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Xbox360 Forums => Q => Xbox 360 Specific Game Chat (wip) => Xbox360 Game Forums => QUAKE 4 => Topic started by: brooksie48 on September 17, 2005, 02:57:00 PM

Title: Quake 4 On X360 Worse Than Pc Version!
Post by: brooksie48 on September 17, 2005, 02:57:00 PM
*sigh*
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: thax on September 17, 2005, 03:09:00 PM
Wedding-shirt, what happened to you?  You use to be rational and level headed, now you seem bitter, mean and jaded.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Moleman on September 17, 2005, 03:11:00 PM
He has eaten Andy's tainted Sony  pop.gif .
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: thax on September 17, 2005, 03:30:00 PM
Well for everyone's benefit I will attempt to dispel some of the misconceptions here.

1. The game is running in 32bit colour on the x360, if you could run a higher colour depth I don't understand why you would want to because the eye can't really perceive the higher depth, in addition most display devices and video cards don't support a higher colour depth. The error was most likely made because of a miscalibrated display device.

2. The higher textures simply may not fit into the 512 MiB of memory available in the console. 512 for a console is an excellent amount of memory. Please keep in mind that the 10 MiB of eDRAM isn't used to store, cache or filter textures.  The GPU is responsible for the bilinear filtering of textures and applying them to polygons.

3. The game on the x360 isn't finished yet, but because the hardware is fixed you can be assured the developer is configuring all settings to make optimal use of available resources. For 300 US dollars the x360 is a very impressive system, it may be possible to get a well equipped PC that can outperform the x360, but the cost of the system will be several times higher.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Wedding-shirt on September 17, 2005, 03:38:00 PM
QUOTE(thax @ Sep 17 2005, 05:41 PM)
Well for everyone's benefit I will attempt to dispel some of the misconceptions here.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Mjkthirdeye on September 17, 2005, 03:39:00 PM
QUOTE(thax @ Sep 17 2005, 04:41 PM)
Well for everyone's benefit I will attempt to dispel some of the misconceptions here.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Mjkthirdeye on September 17, 2005, 04:11:00 PM
QUOTE(Wedding-shirt @ Sep 17 2005, 05:07 PM)
The PS3 will have an RSX which is rumored to be a higher clocked 7800 GTX.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: aepuppetmaster on September 17, 2005, 04:18:00 PM
there are a lot of things wrong with yor statment wedding-shirt.  First of comparing consoles and computers is like, dare i say comparing apples to oranges.  the simple nature of tvs makes them require a lot less to look just as good.  think of it the resolution of a standard deffinintion tv is the lowest seeting on your monitor and looks like crap on that, whille it look rediiculously good on a tv.  secondly, its not a true cut and dry port, but in some sense it is.  it was designed for the pc and then adaptied to the xbox, which while a crap load more powerful in terms of processing power, lacks the same amount of memory that a computer has.  and wtf do u mean that it will run beter on the ps3, it wil run the same, there will only be slight diffrences, but not insanly higher textures and the like, just look at curent gen consoles.  u could argue that the xbox is more power (it is), but most people don't notice the differnece in none exclusive titles.  this is gunna look great no mater how u cut it, and ur arguments are are flawed.  i won't notice the small color details, just lik i won't notica game at 61 fps vs one at 60fps.  this is how i see the development so far,  pc's are like ferraries, and the 360 is like a meclaren.  so the meclaren is faster, but the devs are used to driving the ferrari, so when they get the meclaren for the first little bit they just got to get used to it.  once they get used to using the power and not the memory we'll be in busness.   beerchug.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 17, 2005, 04:21:00 PM
dont get worked up over him, Mjkthirdeye, thats what he wants.  his ignorance is getting old with me too but i find his comments sad more then agrivating.  he understands so little that we should all pitty the poor fool.

the doom 3 engine was built with nvidia technology so of course its going to run more easily on nvidia hardware.  

also i dont think its that big of a deal about the texture res because there are other games in development that are still not using high res textures but will (PGR3's building textures for example) so just because their not high res now doesnt mean they wont be when it ships.

im sorry but your an idiot if you dont believe the fact that ANY next gen system could probably run the doom 3 engine standing on its head.  the engine is what almost 2 years old already and in the world of technology that is old.  i would go as far to say that even the U3engine doesnt give us the full picture to how powerful these next gen systems are.  when newer engines start to surface the games will continue to get better.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Mjkthirdeye on September 17, 2005, 04:31:00 PM
QUOTE(KAGE360 @ Sep 17 2005, 05:32 PM)
im sorry but your an idiot if you dont believe the fact that ANY next gen system could probably run the doom 3 engine standing on its head.  the engine is what almost 2 years old already and in the world of technology that is old.  i would go as far to say that even the U3engine doesnt give us the full picture to how powerful these next gen systems are.  when newer engines start to surface the games will continue to get better.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: brooksie48 on September 17, 2005, 05:27:00 PM
Wedding-shirt their are plenty of games for xbox 360 that blow quake 4 for pc out of the water. Thats all I'm going to say, think about it.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: brooksie48 on September 17, 2005, 05:35:00 PM
OK now were finding common ground. The dev team has everything to do with it, and I guess they couldn't/or haven't had enough time to exploit the 360's power.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: VariableElite on September 17, 2005, 05:37:00 PM
QUOTE(Wedding-shirt @ Sep 17 2005, 06:41 PM)
I agree with you. I thought the COD 2 video looked very good. A lot better than Quake 4. I was expecting it to look like shit because it's another PC port but i'm impressed with it.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: thax on September 17, 2005, 06:38:00 PM
QUOTE(Wedding-shirt @ Sep 17 2005, 11:49 PM)
There is absolutely no excuse for the X360 not to run that game flawlessly. If a 9800 pro can run Doom 3 pretty good and a 6800 GT can toy with it, there's no reason in the world the X360 should have to tone down the textures and color depth.

If you read my post the color depth is not toned down, it runs at full 32bit color. There is at least one excuse why the x360 can't run the game flawlessly, the game isn't finished yet.

QUOTE
This system doesn't really compete with the PS3.
...
P.S. I bet the PS3 can run Quake 4 perfectly.

There isn't any way to know yet. The GPU in the x360 is slightly more powerful than the PS3. Carmack himself states that he prefers the x360 over the PS3.  I don't understand your line of reasoning and your rebuttle statements are blind conjecture.

http://www.joystiq.c...34000040054627/
"He’s gone on the record at the recent QuakeCon with a killer quote that the Xbox 360 is ”the best development environment” he’s seen for a console."

"According to Carmack, the Xbox 360 has the best architecture and development tools so the game devs can do their jobs better. In contrast he thinks the PS3 will be harder to develop for with inital games being disappointing as a result."

This would indicate that the PS3 may not run Carmacks games as well.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Deftech on September 17, 2005, 09:55:00 PM
QUOTE(thax @ Sep 17 2005, 08:49 PM)
If you read my post the color depth is not toned down, it runs at full 32bit color. There is at least one excuse why the x360 can't run the game flawlessly, the game isn't finished yet.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Mjkthirdeye on September 17, 2005, 09:58:00 PM
Well I hate to but it'd be so wrong if I didn't

http://funnyjunk.com/pages/fool.htm
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: lex luther on September 17, 2005, 10:08:00 PM
QUOTE(thax @ Sep 17 2005, 08:49 PM)
If you read my post the color depth is not toned down, it runs at full 32bit color. There is at least one excuse why the x360 can't run the game flawlessly, the game isn't finished yet.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: incognegro on September 17, 2005, 10:24:00 PM
what a waste of energy this thread is.....why did everybody reply, isnt he on the ignore list!?
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: spearfree on September 18, 2005, 12:41:00 PM
pop.gif , drinking  beerchug.gif  and watching TV while you do that!!


Here is to the next-gen  beerchug.gif  !
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: mert8431 on September 18, 2005, 01:23:00 PM
It doesn't surprise me that some developers may be cutting corners so they can meet there launch date for X360 (That is still a launch title isn't it?)

Its tough not to expect some games being under-developed because 360 is only months away...

Within a years time we will finally see what the 360 can handle. If anything's the next dreamcast it will be Nintendo's new system, but thats my opinion. If Japanese have such small homes that they can't  fit a xbox in it, there not going to have room to run around and fling a controller in the air to play a game...



Quake sucks anyways.


Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Moleman on September 18, 2005, 04:17:00 PM
Wedding-shirt, we know much less about the PS3, and yet you already KNOW it's better?  Lets go with that approach for a second.  If 512 MB is not enough memory for textures, then Sony is SOL.  Only half of their memory is used for the RSX.  The other half goes to the Cell.  So 256 vs ~384 is probably what we will run into, memory wise.  The 360 is about flexibility.  No hard feelings, just don't throw MS out of the picture just yet.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: redwolf on September 18, 2005, 04:21:00 PM
QUOTE(mert8431 @ Sep 18 2005, 09:34 PM)
Quake sucks anyways.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Deftech on September 19, 2005, 12:09:00 AM
dont forget about the rumor a month or so back that states sony might have realized 512 wasnt enough to accomodate the ps3's acrhitecture so they were adding more.

just more reason why the price will be higher.

I havent heard anything since, so as far as rumors go, this one is probably really far fetched, more so than most rumors.

Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Moleman on September 19, 2005, 05:18:00 AM
See, this is exactly why it's hard to draw a line this early in the game.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Xombe on September 19, 2005, 07:05:00 AM
QUOTE(Moleman @ Sep 19 2005, 08:29 PM)
See, this is exactly why it's hard to draw a line this early in the game.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 07:52:00 AM
QUOTE(thax @ Sep 17 2005, 08:49 PM)
If you read my post the color depth is not toned down, it runs at full 32bit color. There is at least one excuse why the x360 can't run the game flawlessly, the game isn't finished yet.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: hugoboss1 on September 19, 2005, 08:15:00 AM
In my opiniion the developers are the key to next gen consul's

they are the ones who tap into the system and find ways to make better games.

I have said this before ..........x360 vs ps3......will come down to the online play.

Online play is the next revolution in home entertainment mark my words.(slowly but surely)



So who would you put your money on in that department??
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 09:33:00 AM
QUOTE
Read over your own quotes from the great John Carmack, they are his opinions. When a person says "In contrast he thinks the PS3 will be harder to develop for", the key thing in there is the word "thinks", he only thinks this, meaning it holds no truth and is only an opinion.

That was what I said and here is your response to that.
QUOTE
I'm going to have to disagree with you on that because "Thinking" can also be opinion.

Now, didnt I just say what you said?
I would like to state how knowing can also be an opinion.

If I say "I know this chicken is (notice how I didnt say, will be) better tasting than that chicken" and I have tasted both of the chickens, this is also my opinion, but it is an opinion I know is fact in my mind. Here is another example, "I know Half-Life 2 is much better than DOOM3", this is also an opinion, yet since I have played both games, I do know which is better in my opinion.

Moving along here is the rest of my words
QUOTE
This line could also mean he hasnt even used a PS3 devkit, as he only thinks. In my opinion, if he has used a PS3 devkit, it wouldnt be he only thinks, it would be he knows.


For the record I was not saying this is a fact, I was saying this could mean he never used a PS3 devkit.

Lets look at this line of John Carmacks once again.

"In contrast he thinks the PS3 will be harder to develop for with inital games being disappointing as a result."

Now, when I look at that line, IMO he has not used a PS3 devkit or he would have said the following.

"In contrast he thinks the PS3 is harder to develop for with inital games being disappointing as a result."

All I did was change one simple part of the sentence and it gains a whole new meaning. To me, there is a big difference between when someone says something IS and when they say something WILL BE. wink.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 09:39:00 AM
QUOTE(deftonesmx17 @ Sep 19 2005, 10:03 AM)
I love how people flock over anything John Carmack says.  rolleyes.gif Am I the only person to notice how outdated the great rolleyes.gif DOOM3 engine was, when it was released? Please explain to me how that engine was any good. It had almost zero enviroment interaction. The AI was horrid. For its time, it was outdated and nothing more than an over glorified tech demo.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: redwolf on September 19, 2005, 09:51:00 AM
QUOTE(hugoboss1 @ Sep 19 2005, 04:26 PM)
I have said this before ..........x360 vs ps3......will come down to the online play.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 09:52:00 AM
QUOTE(KAGE360 @ Sep 19 2005, 11:50 AM)
and as for gabe turkey munching newell, its obvious by the way that he speaks about the next generation in all areas (including PC with Vista) that he does not look forward to rewriting his codes to take advantage of the advances in technology.  so his ignorance mutes any negative comments he may have to me about the next generation.

You know whats really funny about that, maybe everyone like Carmack, Itagaki, and Cliffy B. are not looking forward to rewriting their code, so they have taken the easy way out. Isnt that the great glory that is XNA. Developers can write code in their own way and the XNA will convert most to be optimized for the specified system. Hmmmm, looks to me like they are the ones looking for the easy way out. Gabe on the other hand is a person who would rather bitch about having to optimize his code rather than have the XNA do it for him....................

Why is DOOM3 not on PS2? Plain and simple, Carmack didnt want to rewrite his code.
Why is HL2 not being ported to PS2? Newell doesnt want to rewrite his code.
Why did FarCry get cancelld on the PS2, the developers didnt want to rewrite their code.
Why did the xbox version of MGS2 look inferior to the PS2 version? Kojima didnt want to rewrite his code.

Get the point yet? pop.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: hugoboss1 on September 19, 2005, 09:53:00 AM
beerchug.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 10:33:00 AM
QUOTE(deftonesmx17 @ Sep 19 2005, 12:03 PM)
You know whats really funny about that, maybe everyone like Carmack, Itagaki, and Cliffy B. are not looking forward to rewriting their code, so they have taken the easy way out. Isnt that the great glory that is XNA. Developers can write code in their own way and the XNA will convert most to be optimized for the specified system. Hmmmm, looks to me like they are the ones looking for the easy way out. Gabe on the other hand is a person who would rather bitch about having to optimize his code rather than have the XNA do it for him....................
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 10:34:00 AM
QUOTE(hugoboss1 @ Sep 19 2005, 12:04 PM)
Why do people compare a consul to a pc  that is not a fair comparison
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 12:15:00 PM
QUOTE(KAGE360 @ Sep 19 2005, 12:44 PM)
also all the games that you pointed out not being ported to the ps2 is not because they would only have to rewrite the code but also because the ps2 isnt powerful enough to do the game justice.  i was at home right now i could quote the devs who ported doom 3 on the xbox (not that many would take what i typed out a mag as direct quotes) but it went along the lines of saying that if they had to take out the shadow, bump mapping, and lighting then it wouldnt be doom 3 anymore it would be a game trying to like doom 3.

I didnt need to think my point through as I was very correct. The devs didnt want to rewrite their code, plain and simple. Here is an example. Splinter Cell used plenty of shadowing, bump mapping, and lighting and that didnt stop ubisoft from making a PS2 version did it? Why, because they were not to lazy to rewrite their code. The PS2 version of Splinter Cell CT even uses a special type of mapping, because they are not lazy and rewrote their code. pop.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: LowProfileWurm on September 19, 2005, 12:28:00 PM
To answer Deftone's question:  PC games typically use DirectX... which is the main API used in Xbox.  The conversion was easy.  You are correct, the devs were lazy and didn't want to rewrite what they didn't have to.  That can be said about anyone who makes and sells a product.  

As for Splinter Cell... I gotta disagree.  I think Xbox's version is superior.  And that's not just my opinion or me being a fanboy.  Most reviewers agree the Xbox version of any Splinter Cell is better.

And for XNA... all that does is make it extremely easy for a PC developer to port a game to 360.  It's a one way street.  It does nothing for 360 devs I believe.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Deftech on September 19, 2005, 12:35:00 PM
QUOTE(LowProfileWurm @ Sep 19 2005, 02:39 PM)

Title: Quake 4 On X360 Worse Than Pc Version!
Post by: hugoboss1 on September 19, 2005, 12:41:00 PM
QUOTE(redwolf @ Sep 19 2005, 12:02 PM)
PS2/PS3 is catered for Japanese market, and they don't give a rat ass about on-line play (well most of them). only way Sony to win the online market if they provide the service for free. I played with few guys from Japan at XLink, they hardly speak ANY English, thats one reason they don't want to play online. ONLY people that are interested to play online is people speaks English, broken or fluid don't matter, i played few French people, only word they knew was f**k you. half of the Japanese people don't even know that tongue.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 12:44:00 PM
QUOTE(LowProfileWurm @ Sep 19 2005, 02:39 PM)
As for Splinter Cell... I gotta disagree.  I think Xbox's version is superior.  And that's not just my opinion or me being a fanboy.  Most reviewers agree the Xbox version of any Splinter Cell is better.

Please quote where I said the PS2 version was superior. pop.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 12:44:00 PM
QUOTE(deftonesmx17 @ Sep 19 2005, 02:26 PM)
I didnt need to think my point through as I was very correct. The devs didnt want to rewrite their code, plain and simple. Here is an example. Splinter Cell used plenty of shadowing, bump mapping, and lighting and that didnt stop ubisoft from making a PS2 version did it? Why, because they were not to lazy to rewrite their code. The PS2 version of Splinter Cell CT even uses a special type of mapping, because they are not lazy and rewrote their code. pop.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 12:51:00 PM
QUOTE(KAGE360 @ Sep 19 2005, 02:55 PM)
there isnt any rewriting in the world that can be done for an engine like the doom 3 engine, the ps2 just isnt adaptable to it taht is all.

I seem to keep forgetting how someone managed to run DOOM3 with a Voodoo 2, yes I said 2.
QUOTE
lazy programmers or not how about the reason behind the lack of games is because the ps2 isnt powerful enough, plain and simple

Once again, DOOM3 on a voodoo 2 ohmy.gif
http://www.firingsqu...sp?media_id=244
plain and simple..................lazy developers, its not that the PS2 can't do it
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: LowProfileWurm on September 19, 2005, 01:43:00 PM
Whoops... saw MGS2... thought Splinter Cell.  My fault.  Crossed neurons or some shit.  Too late to edit now.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: deftonesmx17 on September 19, 2005, 01:54:00 PM
QUOTE(LowProfileWurm @ Sep 19 2005, 03:54 PM)
Whoops... saw MGS2... thought Splinter Cell.  My fault.  Crossed neurons or some shit.  Too late to edit now.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: LowProfileWurm on September 19, 2005, 02:22:00 PM
QUOTE(deftonesmx17 @ Sep 19 2005, 05:05 PM)
Thats what I thought you did beerchug.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Andy51 on September 19, 2005, 02:25:00 PM
QUOTE(Moleman @ Sep 17 2005, 11:22 PM)
He has eaten Andy's tainted Sony  pop.gif .
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: VariableElite on September 19, 2005, 02:41:00 PM
QUOTE(deftonesmx17 @ Sep 19 2005, 02:02 PM)
I seem to keep forgetting how someone managed to run DOOM3 with a Voodoo 2, yes I said 2.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 02:48:00 PM
QUOTE(VariableElite @ Sep 19 2005, 04:52 PM)
Until I see some specs on that system, I'm gonna have to assume that they used a killer processor and at least 1GB of RAM. And it still looks like crap -- Quake 2 looks better, IMO.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Moleman on September 19, 2005, 03:34:00 PM
QUOTE(jaskerzada006 @ Sep 19 2005, 05:38 PM)
You forgot Quake4 on 360.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: brooksie48 on September 19, 2005, 03:49:00 PM
QUOTE(jaskerzada006 @ Sep 19 2005, 05:48 PM)
*Sigh*
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: VariableElite on September 19, 2005, 03:57:00 PM
dry.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 19, 2005, 04:08:00 PM
QUOTE(jaskerzada006 @ Sep 19 2005, 05:38 PM)
You forgot Quake4 on 360.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Deftech on September 19, 2005, 04:12:00 PM
QUOTE(VariableElite @ Sep 19 2005, 06:08 PM)
You know, there's no point in Ignoring someone here when someone else just quotes what they say. dry.gif
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: Moleman on September 19, 2005, 05:11:00 PM
For me, I tried ignoring someone once, but I always unignored their posts, because they were annoying me just sitting there.  So no ignores for me.
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: jaskerzada006 on September 20, 2005, 07:00:00 AM
QUOTE
what does quake 4 have to do with anything i just said?? are they altering the levels to fit on the system? no. are they using faked techniques to look like some effects? no. are they cutting back the game at all or changing anything from the pc version? no. is it the same game in and out, and in saying that the same experience? yes.



*sigh*
Title: Quake 4 On X360 Worse Than Pc Version!
Post by: KAGE360 on September 20, 2005, 08:19:00 AM
QUOTE(jaskerzada006 @ Sep 20 2005, 09:11 AM)
*sigh*