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Xbox360 Forums => G => Xbox 360 Specific Game Chat (wip) => Xbox360 Game Forums => Guitar Hero II => Topic started by: Xbox-Scene on April 16, 2007, 09:38:00 AM

Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Xbox-Scene on April 16, 2007, 09:38:00 AM
RedOctane Admits to Guitar Hero II Patch Problem
Posted by XanTium | April 16 11:02 EST | News Category: Xbox360
 
From eurogamer.net:
Quote

The update, released on Saturday, was supposed to help users whose copies of the game were refusing to acknowledge input from the Xplorer controller's whammy bar.
However forum threads quickly sprang up on Xbox.com and the official Guitar Hero website complaining that the patch was followed immediately by system freezes and, in some cases, the dreaded ring of death - the only answer to which is returning the console to Microsoft.

RedOctane initially declined to comment, but this afternoon a spokesperson told Eurogamer: "We're aware of the problem and we're looking into it."

Full Story: eurogamer.net

Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: jeff10 on April 16, 2007, 08:25:00 AM


Mine is fine, but......I went to my buddies and played his yesterday, and his game gets jerky while playing, the screen sorta stops and goes in short burst...?????\\


Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Davek1013 on April 16, 2007, 08:36:00 AM
Very strange, indeed. I didnt have a problem at all with this, and ive had my console since Feb 06. FW hacked even. I always wonder about people with bricked 360s If they were really are poorly built or if their owners mistreat them. Im sort of doubting this console breaking glitch as well. They said they were looking into it. *shrugs* I dont know how many people who've bricked their consoles treat them but i know one person whose broke twice because he kept moving it when the damn system was on.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: BipSmith on April 16, 2007, 08:38:00 AM
They are aware that there's a problem and that the problem may or may not be caused by their patch.

That's far from admitting to a problem.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: bucko on April 16, 2007, 08:39:00 AM
Glad I got the PS2 version happy.gif
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: JUANVAN on April 16, 2007, 08:48:00 AM
Well atleast they are coming clean on it. Unlike m$ were its Never the patches fault for bricking the box
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: wweboy on April 16, 2007, 08:57:00 AM
Mine has the ring of death because of this fucking game, Sad part is is my 360 is modded so there is no chance MS is getting it back.

Worst part is I had just got my 360 back from my co-worker who fixed my 3 red light issues and now it's doing it with GH2 sad.gif THIS SUCKS I've spent so much on games and perf's to have a patch kill my box.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: 1nsan3 on April 16, 2007, 09:00:00 AM
Thank god I hate this game. would be a bit more interesting if it had strings instead of buttons, buttons give it no challenge.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Nytemunkey on April 16, 2007, 09:15:00 AM
Go cry in the corner or something.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Midnight Tboy on April 16, 2007, 09:28:00 AM
This stupid thing happening could potentially have a positive outcome.

Unlikely, but still potential..

If it turns out their patch is indeed to blame, then it could be they have ways to replicate the issue that causes the 360 to overheat, which can then in turn prove that there is a physical hardware fault in the machines.....something that the 360 has no safeguard against going into a 100% cpu usage overload or something and then frying something that is obviously vital.

I'm sure it'll no doubt be denied as this seems to be the trend these days...but who knows smile.gif

I was about to buy GH2 at the end of this week - I'm not so sure now tho - def hanging fire til I hear any responses and fixes etc
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Kells on April 16, 2007, 09:31:00 AM
You know, I'm a huge fan of this series owning both Guitar Hero and Guitar Hero 2 for the PS2. I have 2 Red Octane Guitars and a 3rd party guitar yet I was so pumped when the 360 version came out .. I had already set aside the cash for the game and a second guitar.

I was blessed with a crap guitar. My tilt switch was defective and I was having the whammy bar problem. I've seen all this talk about this so-called patch that fixes the whammy bar problem, yet it says nothing about "faulty" tilt switches.  Needless to say, Instead of going back to buy a second guitar, I think i'm just going to return the whole game. I was on the fence until I saw those guitar hero 1 songs and the price of those downloadable packs .... screw it, I'll just keep my PS2 hooked up thanks very much.

It's just not worth the headache .... besides, in my opinion the PS2 version plays better. I've noticed sync problems with the 360 where during certain songs, during intense solo's the notes actually rush through the song ... completely destroying the guitar hero illusion.


Bad form Red Octane .... I guess Activision should have kept Harmonix on board.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: psyantist on April 16, 2007, 09:34:00 AM
My controller has crapped out for another reason.  I got up out of my chair to do some serious shredding and ZAP-POP.....must have been some static electricity build up, but anyway my green button will not work as well as strum down.  Strum up still works and the other buttons though.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: twistedsymphony on April 16, 2007, 10:35:00 AM
Since when is "Admits"  the same thing as "Looking into it"

Honestly... RedOctane didn't admit to anything.

If I told you your house was burning down and asked what you were going to do about it and you replied with "Really? I need to makes some calls to find out what's going on!" you didn't admit to jack Sh*t, that is in no way is a confirmation that your house is burning down...

RedOctane isn't admitting anything, basically they saw that a lot of people were complaining about the update and they're going to check it see if there update is really doing anything (which I highly doubt it is).

10 bucks says in another week or so saying they didn't find anything wrong and that they're not to blame... muhaha.gif

Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: feflicker on April 16, 2007, 11:02:00 AM
QUOTE
10 bucks says in another week or so saying they didn't find anything wrong and that they're not to blame...


Yep. I agree. How could a game patch brick the console, it doesn't make sense. I mean, maybe some rogue process maxed out the CPU and fried it, but I'm sure they would have caught something like that in debugging... They sit there and watch all of that while they play it to make sure nothing like that happens.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: 0794 on April 16, 2007, 11:08:00 AM
QUOTE(feflicker @ Apr 16 2007, 12:09 PM) View Post

Yep. I agree. How could a game patch brick the console, it doesn't make sense. I mean, maybe some rogue process maxed out the CPU and fried it, but I'm sure they would have caught something like that in debugging... They sit there and watch all of that while they play it to make sure nothing like that happens.


exactly, more than likely this is a coincidence - and Red Octane has admitted nothing yet - and they shouldn't until it can be reproduced and proven that their patch is involved.  i like hearing all the whiners - makes me realise how immature so many people are and how difficult their lives must be if a gaming console can make them lose complete sense and act out as such.

obviously if people are worried then they should just do the hardware fix and bypass the software patch for now...glad i could not care less about this game...
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: twistedsymphony on April 16, 2007, 12:17:00 PM
QUOTE(Bizquick @ Apr 16 2007, 02:09 PM) View Post

I've seen too many problems happen from the system updates for me to buy a 360 again. I will just play this game on a PS2 or get the controller and play on the computer. Besides whast this patch do run code before the game launches or does it actualy update your firmware. if its doing a firmware update I can totaly see why some people are getting the 3 rings of death. I mean we all know there is apparently a problem with MS's update program sense it fryed many other systems last go around. Red Octane is not to blame. its MS and its lousy update process it must be flawed.


it does nothing to the firmware... it's a game update it gets stored on your storage device and amends itself to the gamewhenever it boots... just like the 100s of other game updates on the 360.

The funny thing is... considering the game update doesn't even get used until you play the game, it seems kind of ridiculous that it would cause the console to frag on reboot.

That "update" screen just a download bar, the update doesn't even get run until the game is launched again.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: feflicker on April 16, 2007, 01:07:00 PM
QUOTE
The funny thing is... considering the game update doesn't even get used until you play the game, it seems kind of ridiculous that it would cause the console to frag on reboot.

That "update" screen just a download bar, the update doesn't even get run until the game is launched again.


EXACTLY.

It is not "impossible" to brick a 360 via software from a game patch, however, it would have to be maliciously designed to do so. The odds of "accidentally" creating such a scenario has to be super slim, more likely to win the lottery 100 times in a row.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: gcskate27 on April 16, 2007, 03:33:00 PM
QUOTE(1nsan3 @ Apr 16 2007, 10:07 AM) View Post

Thank god I hate this game. would be a bit more interesting if it had strings instead of buttons, buttons give it no challenge.

yeah, gh has abs no challenge... jordan on expert is so fucking easy if youve ever even looked at a guitar... rolleyes.gif
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: HSDEMONZ on April 16, 2007, 03:41:00 PM
I'm going out on a limb here.. as I'm not sure what the exact process is here, but I was thinking about the whole PATCH/UPDATE/ADDITION process. Retail games, and Live Arcade games all need to be certified by MS correct? with that thinking.. I'm assuming the same needs to be done for every single patch or update. If so, if a patch like this "whammy fix" is responsible for ANY issues whatsoever, I would think that MS and their certification process should be held at least partially responsible.

If games patches are not certified.. then ignore this train of thought. But, if they are.. as sloppy as we suspect Harmonix/RedOctane might be, we gotta hold MS and their cert process to an even higher standard, as IT is supposed to maintain a certain standard and compliance.

i'm also in the they admitted to nothing camp. Now, if they come back in a week, and say.. our fix broke more shit than it fixed.. then that's something. If they come back and say, sorry folks.. it not only broke some shit, but it bricked some stuff too.. and we'll cover the repair costs of out of warranty items like the bricked consoles.

I don't expect them to admit to much if anything. I hope I'm wrong for those who feel they have been wronged in some way by the GHII. For those people, here's hoping I'm way off and that they get the help they thing they deserve.

Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: 1starvingartist on April 16, 2007, 05:04:00 PM
mine is dead

bought after 7 hours in line on launch day november 05

worked absolutely fine the entire time - no problems whatsoever

modded it on 1 jan 07

worked absolutely fine ever since - no problems whatsoever

played Guiter Hero II for about an hour after getting the patch

(reached my 5000 gamerscore in the process)

now with 3 red lights MS says that they can do nothing for me since my seal is broken

after i lied and told them that it was broken because
"it had a cold solder joint failure after the 'warranty' ran out after 13 months" and "the local computer shop fixed it for 50$" instead of MS's 150$ + 6-infinity weeks turn around time

how the hell did NOBODY NOTICE THIS PATCH KILLING 360's IN EITHER RED OCTANE OR MICROSOFT QUALITY ASSURANCE ????  

WHAT THE HELL DOES THE MS CERTIFICATION SEAL ON GH II REALLY MEAN?
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: neovader on April 16, 2007, 06:57:00 PM
while mine wasn't bricked by the update, I have noticed by previous statements that the games does "hiccup" quite often as where it didn't before.  where the notes pass, it will quite often, just lag for a second and doesn't recognize any notes being pressed, kind of upsetting when you are in the middle of a song I must say.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: gaming fanboy on April 16, 2007, 07:06:00 PM
glad to see the problem is being assessed. smile.gif
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: jeff10 on April 16, 2007, 09:41:00 PM
QUOTE(neovader @ Apr 16 2007, 08:04 PM) View Post

while mine wasn't bricked by the update, I have noticed by previous statements that the games does "hiccup" quite often as where it didn't before.  where the notes pass, it will quite often, just lag for a second and doesn't recognize any notes being pressed, kind of upsetting when you are in the middle of a song I must say.




exactly what my friends is doing now,,,,,Mine however is fine
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: feflicker on April 17, 2007, 12:10:00 AM
I think we can all agree that a game patch cannot damage the hardware, unless it was maliciously designed to do so (like throwing an efuse or something).

My new theory is that 360's software (the dash) is interpreting a software problem caused by the patch as a hardware failure. Thus the 360 believes the hardware is failing, when in fact it is not. Even this theory is very far-fetched, just because of the way the game updates are handled.

I think, bottom line, this is just a coincidence. I know for the people who had their system die this is hard to believe... To prove the point, let's start a thread that says Fuzion Frenzy 2 crashes your 360 and see how many people reply  tongue.gif
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: twistedsymphony on April 17, 2007, 07:06:00 AM
QUOTE(openxdkman @ Apr 17 2007, 05:54 AM) View Post

Guys... I think console breakdown cause has been found :
http://forums.xbox-s...howtopic=595746

I thought it was :
"patch"=>"GPU pushed more"=>"excessive overheating"=>"soldering damaged"

But actually it's :
"patch"=>"GPU pushed more"=>"more heat"=>"motherboard more flexible under X clamp pressure"=>"motherboard flexes"=>"electric contact lost"
...
Mystery solved, I would say!


Exactly how does the Patch push the GPU more?

Lets put this in PC terms... you download and update to some application you run... the download is a zip file (for the sake of argument). whenever you run your application it will unzip and run the patch but not before then.

You download the file but before you run your app you reboot your computer... when you reboot your computer locks up.

How exactly did this effect the GPU?

Even if the patch was causing the problems I still don't see how changing the whammy bar controller algorithm would in any way what-so-ever would effect the GPU.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: growlley on April 17, 2007, 07:34:00 AM
Umm wonder if I can use that one next time I hit a bum note on my bass "umm it was due to cpu lag after patching my wetware!"

well the drummer might buy it - NAH !
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: openxdkman on April 17, 2007, 11:10:00 AM
If I've read well, people complained about freezing a bit while playing game after patching it.
So maybe patch includes some changes in shaders for smoother graphics... dunno.

I remember it was the same with the fall update. Once patch is applied, they played a bit (let's say one hour).

So, if all experts at MS and RedOctane bet their life that patch can't brick console by software mistake, the only remaining cause is heat. But now we know we don't need a lots of additional heat. Just a very little is enough, to soften a bit more motherboard and have it flexed by the huge X clamps pressure...

I smell a massive business coming for modders... with all these 'clamped' consoles out there... (10 Millions... exactly!)
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Havok on April 17, 2007, 10:58:00 PM
QUOTE(cripsy @ Apr 17 2007, 01:14 PM) View Post

It must be certain games that cause the 360 to run a little differently that fry the unit.  I got my maching on launch day as well, and worked flawlessly for 13.  Then I picked up a copy of Enchanted Arms really cheap.  After playing for 30 mins the game kept freezing, then eventually 3 red rings.  Luckilly I had the extra warranty with Best Buy, and after 6 weeks being away it came back repaired.  On the repair slip it said "re-soldered connections" and my system has worked great since.  I haven't picked up GH2 yet, but I want to.  I should do it now since I only have 7 months left on my warranty.



Exactly the point of most of the people in this thread.. Did you blame Enchanted Arms fir breaking your console or was it just a cooincidence, that you played the game for 30 mins and it died.

I heard the same thing with Gears of War... and we will hear the same thing with Halo 3.  When one million of people buy a game and 1% of xbox's failed cooincidentally, that is still 10,000 people complaining.

Popularity of a game is directly proportional to complaints.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: openxdkman on April 18, 2007, 02:17:00 AM
Just an idea :

List 100 people interested in purchasing GH2 but too afraid to do it for now.
Ask 50 of them to purchase it, update it, play it. Count bricked consoles.
Ask 50 of them to have the X clamps replaced to remove the pressure, purchase game, update it, play it. Count bricked console.

Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: cripsy on April 18, 2007, 07:05:00 AM
[quote name='Havok' date='Apr 18 2007, 06:05 AM' post='3965066']
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: dcdeadcell on April 18, 2007, 05:15:00 PM
I will have to agree with alot of the members in saying that the game update is bricking 360's is a little far fetched, but i will say that the game update did mess with my 360. It would not start the game, it would take me to the dash and the dvd drive would say "Open Tray" i would open tray and close it and then it would say "Reading" then a few seconds later it would say "Open tray". It would take me about 15 minutes of rebooting, taking the disc out and back in for it to work. Then when I would get it to work I would be able to play one song and then it would come up saying dirty disc please clean and restart. Then I would have to start the process all over again and the when I would get it working again it would freeze and give me dirty disc error in he same exact place. Every other game I have would play with no problems. So I started reading around and read that others were having problems too. I just cleared my cache and got rid of the game updates and now it works 100% again. So I will have to agree with the other users saying that the update did mess with the system in just playing that game. Sorry for the long post but just wanted to say what was happening with me and how I fixed it. The only thing is that when I start the game it asks me to update and I have to pick no, but as long as the game works then that don't really bother me.
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: nekkron99 on April 18, 2007, 07:28:00 PM
My Whammy Bar worked out of the box, and since you can't play online co-op anyways, there was no point in the forced update.  So I don't know this because I haven't updated...but couldn't everyone who did the update just go into the harddrive and delete the update file?  Wasn't that what people were doing with Oblivion when they couldn't do the Gold cloning trick?
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: dsenart on May 18, 2007, 10:26:00 PM
it has nothing to do with the CPU getting hotter and flexing and losing connection, it has something to do with the guitar itself, because if you unplug the guitar and play another game it works fine.  I am thinking its a driver conflict within the patch thats making the system think it's failing when its actually only the peripheral that is.  I have posted a way to fix this though.  It works I have been playing GH 2 for the last 3 hours after I done that when it was previously giving me the red lights o'death
Title: RedOctane Admits to Guitar Hero II Patch Problem
Post by: Aggression on May 28, 2007, 05:40:00 PM
my xbox getts all jerky too kinda makes a strobe-light effect outta the song. I fucking hate it