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Xbox360 Forums => Xbox360 Hardware Forums => Xbox360 General / Hardware Chat => Topic started by: Xbox-Scene on November 10, 2006, 08:05:00 PM

Title: IGN KontrolFreek Prototype Hands-On
Post by: Xbox-Scene on November 10, 2006, 08:05:00 PM
IGN KontrolFreek Prototype Hands-On
Posted by XanTium | November 10 22:05 EST

 
From gear.ign.com:
Quote

The driving sim fans at young peripheral designer KontrolFreek have developed a prototype add-on for gaming pads that aims to allow for increased driving sensitivity, accuracy, and comfort. The device itself is essentially a curved plastic piece that snaps over the left thumbstick to offer horizontal side-rails for the driver's thumb. Installation of the prototypes we received was as simple as it sounds, and the designers did a good job ensuring that the plastic tabs that secure the add-on don't limit the analog stick's full range of movement by coming between the shaft of the thumbstick and the molded stick-opening.
KontrolFreek

Read More: gear.ign.com

Title: IGN KontrolFreek Prototype Hands-On
Post by: Dr Donkey Kong on November 10, 2006, 07:18:00 PM
interesting, i wonder how much they expect to charge..
Title: IGN KontrolFreek Prototype Hands-On
Post by: XanTium on November 10, 2006, 07:24:00 PM
QUOTE(Dr Donkey Kong @ Nov 11 2006, 03:25 AM) View Post

interesting, i wonder how much they expect to charge..


$9.95 for a pack of 2.
http://kontrolfreek.com/
Title: IGN KontrolFreek Prototype Hands-On
Post by: uberfrost on November 10, 2006, 08:01:00 PM
CooooL!!! ph34r.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: Murc on November 10, 2006, 08:06:00 PM
ooooooo, and it looks GREAT too!!!

*sarcasm*
Title: IGN KontrolFreek Prototype Hands-On
Post by: pcrat on November 10, 2006, 08:37:00 PM
hard plastic aught to do wonders to your thumb after a couple hours. wow thats the first thing i would of thought of when designing one of these, they have to know theres gamers that have no lives and do sit on these systems for hours, if not days on end... biggrin.gif pop.gif

not for $9.00 lol
Title: IGN KontrolFreek Prototype Hands-On
Post by: Mega_mil on November 10, 2006, 09:13:00 PM
QUOTE(pcrat @ Nov 11 2006, 04:44 AM) *

hard plastic aught to do wonders to your thumb after a couple hours. wow thats the first thing i would of thought of when designing one of these, they have to know theres gamers that have no lives and do sit on these systems for hours, if not days on end... biggrin.gif pop.gif

not for $9.00 lol

I doubt hard plastic would be able to fit OVER the thumb stick.  This plastic has to be somewhat soft.  tongue.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: ILLusions0fGrander on November 10, 2006, 09:35:00 PM
yeah, sounds pretty decent if it works as they say... be nice to hear a couple of hands on member reviews.

Title: IGN KontrolFreek Prototype Hands-On
Post by: mlapaglia on November 10, 2006, 11:07:00 PM
add a thumbstick addon to allow driving sim players more control over there ferraris?!?!?! BRILLIANT!!!!!!!
Title: IGN KontrolFreek Prototype Hands-On
Post by: b15ginz on November 11, 2006, 12:27:00 AM
whats the reason for this
Title: IGN KontrolFreek Prototype Hands-On
Post by: ILLusions0fGrander on November 11, 2006, 01:58:00 AM
QUOTE(b15ginz @ Nov 11 2006, 02:34 AM) View Post

whats the reason for this


 a small inexpensive step towards realism in video games?

edit: i could see it helping in racing games.. worrying about left and right as opposed to 360 degrees, would be simpler with this add-on, considering it works as advertised.
Title: IGN KontrolFreek Prototype Hands-On
Post by: johnnyrico on November 11, 2006, 02:25:00 AM
it's got such simplicity, yet there's real genius behind this little addon.
let's hope it's inexpensive, perhaps it'll even fit on the analog sticks of regular xbox control pads too smile.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: cyros718 on November 11, 2006, 03:02:00 AM
QUOTE(b15ginz @ Nov 11 2006, 02:34 AM) *

whats the reason for this


i thought it was gonna take a few more post for the hating to start but b15ginz u sure got in there earlier then expected, good work hater
Title: IGN KontrolFreek Prototype Hands-On
Post by: CsL on November 11, 2006, 06:22:00 AM
.. for the sweating people in hot duels LOL ^^

This post has been edited by CsL: Nov 11 2006, 02:24 PM
Title: IGN KontrolFreek Prototype Hands-On
Post by: nectar12 on November 11, 2006, 10:40:00 AM
a piece of plastic like that is worth about 25 cents.
Title: IGN KontrolFreek Prototype Hands-On
Post by: Base8 on November 11, 2006, 01:27:00 PM
looks like it does work with the original xbox if you go to there websight, http://kontrolfreek.com/
mabie if i could get one for five bucks id try it
Title: IGN KontrolFreek Prototype Hands-On
Post by: evilkeo on November 11, 2006, 02:28:00 PM
i bet it works great for monkey ball! not that i play monkey ball... ahem. huh.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: DuceGT on November 12, 2006, 02:37:00 PM
QUOTE(ubiman @ Nov 12 2006, 02:09 AM) View Post

You make it and ship it to me for $0.25 and I'll buy four of them.


 jester.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: kontrolfreek on November 15, 2006, 10:36:00 PM
Hi guys, Donnie Walker here, I'm the inventor of the kontrol freek products. I work for a design firm in Birmingham, Alabama and I have always loved gaming. While playing PGR2 and the first Forza, I got the idea for this product. Luckly for me, working in a product design firm made it easy to develop this product. I really appreciate the post here and the comments. We are hopefully going to be going into production soon so that we can start mail ordering these from our website. If you have any questions at all, feel free to contact me. [email protected] Have a good night guys.

One other note, we are developing a FPS style kontrol freek as well, hopefully once the U shape gets on the market we can proceed with the FPS version.

To the point about pricing.  Anyone here ever got injection mold prices before for plastic parts?  I have designed plastic parts and injection molds for years, I know what it takes to bring a product to life.  Yes, the part itself will cost less then 25 cents once you get into large production.  But once you factor in the tool, anywhere from 5 to 20 grand depending on cavities, the packaging, the shipping and the markup for retail, you end up having more then a 25 cent product.  I have a kontrol freek prototype that I use anytime I race a game on my 360 or black box, and I tell you that it helps.  It might take 5 minutes to get use to but since your thumb still uses the existing thumbstick surface, adjusting to this product is a breeze.  Several of our testers used this one on fps shooter games as well and liked it, although we are looking at a different design for fps.  Thanks again guys, keep the comments coming.

Donnie Walker
KontrolFreek
Title: IGN KontrolFreek Prototype Hands-On
Post by: kontrolfreek on November 18, 2006, 12:04:00 AM
Hey guys, I know alot of people here and others out there have had doubts to this product. I contacted Che Chou at www.forzamotorsports.net early this week via a PM on their forum. I asked him if he would like to do a review on our product. He gladly accepted. I sent to prototypes to him and he passed one to the Game Director at Forza Motorsport 2. Dan Greenawalt has some quotes on this article about what he thinks of the product. Good thing is the only negative feedback was the color which we have already decided on changing  Anyway, hope this helps you guys understand more about what we are trying to accomplish at Kontrol Freek. Have a great evening / early morning.

Article is here http://forzamotorspo..../pitpass25.htm
Scroll down half way down the page.
Title: IGN KontrolFreek Prototype Hands-On
Post by: creepyplaidman on November 18, 2006, 10:53:00 AM
The real question is, what's the J-250, if it in anyway at all helps my Galaga skills I'll be buying one right away  biggrin.gif
Title: IGN KontrolFreek Prototype Hands-On
Post by: kontrolfreek on November 30, 2006, 03:35:00 PM
the j stick is pretty nice for a few games.  one main game being any golf game.  boy it makes it alot easier to stroke without slicing or hooking.  Its not a real big joystick so not sure if the arcade games it would help with, we will see tho.
Title: IGN KontrolFreek Prototype Hands-On
Post by: Jelly4000 on December 01, 2006, 04:24:00 AM
QUOTE(kontrolfreek @ Nov 18 2006, 07:11 AM) View Post

Hey guys, I know alot of people here and others out there have had doubts to this product. I contacted Che Chou at www.forzamotorsports.net early this week via a PM on their forum. I asked him if he would like to do a review on our product. He gladly accepted. I sent to prototypes to him and he passed one to the Game Director at Forza Motorsport 2. Dan Greenawalt has some quotes on this article about what he thinks of the product. Good thing is the only negative feedback was the color which we have already decided on changing  Anyway, hope this helps you guys understand more about what we are trying to accomplish at Kontrol Freek. Have a great evening / early morning.

Article is here http://forzamotorspo..../pitpass25.htm
Scroll down half way down the page.



Your link has been shortened, and doesn't work for me.

Copy and paste this into your address bar to see it.

http://forzamotorspo...s/pitpass25.htm

Nice product, i may well pick one up if they end up being less than £10 over here.