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Xbox360 Forums => Xbox360 Hardware Forums => Xbox360 Audio/Video Technical => Topic started by: JaredC01 on April 07, 2007, 01:16:00 AM

Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 07, 2007, 01:16:00 AM
Each of the A/V packs are listed below.

(IMG:http://www.jscstudios.com/JaredC01/xbox360guide.PNG)

This post has been edited by twistedsymphony: Apr 19 2007, 01:51 PM
Title: Quick Guide For Xbox 360 Outputs
Post by: sinister slipknot on April 08, 2007, 06:49:00 AM
Sweet beerchug.gif , this should be stickied... maybe in the case modding forum?  uhh.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 08, 2007, 11:04:00 PM
QUOTE(sinister slipknot @ Apr 8 2007, 07:56 AM) View Post

Sweet beerchug.gif , this should be stickied... maybe in the case modding forum?  uhh.gif

Thanks.  As for sticky, and where to, it should more than likely stay in audio/video, as it's a pinout guide for both audio and video... smile.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: twistedsymphony on April 09, 2007, 12:33:00 PM
I've added a link to this thread in the technical section of the stickied FAQ.
Title: Quick Guide For Xbox 360 Outputs
Post by: RBJTech on April 09, 2007, 12:54:00 PM
OP - Can you also include RGB for us Europeans ! Pinout is on my page but your diagrams are much nicer than mine wink.gif

Also - interesting that you mention S-Video because I can find no evidence on the net that there is any S-Video pinout - but monster etc sell S-Video cables so there must be ?

Cheers,

RBJTech...



Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 09, 2007, 01:39:00 PM
QUOTE(RBJTech @ Apr 9 2007, 02:01 PM) View Post

OP - Can you also include RGB for us Europeans ! Pinout is on my page but your diagrams are much nicer than mine wink.gif

Also - interesting that you mention S-Video because I can find no evidence on the net that there is any S-Video pinout - but monster etc sell S-Video cables so there must be ?

Cheers,

RBJTech...

I'll add RGB SCART for ya, and I know for a fact there is an output for S-Video.  On the original Xbox, it was the same as the Y and Pr signal lines were for High Def.  I'll have to check if it's the same on the 360.
Title: Quick Guide For Xbox 360 Outputs
Post by: RustyDiggler on April 09, 2007, 03:57:00 PM
Quick question....
Im doing an upcoming mod (check the case modding forums in a few days for details) but i was going to add both HD jacks and standard A/V jacks (for when i go to my friends house who doesnt have an HD TV) in the back so i can use my own set of cables.

The question is this....would i just be better off using a standard HD + A/V cable that comes with the 360 and just hooking a pair of female-female jacks on the end (ie. - basically getting female connectors and putting them on the end of a stock 360 cable) or will i notice a lot better picture by wiring my own jacks directly to the 360?

And when i say noticeable, i mean noticable (its to much work for just a minimal gain)





Thanks in advance  (IMG:style_emoticons/default/beerchug.gif)
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 09, 2007, 05:10:00 PM
QUOTE(RustyDiggler @ Apr 9 2007, 05:04 PM) View Post

Quick question....
Im doing an upcoming mod (check the case modding forums in a few days for details) but i was going to add both HD jacks and standard A/V jacks (for when i go to my friends house who doesnt have an HD TV) in the back so i can use my own set of cables.

The question is this....would i just be better off using a standard HD + A/V cable that comes with the 360 and just hooking a pair of female-female jacks on the end (ie. - basically getting female connectors and putting them on the end of a stock 360 cable) or will i notice a lot better picture by wiring my own jacks directly to the 360?

And when i say noticeable, i mean noticable (its to much work for just a minimal gain)
Thanks in advance  beerchug.gif

There won't be a noticeable difference between them.
Title: Quick Guide For Xbox 360 Outputs
Post by: twistedsymphony on April 10, 2007, 09:48:00 AM
QUOTE(RBJTech @ Apr 9 2007, 03:01 PM) View Post

OP - Can you also include RGB for us Europeans ! Pinout is on my page but your diagrams are much nicer than mine wink.gif

Also - interesting that you mention S-Video because I can find no evidence on the net that there is any S-Video pinout - but monster etc sell S-Video cables so there must be ?

Cheers,

RBJTech...


I actually bought a cheap 3rd party S-Video cable at one point because I wanted to see what the pinout was... to my surprise the L and C lines simply ran together into the Composite line...

I'm honestly unsure if the 360 is even cable of a real S-Video signal.  blink.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: RBJTech on April 10, 2007, 11:24:00 AM
QUOTE(twistedsymphony @ Apr 10 2007, 04:55 PM) View Post

I actually bought a cheap 3rd party S-Video cable at one point because I wanted to see what the pinout was... to my surprise the L and C lines simply ran together into the Composite line...

I'm honestly unsure if the 360 is even cable of a real S-Video signal.  blink.gif


That's what I feared tbh ... what a bunch of con artists.  Thanks for the update ...
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 10, 2007, 11:45:00 AM
QUOTE(twistedsymphony @ Apr 10 2007, 10:55 AM) View Post

I actually bought a cheap 3rd party S-Video cable at one point because I wanted to see what the pinout was... to my surprise the L and C lines simply ran together into the Composite line...

I'm honestly unsure if the 360 is even cable of a real S-Video signal.  blink.gif

Oh that is crap!  So there's really no point at all in getting the S-Video cable...  That's a tad disappointing...

I'll have the SCART diagram up soon.
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 10, 2007, 10:48:00 PM
SCART diagram is up.  Hopefully you guys can tell what's going on with it.  It's a bit hard to get all of the connections to look proper, but I've done the best I can.  If there's any confusion, just let me know.
Title: Quick Guide For Xbox 360 Outputs
Post by: RBJTech on April 11, 2007, 04:26:00 AM
QUOTE(JaredC01 @ Apr 11 2007, 05:55 AM) View Post

SCART diagram is up.  Hopefully you guys can tell what's going on with it.  It's a bit hard to get all of the connections to look proper, but I've done the best I can.  If there's any confusion, just let me know.


13 and 15 need some different colours as they are both red - one is a signal the other ground - get em wrong and you won't get any sound.

Assume you've left off the grounds for diagram clarity ? (should really have them, especially for switching/blanking and composite/sync)

I understand it all fine - but some less experienced people will want it 100% ...  wink.gif

(sorry to be picky... smile.gif )
Title: Quick Guide For Xbox 360 Outputs
Post by: sinister slipknot on April 11, 2007, 08:16:00 AM
QUOTE(RBJTech @ Apr 11 2007, 10:33 AM) View Post

13 and 15 need some different colours as they are both red - one is a signal the other ground - get em wrong and you won't get any sound.

Assume you've left off the grounds for diagram clarity ? (should really have them, especially for switching/blanking and composite/sync)

I understand it all fine - but some less experienced people will want it 100% ...  wink.gif

(sorry to be picky... smile.gif )


You don't really need to know though, just solder a wire from the point on the mobo to the pin specified and you should be golden.
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 11, 2007, 01:01:00 PM
QUOTE(RBJTech @ Apr 11 2007, 05:33 AM) View Post

13 and 15 need some different colours as they are both red - one is a signal the other ground - get em wrong and you won't get any sound.

Assume you've left off the grounds for diagram clarity ? (should really have them, especially for switching/blanking and composite/sync)

I understand it all fine - but some less experienced people will want it 100% ...  wink.gif

(sorry to be picky... smile.gif )

13 and 15 are no different than the 'Red' audio jack on any of the other diagrams.  Just follow the pinouts and you're golden.

According to the diagram put up by Arakon, the only ground wire I'm missing is pin 17.  I can add the rest of the grounds, though they weren't all on his diagram, so they weren't added smile.gif.  If you feel they should be added, I'll look into it.
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 11, 2007, 01:55:00 PM
Okay, as per Sinister's request, the SCART diagram is updated with ALL grounds, and is a bit more organized.  Any further questions, let me know.
Title: Quick Guide For Xbox 360 Outputs
Post by: sinister slipknot on April 11, 2007, 02:29:00 PM
Much much nicer. beerchug.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 11, 2007, 03:34:00 PM
QUOTE(sinister slipknot @ Apr 11 2007, 03:36 PM) View Post

Much much nicer. beerchug.gif

Glad you approve.

Cheers  beerchug.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: Jake_Biggs on April 11, 2007, 06:14:00 PM
nice pinout! im going to buy a 360 this summer, along with a 22 inch widescreen panel. im planning on getting the VGA pack, but i need to know if i can add a jack for Digital Coaxial out to it easily. i dont have an optical jack for my home theater system, so digital coaxial is my only option(i dropped 200 bucks on this 1000 watt monster and i dont plan to change). I tried to mod a standard AV pack for my xbox1, but a lot of cables cracked off after removing the rubber and aluminum housing on the connector. im hoping this mod will be pretty solid after doing. thanks!
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 11, 2007, 07:12:00 PM
QUOTE(Jake_Biggs @ Apr 11 2007, 07:21 PM) View Post

nice pinout! im going to buy a 360 this summer, along with a 22 inch widescreen panel. im planning on getting the VGA pack, but i need to know if i can add a jack for Digital Coaxial out to it easily. i dont have an optical jack for my home theater system, so digital coaxial is my only option(i dropped 200 bucks on this 1000 watt monster and i dont plan to change). I tried to mod a standard AV pack for my xbox1, but a lot of cables cracked off after removing the rubber and aluminum housing on the connector. im hoping this mod will be pretty solid after doing. thanks!

For coaxial audio, just follow the guide.  It uses the EXACT same pinouts that optical does, but it doesn't require any power.  No need to replace your current setup smile.gif.
Title: Quick Guide For Xbox 360 Outputs
Post by: Jake_Biggs on April 12, 2007, 05:58:00 AM
thanks jared, but i forgot to mention that i dont want to open my 360 up. im not one for voiding warranties on 400 dollar products the moment i get them. can this be done to the VGA/Component/Whatever cable itself without seriously trashing it??
Title: Quick Guide For Xbox 360 Outputs
Post by: RBJTech on April 12, 2007, 06:04:00 AM
QUOTE(Jake_Biggs @ Apr 12 2007, 01:05 PM) View Post

thanks jared, but i forgot to mention that i dont want to open my 360 up. im not one for voiding warranties on 400 dollar products the moment i get them. can this be done to the VGA/Component/Whatever cable itself without seriously trashing it??


yes - either get a Toslink(optical) to coax convertor - or hack the AV connector - all 3 wires are present in the connector as it contains a toslink socket - you just need to identify the two from the diagrams above and solder them to a phono socket (ready for the coax).
Title: Quick Guide For Xbox 360 Outputs
Post by: Jake_Biggs on April 12, 2007, 02:14:00 PM
converter, eh? lemme google that...

27 bucks? hell no! a phono jack costs me 25 cents, and wire comes from anywhere, so i think i'll have to crack the connector open. but can that be done without making the cable fragile? when i did this to my xbox1's AV cable, i couldnt put the aluminum housing back onto the xbox AV connector, so some cables would crack off from it whenever i moved the cable. so far, i lost both left and right channel cables and 1 ground wire, but i since im using digital, it doesnt matter. when i mod things, i like to have the finished product solid, meaning it can be used, moved, plugged up/unplugged often, without considering the amount of force used. does the 360 connector housing have screws by any chance? thanks again!
Title: Quick Guide For Xbox 360 Outputs
Post by: sinister slipknot on April 12, 2007, 03:19:00 PM
QUOTE(Jake_Biggs @ Apr 12 2007, 08:21 PM) View Post

converter, eh? lemme google that...

27 bucks? hell no! a phono jack costs me 25 cents, and wire comes from anywhere, so i think i'll have to crack the connector open. but can that be done without making the cable fragile? when i did this to my xbox1's AV cable, i couldnt put the aluminum housing back onto the xbox AV connector, so some cables would crack off from it whenever i moved the cable. so far, i lost both left and right channel cables and 1 ground wire, but i since im using digital, it doesnt matter. when i mod things, i like to have the finished product solid, meaning it can be used, moved, plugged up/unplugged often, without considering the amount of force used. does the 360 connector housing have screws by any chance? thanks again!


I haven't opened one, but judging by the rest of the 360's accessories and console itself it'll have those clips. If you dont want to damage your cable you could always buy a cheap non HD cable (from a core console) on eBay and crack that open, it'll still have all the pins on it to solder to.
Title: Quick Guide For Xbox 360 Outputs
Post by: Jake_Biggs on April 13, 2007, 06:14:00 AM
that is true, just start off cheap and upgrade the cheap way. thanks!

tabs? that could come in handy.
Title: Quick Guide For Xbox 360 Outputs
Post by: twistedsymphony on April 18, 2007, 11:11:00 AM
I believe the image represents a switch

to get activate the outputs in the image the switch must be "on" (connecting the two point's it's attached to)...

basically if you're going to use just component or just scart you can hardwire the switch... if you're going to have multiple outputs you can put actual switches in so you can switch from one output type to another.

when you buy cables these are all hardwired in (with the exception of the component/composite hybrid that comes with the premium) it's how the console knows which cable it is connected to.  smile.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 18, 2007, 11:33:00 AM
QUOTE(twistedsymphony @ Apr 18 2007, 12:18 PM) View Post

I believe the image represents a switch

to get activate the outputs in the image the switch must be "on" (connecting the two point's it's attached to)...

basically if you're going to use just component or just scart you can hardwire the switch... if you're going to have multiple outputs you can put actual switches in so you can switch from one output type to another.

when you buy cables these are all hardwired in (with the exception of the component/composite hybrid that comes with the premium) it's how the console knows which cable it is connected to.  smile.gif

100% correct.

Also, twisted, if you could please do me a favor and edit the first post, removing the wording before the picture, I would appreciate it.  The digital audio has been added to the first image already, and we've come to the conclusion that there really is no 'true' S-Video output.  Once that's done, you can also remove the request from this post smile.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: twistedsymphony on April 19, 2007, 06:53:00 AM
QUOTE(JaredC01 @ Apr 18 2007, 01:40 PM) View Post

Also, twisted, if you could please do me a favor and edit the first post, removing the wording before the picture, I would appreciate it.  The digital audio has been added to the first image already, and we've come to the conclusion that there really is no 'true' S-Video output.  Once that's done, you can also remove the request from this post smile.gif


Done, if you need any other updates let me know (PMs usually work best  wink.gif )
Title: Quick Guide For Xbox 360 Outputs
Post by: dbromagem on April 23, 2007, 03:15:00 PM
Forgive the newbie question, is there a way to trick the console into thinking vga is connected while component is to get around the 1080i issue on HDDVD
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 23, 2007, 04:22:00 PM
QUOTE(dbromagem @ Apr 23 2007, 04:22 PM) View Post

Forgive the newbie question, is there a way to trick the console into thinking vga is connected while component is to get around the 1080i issue on HDDVD

The switch would fool the system into thinking there is a monitor attached, though you get RGB output and not Y/Pr/Pb, which is the HD component standard.

There may be a way to convert RGB into Y/Pr/Pb, though you'd have to add a few more complex components.

Edit: Found a link for you if you're electronics savvy.  It's a simple circuit to convert RGBHV (VGA) to Y/Pr/Pb (HD Component).

http://www.keohi.com...r_johrhees.html
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on April 25, 2007, 11:06:00 AM
QUOTE(delanoster @ Apr 25 2007, 03:48 AM) View Post

I believe it is possible to get S-Video out of the 360. I have a third party component/S-video lead; it has two switches on it, one for SD/HD and one for the component connections or S-Video connection.

The TV I use allows me to choose the input signal on the SCART sockets and when using the S Video connector if I choose Video (composite signal) the picture is black and white, but choosing S Video gives a colour picture. This indicates that there is a luminance signal and a colour signal coming from the 360.

It's been checked by someone whose word I highly value.  You can certainly buy an S-Video cable for the 360, though it won't give you any better picture than standard composite due to the fact that the hookups for the S-Video jack come straight from the composite socket.  If you check the chroma and luma pins on the socket, they will both be connected to each other, and will both be connected to the composite pin.  This is why I say there's no 'true' S-Video output on the 360.
Title: Quick Guide For Xbox 360 Outputs
Post by: RBJTech on May 02, 2007, 11:36:00 AM
QUOTE(delanoster @ Apr 25 2007, 10:17 AM) View Post

I believe it is possible to get S-Video out of the 360. I have a third party component/S-video lead; it has two switches on it, one for SD/HD and one for the component connections or S-Video connection.

The TV I use allows me to choose the input signal on the SCART sockets and when using the S Video connector if I choose Video (composite signal) the picture is black and white, but choosing S Video gives a colour picture. This indicates that there is a luminance signal and a colour signal coming from the 360.


That is interesting.  Whilst I have no reason to doubt Twisted, what you describe above, does indeed suggest that the Chroma and Luminance signals are seperate - otherwise you would get a colour picture on either S-Video or Composite settings on your TV.

If you have a multimeter to hand - can you disconnect the lead from your 360, set the meter to continuity, and touch the two inner pins on the S-Video connector ?  If you get you don't get a beep, then the signals are seperate ...

Tks...
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on February 19, 2008, 09:19:00 PM
Diagram is back up.  My hosting company lost all my data not too long ago, so I'm still in the process of adding everything back in smile.gif
Title: Quick Guide For Xbox 360 Outputs
Post by: JaredC01 on February 20, 2008, 06:56:00 PM
Okay boys and girls, there apparently IS in fact S-Video output from the 360.  This was confirmed last night by textbook.  The new diagram is up, with S-Video included.  Everything SHOULD be correct, however if you add S-Video and do not have a picture, please let me know here.

As of right now, I'm including the capacitor in the diagram for S-Video, however I'm unsure if it's needed or not.  If someone tests this, please let me know for sure.
Title: Quick Guide For Xbox 360 Outputs
Post by: Navillos on April 27, 2008, 10:33:00 AM
why is there a capacitor on the toslink port i dont see it in the actual ms cable.
Title: Quick Guide For Xbox 360 Outputs
Post by: hecz on September 03, 2008, 12:58:00 PM
Ive done everthing for the s-video and it looks black and white :S and if instead of soldering the red + to pin 3

and connect it to pin 7 it gets the color. Its that safe?

Oh and im not using the capacitor

thanx !
Title: Quick Guide For Xbox 360 Outputs
Post by: Bandit5317 on June 23, 2009, 09:38:00 PM
I spent a while messing around with this and can't find the info anywhere else so I figured I'd post my findings here. The Xbox 360 Premium A/V wire outputs both composite video and 480p progressive scan via the component cables at the same time when the switch is in SD mode. Grounding pin 24 alone only enables Composite video, not progressive scan. Since it isn't in any other pinout that I've seen, I figured it would be worth mentioning that in order to enable both at the same time, you need to ground pins 20, 24, and 28. I don't even know why Microsoft has a pin that will only enable composite when grounding all of the video mode ID pins enables it and 480p progressive scan, but that's the way it's setup. Might be good to know if you're making your own A/V breakout box.
Title: Quick Guide For Xbox 360 Outputs
Post by: mikesnowdon on October 04, 2009, 04:54:00 PM
Glad I found this thread!

I was looking for this ages ago as I would like to add component RCA's sockets to my 360 that would allow me to run proper quality RGB cables. Am I right that the next best thing to HDMI is component/RGB? Is component/RGB 480p or 720p?

Im basically using a standard def CRT 32" widescreen tv and would like to know the best format to use.
Title: Quick Guide For Xbox 360 Outputs
Post by: LiTHiUM0XiD3 on June 08, 2010, 08:22:00 PM
the same pinout for one tryin to do so with a HDMI capable 360? or no?
Title: Quick Guide For Xbox 360 Outputs
Post by: snake3 on June 21, 2010, 10:27:00 PM
what is that component between the vcc and ground on the optical audio?  also does anyone know a good place to buy female sockets?  I really just need the optical one, I live in America so a source here would be great.  or can I cut up a optical audio cable and just solder it to the board?  I never cut one of them up before.
Title: Quick Guide For Xbox 360 Outputs
Post by: daverboon on July 11, 2010, 02:43:00 PM
hey guys, great post. so far it's the best pinout diag if found. i'm attempting to build a breakout box for vga monitors but i ran into a problem while following the tuts on the web. thinking that all the m$ av cables with component would have the same pinouts, I went ahead and removed the wires to begin. as I was reconnecting I found out the pinouts on my cable are not all there. starting on the top side where the red goes, or pink in my case, i've got 4 pins followed by 2 blanks then 2 pins then 4 blanks then 3 pins. on the under side starting at the same side as the red i have 4 pins then 2 blanks then2 pins then 1 blank then 5 pins.

so i can't really follow the tuts because they have me connecting wires to points that have no pins. it's gotta be a really old cable, other cables i've seen have pins all the way across. i can't buy another cable, i just can't afford it so any suggestions on how i can figure out which pins connect to what on this paticular cable? any help thanx.
Title: Quick Guide For Xbox 360 Outputs
Post by: daverboon on July 12, 2010, 12:30:00 AM
Ok well I don't know where I went wrong but the xbox boots up fine. Only problem is the monitor shows no signal and it displays wavy scramble top to bottom like old days of scrabled movie channels. The only change I made is swap the L/R audio with the sync wires since I don't have the pins to wire both. This was noted before.
Title: Quick Guide For Xbox 360 Outputs
Post by: roosta on July 25, 2010, 09:59:00 AM
Very nice and helpful, thanks for this!

RoOSTA