m_hael, what is the xbox's "real world" polys per sec.? I know without anything added it is around 117 million, just as the 360's is 500 million.
I read the 300 million polys sec on quite a few different articles on the net, back in 2000-2001. Here is one on ign.
So let me get this staight:
Xbox 1 useful polys a sec max: 30 mill
PS2's useful polys a sec max: 6 mill
Gamecube's useful polys a sec max: 10 mill??
360s useful polys a sec max: your guessing 200 mill?
Are these estimates correct?
Thanks for all the correct, informative, non-bias info.
QUOTE(Foe-hammer @ Aug 8 2005, 03:35 PM)