QUOTE(apopberz @ Dec 22 2010, 04:55 PM)

I run all my games from an external USB drive, so it would seem that it would be simplest to just apply the patches straight to the game, then no matter what dash or loader I use they are going to be up-to-date. I can understand if it's as simple as overwriting the files with those from the TU but aren't a set of files, eg. the borderlands TU5 is TU_1A581V7_000000C000000.00000000000O3 - does it need to be extracted to get the files out or something? plus another thing I've noticed with FSD is that it can sometimes only find for eg. TU 2. TU 3 and TU 4 for a title, so does that mean the TU files aren't all needed? I would expect them to be sequential / incremental patches but is it a case of 'the latest one is used' and others are ignored?
You could simply plop in a HDD or I think even a XTAF usb drive formatted in the Dashboard would work, and put your title updates in there. Though I normally try to patch all my .xex's with the title update's default.xexp and put all the files expected in their locations. This would probably be ideal for you too if you don't have a HDD to hold your title update files in.
That file for boarderlands TU_1A581V7_000000C000000.00000000000O3 holds the default.xexp and the rest of the files needed for the update to work. You can extract them using Le Fluffie.
I haven't used the TU thing for Freestyle as I have a live box I get Title Updates from but only 1 title update is needed and that is the latest one.
Also here is a little guide I wrote up a while back for direct patching:
http://forums.xbox-s...&...t&p=4659320
Also for .dllp files I think those can be patched with xextool as well I just have never tried it.