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Xbox360 Forums => H => Xbox 360 Specific Game Chat (wip) => Xbox360 Game Forums => Halo® 3 => Topic started by: Venom1188 on December 14, 2007, 09:07:00 PM

Title: Jaggy Lines In Halo 3
Post by: Venom1188 on December 14, 2007, 09:07:00 PM
I have my 360 connected to my 19" widescreen monitor via VGA cable. No matter what resolution i set it at i get jaggy lines, it looks like every straight line has a bunch of little jaggies (pc gamers should know what i mean). Does anybody else have this problem? And is there anyway to fix it?
Title: Jaggy Lines In Halo 3
Post by: Vektor0 on December 15, 2007, 02:34:00 PM
I had the same problem when I hooked it up to my LCD monitor using VGA cables. You're not the only one; it's probably only because you're using a monitor.

Fix?... I dunno. Try using a TV  biggrin.gif
Title: Jaggy Lines In Halo 3
Post by: Venom1188 on December 16, 2007, 02:53:00 PM
Yeah i would but all i have is a shitty 19" tv. Oh well it still looks great even with the lines.
Title: Jaggy Lines In Halo 3
Post by: Foe-hammer on December 16, 2007, 05:47:00 PM
There is no Anti-Aliasing (AA) in Halo 3.  With no AA non vertical and horizontal edges will look jaggy - stair step like.  I'm guessing you are using and LCD monitor.  LCD's make "jaggies" much more pronounced.  CRT monitors do not.
Title: Jaggy Lines In Halo 3
Post by: Devedander on December 16, 2007, 05:58:00 PM
Possible you have a 16:9 monitor and the 360 is putting out a 16:10 resolution that the monitor is scaling?
Title: Jaggy Lines In Halo 3
Post by: trevorv on December 16, 2007, 05:26:00 PM
QUOTE(Venom1188 @ Dec 14 2007, 08:07 PM) View Post
I have my 360 connected to my 19" widescreen monitor via VGA cable.
What is the native resolution of your monitor, and what resolution is the Xbox outputting?  If your monitor's resolution is 1680x1050 (the most common resolution for that size), and your Xbox is outputting at 1280x720, your monitor will be (poorly) upscaling the image, and since Halo 3 has visible jaggies anyway, the problem will only be compounded.

Unfortunately the Xbox 360 doesn't play nice with non-16:9 widescreen monitors; people have been begging for 16:10 support for a long time, but to no avail.  There are standalone scalers on the market that will intelligently convert your 720p image to 1050p, eliminating the first wave of jaggies, but unless you're made of money you're better off finding another monitor.  Sorry for the bad news.