who cares , the longer they give it time , the better the game is going to be , and actually feel like HALO instead of the crappy HALO 2.
QUOTE(miggidy @ Aug 24 2005, 03:54 AM)
But the irony is that most of you who were disapointed with Halo 2 will also be disappointed by Halo 3.
my gripes with halo 2 may be different then some of you: no closure, playing as that stupid arbitor, and most of all NO ONLINE/LAN CO-OP. other then that i loved the game and to me it did have the same feel as part one just more refined. you can tell that they tried to balance things out better then part one and i give them credit for that. give me co-op on live/lan and get rid of the arbitor is all it will take to please me.
and if it wasnt for me being at work right now i would ask for a link that says halo1 and halo2 dont use the same engine. i could have sworn that it was at the core the same engine they just rewrote a lot of it specifically for the xbox (the first wasnt optimized as much for the xbox as it was ported so quickly). and i would be dissapointed if they used the same engine for part 3 unless they were also planning on releasing a part 4 and really using a new engine. i see no reason why they couldnt use the U3E and just use similar animations, concept arts and the like but with a newer actual next gen engine.
and as for the first halo2 trailor/demo: its true that it was never meant to be halo2 the game but instead basically a tech demo of sorts to who what new effects have been added for part 2. i dont think that the lack of ram was the main reason for the big change from the demo. instead it was the fact that a controlled and very specific scene is easier to put rendering power into rather then an actual game that is spread over levels bigger then a ships cargo area. that isnt saying that those effects that they demoed arent in the actual game but they probably watered down.
im not so much scorned like some about halo and i like the story mode much better then the online mode (deathmatch gets old soon, co-op all the way for me) i just hope they fix these minor problems for part 3
go to Gametypes for Halo 2
They have custom gametypes... who knows you might find something... my favorite is Zombies, Tower of Power, HIDE AND SEEK, Zombie Safehouse, and ZombiePRO.... Oh god I love me some zombies.... Too bad I can barely find any on XBC... well they are there... but not too much...
QUOTE(Andy51 @ Aug 24 2005, 10:39 AM)
go to
Gametypes for Halo 2
QUOTE(KAGE360 @ Aug 24 2005, 01:53 PM)
me and deftech used to have a blast (no pun intended) playing co-op Duken Nukem 3D on the net link almost 10 years ago!! that is why it doesnt make sense there is no co-op in halo2, especially when you consider doom 3 had co-op and in my opinion that game pushed the xbox harder then halo2 did.
QUOTE(miggidy @ Aug 24 2005, 12:00 PM)
I don't know bro, people set very high expectations to top of the line games.
a leap in graphics has nothing to do with a storyline, and thats where Halo 2 lost fans.
thats what killed it for me. I wasnt expecting shit out of it other than a semi decent story.
I never cared about the online. I wanted an engrossing plot.
I get more enjoyment out of watching my dog take a shit and inspecting it for hostile microbes.
QUOTE(miggidy @ Aug 25 2005, 07:06 PM)
Halo 3 can be the best looking game ever, if its story sucks, its getting sold immediately after I beat it the first time. and Bungie goes on the EA list for good
If we find out you play as the Arbiter in part 3, watch out, I will be on the warpath
QUOTE(miggidy @ Aug 25 2005, 08:24 PM)
The story was a common but minor complain from what I remember.
QUOTE(miggidy @ Aug 25 2005, 08:45 PM)
hahaha
I thought Splinter Cell 2 was great. But Chaos Theory... that was awesome. Almost makes me want to beat it again.
Chaos is just sex for Splinter fans
QUOTE(Sir_Vival @ Aug 25 2005, 02:11 PM)
People that dislike Halo 2 compared to one don't do it because they dont have their "almighty pistol," it's a culmination of things that most lead to the same point - less skill needed.