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Xbox360 Forums => Xbox360 Hardware Forums => Xbox360 General / Hardware Chat => Topic started by: mysiskatten on November 01, 2005, 12:59:00 PM

Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: mysiskatten on November 01, 2005, 12:59:00 PM
http://www.planetxbox360.com/?view=article&article=432
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: crobar on November 01, 2005, 01:11:00 PM
damn...looks like everyone seems to think its a case of over heating
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: Joergen on November 01, 2005, 01:20:00 PM
So? Gamebooth consoles have been hanging since day one. I remember needing to reset the genesis and snes booths several times a week due to overheating, and the same happened with the PS2 booths although mostly due to soddy lasers.

You cant expect a 250watt machine to work in a small confined space all day long, it needs ventilation, and ffs dont put the power supply in the same closet!

Imagine building a high end PC rig and taping all the holes shut, it will melt in a matter of minutes.

That said, it could also be just a faulty unit. Just like PC GPUs they might pass the few minutes of tests at the factory but any number of errors can happen after some burn-in.

This post has been edited by Joergen: Nov 1 2005, 09:21 PM
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: jaskerzada006 on November 02, 2005, 06:38:00 AM
But if the machines are overheating, why are there no artifacts during video playback?

I think it's deeper gpu problems.
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: biosehnsucht on November 02, 2005, 12:56:00 PM
go overclock your GPU too much and you'll have similar problems with 3d but 2d and video can still work fine - to me this does definately look like a heat issue (either due to environment or hardware failure) or they passed a bad part into a "final" unit.
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: Ces2k3 on November 02, 2005, 01:02:00 PM
yep i agree, video doesnt push your gpu as much as if u were playing a 3d game. i still think it a heat issue due to where its stored
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: psyko_chewbacca on November 02, 2005, 09:14:00 PM
You must keep in mind that it's only one Xbox on many hundreds other ones. Probably the booth was assembled by a non-caring Walmart employee and he did not though of any ventilation hole so he putted it in a very confined place. Or like you say it's a faulty GPU/CPU. nothing to worry about. I think MS took real care of testing his hardware many many time before manifacturing it at high scale!
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: Ozy on November 03, 2005, 12:14:00 PM
QUOTE(Joergen @ Nov 1 2005, 08:55 PM)
You cant expect a 250watt machine to work in a small confined space all day long..................................

.........................................Imagine building a high end PC rig and taping all the holes shut, it will melt in a matter of minutes.

*



That does sound very much like the ps3.
Title: Artefacts On Xbox 360 Kiosk Machines?
Post by: guitarfrk on November 10, 2005, 03:14:00 PM
hey guys...i jus wanted to say i went to an ebgames ...and the demo set up there seemed in good operating condition...but fo somme reason one half of the screen had a weird , dark blue choppyness to it...the weird part is that it wasnt displayed in the menus.....

note :  when i said the middle ... i mean EXACTLY split down the middle...

wish i woulda had a camera ..ima try and go back today and take a picture