| QUOTE (mattgreen500 @ Apr 13 2004, 09:07 PM) |
My XBMC also locks up when trying to play DVDs with the Resolution set to 1080i 16:9. I am using the CVS build from 4-13-04. However, when I set the Resolution to 720p 16:9, they play at 1280x720. I think that playing DVDs in 1080i is possible, there's just a problem with it.
When I was using a build from 03-09-04, the DVD played when my resolution was 1080i, but would only show up in half of the screen. |
thtas good news, cuz it takes more power to do 720p than it does to do 1080i.
I think that I may have a fix for you. I was also having this same problem, I'm using a build from April 13th. I was able to backup a dvd to the harddrive and play it in 1080i from there, just not from the DVD-ROM drive. I came across a post somewhere else where it talked about adjusting the Cache settings. They are under General Settings. I edited them to the following:
LAN:
vid - 1024 kb
aud - 512 kb
dvd - 1024 kb
For HDD:
vid - 1024kb
aud - 512kb
dvd - 1024kb
UDF:
vid - 1024kb
aud - 512kb
dvd - 1024kb
After you adjust the cache settings, exit from XBMC and reboot your XBOX. I tried my DVD with 1080i after this, and sure enough it worked. I was even able to setup a SMB share on my DVD-ROM drive on my PC and share the DVD from there, while playing it in 1080i. I would just make sure to write down your cache settings before you change them, just in case. However, I haven't had any problems after the change.
I can play dvds in 1080i. I have only tried off my hard drive though.
I do 1080i off Anime DVD's all the time. But encrypted DVD's don't play... for instance... LOTR:TT, only the NewLine logo VOB works in 1080i or plays at all... but all the other VOB's don't.
| QUOTE (jp110099 @ Apr 14 2004, 07:25 PM) |
| thtas good news, cuz it takes more power to do 720p than it does to do 1080i. |
No it doesn't.
720p = 1280x720 pixels = 921600 pixels.
1080i = 1920x540 pixels = 1036800 pixels.
Regardless, scaling is done in hardware, not on the cpu, so it's effectively "free" (as long as you don't exceed the capabilities of the gpu - the gpu's maximum throughput at 1080p (we render full frames, not interlaced) is around 225 fps).
| QUOTE (Butcher_ @ Apr 14 2004, 06:12 PM) |
No it doesn't. 720p = 1280x720 pixels = 921600 pixels. 1080i = 1920x540 pixels = 1036800 pixels.
Regardless, scaling is done in hardware, not on the cpu, so it's effectively "free" (as long as you don't exceed the capabilities of the gpu - the gpu's maximum throughput at 1080p (we render full frames, not interlaced) is around 225 fps). |
actually 720p needs to be put together on the screen all at once. 1080i is equivalent to 540p, thus making it easier to scale.
edit: oops, i didn't see you put 1920x540, it hought u put 1920x1080.
This post has been edited by jp110099: Apr 14 2004, 11:42 PM