgraded that and it was all good from then on.

i have a pentium 4, but that shouldnt matter, ill just upgrade the RAM when i get the money to
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Finjitzu on April 04, 2006, 07:50:00 PM
I got the Emulator working on my TV. But I can't choose any games. It automatically runs the space wars rom. How do I get running some other roms?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Fattysc on April 04, 2006, 11:26:00 PM
Edit the nes.html file inside C:\Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs\nes

Look for this line of code <param name="ROMFILE"      value="/roms/tet.zip" />

test.zip is a Tetris rom , this would normally be the game you talk about starting up all the time.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on April 05, 2006, 11:54:00 AM
QUOTE(Fattysc @ Apr 5 2006, 12:33 AM) View Post

Edit the nes.html file inside C:\Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs\nes

Look for this line of code <param name="ROMFILE"      value="/roms/tet.zip" />

test.zip is a Tetris rom , this would normally be the game you talk about starting up all the time.


Actually you dont have to do that anymore,  if you download the latest version from page 8 it will automatically generate the list and allow you to run the games on click from the list.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: jase02476 on April 05, 2006, 06:15:00 PM
QUOTE(Xexter @ Mar 26 2006, 12:32 AM) View Post

I've attached a link to a version of NESCafe that works through Media Center on the Xbox 360.  This is currently setup to run at 480p (Widescreen).  You can edit the nes.htm file if it does not fit correctly on your screen.  I haven't found a way to add a menu for the roms list so you will have to edit the nes.htm and change <param name="ROMFILE"      value="/roms/whateverrom.zip" /> to whatever Nes rom you want to play.  I've included a Public Domain rom for testing but have verified Zelda1-2, Excitebike, and TecmoBowl and all worked.
Please do not ask for ROMs as they are quite easy to find (Google - "Nes Roms").  dry.gif

DOWNLOAD RAR: http://www.yourfilel...t.php?fid=58730
INSTALL:
You will need to extract the rar into C:Documents and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs\ on your media center box.  It took a bit for the icon to show up under More Programs but it finally will.

NOTES:  Sound is not functioning, Media Center 2005 is required.  If it locks up you will need to run something that warns you that it is a web page and check the box that says "Don’t show this again".  Once you do that it should run fine.  I created an MCL that just went to Google and then checked that box.  I've also attached an image with the mapping of the Xbox Controller to the corresponding keyboard keys.

-X
IPB Image


this is brill and i got the one with the menu but is there any chance of a snes emulator i would do it my self if i new how but ye good work m8
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Fattysc on April 06, 2006, 10:57:00 AM
QUOTE
Actually you dont have to do that anymore, if you download the latest version from page 8 it will automatically generate the list and allow you to run the games on click from the list.


Excellent work my friend. Is there anyway to automatically have it refresh each time it starts? I use this emulator sometimes but its mostly for my mom and her love for tetris. She doesn't really know anything about computers and everytime something pops up, she asks me what to do. Would be cool if it would refresh automatically. Still a great job man.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on April 08, 2006, 06:20:00 AM
QUOTE(Fattysc @ Apr 6 2006, 12:04 PM) View Post

Excellent work my friend. Is there anyway to automatically have it refresh each time it starts? I use this emulator sometimes but its mostly for my mom and her love for tetris. She doesn't really know anything about computers and everytime something pops up, she asks me what to do. Would be cool if it would refresh automatically. Still a great job man.


You could have a scheduled task setup in windows (on the media center) that runs the process.vbs every 5 minutes or so.  That way when a new rom is added to the folder, 5 minutes later it shows up in the list...

Thats the best I can do with the restrictions in place.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Devo2399 on April 08, 2006, 03:03:00 PM
Every time I run the launcher I get an error saying it cannot run process.vbs " Permission Denied"  VBscript error... Anyone know what I can do?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Xexter on April 09, 2006, 11:12:00 AM
QUOTE(Devo2399 @ Apr 8 2006, 04:10 PM) View Post

Every time I run the launcher I get an error saying it cannot run process.vbs " Permission Denied"  VBscript error... Anyone know what I can do?


Make sure the MCX# Account thats in the Users section under windows is in the Administrators group.  Try running it from your media center box and see if errors there...
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Fredmac on April 10, 2006, 04:39:00 AM
That don´t work for me!! sad.gif

I wait, but nothing apear in my xbox sad.gif

What are the minimum requirement to work??
What  i must have instaled un my PC??
Note: it works on PC but not in Xbox
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on April 10, 2006, 07:57:00 PM
hey guys, long time no talk, i was wondering if anyone was working on a new sega G emulator, i havent checked if they have one for java yet but im sure i can configure the NesCafe to run SEGA roms. i was just seeing if anyone has gotten a start on it yet. if you need any help im open.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: tomanik on April 12, 2006, 09:19:00 AM
If you want to avoid the MCE warning message you can just add the following javascript to the NES.htm file

   /////////////////////////////////////////////////////////////
   // Identify page as enabled for Media Center. This avoids a warning dialog to user.
   function IsMCEEnabled()
   {
       return true
   }

Title: Working Nes Emulator Through Mce! (no Sound)
Post by: manturafs on April 12, 2006, 01:32:00 PM
I am in the same boat as Fredmac.  the option never appears on the xbox no matter how often i double check.  i even tried another program (Christian Tuner) which also doesn't show.  I know they work on my pc, but is there something else I need to do to make it show on my xbox.  VLC shows up, but it's not under more programs.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: mobettaut on April 17, 2006, 01:32:00 PM
QUOTE(Xexter @ Apr 9 2006, 12:19 PM) *

Make sure the MCX# Account thats in the Users section under windows is in the Administrators group.  Try running it from your media center box and see if errors there...


The old version works fine for me, but I have that same error for the new version (Permission denied). Under user accounts I don't see MCX#, I know its created b/c its in the Documents and Settings folder, but I can't change this account to Administrator unless there is another place. Thanks for any help.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: lostcrow on April 17, 2006, 06:37:00 PM
Has anyone been successful in resizeing the games?  I'm also on a wide screen tv but i'm only able to get the game on a small box in the middle of it.  I've tried changing the size in both the content field and in the applet but haven't had any success.  Anyone?  Keep up the great work all - this is really why progres gets made!

Lostcrow
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: donkey87 on April 26, 2006, 12:56:00 PM
does anyone know where i can get a working n64 emulator for xbox?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: mobettaut on April 26, 2006, 01:11:00 PM
QUOTE(mobettaut @ Apr 17 2006, 02:39 PM) View Post

The old version works fine for me, but I have that same error for the new version (Permission denied). Under user accounts I don't see MCX#, I know its created b/c its in the Documents and Settings folder, but I can't change this account to Administrator unless there is another place. Thanks for any help.


Forgot to mention I changed the user's group under Administrative Tools, Computer Management and it worked after that.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: ARES61890 on May 01, 2006, 03:53:00 PM
AAAH, im goin crazy. is anyone working on SNES emulator? i want to play doom real bad...that would be the shit. i cant find a java snes emulator anywhere. xexter if you could help me, just send me a message back on xbox live. anyone else is free to message me back.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Dlions720 on May 09, 2006, 06:45:00 PM
uhh.gif  uhh.gif  uhh.gif Help!!! I've been at this for days... I have followed the instructions and can access from my computer but I can't get it to show up in more programs in media center.  Any help would be great!!!
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: damos22 on May 10, 2006, 03:15:00 PM
snes emulator would be amazing, dont think its looking possible tho
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: Hexx on May 10, 2006, 04:52:00 PM
The icon doesn't show up? How long does it take?
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: amb7247 on May 10, 2006, 05:13:00 PM
his website does have version .616 version posted.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: amb7247 on May 10, 2006, 05:38:00 PM
does this not work with super nintendo roms? It won't load roms with smc extention.


edit: well I guess there isn' t I looked a few posts above.
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: juanman on May 10, 2006, 07:21:00 PM
sad.gif
no games show up in the rom list
i have mario in the rom folder and the original game that came with the emulator in the rom folder
neither show up, it just says refresh game list, so i do, but nothing shows up
  dry.gif
Title: Working Nes Emulator Through Mce! (no Sound)
Post by: radracer on May 10, 2006, 07:54:00 PM
I have win MCE 2k5 installed.  Xbox360 media center installed.
I placed the file folder in "\All Users.WINDOWS\Start Menu\Programs\Accessories\Media Center\Media Center Programs"
with in that folder
"Nes_Emulator" with containing file "NES.mcl" file
then inside nes_emu folder
"nes" folder, with files "nes.cfg, nes.html, nescafe.ejf, nescafesettings, xbox360controllermap.jpg"

If I double click on nes.mcl, media center browser opens up and the nes emulator works " PC "
Now I turned my xbox360 on and off. Going to the more options menu. waited. waited. restarted 360 again. tried it again. to more options. Still dosnt show up. What am I missing here?

QUOTE
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>MCE NES Emulator (Powered by NESCafe)</title>
<style type="text/css" media="all">
@import url("nes.css");
</style>
</head>
<body>
<div id="frametainer">
  <div id="content">
     <div align="center">
     
      <applet code="NESCafeApplet" codebase="." name="nescafe" width="560" height="430" archive="nescafe.jar" id="nescafe">
        <param name="ROMFILE"      value="/roms/Excitebike (JU).zip" />
        <param name="SOUND"        value="false" />
        <param name="LIGHTGUN"     value="false" />
        <param name="LOADDATAURL"  value="" />
        <param name="SAVEDATAURL"  value="" />
        <param name="SETTINGSFILE" value="nescafe.settings" />
        <param name="SAVESCREEN"   value="" />
        <param name="SHOWTHUMB"    value="" />
      <param name="ALLOWSAVERAM" value="true" />
      <param name="ALLOWSAVESTATE" value="true" />
      <param name="ALLOWSAVEIMAGE" value="true" />
      <param name="ALLOWSAVEMOVIE" value="false" />
      
        <h2> Java applet is here.<br />
          Please enable or Install Java<br />
          Download Java from <a href="http://www.java.com/en/download/manual.jsp">Sun Microsystems</a> </h2>
      </applet><br />

     
    </div>
  </div>
  <div id="navright" class="b1"></div>
  <div id="navright2" class="b1">
    <div id="menuspacer"> </div>
    <div id="menu">
      <ul>
        <li><a class="current" target="theframe">Xbox Controls</a></li>
            <li>A Button = A</li>
        <li>X Button = B</li>
        <li>Start = RB</li>
        <li>Select = LB</li>
        <li>Arrows = Left Analog</li>
        <li>Reset = Lft Thb Click</li>
        <li>Pause = Rgt Thb Click</li>
        <li><a class="current" target="theframe">Not Functional</a></li>
        <li>Sound = S</li>
        <li>Color = B</li>
        <li>Game Genie = G</li>
        <li>Save State = C</li>
        <li>Load State = L</li>
        <li>Menu = ESC</li>

      </ul>
    </div>
    <div class="floater-top b2"></div>
    <div class="floater-bottom b2"></div>
  </div>
</div>
</body>