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Xbox360 Forums => G => Xbox 360 Specific Game Chat (wip) => Xbox360 Game Forums => Grand Theft Auto IV => Topic started by: MeanMangoMan on April 30, 2008, 01:17:00 PM

Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: MeanMangoMan on April 30, 2008, 01:17:00 PM
Just an FYI for all those out there. I have the retail purchased version of GTA IV and a Benq drive. It works perfectly! Make sure you clear your 360 Cache as well as it seems to speed things up. May just be in the head but smoother from my point of view.

Go to the system blade and then memory. Press Y on either the HDD or a MU and then press X, X, Left Bumper, Right Bumper, X, X. Once you do this a blade will pop up saying: This will perform maintenance on your Xbox 360 storage devices. Do you want to continue? Select "Yes".

I have also played a backup on my buddies Benq 12X 1.41 Flashed drive. It was an original copied retail disc using XBox Backup Creator and was burned at 2.4x on a Verbatim Singapore with Image Burn 2.4.1. I have seen the render issues on his machine and also the texture pop-ups. When playing the "Pressed Retail Disc" this is not the case only with the Verbatim copy. We have also tried TDK discs and the same result is found. On a Samsung drive the copied Verbatim burned games do not have pop-ups and play just fine.

Just some info to think about...

P.S. Things do seem better with 12X flash rather than an 8X flash of the Benq.

This post has been edited by MeanMangoMan: Apr 30 2008, 08:18 PM
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: sonicsam on April 30, 2008, 04:52:00 PM
I too also have the Benq drive and a real copy of GTA IV, I get pretti bad popup when I use the faster cars in the game (smacking into a obstacle on the sidewalk and it loads a split second after impact). So i tried in on a friend launch unit (havent checked which drive) and though it is a LOT noisier, the game seems to load textures a lot faster (for example switching between scenes in cutscenes and driving fast through the city) and also looks to run noticeably smoother (looks like higher fps!). I am running my benq box on my LCD monitor through the hdmi output and my friend has his box hooked up to a regular TV. Would this be the cause of the difference in smoothness? I think the non-Benq drives read faster from these observations...

This post has been edited by sonicsam: Apr 30 2008, 11:53 PM
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: Scan-C on May 01, 2008, 04:29:00 AM
Same here. I'm playing on a unmodified Arcade with BenQ drive. As soon as I drive real fast you see that the textures are missing. If I keep going whole buildings are missing and when I stopthey appear after 3-4 secs. It gets better when the HDD is connected but is still noticable.
The same disc played on a Hitachi 79fl runs flawlessly. Even the backup runs great on this drive with or without HDD.
I was happy to get a BenQ in the Arcade but regret it now...
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: techmob on May 06, 2008, 02:41:00 AM
i got gta on day of release and it was running fine, 12 hours on into the game and it is getting worse

even cut scenes have delay and one instance there was a road block and i didnt see it until i hit it..

this is with a benq drive
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: uberd0gg on May 07, 2008, 07:51:00 PM
I'm having the same problem and it's making the game unplayable. I'm using a brand new 360 Pro with Benq drive flashed to iXtreme 1.4 12x. I tried clearing the cache but it did nothing to help the situation.

It was fine until I completed around 60% of the game, but now (with posts, bollards, roads and entire buildings failing to appear) the game is sh*t sad.gif
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: pirateu on May 07, 2008, 08:15:00 PM
QUOTE(uberd0gg @ May 8 2008, 03:27 AM) View Post

I'm having the same problem and it's making the game unplayable. I'm using a brand new 360 Pro with Benq drive flashed to iXtreme 1.4 12x. I tried clearing the cache but it did nothing to help the situation.

It was fine until I completed around 60% of the game, but now (with posts, bollards, roads and entire buildings failing to appear) the game is sh*t sad.gif



who did you get up to? maybe its facing me aswell. i have benq 8x and i got used to textures popping maybe it works better for me than others (maybe) any one have a video of that happening?
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: Rustmonkey on February 02, 2020, 08:13:00 PM
I don't seem to have pop in issues at all - I've tried a backup copy on my modded launch console with a Hitachi47 and my retail copy on my unmodded 2006 console with a Hitachi59 - no problems either way...
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: uberd0gg on February 02, 2020, 08:51:00 PM
QUOTE(pirateu)
who did you get up to? maybe its facing me aswell. i have benq 8x and i got used to textures popping maybe it works better for me than others (maybe) any one have a video of that happening?


It was near the mission where you have to watch over a mob meeting in the industrial district using a sniper rifle. I've played further, but the pop in is truly attrocious. It's not just in fast cars either, I can be driving a cab and I'll have to park up and wait 20 seconds for the textures to load. It looks worse than GTA3 ffs!

This youtube video shows exactly what I'm experiencing. The guy who posted it claims it has something to do with the Arcade console having no HDD, but that's bullshit - I have a 1 week-old Pro 360 and tested with and without the HDD, both are exactly the same.
http://www.youtube.com/watch?v=4_e6NZJ-APs
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: pirateu on May 08, 2008, 06:46:00 AM
QUOTE(uberd0gg @ May 8 2008, 04:51 AM) View Post

It was near the mission where you have to watch over a mob meeting in the industrial district using a sniper rifle. I've played further, but the pop in is truly attrocious. It's not just in fast cars either, I can be driving a cab and I'll have to park up and wait 20 seconds for the textures to load. It looks worse than GTA3 ffs!

This youtube video shows exactly what I'm experiencing. The guy who posted it claims it has something to do with the Arcade console having no HDD, but that's bullshit - I have a 1 week-old Pro 360 and tested with and
without the HDD, both are exactly the same.



i have mine burned memorex at 2.4 and benq drive 8x and it takes to load like 1.5 sec , im past that mission without major prob's , glitches are noticable but dont bother me allot
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: pirateu on May 08, 2008, 08:51:00 PM
Heres a gamespot discussion on this problem aswell http://www.gamespot....a...3037&page=0
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: OuTeR HeAvEn on February 04, 2020, 08:14:00 AM
New xbox with Benq 8x + verbatim 2x or 8x =pop up's
New xbox with Benq 12x + verbatim 2x or 8x =pop up's
I load the same copies of gta on both hitachi and samsung drives and works great without pop up's
so the question is
1.is the benq the problem on these texture delay on gta iv ??
2.Or the original dont have these symptoms at all and the copy of it has ??
3.maybe a bad rip ???
 (IMG:style_emoticons/default/huh.gif)

(samsung and hitachi owners dont reply please because the problem is with benq only)

This post has been edited by OuTeR HeAvEn: Today, 04:16 PM
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: kirca on May 10, 2008, 03:53:00 AM
QUOTE(OuTeR HeAvEn @ May 9 2008, 05:14 PM) View Post

New xbox with Benq 8x + verbatim 2x or 8x =pop up's
New xbox with Benq 12x + verbatim 2x or 8x =pop up's
I load the same copies of gta on both hitachi and samsung drives and works great without pop up's
so the question is
1.is the benq the problem on these texture delay on gta iv ??
2.Or the original dont have these symptoms at all and the copy of it has ??
3.maybe a bad rip ???
 huh.gif

(samsung and hitachi owners dont reply please because the problem is with benq only)


Can you please tell me do you have HDD?

I know another guy posted that he has problems with a HDD when he completed 60% of the game, but at least he got that far with no problems mine sucks a** from the start.
I have an Xbox Arcade, benq, no HDD, burned with Verbatim at 2.4x with a Sony/NEC burner and I have texture problems so bad that its virtually unplayable. I really think the HDD solves the prob.(correct me if I'm wrong)
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: OuTeR HeAvEn on May 10, 2008, 10:36:00 AM
yeah you are wrong same result with hdd
(i have been try the 5x benq flashing read speed and the pot tweak same here)
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: n0gabor on May 11, 2008, 04:48:00 PM
I've read on Hungarian forums that you have to play aprox. 1/2-1 hour to have everything cached on the HDD (previously cleared cache. When entering a new island (with new desing - new textures) it needs 1/2 hour again, maybe cache clearing. These are BenQ drive + HDD results, so HDD does help!

I'm lookin' forward to buy a HDD, I'll post my experiences.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: uberd0gg on May 12, 2008, 09:19:00 AM
QUOTE(n0gabor @ May 12 2008, 12:24 AM) View Post

I've read on Hungarian forums that you have to play aprox. 1/2-1 hour to have everything cached on the HDD (previously cleared cache. When entering a new island (with new desing - new textures) it needs 1/2 hour again, maybe cache clearing. These are BenQ drive + HDD results, so HDD does help!

I'm lookin' forward to buy a HDD, I'll post my experiences.


Sounds plausable. The texture issue disappeared after a while, but reappeared when I drove to another main island. Unplayable.
I wouldn't get too excited about HDD if I were you. It does fix itself after a while, but the game is still spoiled (how am I supposed to attempt later missions if the textures f**k up so severely whenever I cross a bridge?)

My first 360 had a hitachi and all I kept hearing was how good the benq drives are compared to the noisy piece of sh*t inside my console. Well, now I have an "awesome" benq and GTA IV is unplayable and Assassins Creed doesn't even load!

I'm sorry, but f*ck the benq! (worst drive IMO)
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: OuTeR HeAvEn on May 22, 2008, 03:24:00 PM
I just rip with a benq (0800 firmware) a test drive original game.
This game also have same problems with gta4 with benq drives and only with the copy of the game (the original dont have the pop up symptoms).
I just try then the same copy on samsung an hitachi and it runs flawlessly without pop ups ,delays on loading and etc.
I just try also some slow ripping and writing methods and i have the same symptoms.
                                                         
                                                              CONCLUSION

SO BENQS HAVE PROBLEMS WITH SOME COPY'S (MAYBE THE GUYS WHO MAKING THE FIRMWARES MUST DO A NEW UPDATE)That's a a a aall fo fo folkksssss

                                                                      The End.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: SainterX1 on May 26, 2008, 04:15:00 AM
I have a benq and originals are fine, but backups are all slow loading. GTA is extremely frustrating and I have given up using the backup.

Has anyone tried replacing the DVD drive for a Hitachi or other? If this will fix it, I might give it a go.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: OuTeR HeAvEn on May 28, 2008, 03:29:00 PM
If you change you drive then you will not have any reading problems at all.
We do not seek this kind of solution must do something with benqs.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: justlookin on June 01, 2008, 01:35:00 PM
can it be the possibility that the benQ drives are weaker than the samsung? b/c I didn't have a problem with GTA until after few days of playing it..  the laser or drive itself?
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: mycelo on June 11, 2008, 09:40:00 AM
This weekend my console started to have this problem too. It's a Zephyr, Benq, HDD with 8Gb free, 8 months old. It always worked flawlessly, except for Assassins Creed backup that just don't boot. I don't play games too much so it's pretty preserved.

I moved my console to my brother's and connected HDMI for the first time. Firstly I noticed that the game itself took a bit longer to load (which I can tell by the cartoonish screens in the beginning, there was one more showing). Then he got his hands on it, began a new game and freaked out, riding streets like mad and I noticed that some textures were taking too long to show up, specially the asphalt. Strangely, he was able to travel through the bridge that's blocked by the police, there were no one there. But he did get the six stars.

When he got to the forbidden island, then things got real crazy. Cars were floating above the ground and sometimes there were no ground at all or just a plain blue surface. Buildings looked like cardboard boxes and most elements were just missing. I'm pretty sure that the texture pop-in were never like this until now. After this, any ride to any place was an ugly mess.

Back in my house I tried to clean the media and screwed it. I burnt it again with the same brand (RITEK) and tried it with the same results, even cleaning the HDD cache (the maintenance thing). I could reproduce the "unblocked bridge" issue. I've read somewhere that other games were also having the same problem (Oblivion and Mass Effect), and it's the Benq laser beam that's physically damaged, for my despair.

Yesterday I tried my own backup of Oblivion, and it worked ok, with barely noticeable or tolerable pop-ins. Then I immediately switched to GTA again, and instead to keep driving, I started to accomplish the next mission. For my surprise, there were no bad pop-ins at all, even though it's taking a bit longer in the first load. I kept messing around and everything was suddenly fine. Today I drove a fast car throughout the first island and didn't notice delayed textures.

The problem seems to be magically fixed for now...
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: jimwross on June 11, 2008, 01:17:00 PM
Some games have optional caching (if you have a HDD) to help speed the game up, GTA IV is one of them.  GTA IV will run considerably smooth using a HDD then not (first hand experience).

This has nothing to do with a "shitty" BenQ drive (actually, they tend to read quite a bit better then Samsung or Hitachi's), and no, no new "updates" to the firmware are required (read above, people with stock drives are having problems).

Look, if you using a higher resolution (perhaps through HDMI), and/or you don't have a HDD, your going to notice some rendering issues...

Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: mycelo on June 11, 2008, 03:18:00 PM
QUOTE(jimwross @ Jun 11 2008, 04:53 PM) View Post

Look, if you using a higher resolution (perhaps through HDMI), and/or you don't have a HDD, your going to notice some rendering issues...

I don't know if you're replying specifically my previous post, but I do have a HDD with 8GB free, and, even though the problem indeed started when I first played it at a higher resolution HDMI, it carried over when I connected the console back to my old-fashioned CRT TV through composite cables.

Besides, I've been reading everywhere that the problem indeed only happens to BenQ owners, who are also having trouble with original/pressed DVDs. I'm yet to see a single complaint related to a non-BenQ console.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: orangpelupa on July 01, 2008, 09:56:00 PM
i got this issue too, i got x360 with BenQ

and according to dunzz here http://forums.xbox-s...o...d=4300769

this can be fixed by crossflashing the BenQ Firmware to  ms25 Firmware

so the BenQ FW really need more optimization



and im stuck with BenQ and i dont have VIA SATA COntorller to flash the drive, damn
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: orangpelupa on July 02, 2008, 11:21:00 AM
hmm i got some way to "fix" this
not really fix the texture and popping issue but it help

i connect to LIVE and download Update for GTA 4.

Before update:
when i drive fast using cop car
the  NPC cars will gone
the building gone
then the road gone
and i only see blue in screen


AFTER UPDATE
when i drive fast using cop car
the  NPC cars still there
the building gone
the road still there but with very low res texture

it seems the update fix this issue a bit.

thanks
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: HackerSupreme on July 02, 2008, 04:36:00 PM
QUOTE(orangpelupa @ Jul 2 2008, 12:32 AM) View Post

i got this issue too, i got x360 with BenQ

and according to dunzz here http://forums.xbox-s...o...d=4300769

this can be fixed by crossflashing the BenQ Firmware to  ms25 Firmware

so the BenQ FW really need more optimization
and im stuck with BenQ and i dont have VIA SATA COntorller to flash the drive, damn


What?

That won't fix it. You can't flash a BenQ drive with Samsung firmware and expect it to work.

On that thread it said replace the BenQ w/ a Samsung drive and do some spoofing and it will work.

End result-you are using a Samsung drive, not a BenQ.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: ert13 on July 09, 2008, 12:20:00 PM
I also had the popup problem. Sometime it get so bad that the game is unplayable. I have a arcade with benq flashed with FW 1.41 8x.

Here is what i did to improve the texture loading problem.

I have disabled the ingame music so that the console doesn't have to steam music from the dvd aswell, since it is allready having trouble streaming textures.

After i did this the popup problem is a bit better.  its not completely gone but the game is not unplayable anymore.

How to disable the ingame music: Popin a usb drive or sometime, press the guide button and play your music from there. what i did is i just copied one song onto my flashdrive, then i played the song and then paused it, ,coz i dont wanna listen to the same music the whole time, and play gta without any music/radio stations. this will disable the ingame music

Also, i noticed that sometimes when you drive over a bridge from one island to another the textures get messed up pretty bad when u get to the other side. If this happens all i do is press the start button to pause the game, you can hear the drive reading all the textures while the game is paused, wait for like 5-10 seconds or so, then press the start button again to unpause an play further. u can even keep it paused until the drive reading sounds have gone then all the textures for that part of the game have finished loading, and then unpause and play further.

let me know if this helps with the popup problem
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: eyepartie on July 11, 2008, 11:49:00 AM
Has anyone tried loading an old Benq firmware or tried to spoof a benq as ms25? Worth a shot maybe. Im going to go home and experiment. As for differences in media, A post on this thread said that Memorex 2.4x worked well with Benq. As for me, I am having exact same symptoms, but of course I am only playing copied verbatim GTA IV/ not the pressed.


BTW GTAIV isn't the only game I hear doing this.
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: b1g on July 19, 2008, 07:52:00 PM
I'm having issues now myself so I thought I'd add to this. I have an Elite with a BenQ that I've only had for 3 months, and not used really used that much. My retail copy on non-modded FW was fine with no pop-ins ever or texture load issues, but after I flashed with iXtreme 1.41 I noticed a few issues with the road texture quality taking a maybe a second to load now, but its really random.. Sometimes its perfect like on the original FW, and then other times I have some minor pop-in but nothing as bad as a backup copy. I also have a Verbatim backup copy that I tried, which wasn't actually that bad with pop-in.

Now it gets strange.. I rented Lost Odyssey last night because I wanted to see how RPGs were because I had never played them. Anyway, after playing Lost Odyssey for about 2 hours I went to bed, and this morning I try my GTA IV backup disc again.. It has HUGE pop-in, I drive fast down a street and eventually the road disappears, I crash into things I can't see, takes about 10 seconds to load streets and buildings it was basically unplayable. The first thing that came to my mind was Lost Odyssey, so I went and deleted the whole savegame for it and tried again.. Same thing happens. I then went through my HDD and deleted most of my demos, and cleared my HDD so I have 90gb of space, then cleared the HDD cache, rebooted and tried again.. Same thing again! I'm really worried at the moment and considering unflashing my system because I'm paranoid that my backups have damaged my laser! The retail copy is still perfect though. I can tell when my GTA backup is going to have bad pop-in because on the loading screen, it shows like two more cartoon pictures than it used to, with no change on the retail copy.

The only other backup I'm having texture issues with is UT3. Same thing as my GTA backup, it used to be fine but since I played Lost Odyssey I'm having all kinds of texture loading issues. I've tried having my 360 vertical and horizontal, tried both backups without the HDD, no luck.. Still pop-in galore. I'm just hoping I haven't damaged my drive or something, but seeing as my originals are playing perfect still I don't think I have. I'm thinking of formatting my HDD to try, but I really don't want to lose my savegames just to have it not fix anything..
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: Sic Of Life on January 03, 2009, 11:13:00 AM
my cousin has this problem on an unmodded benq and i dont have any graphical glitches in any games on my modded console. ive done the x clamp mod, fan shroud mod, and 12v fan mod with a 7v switch and even at 7v i dont really see any glitches. seems to me that the glitches occur because the gpu gets so hot that it cant perform like it should
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: woody21_1 on January 03, 2009, 01:41:00 PM
have you tried the latest version of ixtreme which is 1.5, it has some fixes that improve benq reading performance.
you must be using old firmware as in 1.5 you dont have speed selections for the drive anymore.

try updating the benq's firmware as it has made a bit of a difference for me, load times seem better but noy tried gta since upgrading.

maybe your drive is just aged and needs a clean or a pot tweak, see this thread.
http://forums.xbox-s...howtopic=672384
Title: Benq And Gta Iv Texture Render Issue Answers!
Post by: unhap on January 04, 2009, 12:50:00 PM
has anyone tried installing the game to HDD or playing with 1.5?