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Xbox360 Forums => D => Xbox 360 Specific Game Chat (wip) => Xbox360 Game Forums => Dead Rising => Topic started by: Hopeful on August 14, 2006, 12:08:00 AM

Title: Changed My Mind. Crap.
Post by: Hopeful on August 14, 2006, 12:08:00 AM
Alright when you first get this game you will LOVE it!
Awesome graphics, great gameplay, awesome weapons, awesome enemies, EXCELLENT DEPTH
A ton of things to do, running over zombies with cars, etc 10 out of 10
It's finally putting the power of the 360 to use and you just wanna go pick up all the cars and guns and baseball bats and go to town for years because it's so good and so well made.

The game is the best game ever. Until about 30 minutes into it, when Capcom fucks up this beautiful game
by putting all of that beautiful content they've worked so hard to create OUT OF REACH... because it gets fucking impossible to play. HOW does this happen, you may skeptically ask after seeing the awesome previews and playing the awesome demo... Let me alphabetically enumerate the ways.

A ) At the very beginning of the game (and in the demo) you will have a little SPACE to move around in. Just enough space to pick off hordes and BARELY avoid getting attacked IF you're skilled, and it's fun. All that space disappears about 30 minutes in, and you have no room to attack. It would remain playable IF swarms were slow enough so you only get attacked when you're off your game. However the zombies are literally, mathematically, not slow enough for frank to swing at in such close quarters. During the attack, even distant zombies will reach you. You leap right into the middle of them, and you do NOT knock down a wide enough radius to compensate. (Even with the sledge hammer. With the Kitana, you don't even have a sweeping attack so you can only cut through a line of enemies.)

B ) But, making matters worse, during rescues you NEED to take down every single zombie in these crowded swarms, because rescuees will NOT dodge their way through even the THINNEST swarm. They will run 15 feet backwards just so they can get attacked. Literally every time, they run up to any remotely nearby zombie that's still standing, get themself grabbed, and yell "Help me Frank!". You will see. I'm not exaggerating.

C ) Can't believe the boss battles. They are unplayable unless you love to wittle your way out of long, stressful sessions of split-second dodging. There's no game to these battles either. There are no cues or level interactions built in. No safety zones, helpful opportunities or fight patterns narrated in. It's mainly comprised of stress. You just constantly dodge sharpshooters with superhuman aim, speed, and abilities.  It takes you at least 1.5 seconds to adjust your aim. You will be shot twice by then. (Which knocks you down) Your crosshairs usually start off target and they move slowly. The bosses weren't designed to compensate for this and they just keep firing at you really fast, taking only half second pauses. Forget healing yourself. By the time you lift a yogurt to your lips, said lips are lieing on the ground next to your scrotum. Forget getting close enough to hit the enemy with a blunt object. If you run out of ammo or don't have a gun, ya screwed. Sometimes they don't even give you one beforehand, and believe me a gun is the only way. (Except the grocery store owner. You can hide around the corner and pummel him with a lead pipe. You will laugh your ass off on that part. It's worth renting just for that.)

D ) Dickery! I thought this was inaccessable enough already. On top of all that, they even add extra sharp heat seeking deathrays. The park in the middle of the mall, which you use frequently, in addition to being scabbed with zombies... Has 3 convicts rolling around in a hummer for no reason. Its gunner can rapidly kill you from all the way accross the park, while you're trying to dodge zombies. If you manage to get close to it by barely dodging the continuous stream of accurate bullets, the guy with the baseball bat takes you out. If you try to run you will be quickly sharpshot, run over, and smacked until you die. I don't even know if you can kill them. (Or how you'd get a chance to aim at them.)

E ) Every time you're busting your ass, ghetto-rigging ways to get past the overly grab-saavy hordes, there's a constant ringing from the tranciever. If you answer it you can not fight or jump but the zombies are still in full-on action. You're pretty much constantly either contending with beeping or letting crap kill you. You're blackmailed by the beeping. (IMG:style_emoticons/default/tongue.gif)  

An excellent product where you CANT USE what makes it excellent. It's like buying a Pagani Zonda that only holds 10 minutes worth of gas. You have it to gawk at, and it's filled with amazing design and the coolest features ever, and that all means dick because you can barely access it.

I still reccomend that you buy this game just to impress your friends and enjoy the amazing graphical affect of so many detailed enemies on the screen at once. In fact it would change my opinion if anyone could explain a reasonable way to take out the gun shop owner and the clown, without just running from them until you see a tiny opening to shoot.

This post has been edited by Hopeful: Aug 14 2006, 07:15 AM
Title: Changed My Mind. Crap.
Post by: hamwbone on August 14, 2006, 12:45:00 AM
im gona have to agree with him on alot of points.
Title: Changed My Mind. Crap.
Post by: Raul602 on August 14, 2006, 02:04:00 AM
Bitter because you suck at the game?

The Gun store owner i have found are two good ways to kill him

1. Do a double tap so you can do the roll thing frank does, get close enough to him and hit him with katana/sword/lead pipe and just keep rolling so his shots dont hurt you.


2. get sniper rifle from the dad and two kids mission,  then go to store owner and as soon as his scene is over run outside kill the zombies out there. open both doors and stand next to the wall right before the entrance and use it as cover.  Then snipe him till hes dead.


The clown is fucking hard but always does the same moves.  I have killed him with sniper gun, shotgun and the katana..  just have to figure out his attack routine.




This post has been edited by Raul602: Aug 14 2006, 09:09 AM
Title: Changed My Mind. Crap.
Post by: jimjom on August 14, 2006, 02:16:00 AM
yeah, the game is pretty damn frustrating at first. but once your level raises and you have a good regiment of where and when to get weapons it's a lot funner.

-A get the maitenence key as soon as possible, makes running around alot more bareable. get a few of those special skills makes it alot easier to get through those hordes.

-B yes, the civilians are fucking retarded for the most part. ARM THEM APPROPRIATELY!!! I suggest a gun or two and a katana or two to tide 3+ people over. They are sooooooo dumb sometimes, they just bare RIGHT STRAIGHT THROUGH ANYTHING... not like Frank (us), who zig zags through it all.

-C hasnt been a boss I couldnt handle, even on my first time through. Get the machine gun, get a katana (or three), get some Orange Juice and go to town.

-D Dude, you're right. The convicts in the park are ridiculously hard. I try and get them to crash into a tree either right in front me or to the side. Once they keep ramming into the tree(s), take out that gunner! Then execute the passengers. I have done this 5+ times now... I am pretty good at getting rid of these fools. Not too hard, might take a couple of trys...

-E Yes, the tranciever is so freaking inconvenient and annoying! Not much to do about that. Find a safe spot and answer I guess.


I am a big fan of resident evil and most capcom classics. This game is really exactly what I wanted. I honestly love this game, and this game is honestly why I bought a 360. It's alot of fun and has awesome replayability. The second time through was mostly all new for me.
Title: Changed My Mind. Crap.
Post by: Hopeful on August 14, 2006, 02:23:00 AM
QUOTE(Raul602 @ Aug 14 2006, 09:11 AM) *

Bitter because you suck at the game?

The Gun store owner i have found are two good ways to kill him

1. Do a double tap so you can do the roll thing frank does, get close enough to him and hit him with katana/sword/lead pipe and just keep rolling so his shots dont hurt you.
2. get sniper rifle from the dad and two kids mission,  then go to store owner and as soon as his scene is over run outside kill the zombies out there. open both doors and stand next to the wall right before the entrance and use it as cover.  Then snipe him till hes dead.
The clown is fucking hard but always does the same moves.  I have killed him with sniper gun, shotgun and the katana..  just have to figure out his attack routine.

Heck if I was bitter I wouldn't be smiling and joking.

More like you can't have fun at that parts i'm talking about, because they boil down to having to ghetto rig crap since playing it like a game will get you killed. I'm quite good at it, I'm just not seeing how it's supposed to be playable. The methods you are saying do indeed work but they feel more like having to ghetto-rig the game than playing it. Do you see what I'm saying?

This post has been edited by Hopeful: Aug 14 2006, 09:28 AM
Title: Changed My Mind. Crap.
Post by: Raul602 on August 14, 2006, 02:30:00 AM
QUOTE(Hopeful @ Aug 14 2006, 09:23 AM) *

Heck if I was bitter I wouldn't be smiling and joking.

More like you can't have fun at that parts i'm talking about, because they boil down to having to ghetto rig crap since playing it like a game will get you killed. I'm quite good at it, I'm just not seeing how it's supposed to be playable. The methods you are saying do indeed work but they feel more like having to trick the game than playing it. Do you see what I'm saying?



Yeah now I know exactly what you are trying to say.  At first the game is fun to play around and have fun killing zombies .. The more you play the more intense and frustrating it gets  (IMG:style_emoticons/default/tongue.gif)    You have to be watching your back all the time lol ...

The one annoying thing that i cant fucking stand in this game is that dam tranceiver(SP?)


holy shit it makes me want to stab my ears.  And also the fact that you cant attack/jump while talking on the phone, and if you cut OTIS off he calls back mad lol
Title: Changed My Mind. Crap.
Post by: Hopeful on August 14, 2006, 02:39:00 AM
QUOTE(jimjom @ Aug 14 2006, 09:23 AM) *

yeah, the game is pretty damn frustrating at first. but once your level raises and you have a good regiment of where and when to get weapons it's a lot funner.

-A get the maitenence key as soon as possible, makes running around alot more bareable. get a few of those special skills makes it alot easier to get through those hordes.

-B yes, the civilians are fucking retarded for the most part. ARM THEM APPROPRIATELY!!! I suggest a gun or two and a katana or two to tide 3+ people over. They are sooooooo dumb sometimes, they just bare RIGHT STRAIGHT THROUGH ANYTHING... not like Frank (us), who zig zags through it all.

-C hasnt been a boss I couldnt handle, even on my first time through. Get the machine gun, get a katana (or three), get some Orange Juice and go to town.

-D Dude, you're right. The convicts in the park are ridiculously hard. I try and get them to crash into a tree either right in front me or to the side. Once they keep ramming into the tree(s), take out that gunner! Then execute the passengers. I have done this 5+ times now... I am pretty good at getting rid of these fools. Not too hard, might take a couple of trys...

-E Yes, the tranciever is so freaking inconvenient and annoying! Not much to do about that. Find a safe spot and answer I guess.
I am a big fan of resident evil and most capcom classics. This game is really exactly what I wanted. I honestly love this game, and this game is honestly why I bought a 360. It's alot of fun and has awesome replayability. The second time through was mostly all new for me.


A ) Maintenence tunnel key? Got it.  I remember that thing being absolutely filled with zombies when driving through it to get the thing though.

B ) The guys i'm talking about WERE armed.  (IMG:style_emoticons/default/laugh.gif) They still couldn't fight. That's sad.

C ) How did you handle the spanish guy? Did you just have to keep running and dodging his overly sharp shots, until you got a tiny opportunity? I can do that too but it feels more like halo than a boss battle.

D ) So you can kill them...

That's one good thing. Do they stay dead?

QUOTE(Raul602 @ Aug 14 2006, 09:30 AM) *

Yeah now I know exactly what you are trying to say.  At first the game is fun to play around and have fun killing zombies .. The more you play the more intense and frustrating it gets  (IMG:style_emoticons/default/tongue.gif)    You have to be watching your back all the time lol ...

The one annoying thing that i cant fucking stand in this game is that dam tranceiver(SP?)
holy shit it makes me want to stab my ears.  And also the fact that you cant attack/jump while talking on the phone, and if you cut OTIS off he calls back mad lol

Oh I hear ya brutha

Otis is a little twat, I kinda like making him mad
(IMG:style_emoticons/default/beerchug.gif)

This post has been edited by Hopeful: Aug 14 2006, 09:40 AM
Title: Changed My Mind. Crap.
Post by: Raul602 on August 14, 2006, 02:43:00 AM
QUOTE(Hopeful @ Aug 14 2006, 09:39 AM) *

A ) Maintenence tunnel key? Got it.  I remember that thing being absolutely filled with zombies when driving through it to get the thing though.

B ) The guys i'm talking about WERE armed.  (IMG:style_emoticons/default/laugh.gif) They still couldn't fight. That's sad.

C ) How did you handle the spanish guy? Did you just have to keep running and dodging his overly sharp shots, until you got a tiny opportunity? I can do that too but it feels more like halo than a boss battle.

D ) So you can kill them...

That's one good thing. Do they stay dead?
Oh I hear ya brutha

Otis is a little twat, I kinda like making him mad
(IMG:style_emoticons/default/beerchug.gif)



Have you beaten the cult leader yet?
When you beat him he drops a book that makes the people you rescue more aggresive with zombies and they attack them or run away with you. I have found it alot fucking easier with that book to save people and cash in on some PP points with that book.. But i still let them die most of the time (IMG:style_emoticons/default/unsure.gif)
Title: Changed My Mind. Crap.
Post by: Hopeful on August 14, 2006, 02:52:00 AM
QUOTE(Raul602 @ Aug 14 2006, 09:43 AM) *

Have you beaten the cult leader yet?
When you beat him he drops a book that makes the people you rescue more aggresive with zombies and they attack them or run away with you. I have found it alot fucking easier with that book to save people and cash in on some PP points with that book.. But i still let them die most of the time (IMG:style_emoticons/default/unsure.gif)

Hah, well that's actually an incentive then.

"i still let them die most of the time"

Barricaded Pair A, I know exactly what you mean
Title: Changed My Mind. Crap.
Post by: CreziB on August 14, 2006, 12:30:00 PM
I beat the main story lastnight, now I'm on the 24 hours thing.  

I don't agree with the original post.  If I don't want to fight zombies, I run around them or jump on them.  I killed the hummer convicts with a sniper rifle while they kept plowing into trees.  I had no problem/threat while taking them out.

I rescued a bunch of people and never worried much about them dying, just about time.  Guns aren't very important in the first half of the game, but the last third of the game, guns are a must.  I stock up on shotguns at the gunshop and then once the special forces came, I kept 5 machine guns and 4 food items.

The game worked flawlessly for me in terms of fun gameplay and technical aspects.  Sure, I dropped the F bomb on a couple missions, but I realized what would make the mission easier and gathered those items before tackling it again.

I'm very happy with the game.
Title: Changed My Mind. Crap.
Post by: jtom617 on August 14, 2006, 01:30:00 PM
I like this game kinda, im as far as you meet those punks in that jeep type thing, and i try to kill them, and they use that big turret and OWN me. Also, is it me, or am i getting jewed on the saving? whenever i save, i try to load it, and it starts the whole damn game over. I think im just not getting anything with this game, thats all, but i guess it was fun for a while, now it just sucks!  dry.gif
Title: Changed My Mind. Crap.
Post by: jimjom on August 14, 2006, 01:38:00 PM
to kil the guys in the jeep either get them to crash in to a tree and just pick the gunner off first then finish the fools. the skinnier trees are easier to get the jump on them with.....

or just get a sniper, get some distance and finish em off easy. either or...


REMEMBER TO REST ON THE SOFA OR GO TO A RESTROOM TO SAVE. ALWAYS SAVE. ALWAYS.
Title: Changed My Mind. Crap.
Post by: Damaso on August 14, 2006, 03:18:00 PM
This game is childs play. I beat it already. Some people dont understand its all about strategy. If you love zombie movies this is a must have
Title: Changed My Mind. Crap.
Post by: Hopeful on August 14, 2006, 05:48:00 PM
QUOTE(CreziB @ Aug 14 2006, 07:37 PM) *

I beat the main story lastnight, now I'm on the 24 hours thing.  

I don't agree with the original post.  If I don't want to fight zombies, I run around them or jump on them.  I killed the hummer convicts with a sniper rifle while they kept plowing into trees.  I had no problem/threat while taking them out.

I rescued a bunch of people and never worried much about them dying, just about time.  Guns aren't very important in the first half of the game, but the last third of the game, guns are a must.  I stock up on shotguns at the gunshop and then once the special forces came, I kept 5 machine guns and 4 food items.

The game worked flawlessly for me in terms of fun gameplay and technical aspects.  Sure, I dropped the F bomb on a couple missions, but I realized what would make the mission easier and gathered those items before tackling it again.

I'm very happy with the game.

Are you sure you played 'dead rising'? It seems like we're playing 2 different games. (IMG:style_emoticons/default/tongue.gif)

The hummer convicts, I agree that it may be possible to kill them that way but it feels broken that you have to resort to glitching the game that way to get around their overly sharp abilities and take them out.

"I rescued a bunch of people and never worried much about them dying, just about time."
Well you must have a magical disk or something because even when they have weapons, they run up to every zombie that's even remotely close, and hug them like they think the zombie's going to give them free money. Maybe the book makes them less beligerantly retarded, I'll check it out.

Guns not required for the first few bosses? (Notice I said needing guns for BOSS battles.) How were you able to beat carlito without a gun? If you manage to get close to him, which is an uber-challenge, if you try to hit him he grabs you with a unstoppable move. Frank is slapped to the ground with grenade to talk to. It says hey ..EXPLOSION! (IMG:style_emoticons/default/laugh.gif) It IS possible to defeat him by glitching away from his bullets by hiding behind obstacles, and slowly wittling away at him, taking off a bit of life here and there if you're lucky. As I said, that feels more like ghetto-rigging a victory than a boss battle. If you can describe a way that works like a true boss battle, with exploitable patterns or level layouts, then I will change my mind. I've found boss battle aspects to 2 bosses so far.
You may prove me wrong and describe one for Carlito as well. I would not mind that.

The Grocery Owner: Wait betwen any 2 aisles and wait for him to unready his weapon or turn his side to you. Run around real fast and beat the hell out of him with a lead pipe. Avoid the tip of his cart. If he doesn't leave an opening, lure him into any aisle and run into the next. He stops short, running past where he needs to and struggles with his momentum for a quick moment.  Run out, beat his ass, and laugh. Get 5 or 6 good whacks in at a time. This has a good boss battle layout.

The Clown: Run out into the zombies and he will start focusing most of his direct attacks on them. Run to the top floor, jump kick some cops and take ya some pistols. When you see that goofball runnin at ya, lure him into a crowd of zombies. Watch for when he is blowing up a baloon and shoot that sucker. BLAM, instant damage. Another good boss battle layout.

Does carlito have anything besides glitching away from his bullets and wittling away at him? Does he have a reasonable boss battle layout that I'm not seeing?

This post has been edited by Hopeful: Aug 15 2006, 01:04 AM
Title: Changed My Mind. Crap.
Post by: CreziB on August 14, 2006, 10:07:00 PM

Sniper Carlito
When Carlito has the sniper rifle, I run up the escalator and take a right while brad takes a left.  Carlito always seems to be on the right side of the top floor there.  I just haul down the left side, he won't hit you.  Once I get to the first little crossing bridge, I hide behind a pillar so he can't shoot me.  Then, I wait for Brad to distract Carlito with gunfire.  When he's not looking, I run across the bridge and stay behind the nearest pillar.  Then, Brad does his thing again.  I just bust it and run right up to him with a Katana/Sword/Battle Axe and kick his ass.  He knocks me down maybe 3-4 times before I finish him.  

Grocery Store Owner
I just wait at the end of an isle with a katana/Sword/Battle Axe.  When he comes around the corner and stops, I whack the hell out of him.  I just repeat this.  I'm not above throwing sh*t at him sometimes.  Shotgun is nice, too, but I usually use the blades.

Clown
I seriously just beat his a$$ with a manequin torso.  I wait for him to go through his regular moves and then run in for a quick hit and back off.
Title: Changed My Mind. Crap.
Post by: Hopeful on August 15, 2006, 02:21:00 AM
QUOTE(Raul602 @ Aug 14 2006, 09:11 AM) *


1. Do a double tap so you can do the roll thing frank does, get close enough to him and hit him with katana/sword/lead pipe and just keep rolling so his shots dont hurt you.
2. get sniper rifle from the dad and two kids mission,  then go to store owner and as soon as his scene is over run outside kill the zombies out there. open both doors and stand next to the wall right before the entrance and use it as cover.  Then snipe him till hes dead.
The clown is fucking hard but always does the same moves.  I have killed him with sniper gun, shotgun and the katana..  just have to figure out his attack routine.


Alright I'm still having real difficulty defeating the bad design of the gunshop boss. Even with these ghetto-rig methods. It seems to rely more on quick reflexes and vision than skill or strategy. I have a ton of skill at games, but I can't use it here because it lies in figuring out the groove of a well designed boss battle and then creatively using the environment, striking erratically at just the right time, staying in rythm to dodge, etc...  like the high quality battles games had for a long time. These battles are not the same thing and seem to rely on a more gritty kind of skill. Some insight would be appreciated so I can get past this and get those cannons.
 
1. I find that playing out differently. It seems you have to roll exactly a split-second before he fires so that you're invincible at the exact right moment. No time to study wether he's telegraphing his shots since he's firing them so rapidly. When you get to him by luck or razor sharp timing, you're usually buckshotted that instant. If not, you're picked up and thrown as you raise your arms to swing. How are you managing to get different results?

2. This is just not having results. You're saying stand behind cover, then step out and snipe him when he's between the doorways, right? Well, as soon as he's in an area where you can shoot HIM, and you step out, he can shoot YOU too, and he does. Literally the instant you step out and take aim he's taking aim too.  Within 2 seconds of the time you step out, he shoots you. Even if he was drinking when you take aim. Wait for him to start drinking, instantly step out + aim, 2 seconds, pow you're shot. It takes me about 3-5 seconds to aim, let alone zoom in.

Is there any hope to beat this with more comfortable, less twitchy methods?
If there is please feel free to shed some light on it and compliment the game

Another battle that is driving me nuts with its incompleteness is that motorcycle battle. How are you expected to smack that ho when she won't even stay on the screen? I could try to lure her with stupid-bitch food then hit her with a pipe, but the store doesn't have any. Thanks in advance.

This post has been edited by Hopeful: Aug 15 2006, 09:33 AM
Title: Changed My Mind. Crap.
Post by: DeadBeets on August 15, 2006, 05:25:00 AM
I had to start over (keeping my stats and know-how) a few times my first playthrough.  You know what?  Instead of getting angry, I actually got what the game is about.  Time.  The zombies are a relentless, fun to slaughter, DISTRACTION.  They're fun to kill, so do it when you can, but watch the TIME, or everything is over.

I can't even understand how I dropped the ball so bad that second attempt.  (IMG:style_emoticons/default/grr.gif)

But its true, this game just DUMPS you in the shit with nothing.  You're slow, weak, clueless, and therefore...useless.  Just choose a time to die, just to start over to keep your stats, moves, and knowledge from your past lives.

But that difficulty, and the relentless amounts of aggro zombies gives me the feeling of an old school shooter.  The game seriously wants you to lose.

This post has been edited by DeadBeets: Aug 15 2006, 12:25 PM
Title: Changed My Mind. Crap.
Post by: hamwbone on August 15, 2006, 08:05:00 AM
choose a time to die and start over, lol

yeah if i screw up now instead of dilly dallying i just surrender to the whorde
Title: Changed My Mind. Crap.
Post by: 31337one on August 15, 2006, 08:21:00 AM
I agree with the OP, the game difficulty ramps up unexpectedly. I put it down and continued on with oblivion for now. Now that I know that its not just be i will try again and be more careful.

Its hard like Ninja Gaiden was until you get the hang of it. I remember alot of people complaining about that game smile.gif
Title: Changed My Mind. Crap.
Post by: mitch2025 on August 15, 2006, 09:17:00 AM
i know a VERY easy way to rescue survivers. go up to them and bress B , i think, and you hold their hand and you just drag them through the zombies
Title: Changed My Mind. Crap.
Post by: CreziB on August 15, 2006, 10:46:00 AM
To beat the gunshop owner, all I do is make sure I have a gun of some sort, uzi or couple pistols.  Make sure that those giant stands are directly between him and you.  He cannot fire through them, but it takes practice to be able to stand directly behind them.  A little shoulder hanging out and he'll get you.

To kill him, I wait for him to fire his 6 shells, then barely step out from behind the cover, press R, shoot him one time in the face/upper body and quickly get behind the stand again.

IF he fires non-stop

Sometimes he fires rapidly, non-stop.  You just have to use judgement on that.  I think I still leaned out a hair and hit his shoulder to stop him. When he crouches down and runs around the counter, wait for him to stand up and shoot him once, then cover.

The key to this is only shooting once, multiple shots don't harm him.  You fire once, cover, he fires 6 times, you fire once, cover, and repeat.

* I always use the nearest stands to him.  The ones right infront of the counter.

This post has been edited by CreziB: Aug 15 2006, 05:49 PM
Title: Changed My Mind. Crap.
Post by: mitch2025 on August 15, 2006, 11:33:00 AM
also there is a shotgun behind the counter. you can hurry and jump behind the counter and grab the shotty and he will probably shoot you and throw you but as long as you have some wine to drink you should be fine. once you have the gun, run behind the closest triangle stand thing and wait for him to reload. Run up to him and shot his head. it will take about 15 shots but it is a whole lot easyer
Title: Changed My Mind. Crap.
Post by: neverwill on August 15, 2006, 02:48:00 PM
QUOTE(CreziB @ Aug 15 2006, 05:46 PM) View Post

To beat the gunshop owner, all I do is make sure I have a gun of some sort, uzi or couple pistols.  Make sure that those giant stands are directly between him and you.  He cannot fire through them, but it takes practice to be able to stand directly behind them.  A little shoulder hanging out and he'll get you.

To kill him, I wait for him to fire his 6 shells, then barely step out from behind the cover, press R, shoot him one time in the face/upper body and quickly get behind the stand again.

IF he fires non-stop

Sometimes he fires rapidly, non-stop.  You just have to use judgement on that.  I think I still leaned out a hair and hit his shoulder to stop him. When he crouches down and runs around the counter, wait for him to stand up and shoot him once, then cover.

The key to this is only shooting once, multiple shots don't harm him.  You fire once, cover, he fires 6 times, you fire once, cover, and repeat.

* I always use the nearest stands to him.  The ones right infront of the counter.


This took me about four tries, but it was easy once I got the hang of it. I use this method as well, but instead I load up on hand guns (fill my inventory except for one orange juice) and I stand behind the back left pillar (if you are facing the store owner, back right if you are facing the door). I get behind it so he cant hit me with his shot and all I do is pull the right trigger to aim manually the entire time and unload on him, you never have to come out from behind cover and you can just continuously shoot. (You have to make sure that you can aim past the pillar though without hitting it).


Oh, and on the subject of the three psycho's in the hummer in the park. If you kill all three of them they do stay dead, but you have to kill all three without going inside (i.e you can't kill 2, go inside to get OJ then go back out, they'll all be alive again). It was really easy with the sniper rifle and made travels through the park way easier. I wish I would have done this near the beginning of the game.
Title: Changed My Mind. Crap.
Post by: mlmadmax on August 16, 2006, 09:47:00 AM
I am having a similar experience. I really loved the game when I first started playing it and than the problems come.

Actually there is really only on major problem I have that makes the game very frustrating and takes away from the experience.

If you are leading people around and you set a marker and go off to do something like grab some food or a gun and you save the game or it becomes night time and the game has to load you marker disappears and all your people run into the zombies and get eaten.

The marker should stay and when it disappears it can really screw up your game plan. Other than that the game can be very hard especially at night when the zombies are more powerful but overall I like it very much.

It does have its glitches though; I have had the convicts in the hummer re-spawn after I completely killed them.

Title: Changed My Mind. Crap.
Post by: neverwill on August 16, 2006, 10:12:00 AM
Does the Hummer get left behind for us to play with? (Like the motor bike). It was night time when I killed them and I basically only searched the perimeter of the park for it, but because it is dark you can not see very far.
Title: Changed My Mind. Crap.
Post by: shaun_inuk on August 16, 2006, 12:09:00 PM
you lot wanna think yourself lucky, at least you`ve got the fucking game, why the hell dont they release the game worlwide at the same time, its like all the jap ones that are out early just to try and win them over from sony.

these companies wanna reward loyal 360 owners not just worry about winning others over!!!
Title: Changed My Mind. Crap.
Post by: neverwill on August 16, 2006, 12:47:00 PM
QUOTE(shaun_inuk @ Aug 16 2006, 07:09 PM) View Post

you lot wanna think yourself lucky, at least you`ve got the fucking game, why the hell dont they release the game worlwide at the same time, its like all the jap ones that are out early just to try and win them over from sony.

these companies wanna reward loyal 360 owners not just worry about winning others over!!!


I didn't know that this wasn't a worldwide release. Odd, that does suck.

Not to rub it in or anything, but this is probably my favorite 360 game so far, it's so much fun and it's really cool.
Title: Changed My Mind. Crap.
Post by: twistedsymphony on August 16, 2006, 12:56:00 PM
QUOTE(shaun_inuk @ Aug 16 2006, 02:09 PM) View Post

you lot wanna think yourself lucky, at least you`ve got the fucking game, why the hell dont they release the game worlwide at the same time, its like all the jap ones that are out early just to try and win them over from sony.

these companies wanna reward loyal 360 owners not just worry about winning others over!!!


The Japanese games don't hit other countries until later because they're trying to win them over it's because they have to translate all of the Japanese to English or some other language.... the bigger the game, the longer a process this takes. Also considering a whole lot of RPG like games that have actual voice actors instead of text, they have to re-voice EVERYTHING, and if they care about the details they'll also have to re-animate all the mouth movements and possibly some bodily gestures.

DOA4 came out only a few days later because they only had to change the menus... all of the duologue is still in Japanese.

Europe and Australia typically gets delayed because they use different video settings 50Hz instead of 60Hz which isn't always as easy as flipping a switch. A lot of times this can dramatically effect how the game runs and introduce a whole lot of graphical errors, as well as networking errors when playing over Live or LAN.

Again DOA4 only came out days later but they force you to use 60Hz... this is why.

Don't think that the wait is just arbitrary, There's no reason they wouldn't want to get the games and the consoles in your hands as soon as possible, but often times there are a lot of technical roadblocks be it in the game design or even manufacturing. For instance some countries require that games are made IN their own country due to trade laws, also some countries require government certification and review before they'll allow a game to be released, these kinds of things can dramatically set back a release date in those countries.
Title: Changed My Mind. Crap.
Post by: mayonnaise on August 16, 2006, 01:08:00 PM
blink.gif I don't see how some of you people think this game is that hard............. blink.gif
Title: Changed My Mind. Crap.
Post by: deadpool66 on August 16, 2006, 08:32:00 PM
I just wanted to say yes the game has flaws, But most of them can easily be overlooked. The game really isnt that hard. Get frank to level 30 when you have 10 item slots and ten pieces of life and this makes the bosses easy as pie. Some people are just wusses you think some of the early bosses are hard wait till you fight brock at the end.
Title: Changed My Mind. Crap.
Post by: mechazawa on August 19, 2006, 11:15:00 PM
Carlito is a bitch!!haha
and has anyone noticed how powerfull and how long the duration on the manican is. Its one of my favorite weapons.........one hit kill!!!!
Title: Changed My Mind. Crap.
Post by: o The Drizzle o on August 21, 2006, 11:52:00 PM
my strategy for cletus is to get like 3-4 pistols and some health. run in and trigger the cutscene, then run out side and when you are looking at the doors from outside the store, have the right one open and stand behind the left, but alittle away from the door. when i did it, its like cletus didnt even acknowledge me, he just walked back and forth behind the counter. when he got into site, i would shoot him, he would pause, then just keep walking. quite easy
Title: Changed My Mind. Crap.
Post by: marsh9man on August 24, 2006, 08:12:00 PM
I agree with most every complaint made about this game and have experienced the very same frustrations......that being said, I still love it and reading this thread has inspired me to go play it right now....I really want to get those a@@holes in the hummer....they have hosed me for the last time!
Title: Changed My Mind. Crap.
Post by: cerealkillajme on August 25, 2006, 07:30:00 AM
Wow, you guys bitch too much. This game is a little frustrating and not that hard. I beat the guys in the hummer with no problem. I was running through the park and they hit me, so I got up and headshot the gunner with my pistol, then walked up to the driver and passenger and executed them (and didn't read this thread or anything about doing that).

And for the OP, wtf do you mean ghetto rig shit? What you think you can walk right up to a boss and fight him, bosses are supposed to be stronger than you are, so duh, your going to half to figure out a way to get more hits on them than they get on you  (IMG:style_emoticons/default/blink.gif)

EDIT: The only one I can even agree on is the survivors, they are complete idiots ffs. They act as if they want to die. Although I haven't gotten the book spoken of yet, but hopefully that helps.

This post has been edited by cerealkillajme: Aug 25 2006, 02:33 PM
Title: Changed My Mind. Crap.
Post by: jimjom on August 25, 2006, 09:30:00 AM
yeah, the survivors are retarded sometimes. Gotta arm them. I suggest katana's or swing style weapons. The katana seems to be a great weapon for them though. If they get in a little bit of a crowded situation, they just break away for a sec and cut them in half. Weapons last A LOT longer if not forever with teh fools.
Title: Changed My Mind. Crap.
Post by: foaley77 on August 26, 2006, 08:12:00 PM
When you are talking to people or talking on the phone is there a way u can hear them as its very hard to see the sub text on my TV
Title: Changed My Mind. Crap.
Post by: Boiker on September 13, 2006, 03:10:00 PM
I know I might get flamed for this, but please don't.

I may have to start the game again, but I'm not sure if I have enough time to do the cases or not. At the moment im stuck in a place where I can kill the machete guy in the hardware store, the gun shop dude, or save the professor, beat carlito (again) and then fight the supermarket man. Which one. Either way theyre all pretty difficult, though carlito is easiset by far. But the speed at which the others aim is more like something from CSS, gimme a mouse and keyboard and I'll be fine, but a pad that moves so goddam slow is just pissing me off  mad.gif

Tonight I was saving the professor, I did the carlito and brad thing no problem. I'm then sent to get medicine with not much time so I didn't save it. BIG MISTAKE  unsure.gif. I mean, I didn't save through fear of not getting there on time, as through the game you really have no idea if you're doing things slowly or not. I thought, what if I'd taken too long to sort out carlito? So i took a chance as you only get one save, which leads me on to my BIG question...

What if you save at the wrong time and you don't get to the mission on time and fail? And it's physically impossible to then get there and do the mission, what then? Do you start again from the beginning?

That's why I didn't save. But then I got thrown into another boss fight in the supermarket and consequently died because of the speed at which he fires that gun. He shoots me down, I get up, he shoots me down, I get up, he shoots me down and I die.  blink.gif Over an hour down the chute.

Maybe I should start again, I just dont know if I can do this now on the time scale i have. Should I save after I have resued the professor? I think I'll give it a go next time I save him, I really have no choice now.
Title: Changed My Mind. Crap.
Post by: MrOffbeat on September 14, 2006, 01:50:00 AM
About the convicts..

I never have heard anyone to grab a scateboard.. They cannot catch you on your scateboard, this way you are fast enough to reach the benches and stand behind it. Then shoot the @ssh0le's
Title: Changed My Mind. Crap.
Post by: jabroniekilla on September 14, 2006, 02:54:00 PM
Even if you die or run out of time and have to start over, that is not a waste of time because you are constantly gaining PP for killing zombies.  when you start over, you PP stays and so does you level status.  it sux to do the same stuff over and over but it gets easier and easier.
Title: Changed My Mind. Crap.
Post by: griffin XXI on September 15, 2006, 07:49:00 AM
QUOTE(Boiker @ Sep 13 2006, 04:17 PM) View Post

I know I might get flamed for this, but please don't.

I may have to start the game again, but I'm not sure if I have enough time to do the cases or not. At the moment im stuck in a place where I can kill the machete guy in the hardware store, the gun shop dude, or save the professor, beat carlito (again) and then fight the supermarket man. Which one. Either way theyre all pretty difficult, though carlito is easiset by far. But the speed at which the others aim is more like something from CSS, gimme a mouse and keyboard and I'll be fine, but a pad that moves so goddam slow is just pissing me off  mad.gif

Tonight I was saving the professor, I did the carlito and brad thing no problem. I'm then sent to get medicine with not much time so I didn't save it. BIG MISTAKE  unsure.gif. I mean, I didn't save through fear of not getting there on time, as through the game you really have no idea if you're doing things slowly or not. I thought, what if I'd taken too long to sort out carlito? So i took a chance as you only get one save, which leads me on to my BIG question...

What if you save at the wrong time and you don't get to the mission on time and fail? And it's physically impossible to then get there and do the mission, what then? Do you start again from the beginning?

That's why I didn't save. But then I got thrown into another boss fight in the supermarket and consequently died because of the speed at which he fires that gun. He shoots me down, I get up, he shoots me down, I get up, he shoots me down and I die.  blink.gif Over an hour down the chute.

Maybe I should start again, I just dont know if I can do this now on the time scale i have. Should I save after I have resued the professor? I think I'll give it a go next time I save him, I really have no choice now.

 I got into the exact same predicament as you. My save is right before the 2nd Carilto fight. After beating Carlito and racing to the supermarket and that boss fight(beat him), I don't have enough to get the medicine back and the Truth has Vanished. After trying many times, I've found that my save doesn't allow enough time, even while i got my times down through the many times I've tried. This really sucks, as there is no way I'm starting the game all over. Who cares if you get to keep all the power ups. There's no progression, and I feel the game getting stale. So there it is. For me, I'm trading this in for SR or Lego Star Wars, with the memory of DR, what could have been.
Title: Changed My Mind. Crap.
Post by: shodanjr_gr on October 05, 2006, 09:31:00 AM
QUOTE(Hopeful @ Aug 14 2006, 07:15 AM) View Post


A ) At the very beginning of the game (and in the demo) you will have a little SPACE to move around in. Just enough space to pick off hordes and BARELY avoid getting attacked IF you're skilled, and it's fun. All that space disappears about 30 minutes in, and you have no room to attack. It would remain playable IF swarms were slow enough so you only get attacked when you're off your game. However the zombies are literally, mathematically, not slow enough for frank to swing at in such close quarters. During the attack, even distant zombies will reach you. You leap right into the middle of them, and you do NOT knock down a wide enough radius to compensate. (Even with the sledge hammer. With the Kitana, you don't even have a sweeping attack so you can only cut through a line of enemies.)


You are joking right? You can literally HACK you way through 50 zombies by using a combat knife and mash on the X button. When a zombie tries to reach for you just turn towards it and hack away. It goes the same way for most melee weapons (heck its far easier with katanas, chain saws and hammers). Heck, even the Psychopaths are RIDICILOUSLY easy to take care of this way, or by taking pot shots of them with guns, or by plain running by them.

And the jump kick is your friend when you wana go through a small group of zombies...

At the moment i can traverse towards any place in the game without almost any killing at all...

QUOTE

B ) But, making matters worse, during rescues you NEED to take down every single zombie in these crowded swarms, because rescuees will NOT dodge their way through even the THINNEST swarm. They will run 15 feet backwards just so they can get attacked. Literally every time, they run up to any remotely nearby zombie that's still standing, get themself grabbed, and yell "Help me Frank!". You will see. I'm not exaggerating.

I agree on this one. The rescuee AI is lackluster...

QUOTE

C ) Can't believe the boss battles. They are unplayable unless you love to wittle your way out of long, stressful sessions of split-second dodging. There's no game to these battles either. There are no cues or level interactions built in. No safety zones, helpful opportunities or fight patterns narrated in. It's mainly comprised of stress. You just constantly dodge sharpshooters with superhuman aim, speed, and abilities.  It takes you at least 1.5 seconds to adjust your aim. You will be shot twice by then. (Which knocks you down) Your crosshairs usually start off target and they move slowly. The bosses weren't designed to compensate for this and they just keep firing at you really fast, taking only half second pauses. Forget healing yourself. By the time you lift a yogurt to your lips, said lips are lieing on the ground next to your scrotum. Forget getting close enough to hit the enemy with a blunt object. If you run out of ammo or don't have a gun, ya screwed. Sometimes they don't even give you one beforehand, and believe me a gun is the only way. (Except the grocery store owner. You can hide around the corner and pummel him with a lead pipe. You will laugh your ass off on that part. It's worth renting just for that.)


Most bosses do not need a ranged weapon to take care of. Katanas and Chainsaws make sort work of them..

Also healing is a mater of cover. It only takes like 2 seconds to gulp down an OJ...its not that hard to do it in almost any boss fight.

All in all bosses are a matter of strategy. They are old school pattern-based enemies, in shiny new gen visuals. They are challenging, heck they can be frustrating, but they are fun.

QUOTE

D ) Dickery! I thought this was inaccessable enough already. On top of all that, they even add extra sharp heat seeking deathrays. The park in the middle of the mall, which you use frequently, in addition to being scabbed with zombies... Has 3 convicts rolling around in a hummer for no reason. Its gunner can rapidly kill you from all the way accross the park, while you're trying to dodge zombies. If you manage to get close to it by barely dodging the continuous stream of accurate bullets, the guy with the baseball bat takes you out. If you try to run you will be quickly sharpshot, run over, and smacked until you die. I don't even know if you can kill them. (Or how you'd get a chance to aim at them.)


You aim at them when they get stuck in scenery (it happens ALL the time). You can easily avoid them after the first time you kill them, because they seem to busy themselves with the zombies and almost ignore you unless you get close.

QUOTE

E ) Every time you're busting your ass, ghetto-rigging ways to get past the overly grab-saavy hordes, there's a constant ringing from the tranciever. If you answer it you can not fight or jump but the zombies are still in full-on action. You're pretty much constantly either contending with beeping or letting crap kill you. You're blackmailed by the beeping. tongue.gif  


You can answer the call then drop it at any time by pressing the dpad again. Otis will call back in a few seconds so you can answer it when you have the time.
Title: Changed My Mind. Crap.
Post by: twistedsymphony on October 06, 2006, 09:01:00 AM
I recently picked up this and I was keeping an open mind when I got the game because all the mixed reviews it got from players and magazines alike. The demo was just so-so for me, I'm not really big on just running around doing random stuff, games rarely holds my attention past 5 minutes if I don't have a purpose or goal I'm trying to achieve.

I heard a lot of people complain about the time issues and the save game issues... My take on this

1. Timing: I LOVE the way the time works, it's the first game I've ever played where the world keeps revolving with or without your input, I think it's an AWESOME breath of fresh air to have a game where you have to manage your time to keep from missing things.

2. Save points instead of Save anywhere: The first time I trekked across a zombie infested mall for 15 minutes before entering a boss fight and loosing  I cursed up and down about not being able to save whenever I wanted. However I soon changed my opinion that in combination with the time and the fact that the game is really a Survival horror, being able to save anywhere you would really loose out on the "survival" aspect of the game. Even still it could use a few more save points, the fact that there is no rest room in the food court, or anywhere near it is just plain stupid.

3. One save Slot: I don't think this does the game any favors. For the most part I think it would be the same game if you could have multiple saves. If they REALLY felt a need to limit the save slots they could have implemented a difficulty system like Hitman where on the hardest you can only save between levels but on the easiest you get unlimited saves (mid difficulty levels get 5, 3, and 1 save respectively)

4.Boss Battles: I was owned pretty bad at the beginning of my first play through, But as I got the hang of the game, and my level increased I found that each boss DOES have a built in trick to them that once you know makes taking them out a breeze. For instance the convicts have a poor turning radius and crash a lot, lure them into crashing into a tree then while they're dazed attach them. Shooting works best but you can take them out with your bare hands if you're fast enough. Also for shooting, change the option to aim by camera position instead of character position. Once you do that it will reduce your aiming time down to a fraction of what it was before, allowing you to make quick shots without re-orienting yourself. IMO that's how it should have been defaulted but who knows maybe others like the way it is.

5. Survivors: These can be hit or miss. I find the ability to place markers a saving grace, like the boss battles there's a trick to it. Just hitting Y the survivor will try to interpret where you're going and it does a poor job at it resulting in erratic behavior, placing a marker and they'll go to the marker, you're best bet is to follow them and kill any zombies that get the into trouble. You can give all survivors health boost by handing them food with the B button so if they take a lot of damage fix them up. Beyond that all survivors can either be 1. Carried, 2. pulled by the hand, or 3. Given a weapon. Carrying and holding hands is the best best, I've noticed that while you can't jump or attack while doing these things the zombies aren't as aggressive, so you can take larger risks running through a crowd of them. Also survivors that can carry a weapon have infinite ammo and the weapon never breaks. Often if I'm using a gun if I get down to one or two bullets I'll give it to my survivor because they'll be able to use it with infinite ammo. Sometimes I'll also use my survivors to carry extra weapons for me because I know they wont degrade while they're using it.

Most importantly I think when going for survivors you should always keep a lead pipe and a queen bee, the lead pipe has very direct attacks so you can easily take out zombies close to the survivor without hurting your survivor (like the Katina or chain saw would do). And if stuff gets really bad you can use the queen bee to take out a whole swath of zombies at once.... again you're best bet is to set a marker and follow your survivor there taking out zombies that get in the way. Also if everyone is within 10ft of a door way, even if they're surrounded by zombies and getting eaten for lunch you can enter the door and they'll come with you

Overall I really like this game, I love how your level stays with you when you start new games and I love the massive amounts of re-play ability the game offers with 72 Hour mode, Overtime mode, infinity mode, etc. not to mention all of the hidden stuff. The game is intentionally built so that you can't get everything the first time through and I think that's usually the mark of a good game.

This post has been edited by twistedsymphony: Oct 6 2006, 04:04 PM
Title: Changed My Mind. Crap.
Post by: PrO... on October 10, 2006, 12:40:00 AM
this game is great except the time span keeps getting in the way of me killing ALL of the zombies.and is it me or does zombism make females horny,i can't count how many times they go for the real "brain" and one zombie chick killed brad by 69ing him.weird. uhh.gif
Title: Changed My Mind. Crap.
Post by: amb7247 on November 09, 2006, 10:02:00 AM
Aaron is a Wuss but I recomment giving Aaron a katana sword. Give the fat guy and Aaron's friend a shotgun. They do a good job at killing zombies and they NEVER run out of ammo.
Title: Changed My Mind. Crap.
Post by: HamSandwhich on November 12, 2006, 11:39:00 AM
QUOTE(PrO... @ Oct 10 2006, 08:40 AM) View Post

this game is great except the time span keeps getting in the way of me killing ALL of the zombies.and is it me or does zombism make females horny,i can't count how many times they go for the real "brain" and one zombie chick killed brad by 69ing him.weird. uhh.gif


Hahaha Yeh I noticed that, I think it's in the same thing, just after the 69 she sits on his face, made me laugh until I bled.
Title: Changed My Mind. Crap.
Post by: bonsc2 on February 23, 2007, 04:06:00 PM
Hate hated this game at first then 7 months down the line and after a few restarts i got int to it and liked it well more after i killed the clown and got his chain saw
Title: Changed My Mind. Crap.
Post by: Boiker on August 28, 2007, 06:01:00 PM
Killing the clown is so easy. Get like 3 golf clubs and shoot away from a distance.

It's funny to look back over what you've said nearly a year previously and I really don't know why I got stuck where I did back then; but after playing it again I realised not to save during a case. That way I'll always guarantee that I'm on time.

Still, after completing it with the real ending (helicopter arrives and it crashes) I can still say that the most annoying thing about the system is the way the healing takes like 2 to 3 seconds and you can so easily get caught out in that time by a zombie or psychopath. Not only that but you then have to try to heal again. This is the same problem with the character in general; he is too slow and the psychopaths are too fast with their simply insane aiming skills.

Oh and the SWAT teams. Way too resiliant to bullets. Two full clips of the M4? What the hell! That bit sucked almost as badly as the health system. I just couldnt stay alive whilst getting all those items; its the same old story; get shot, get up, get shot, get up, get shot, get up, get shot, dead.
Title: Changed My Mind. Crap.
Post by: Heebs on October 11, 2007, 07:35:00 PM
Just get the 3 book mini chainsaw powerup and you can kill everything with 3 hits or less.  Makes fighting bosses and the army guys super easy...
Title: Changed My Mind. Crap.
Post by: dollytart on February 15, 2010, 03:17:00 PM
Just started playing this game and finding it hard already...  

Anyone got any tips for a girl who cant play this game for S*%t... unsure.gif